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// Copyright 2024 The Pigweed Authors
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#pragma once
#include "pw_framebuffer/framebuffer.h"
#include "pw_framebuffer_pool/framebuffer_pool.h"
#include "pw_function/function.h"
#include "pw_status/status.h"
/// @defgroup pw_pixel_pusher
namespace pw::pixel_pusher {
/// @ingroup pw_pixel_pusher
///
/// A class responsible for writing a framebuffer to a display.
class PixelPusher {
public:
using WriteCallback = Callback<void(framebuffer::Framebuffer, Status)>;
virtual ~PixelPusher() = default;
virtual Status Init(
const pw::framebuffer_pool::FramebufferPool& framebuffer_pool) = 0;
virtual void WriteFramebuffer(framebuffer::Framebuffer framebuffer,
WriteCallback complete_callback) = 0;
virtual bool SupportsResize() const { return false; }
};
} // namespace pw::pixel_pusher