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// Copyright 2020 The Pigweed Authors
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#include "pw_sync/timed_thread_notification.h"
#include <mutex>
#include "pw_assert/check.h"
#include "pw_chrono/system_clock.h"
#include "pw_chrono_threadx/system_clock_constants.h"
#include "pw_interrupt/context.h"
#include "tx_api.h"
namespace pw::sync {
namespace {
using pw::chrono::SystemClock;
} // namespace
bool TimedThreadNotification::try_acquire_for(SystemClock::duration timeout) {
PW_DCHECK(!interrupt::InInterruptContext());
PW_DCHECK(native_handle().blocked_thread == nullptr);
{
std::lock_guard lock(backend::thread_notification_isl);
const bool notified = native_handle().notified;
// Don't block for negative or zero length durations.
if (notified || timeout <= SystemClock::duration::zero()) {
native_handle().notified = false;
return notified;
}
// Not notified yet, register the thread for a one-time notification.
native_handle().blocked_thread = tx_thread_identify();
}
const bool notified = [&]() {
// On a tick based kernel we cannot tell how far along we are on the current
// tick, ergo we add one whole tick to the final duration.
constexpr SystemClock::duration kMaxTimeoutMinusOne =
pw::chrono::threadx::kMaxTimeout - SystemClock::duration(1);
// In case the timeout is too long for us to express through the native
// ThreadX API, we repeatedly wait with shorter durations.
while (timeout > kMaxTimeoutMinusOne) {
const UINT result =
tx_thread_sleep(static_cast<ULONG>(kMaxTimeoutMinusOne.count()));
if (result != TX_SUCCESS) {
PW_CHECK_UINT_EQ(TX_WAIT_ABORTED, result);
return true;
}
timeout -= kMaxTimeoutMinusOne;
}
const UINT result =
tx_thread_sleep(static_cast<ULONG>(timeout.count() + 1));
if (result == TX_SUCCESS) {
return false;
}
PW_CHECK_UINT_EQ(TX_WAIT_ABORTED, result);
return true;
}();
{
std::lock_guard lock(backend::thread_notification_isl);
if (notified) {
// Note that this may hide another notification, however this is
// considered form of notification saturation just like as if this
// happened before acquire() was invoked.
native_handle().notified = false;
// The thread pointer was cleared by the notifier.
} else {
// Note that we do NOT want to clear the notified value so the next call
// can detect the notification which came after we timed out but before
// this critical section.
//
// However, we do need to clear the thread pointer if we weren't notified.
native_handle().blocked_thread = nullptr;
}
}
return notified;
}
} // namespace pw::sync