roll: third_party/pigweed pw_env_setup: Update constraints for cryptography

The cryptography library version was conflicting with the latest
compatible version to Zephyr's. There seem to be no breaking changes
with updating the version so uprev Pigweed's constraints so ToT Pigweed
can be compatible with Zephyr's.

Original-Reviewed-on: https://pigweed-review.googlesource.com/c/pigweed/pigweed/+/305013
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Original-Revision: 77ec8928648a0d315499ac3b7df03f29f6ba9a9a

Rolled-Repo: https://pigweed.googlesource.com/pigweed/pigweed
Rolled-Commits: b93d534d1d0269..77ec8928648a0d
Roll-Count: 1
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Change-Id: I41cf80d4b83a7a9f4116657de2d7722f1b96abf4
Reviewed-on: https://pigweed-review.googlesource.com/c/pigweed/examples/+/305132
Commit-Queue: Pigweed Roller <pigweed-roller@pigweed-service-accounts.iam.gserviceaccount.com>
Bot-Commit: Pigweed Roller <pigweed-roller@pigweed-service-accounts.iam.gserviceaccount.com>
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1 file changed
tree: a8110a0938e6abaab94d11dbfda5e19a28ee520e
  1. build_overrides/
  2. docs/
  3. examples/
  4. images/
  5. infra/
  6. libraries/
  7. targets/
  8. third_party/
  9. tools/
  10. .bazelignore
  11. .bazelrc
  12. .bazelversion
  13. .clang-tidy
  14. .gitattributes
  15. .gitignore
  16. .gitmodules
  17. .gn
  18. .pw_console.yaml
  19. activate.bat
  20. banner.txt
  21. bootstrap.bat
  22. bootstrap.sh
  23. BUILD.bazel
  24. BUILD.gn
  25. BUILDCONFIG.gn
  26. LICENSE
  27. MODULE.bazel
  28. navbar.md
  29. OWNERS
  30. pigweed.json
  31. pyproject.toml
  32. README.md
README.md

Pigweed Sample Project

This repository outlines the recommended way of using Pigweed in a new or existing project. Feel free to fork this repository, or read it as a reference.

For more information see the Pigweed Getting started guide.

Check back for more complex examples and features coming soon!

Getting started

Make sure you've set up Pigweed's prerequisites.

If you're on Windows, you can automate the initial setup by downloading the first-time setup script from cmd.exe:

curl https://pigweed.googlesource.com/pigweed/sample_project/+/main/tools/setup_windows_prerequisites.bat?format=TEXT > setup_pigweed_prerequisites.b64 && certutil -decode -f setup_pigweed_prerequisites.b64 setup_pigweed_prerequisites.bat && del setup_pigweed_prerequisites.b64

Then you can run the script with the following command in cmd.exe:

setup_pigweed_prerequisites.bat

Note: You may see a few UAC prompts as the script installs Git, Python, and enables developer mode.

Once that is done, you can clone this project with the following command:

git clone https://pigweed.googlesource.com/pigweed/sample_project

Environment setup

Pigweed uses a local development environment for most of its tools. This means tools are not installed to your machine, and are instead stored in a directory inside your project (Note: git ignores this directory). The tools are temporarily added to the PATH of the current shell session.

To make sure the latest tooling has been fetched and set up, run the bootstrap command for your operating system:

Windows

bootstrap.bat

Linux & Mac

source ./bootstrap.sh

After tooling updates, you might need to run bootstrap again to ensure the latest tools.

After the initial bootstrap, you can use use the activate scripts to configure the current shell for development without doing a full update.

Windows

activate.bat

Linux & Mac

source ./activate.sh

Building

All of these commands must be run from inside an activated developer environment. See Environment setup

One-shot build

To build the project, documentation, and tests, run the following command in an activated environment:

pw build

Automatically build on file save

Alternatively, if you'd like an automatic rebuild to trigger whenever you save changes to files, use pw watch:

pw watch

Typical workflow

When you pull latest repository changes, run bootstrap:

source ./bootstrap.sh

If you're just launching a new shell session, you can activate instead:

source ./activate.sh

and rebuild with:

pw build

More info and Examples

Extended documentation and examples are built along code changes. You can view them at out/gn/docs/gen/docs/html/index.html.