blob: bf84c123ae364908054f2c0dd5e680e03c534164 [file] [log] [blame]
// Copyright 2022 The Pigweed Authors
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#define PW_LOG_MODULE_NAME "TRN"
#include "pw_transfer/internal/context.h"
#include <chrono>
#include "pw_assert/check.h"
#include "pw_chrono/system_clock.h"
#include "pw_log/log.h"
#include "pw_status/try.h"
#include "pw_transfer/transfer.pwpb.h"
#include "pw_transfer/transfer_thread.h"
#include "pw_varint/varint.h"
namespace pw::transfer::internal {
void Context::HandleEvent(const Event& event) {
switch (event.type) {
case EventType::kNewClientTransfer:
case EventType::kNewServerTransfer: {
if (active()) {
Abort(Status::Aborted());
}
Initialize(event.new_transfer);
if (event.type == EventType::kNewClientTransfer) {
InitiateTransferAsClient();
} else {
if (StartTransferAsServer(event.new_transfer)) {
// TODO(frolv): This should probably be restructured.
HandleChunkEvent({.context_identifier = event.new_transfer.session_id,
.data = event.new_transfer.raw_chunk_data,
.size = event.new_transfer.raw_chunk_size});
}
}
return;
}
case EventType::kClientChunk:
case EventType::kServerChunk:
PW_CHECK(initialized());
HandleChunkEvent(event.chunk);
return;
case EventType::kClientTimeout:
case EventType::kServerTimeout:
HandleTimeout();
return;
case EventType::kClientEndTransfer:
case EventType::kServerEndTransfer:
if (active()) {
if (event.end_transfer.send_status_chunk) {
TerminateTransfer(event.end_transfer.status);
} else {
Abort(event.end_transfer.status);
}
}
return;
case EventType::kSendStatusChunk:
case EventType::kSetTransferStream:
case EventType::kAddTransferHandler:
case EventType::kRemoveTransferHandler:
case EventType::kTerminate:
// These events are intended for the transfer thread and should never be
// forwarded through to a context.
PW_CRASH("Transfer context received a transfer thread event");
}
}
void Context::InitiateTransferAsClient() {
PW_DCHECK(active());
SetTimeout(chunk_timeout_);
PW_LOG_INFO("Starting transfer for resource %u",
static_cast<unsigned>(resource_id_));
// Receive transfers should prepare their initial parameters to be send in the
// initial chunk.
if (type() == TransferType::kReceive) {
UpdateTransferParameters();
}
if (desired_protocol_version_ == ProtocolVersion::kLegacy) {
// Legacy transfers go straight into the data transfer phase without a
// handshake.
if (type() == TransferType::kReceive) {
SendTransferParameters(TransmitAction::kBegin);
} else {
SendInitialTransmitChunk();
}
LogTransferConfiguration();
return;
}
// In newer protocol versions, begin the initial transfer handshake.
Chunk start_chunk(desired_protocol_version_, Chunk::Type::kStart);
start_chunk.set_resource_id(resource_id_);
if (type() == TransferType::kReceive) {
// Parameters should still be set on the initial chunk for backwards
// compatibility if the server only supports the legacy protocol.
SetTransferParameters(start_chunk);
}
EncodeAndSendChunk(start_chunk);
}
bool Context::StartTransferAsServer(const NewTransferEvent& new_transfer) {
PW_LOG_INFO("Starting %s transfer %u for resource %u",
new_transfer.type == TransferType::kTransmit ? "read" : "write",
static_cast<unsigned>(new_transfer.session_id),
static_cast<unsigned>(new_transfer.resource_id));
LogTransferConfiguration();
if (const Status status = new_transfer.handler->Prepare(new_transfer.type);
!status.ok()) {
PW_LOG_WARN("Transfer handler %u prepare failed with status %u",
static_cast<unsigned>(new_transfer.handler->id()),
status.code());
TerminateTransfer(status.IsPermissionDenied() ? status
: Status::DataLoss());
return false;
}
// Initialize doesn't set the handler since it's specific to server transfers.
static_cast<ServerContext&>(*this).set_handler(*new_transfer.handler);
// Server transfers use the stream provided by the handler rather than the
// stream included in the NewTransferEvent.
stream_ = &new_transfer.handler->stream();
return true;
}
void Context::SendInitialTransmitChunk() {
// A transmitter begins a transfer by sending the ID of the resource to which
// it wishes to write.
