commit | 51efd256f61dafb27749b3eeb5297fe749f8c0bc | [log] [tgz] |
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author | pigweed-roller <pigweed-roller@pigweed-service-accounts.iam.gserviceaccount.com> | Mon Dec 16 16:55:30 2024 -0800 |
committer | CQ Bot Account <pigweed-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Dec 16 16:55:30 2024 -0800 |
tree | 2ac8369d600b570720da25a699178d441b8d659a | |
parent | d58d2fa868df6b9c00ed6beba52683060c46436a [diff] |
roll: third_party/pigweed b8d3b57..9ef342d (5 commits) 9ef342d:https://pigweed-review.googlesource.com/c/pigweed/pigweed/+/254934 pw_{hex_dump, kvs, ring_buffer, string}: rm UB 0a0160e:https://pigweed-review.googlesource.com/c/pigweed/pigweed/+/254553 pw_build: Use plain action name variables d08f106:https://pigweed-review.googlesource.com/c/pigweed/pigweed/+/254052 pw_bluetooth_sapphire: Update Fuchsia SDK API level to 25 c88d23a:https://pigweed-review.googlesource.com/c/pigweed/pigweed/+/254976 pw_i2c: Add amarkov to OWNERS 99290f8:https://pigweed-review.googlesource.com/c/pigweed/pigweed/+/254632 docs: Fix literalinclude in the Bazel build Rolled-Repo: https://pigweed.googlesource.com/pigweed/pigweed Rolled-Commits: b8d3b57a114d79..9ef342da6f625c Roll-Count: 1 Roller-URL: https://cr-buildbucket.appspot.com/build/8728347498171833121 GitWatcher: ignore CQ-Do-Not-Cancel-Tryjobs: true Change-Id: I44d260dfa615219c8db0a06ca5eb1d48df518b0b Reviewed-on: https://pigweed-review.googlesource.com/c/pigweed/examples/+/255032 Bot-Commit: Pigweed Roller <pigweed-roller@pigweed-service-accounts.iam.gserviceaccount.com> Lint: Lint 🤖 <android-build-ayeaye@system.gserviceaccount.com> Commit-Queue: Pigweed Roller <pigweed-roller@pigweed-service-accounts.iam.gserviceaccount.com>
This repository outlines the recommended way of using Pigweed in a new or existing project. Feel free to fork this repository, or read it as a reference.
For more information see the Pigweed Getting started guide.
Check back for more complex examples and features coming soon!
Make sure you've set up Pigweed's prerequisites.
If you're on Windows, you can automate the initial setup by downloading the first-time setup script from cmd.exe:
curl https://pigweed.googlesource.com/pigweed/sample_project/+/main/tools/setup_windows_prerequisites.bat?format=TEXT > setup_pigweed_prerequisites.b64 && certutil -decode -f setup_pigweed_prerequisites.b64 setup_pigweed_prerequisites.bat && del setup_pigweed_prerequisites.b64
Then you can run the script with the following command in cmd.exe:
setup_pigweed_prerequisites.bat
Note: You may see a few UAC prompts as the script installs Git, Python, and enables developer mode.
Once that is done, you can clone this project with the following command:
git clone https://pigweed.googlesource.com/pigweed/sample_project
Pigweed uses a local development environment for most of its tools. This means tools are not installed to your machine, and are instead stored in a directory inside your project (Note: git ignores this directory). The tools are temporarily added to the PATH of the current shell session.
To make sure the latest tooling has been fetched and set up, run the bootstrap command for your operating system:
Windows
bootstrap.bat
Linux & Mac
source ./bootstrap.sh
After tooling updates, you might need to run bootstrap again to ensure the latest tools.
After the initial bootstrap, you can use use the activate
scripts to configure the current shell for development without doing a full update.
Windows
activate.bat
Linux & Mac
source ./activate.sh
All of these commands must be run from inside an activated developer environment. See Environment setup
To build the project, documentation, and tests, run the following command in an activated environment:
pw build
Alternatively, if you'd like an automatic rebuild to trigger whenever you save changes to files, use pw watch
:
pw watch
When you pull latest repository changes, run bootstrap:
source ./bootstrap.sh
If you're just launching a new shell session, you can activate instead:
source ./activate.sh
and rebuild with:
pw build
Extended documentation and examples are built along code changes. You can view them at out/gn/docs/gen/docs/html/index.html
.