| // Copyright 2023 The Pigweed Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); you may not |
| // use this file except in compliance with the License. You may obtain a copy of |
| // the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| // License for the specific language governing permissions and limitations under |
| // the License. |
| #include <cstdint> |
| |
| #include "pw_banner46x10.h" |
| |
| #define PW_LOG_MODULE_NAME "Badge" |
| #define PW_LOG_LEVEL PW_LOG_LEVEL_DEBUG |
| |
| #include "app_common/common.h" |
| #include "graphics/surface.hpp" |
| #include "heart_8x8.h" |
| #include "hello_my_name_is65x42.h" |
| #include "kudzu_isometric_text_sprite.h" |
| #include "libkudzu/framecounter.h" |
| #include "libkudzu/random.h" |
| #include "name_tag.h" |
| #include "pw_assert/assert.h" |
| #include "pw_assert/check.h" |
| #include "pw_banner46x10.h" |
| #include "pw_board_led/led.h" |
| #include "pw_color/color.h" |
| #include "pw_color/colors_endesga32.h" |
| #include "pw_color/colors_pico8.h" |
| #include "pw_display/display.h" |
| #include "pw_draw/draw.h" |
| #include "pw_framebuffer/framebuffer.h" |
| #include "pw_log/log.h" |
| #include "pw_logo5x7.h" |
| #include "pw_math/vector2.h" |
| #include "pw_spin_delay/delay.h" |
| #include "pw_string/string_builder.h" |
| #include "pw_sys_io/sys_io.h" |
| #include "pw_system/target_hooks.h" |
| #include "pw_thread/detached_thread.h" |
| #include "pw_touchscreen/touchscreen.h" |
| |
| using pw::color::color_rgb565_t; |
| using pw::color::colors_pico8_rgb565; |
| using pw::display::Display; |
| using pw::framebuffer::Framebuffer; |
| using pw::math::Size; |
| using pw::math::Vector2; |
| using pw::touchscreen::Touchscreen; |
| |
| namespace { |
| |
| constexpr float pi = 3.14159265358979323846f; |
| constexpr float twopi = 2 * pi; |
| constexpr float angle_step = twopi / 120; |
| float angle = 0; |
| |
| bool show_nametag = false; |
| |
| // Draw the a waving text banner. |
| // Returns the bottom Y coordinate of the bottommost pixel set. |
| void DrawTextBanner(Framebuffer& framebuffer) { |
| constexpr std::array<std::wstring_view, 2> banner = { |
| L"Hello World from KUDZU!", |
| }; |
| |
| Vector2<int> tl = {12, 32}; |
| |
| int color_index = 0; |
| const float y_scale = 4.0; |
| const float x_scale = 1.0; |
| const float max_x_offset = 4.0; |
| const float max_y_offset = pw::draw::font6x8.height * 2.0; |
| |
| for (auto text_row : banner) { |
| int column = 0; |
| for (auto text_char : text_row) { |
| Vector2<int> position = {tl.x, tl.y}; |
| |
| float final_angle = angle + (y_scale * column * angle_step); |
| if (final_angle > twopi) |
| final_angle -= twopi; |
| if (final_angle < 0) |
| final_angle += twopi; |
| |
| float offset_y = std::sin(final_angle); |
| float offset_x = std::cos(angle + (x_scale * column * angle_step)); |
| |
| position.x += round(max_x_offset * offset_x); |
| position.y += round(max_y_offset * offset_y); |
| |
| pw::draw::DrawCharacter(text_char, |
| position, |
| colors_pico8_rgb565[color_index + 8], |
| 0, |
| pw::draw::font6x8, |
| framebuffer); |
| |
| if (text_char != ' ') { |
| // Loop through these pico8 colors: |
| // 0xf809, // #ff004d 8 RED |
| // 0xfd00, // #ffa300 9 ORANGE |
| // 0xff64, // #ffec27 10 YELLOW |
| // 0x0726, // #00e436 11 GREEN |
| // 0x2d7f, // #29adff 12 BLUE |