Chunk chunk(ProtocolVersion::kLegacy, Chunk::Type::kStart);
chunk.set_session_id(session_id_);
EncodeAndSendChunk(chunk);
}
void Context::UpdateTransferParameters() {
size_t pending_bytes =
std::min(max_parameters_->pending_bytes(),
static_cast<uint32_t>(writer().ConservativeWriteLimit()));
window_size_ = pending_bytes;
window_end_offset_ = offset_ + pending_bytes;
max_chunk_size_bytes_ = MaxWriteChunkSize(
max_parameters_->max_chunk_size_bytes(), rpc_writer_->channel_id());
}
void Context::SetTransferParameters(Chunk& parameters) {
parameters.set_window_end_offset(window_end_offset_)
.set_max_chunk_size_bytes(max_chunk_size_bytes_)
.set_min_delay_microseconds(kDefaultChunkDelayMicroseconds)
.set_offset(offset_);
}
void Context::UpdateAndSendTransferParameters(TransmitAction action) {
UpdateTransferParameters();
PW_LOG_INFO("Transfer rate: %u B/s",
static_cast<unsigned>(transfer_rate_.GetRateBytesPerSecond()));
return SendTransferParameters(action);
}
void Context::SendTransferParameters(TransmitAction action) {
Chunk::Type type = Chunk::Type::kParametersRetransmit;
switch (action) {
case TransmitAction::kBegin:
type = Chunk::Type::kStart;
break;
case TransmitAction::kRetransmit:
type = Chunk::Type::kParametersRetransmit;
break;
case TransmitAction::kExtend:
type = Chunk::Type::kParametersContinue;
break;
}
Chunk parameters(configured_protocol_version_, type);
parameters.set_session_id(session_id_);
SetTransferParameters(parameters);
PW_LOG_DEBUG(
"Transfer %u sending transfer parameters: "
"offset=%u, window_end_offset=%u, max_chunk_size=%u",
static_cast<unsigned>(session_id_),
static_cast<unsigned>(offset_),
static_cast<unsigned>(window_end_offset_),
static_cast<unsigned>(max_chunk_size_bytes_));
EncodeAndSendChunk(parameters);
}
void Context::EncodeAndSendChunk(const Chunk& chunk) {
last_chunk_sent_ = chunk.type();
Result<ConstByteSpan> data = chunk.Encode(thread_->encode_buffer());
if (!data.ok()) {
PW_LOG_ERROR("Failed to encode chunk for transfer %u: %d",
static_cast<unsigned>(chunk.session_id()),
data.status().code());
if (active()) {
TerminateTransfer(Status::Internal());
}
return;
}
if (const Status status = rpc_writer_->Write(*data); !status.ok()) {
PW_LOG_ERROR("Failed to write chunk for transfer %u: %d",
static_cast<unsigned>(chunk.session_id()),
status.code());
if (active()) {
TerminateTransfer(Status::Internal());
}
return;
}
}
void Context::Initialize(const NewTransferEvent& new_transfer) {
PW_DCHECK(!active());
PW_DCHECK_INT_NE(new_transfer.protocol_version,
ProtocolVersion::kUnknown,
"Cannot start a transfer with an unknown protocol");
session_id_ = new_transfer.session_id;
resource_id_ = new_transfer.resource_id;
desired_protocol_version_ = new_transfer.protocol_version;
configured_protocol_version_ = ProtocolVersion::kUnknown;
flags_ = static_cast<uint8_t>(new_transfer.type);
transfer_state_ = TransferState::kWaiting;
retries_ = 0;
max_retries_ = new_transfer.max_retries;
if (desired_protocol_version_ == ProtocolVersion::kLegacy) {
// In a legacy transfer, there is no protocol negotiation stage.
