blob: 9a633b66933d94cda8cb82e70bc5916e633615fb [file] [log] [blame]
// Copyright 2021 The Pigweed Authors
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#pragma once
#include <optional>
#include "pw_bytes/span.h"
#include "pw_result/result.h"
namespace pw::transfer::internal {
struct Chunk {
// The initial chunk always has an offset of 0 and no data or status.
//
// Pending bytes is required in all read chunks, so that is checked elsewhere.
constexpr bool IsInitialChunk() const {
return offset == 0 && data.empty() && !status.has_value();
}
// The final chunk from the sender sets remaining_bytes to 0 in both Read and
// Write transfers.
constexpr bool IsFinalSendChunk() const { return remaining_bytes == 0u; }
uint32_t transfer_id;
std::optional<uint32_t> pending_bytes;
std::optional<uint32_t> max_chunk_size_bytes;
std::optional<uint32_t> min_delay_microseconds;
uint32_t offset;
ConstByteSpan data;
std::optional<uint64_t> remaining_bytes;
std::optional<Status> status;
};
Status DecodeChunk(ConstByteSpan message, Chunk& chunk);
Result<ConstByteSpan> EncodeChunk(const Chunk& chunk, ByteSpan buffer);
} // namespace pw::transfer::internal