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// Copyright 2020 The Pigweed Authors
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#include "pw_allocator/block.h"
namespace pw::allocator {
Status Block::Init(const std::span<std::byte> region, Block** block) {
// Ensure the region we're given is aligned and sized accordingly
if (reinterpret_cast<uintptr_t>(region.data()) % alignof(Block) != 0) {
return Status::INVALID_ARGUMENT;
}
if (region.size() < sizeof(Block)) {
return Status::INVALID_ARGUMENT;
}
union {
Block* block;
std::byte* bytes;
} aliased;
aliased.bytes = region.data();
// Make "next" point just past the end of this block; forming a linked list
// with the following storage. Since the space between this block and the
// next are implicitly part of the raw data, size can be computed by
// subtracting the pointers.
aliased.block->next = reinterpret_cast<Block*>(region.end());
aliased.block->MarkLast();
aliased.block->prev = nullptr;
*block = aliased.block;
return Status::OK;
}
Status Block::Split(size_t head_block_inner_size, Block** new_block) {
if (new_block == nullptr) {
return Status::INVALID_ARGUMENT;
}
// Don't split used blocks.
// TODO: Relax this restriction? Flag to enable/disable this check?
if (Used()) {
return Status::FAILED_PRECONDITION;
}
// First round the head_block_inner_size up to a alignof(Block) bounary.
// This ensures that the next block header is aligned accordingly.
// Alignment must be a power of two, hence align()-1 will return the
// remainder.
auto align_bit_mask = alignof(Block) - 1;
size_t aligned_head_block_inner_size = head_block_inner_size;
if ((head_block_inner_size & align_bit_mask) != 0) {
aligned_head_block_inner_size =
(head_block_inner_size & ~align_bit_mask) + alignof(Block);
}
// (1) Are we trying to allocate a head block larger than the current head
// block? This may happen because of the alignment above.
if (aligned_head_block_inner_size > InnerSize()) {
return Status::OUT_OF_RANGE;
}
// (2) Does the resulting block have enough space to store the header?
// TODO: What to do if the returned section is empty (i.e. remaining
// size == sizeof(Block))?
if (InnerSize() - aligned_head_block_inner_size < sizeof(Block)) {
return Status::RESOURCE_EXHAUSTED;
}
// Create the new block inside the current one.
Block* new_next = reinterpret_cast<Block*>(
// From the current position...
reinterpret_cast<intptr_t>(this) +
// skip past the current header...
sizeof(*this) +
// into the usable bytes by the new inner size.
aligned_head_block_inner_size);
// If we're inserting in the middle, we need to update the current next
// block to point to what we're inserting
if (!Last()) {
NextBlock()->prev = new_next;
}
// Copy next verbatim so the next block also gets the "last"-ness
new_next->next = next;
new_next->prev = this;
// Update the current block to point to the new head.
next = new_next;
*new_block = next;
return Status::OK;
}
Status Block::MergeNext() {
// Anything to merge with?
if (Last()) {
return Status::OUT_OF_RANGE;
}
// Is this or the next block in use?
if (Used() || NextBlock()->Used()) {
return Status::FAILED_PRECONDITION;
}
// Simply enough, this block's next pointer becomes the next block's
// next pointer. We then need to re-wire the "next next" block's prev
// pointer to point back to us though.
next = NextBlock()->next;
// Copying the pointer also copies the "last" status, so this is safe.
if (!Last()) {
NextBlock()->prev = this;
}
return Status::OK;
}
Status Block::MergePrev() {
// We can't merge if we have no previous. After that though, merging with
// the previous block is just MergeNext from the previous block.
if (prev == nullptr) {
return Status::OUT_OF_RANGE;
}
// WARNING: This class instance will still exist, but technically be invalid
// after this has been invoked. Be careful when doing anything with `this`
// After doing the below.
return prev->MergeNext();
}
} // namespace pw::allocator