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// Copyright 2024 The Pigweed Authors
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#pragma once
#include "pw_color/color.h"
#include "pw_framebuffer/framebuffer.h"
namespace pw::draw {
/// @ingroup pw_draw
///
/// Container class representing a set of sprites.
class SpriteSheet {
public:
const int width;
const int height;
const int count;
const pw::color::color_rgb565_t transparent_color;
const pw::color::color_rgb565_t* _data;
int current_index = 0;
int index_direction = 1;
pw::color::color_rgb565_t GetColor(int x, int y, int sprite_index);
void SetIndex(int index);
void RotateIndexLoop();
void RotateIndexPingPong();
};
} // namespace pw::draw