blob: 1b9b041514360bcc32f58d512cd2c107bcd39645 [file] [log] [blame]
// Copyright 2021 The Pigweed Authors
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#include "pw_rpc/internal/server_call.h"
namespace pw::rpc::internal {
void ServerCall::MoveServerCallFrom(ServerCall& other) {
// If this call is active, finish it first.
if (active_locked()) {
Close();
// TODO(pwbug/597): Ensure the call object is locked before releasing the
// RPC mutex.
SendPacket(PacketType::RESPONSE,
{},
OkStatus()); // Unlocks when it sends a packet
rpc_lock().lock();
}
MoveFrom(other);
#if PW_RPC_CLIENT_STREAM_END_CALLBACK
on_client_stream_end_ = std::move(other.on_client_stream_end_);
#endif // PW_RPC_CLIENT_STREAM_END_CALLBACK
}
} // namespace pw::rpc::internal