Initial GN files

Target-less GN files added, pointing to the required Pigweed GN files.

Change-Id: Icca4062cfb7e485fdd2d1e5553a2c62654444f76
Reviewed-on: https://pigweed-review.googlesource.com/c/pigweed/sample_project/+/16500
Reviewed-by: Armando Montanez <amontanez@google.com>
Commit-Queue: Carlos Chinchilla <cachinchilla@google.com>
4 files changed
tree: b2fb2692719d57276d51daa16c1477887ebc4ab2
  1. build_overrides/
  2. third_party/
  3. .gitignore
  4. .gitmodules
  5. .gn
  6. activate.bat
  7. banner.txt
  8. bootstrap.bat
  9. bootstrap.sh
  10. BUILD.gn
  11. BUILDCONFIG.gn
  12. README.md
README.md

Pigweed Sample Project

This repository outlines the recommended way of using Pigweed in a new or existing project. Feel free to fork this repository, or read it as a reference.

For more information see the Pigweed Getting started guide

Check back for more complex examples and features coming soon!

Repository setup

The preferred method to add the Pigweed source is to use git submodules and place the Pigweed source repository in third_party/pigweed. If you forked this repository, don't forget to run git submodule init and git submodule update.

Environment Setup

The scripts bootstrap.bat for Windows, and bootstrap.sh for Unix systems call the respective Pigweed bootstrap scripts. Feel free to modify them to set up your development environment for the first time.

After the initial setup, use the activate.bat in Windows or activate.sh in Unix to enter the environment in a shell.

Banner

Make the project yours with your own banner. Create your own banner and place it in banner.txt.