commit | d58d2fa868df6b9c00ed6beba52683060c46436a | [log] [tgz] |
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author | pigweed-roller <pigweed-roller@pigweed-service-accounts.iam.gserviceaccount.com> | Mon Dec 16 13:50:33 2024 -0800 |
committer | CQ Bot Account <pigweed-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Dec 16 13:50:33 2024 -0800 |
tree | f4585c740bd77517daabc3093cbc4c62ca1f6fdb | |
parent | 6129cb28fabf6fb31123b8dc2f748c7c4160f342 [diff] |
roll: third_party/pigweed 13446e5..b8d3b57 (5 commits) b8d3b57:https://pigweed-review.googlesource.com/c/pigweed/pigweed/+/254519 pw_bluetooth_proxy: Rename to l2cap_channel_common.h 8c376c4:https://pigweed-review.googlesource.com/c/pigweed/pigweed/+/254693 pw_bluetooth_proxy: Move BuildL2capCoc functions to test fixture 9f042fe:https://pigweed-review.googlesource.com/c/pigweed/pigweed/+/254692 pw_bluetooth_proxy: Move to using test fixtures 4f14d74:https://pigweed-review.googlesource.com/c/pigweed/pigweed/+/252314 pw_toolchain_bazel: Move CPU constraints f909776:https://pigweed-review.googlesource.com/c/pigweed/pigweed/+/247192 docs: Build Doxygen docs with Bazel Rolled-Repo: https://pigweed.googlesource.com/pigweed/pigweed Rolled-Commits: 13446e506fb94b..b8d3b57a114d79 Roll-Count: 1 Roller-URL: https://cr-buildbucket.appspot.com/build/8728359238051954929 GitWatcher: ignore CQ-Do-Not-Cancel-Tryjobs: true Change-Id: I26938315e3e6e292e8fe42d4000b0eaa7809dddd Reviewed-on: https://pigweed-review.googlesource.com/c/pigweed/examples/+/254837 Lint: Lint 🤖 <android-build-ayeaye@system.gserviceaccount.com> Commit-Queue: Pigweed Roller <pigweed-roller@pigweed-service-accounts.iam.gserviceaccount.com> Bot-Commit: Pigweed Roller <pigweed-roller@pigweed-service-accounts.iam.gserviceaccount.com>
This repository outlines the recommended way of using Pigweed in a new or existing project. Feel free to fork this repository, or read it as a reference.
For more information see the Pigweed Getting started guide.
Check back for more complex examples and features coming soon!
Make sure you've set up Pigweed's prerequisites.
If you're on Windows, you can automate the initial setup by downloading the first-time setup script from cmd.exe:
curl https://pigweed.googlesource.com/pigweed/sample_project/+/main/tools/setup_windows_prerequisites.bat?format=TEXT > setup_pigweed_prerequisites.b64 && certutil -decode -f setup_pigweed_prerequisites.b64 setup_pigweed_prerequisites.bat && del setup_pigweed_prerequisites.b64
Then you can run the script with the following command in cmd.exe:
setup_pigweed_prerequisites.bat
Note: You may see a few UAC prompts as the script installs Git, Python, and enables developer mode.
Once that is done, you can clone this project with the following command:
git clone https://pigweed.googlesource.com/pigweed/sample_project
Pigweed uses a local development environment for most of its tools. This means tools are not installed to your machine, and are instead stored in a directory inside your project (Note: git ignores this directory). The tools are temporarily added to the PATH of the current shell session.
To make sure the latest tooling has been fetched and set up, run the bootstrap command for your operating system:
Windows
bootstrap.bat
Linux & Mac
source ./bootstrap.sh
After tooling updates, you might need to run bootstrap again to ensure the latest tools.
After the initial bootstrap, you can use use the activate
scripts to configure the current shell for development without doing a full update.
Windows
activate.bat
Linux & Mac
source ./activate.sh
All of these commands must be run from inside an activated developer environment. See Environment setup
To build the project, documentation, and tests, run the following command in an activated environment:
pw build
Alternatively, if you'd like an automatic rebuild to trigger whenever you save changes to files, use pw watch
:
pw watch
When you pull latest repository changes, run bootstrap:
source ./bootstrap.sh
If you're just launching a new shell session, you can activate instead:
source ./activate.sh
and rebuild with:
pw build
Extended documentation and examples are built along code changes. You can view them at out/gn/docs/gen/docs/html/index.html
.