| // 0x83b3, // #83769c 13 INDIGO |
| // 0xfbb5, // #ff77a8 14 PINK |
| // 0xfe75, // #ffccaa 15 PEACH |
| color_index = (color_index + 1) % 7; |
| } |
| |
| tl.x += pw::draw::font6x8.width; |
| column += 1; |
| } |
| tl.x = 0; |
| tl.y += pw::draw::font6x8.height; |
| } |
| } |
| |
| void DrawKudzu(Framebuffer& framebuffer) { |
| Vector2<int> tl = {0, 16}; |
| |
| const float y_scale = 12.0; |
| const float x_scale = 1.0; |
| const float max_x_offset = 4.0; |
| const float max_y_offset = 16.0; |
| |
| // X offsets between each letter |
| std::array<int, 5> x_offsets = {32, 22, 26, 30, 0}; |
| // Original y offsets: |
| // std::array<int, 5> y_offsets = {14, 13, 13, 13, 0}; |
| // y offsets / 2 |
| std::array<int, 5> y_offsets = {7, 6, 6, 6, 0}; |
| |
| for (int column = 0; column < 5; column++) { |
| Vector2<int> position = {tl.x, tl.y}; |
| |
| float final_angle = angle + (y_scale * column * angle_step); |
| if (final_angle > twopi) |
| final_angle -= twopi; |
| if (final_angle < 0) |
| final_angle += twopi; |
| |
| float offset_y = std::sin(final_angle); |
| float offset_x = std::cos(angle + (x_scale * column * angle_step)); |
| |
| position.x += round(max_x_offset * offset_x); |
| position.y += round(max_y_offset * offset_y); |
| |
| pw::draw::DrawSprite(framebuffer, |
| position.x, |
| position.y, |
| &kudzu_isometric_text_sprite_sprite_sheet, |
| /*integer_scale*/ 1); |
| kudzu_isometric_text_sprite_sprite_sheet.RotateIndexLoop(); |
| tl.x += x_offsets[column]; |
| tl.y += y_offsets[column]; |
| } |
| } |
| |
| void DrawGreeting(Framebuffer& framebuffer, blit::Surface& screen) { |
| std::string text = "Nice to meet you\n Made with * by"; |
| auto text_size = screen.measure_text(text, blit::minimal_font, true); |
| blit::Rect text_rect(blit::Point((screen.bounds.w / 2) - (text_size.w / 2), |
| (screen.bounds.h * .8) - (text_size.h / 2)), |
| text_size); |
| screen.pen = blit::Pen(0xFF, 0xFF, 0xFF); |
| screen.text( |
| text, blit::minimal_font, text_rect, true, blit::TextAlign::top_left); |
| |
| pw::draw::DrawSprite(framebuffer, |
| text_rect.x + text_rect.w - 29, |
| text_rect.y + text_rect.h - 9, |
| &heart_8x8_sprite_sheet, |
| 1); |
| pw::draw::DrawSprite(framebuffer, |
| text_rect.x + 10, |
| text_rect.y + text_rect.h + 2, |
| &pw_logo5x7_sprite_sheet, |
| 1); |
| pw::draw::DrawSprite(framebuffer, |
| text_rect.x + 10 + 7, |
| text_rect.y + text_rect.h, |
| &pw_banner46x10_sprite_sheet, |
| 1); |
| } |
| |
| void DrawNametag(Framebuffer& framebuffer, blit::Surface& screen) { |
| blit::Point tag_position(0, 0); |
| blit::Rect outer_tag_rect(tag_position, screen.bounds); |
| |
| screen.pen = blit::Pen(0x4d, 0x00, 0xff); |
| screen.rectangle(outer_tag_rect); |
| |
| pw::draw::DrawSprite( |
| framebuffer, 47, 6, &hello_my_name_is65x42_sprite_sheet, 1); |
| |
| int name_rect_y_offset = hello_my_name_is65x42_sprite_sheet.height + 6 + 4; |
| tag_position += blit::Point(4, name_rect_y_offset); |
| blit::Size name_size(screen.bounds.w - 8, |
| screen.bounds.h - name_rect_y_offset - 4); |
| PW_LOG_DEBUG("Tag size: %d, %d", name_size.w, name_size.h); |
| |
| blit::Rect name_rect(tag_position, name_size); |
| screen.pen = blit::Pen(0xff, 0xff, 0xff); |
| screen.rectangle(name_rect); |
| |
| pw::draw::DrawSprite( |
| framebuffer, tag_position.x, tag_position.y, &name_tag_sprite_sheet, 1); |
