[roll third_party/pigweed] pw_chre: Add barebones CHRE

NOTE: This is a very work-in-progress implementation.

Add GN rules for the CHRE codebase into //third_party/CHRE.
This also adds a pw_chre_PLATFORM_BACKEND gn argument for the
platform backend for CHRE.

Add a pw_chre directory that includes all of the class and
function definitions required to compile CHRE. Some of this
connects to pigweed functionality, some of it is stubbed out.

//pw_chre:chre_simulator uses pw_system to run CHRE on
pigweed on the host, and it compiles in a number of CHRE's
example nanoapps. There is enough functionality that these
nanoapps are able to run.

Original-Bug: 294106526

Original-Reviewed-on: https://pigweed-review.googlesource.com/c/pigweed/pigweed/+/162510

https://pigweed.googlesource.com/pigweed/pigweed
third_party/pigweed Rolled-Commits: ef447ae6f95cab0..f210a064bf6d67f
Roller-URL: https://ci.chromium.org/b/8770150885417481937
GitWatcher: ignore
CQ-Do-Not-Cancel-Tryjobs: true
Change-Id: I89d476e84f1b5d0730d331078c2e2fce69a4e70c
Reviewed-on: https://pigweed-review.googlesource.com/c/pigweed/sample_project/+/170590
Bot-Commit: Pigweed Roller <pigweed-roller@pigweed-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Pigweed Roller <pigweed-roller@pigweed-service-accounts.iam.gserviceaccount.com>
1 file changed
tree: 5757857c9fc5b9d8d76c8f020d8505bcb5e4eb32
  1. build_overrides/
  2. docs/
  3. examples/
  4. images/
  5. infra/
  6. source/
  7. targets/
  8. third_party/
  9. tools/
  10. .gitattributes
  11. .gitignore
  12. .gitmodules
  13. .gn
  14. activate.bat
  15. banner.txt
  16. bootstrap.bat
  17. bootstrap.sh
  18. BUILD.gn
  19. BUILDCONFIG.gn
  20. LICENSE
  21. navbar.md
  22. OWNERS
  23. pigweed.json
  24. pyproject.toml
  25. README.md
README.md

Pigweed Sample Project

This repository outlines the recommended way of using Pigweed in a new or existing project. Feel free to fork this repository, or read it as a reference.

For more information see the Pigweed Getting started guide.

Check back for more complex examples and features coming soon!

Getting started

Make sure you've set up Pigweed's prerequisites. Once that is done, you can clone this project and all required git submodules with the following command:

git clone --recursive https://pigweed.googlesource.com/pigweed/sample_project

If you already cloned but forgot to include --recursive, run git submodule update --init to pull all submodules.

Environment setup

Pigweed uses a local development environment for most of its tools. This means tools are not installed to your machine, and are instead stored in a directory inside your project (Note: git ignores this directory). The tools are temporarily added to the PATH of the current shell session.

To make sure the latest tooling has been fetched and set up, run the bootstrap command for your operating system:

Windows

bootstrap.bat

Linux & Mac

source bootstrap.sh

After tooling updates, you might need to run bootstrap again to ensure the latest tools.

After the initial bootstrap, you can use use the activate scripts to configure the current shell for development without doing a full update.

Windows

activate.bat

Linux & Mac

source activate.sh

Building

All of these commands must be run from inside an activated developer environment. See Environment setup

One-shot build

To build the project, documentation, and tests, run the following command in an activated environment:

pw build

Automatically build on file save

Alternatively, if you'd like an automatic rebuild to trigger whenever you save changes to files, use pw watch:

pw watch

Typical workflow

When you pull latest repository changes, run bootstrap:

source bootstrap.sh

If you're just launching a new shell session, you can activate instead:

source activate.sh

and rebuild with:

pw build

More info and Examples

Extended documentation and examples are built along code changes. You can view them at out/docs/gen/docs/html/index.html.