// Automatically configure the context to run the legacy protocol and
// proceed to waiting for a chunk.
configured_protocol_version_ = ProtocolVersion::kLegacy;
transfer_state_ = TransferState::kWaiting;
} else {
transfer_state_ = TransferState::kInitiating;
}
rpc_writer_ = new_transfer.rpc_writer;
stream_ = new_transfer.stream;
offset_ = 0;
window_size_ = 0;
window_end_offset_ = 0;
max_chunk_size_bytes_ = new_transfer.max_parameters->max_chunk_size_bytes();
max_parameters_ = new_transfer.max_parameters;
thread_ = new_transfer.transfer_thread;
last_chunk_sent_ = Chunk::Type::kStart;
last_chunk_offset_ = 0;
chunk_timeout_ = new_transfer.timeout;
interchunk_delay_ = chrono::SystemClock::for_at_least(
std::chrono::microseconds(kDefaultChunkDelayMicroseconds));
next_timeout_ = kNoTimeout;
transfer_rate_.Reset();
}
void Context::HandleChunkEvent(const ChunkEvent& event) {
Result<Chunk> maybe_chunk =
Chunk::Parse(ConstByteSpan(event.data, event.size));
if (!maybe_chunk.ok()) {
return;
}
Chunk chunk = *maybe_chunk;
// Received some data. Reset the retry counter.
retries_ = 0;
if (chunk.IsTerminatingChunk()) {
if (active()) {
HandleTermination(chunk.status().value());
} else {
PW_LOG_DEBUG("Got final status %d for completed transfer %d",
static_cast<int>(chunk.status().value().code()),
static_cast<int>(session_id_));
}
return;
}
if (type() == TransferType::kTransmit) {
HandleTransmitChunk(chunk);
} else {
HandleReceiveChunk(chunk);
}
}
void Context::PerformInitialHandshake(const Chunk& chunk) {
switch (chunk.type()) {
// Initial packet sent from a client to a server.
case Chunk::Type::kStart: {
UpdateLocalProtocolConfigurationFromPeer(chunk);
// This cast is safe as we know we're running in a transfer server.
uint32_t resource_id = static_cast<ServerContext&>(*this).handler()->id();
Chunk start_ack(configured_protocol_version_, Chunk::Type::kStartAck);
start_ack.set_session_id(session_id_).set_resource_id(resource_id);
EncodeAndSendChunk(start_ack);
break;
}
// Response packet sent from a server to a client. Contains the assigned
// session_id of the transfer.
case Chunk::Type::kStartAck: {
UpdateLocalProtocolConfigurationFromPeer(chunk);
// Accept the assigned session_id and tell the server that the transfer
// can begin.
session_id_ = chunk.session_id();
PW_LOG_DEBUG("Transfer for resource %u was assigned session ID %u",
static_cast<unsigned>(resource_id_),
static_cast<unsigned>(session_id_));
Chunk start_ack_confirmation(configured_protocol_version_,
Chunk::Type::kStartAckConfirmation);
start_ack_confirmation.set_session_id(session_id_);
if (type() == TransferType::kReceive) {
// In a receive transfer, tag the initial transfer parameters onto the
// confirmation chunk so that the server can immediately begin sending
// data.
UpdateTransferParameters();
SetTransferParameters(start_ack_confirmation);
}
set_transfer_state(TransferState::kWaiting);
EncodeAndSendChunk(start_ack_confirmation);
break;
}
// Confirmation sent by a client to a server of the configured transfer
// version and session ID. Completes the handshake and begins the actual
// data transfer.
case Chunk::Type::kStartAckConfirmation: {
set_transfer_state(TransferState::kWaiting);
if (type() == TransferType::kTransmit) {
HandleTransmitChunk(chunk);
} else {
HandleReceiveChunk(chunk);
}
break;
}
// If a non-handshake chunk is received during an INITIATING state, the
// transfer peer is running a legacy protocol version, which does not
// perform a handshake. End the handshake, revert to the legacy protocol,
// and process the chunk appropriately.
case Chunk::Type::kData:
case Chunk::Type::kParametersRetransmit:
case Chunk::Type::kParametersContinue:
// Update the local context's session ID in case it was expecting one to
// be assigned by the server.