| } |
| |
| void MainTask(void*) { |
| kudzu::FrameCounter frame_counter = kudzu::FrameCounter(); |
| |
| pw::board_led::Init(); |
| PW_CHECK_OK(Common::Init()); |
| |
| Display& display = Common::GetDisplay(); |
| Framebuffer framebuffer = display.GetFramebuffer(); |
| PW_ASSERT(framebuffer.is_valid()); |
| |
| blit::Surface screen = blit::Surface( |
| (uint8_t*)framebuffer.data(), |
| blit::PixelFormat::RGB565, |
| blit::Size(framebuffer.size().width, framebuffer.size().height)); |
| screen.pen = blit::Pen(0, 0, 0, 255); |
| screen.clear(); |
| |
| display.ReleaseFramebuffer(std::move(framebuffer)); |
| |
| Touchscreen& touchscreen = Common::GetTouchscreen(); |
| pw::touchscreen::TouchEvent last_touch_event; |
| |
| uint32_t frame_start_millis = pw::spin_delay::Millis(); |
| // The display loop. |
| while (1) { |
| frame_counter.StartFrame(); |
| |
| angle += angle_step; |
| if (angle >= twopi) { |
| angle = 0; |
| } |
| |
| pw::touchscreen::TouchEvent touch_event = touchscreen.GetTouchPoint(); |
| |
| framebuffer = display.GetFramebuffer(); |
| PW_ASSERT(framebuffer.is_valid()); |
| screen.data = (uint8_t*)framebuffer.data(); |
| |
| // Draw Phase |
| // Clear the screen |
| screen.pen = blit::Pen(0, 0, 0); |
| screen.clear(); |
| |
| // Mode switch button |
| blit::Size button_size(48, 36); |
| blit::Point button_position(screen.bounds.w - button_size.w, 0); |
| blit::Rect mode_button_rect(button_position, button_size); |
| |
| if (show_nametag) { |
| DrawNametag(framebuffer, screen); |
| // Draw button |
| screen.pen = blit::Pen(255, 255, 255); |
| screen.text("kudzu!", |
| blit::minimal_font, |
| mode_button_rect, |
| true, |
| blit::TextAlign::top_right); |
| } else { |
| DrawKudzu(framebuffer); |
| DrawGreeting(framebuffer, screen); |
| |
| // Draw button |
| screen.pen = blit::Pen(255, 0, 255); |
| screen.text("hello!", |
| blit::minimal_font, |
| mode_button_rect, |
| true, |
| blit::TextAlign::top_right); |
| } |
| |
| if (touch_event.type == pw::touchscreen::TouchEventType::Start || |
| touch_event.type == pw::touchscreen::TouchEventType::Drag) { |
| pw::draw::DrawCircle(framebuffer, |
| touch_event.point.x, |
| touch_event.point.y, |
| 18, |
| colors_pico8_rgb565[COLOR_BLUE], |
| false); |
| } |
| if (last_touch_event.type == pw::touchscreen::TouchEventType::Drag && |
| touch_event.type == pw::touchscreen::TouchEventType::Stop) { |
| PW_LOG_DEBUG("Touch Stop at: %d, %d", |
| last_touch_event.point.x, |
| last_touch_event.point.y); |
| if (mode_button_rect.contains(blit::Point(last_touch_event.point.x, |
| last_touch_event.point.y))) { |
| show_nametag = !show_nametag; |
| } |
| } |
| |
| last_touch_event = touch_event; |
| |
| // Update timers |
| frame_counter.EndDraw(); |
| |
| display.ReleaseFramebuffer(std::move(framebuffer)); |
| frame_counter.EndFlush(); |
| |
| // Every second make a log message. |
| frame_counter.EndFrame(); |
| |
| if (pw::spin_delay::Millis() > frame_start_millis + 10000) { |
| Common::EndOfFrameCallback(); |
| frame_start_millis = pw::spin_delay::Millis(); |
| } |
| } |
| } |
| |
| } // namespace |
| |
| namespace pw::system { |
| |
| void UserAppInit() { |
| PW_LOG_INFO("UserAppInit"); |
| pw::thread::DetachedThread(Common::DisplayDrawThreadOptions(), MainTask); |
| } |
| |
| } // namespace pw::system |