session_id_ = chunk.session_id();
configured_protocol_version_ = ProtocolVersion::kLegacy;
set_transfer_state(TransferState::kWaiting);
PW_LOG_DEBUG(
"Transfer %u tried to start on protocol version %d, but peer only "
"supports legacy",
id_for_log(),
static_cast<int>(desired_protocol_version_));
if (type() == TransferType::kTransmit) {
HandleTransmitChunk(chunk);
} else {
HandleReceiveChunk(chunk);
}
break;
case Chunk::Type::kCompletion:
case Chunk::Type::kCompletionAck:
PW_CRASH(
"Transfer completion packets should be processed by "
"HandleChunkEvent()");
break;
}
}
void Context::UpdateLocalProtocolConfigurationFromPeer(const Chunk& chunk) {
PW_LOG_DEBUG("Negotiating protocol version: ours=%d, theirs=%d",
static_cast<int>(desired_protocol_version_),
static_cast<int>(chunk.protocol_version()));
configured_protocol_version_ =
std::min(desired_protocol_version_, chunk.protocol_version());
PW_LOG_INFO("Transfer %u: using protocol version %d",
id_for_log(),
static_cast<int>(configured_protocol_version_));
}
void Context::HandleTransmitChunk(const Chunk& chunk) {
switch (transfer_state_) {
case TransferState::kInactive:
case TransferState::kRecovery:
PW_CRASH("Never should handle chunk while inactive");
case TransferState::kCompleted:
// If the transfer has already completed and another chunk is received,
// tell the other end that the transfer is over.
//
// TODO(frolv): Final status chunks should be ACKed by the other end. When
// that is added, this case should be updated to check if the received
// chunk is an ACK. If so, the transfer state can be reset to INACTIVE.
// Otherwise, the final status should be re-sent.
if (!chunk.IsInitialChunk()) {
status_ = Status::FailedPrecondition();
}
SendFinalStatusChunk();
return;
case TransferState::kInitiating:
PerformInitialHandshake(chunk);
return;
case TransferState::kWaiting:
case TransferState::kTransmitting:
if (chunk.protocol_version() == configured_protocol_version_) {
HandleTransferParametersUpdate(chunk);
} else {
PW_LOG_ERROR(
"Transmit transfer %u was configured to use protocol version %d "
"but received a chunk with version %d",
id_for_log(),
static_cast<int>(configured_protocol_version_),
static_cast<int>(chunk.protocol_version()));
TerminateTransfer(Status::Internal());
}
return;
case TransferState::kTerminating:
HandleTerminatingChunk(chunk);
return;
}
}
void Context::HandleTransferParametersUpdate(const Chunk& chunk) {
bool retransmit = chunk.RequestsTransmissionFromOffset();
if (retransmit) {
// If the offsets don't match, attempt to seek on the reader. Not all
// readers support seeking; abort with UNIMPLEMENTED if this handler
// doesn't.
if (offset_ != chunk.offset()) {
if (Status seek_status = reader().Seek(chunk.offset());
!seek_status.ok()) {
PW_LOG_WARN("Transfer %u seek to %u failed with status %u",
static_cast<unsigned>(session_id_),
static_cast<unsigned>(chunk.offset()),
seek_status.code());
// Remap status codes to return one of the following:
//
// INTERNAL: invalid seek, never should happen
// DATA_LOSS: the reader is in a bad state
// UNIMPLEMENTED: seeking is not supported
//
if (seek_status.IsOutOfRange()) {
seek_status = Status::Internal();
} else if (!seek_status.IsUnimplemented()) {
seek_status = Status::DataLoss();
}
TerminateTransfer(seek_status);
return;
}
}
offset_ = chunk.offset();
}
window_end_offset_ = chunk.window_end_offset();
if (chunk.max_chunk_size_bytes().has_value()) {
max_chunk_size_bytes_ = std::min(chunk.max_chunk_size_bytes().value(),
max_parameters_->max_chunk_size_bytes());
}
if (chunk.min_delay_microseconds().has_value()) {
interchunk_delay_ = chrono::SystemClock::for_at_least(
std::chrono::microseconds(chunk.min_delay_microseconds().value()));
}
PW_LOG_DEBUG(
"Transfer %u received parameters type=%s offset=%u window_end_offset=%u",
static_cast<unsigned>(session_id_),
retransmit ? "RETRANSMIT" : "CONTINUE",
static_cast<unsigned>(chunk.offset()),
static_cast<unsigned>(window_end_offset_));
// Parsed all of the parameters; start sending the window.
set_transfer_state(TransferState::kTransmitting);
TransmitNextChunk(retransmit);
}
void Context::TransmitNextChunk(bool retransmit_requested) {
Chunk chunk(configured_protocol_version_, Chunk::Type::kData);
chunk.set_session_id(session_id_);
chunk.set_offset(offset_);
// Reserve space for the data proto field overhead and use the remainder of
// the buffer for the chunk data.
size_t reserved_size =
chunk.EncodedSize() + 1 /* data key */ + 5 /* data size */;
ByteSpan buffer = thread_->encode_buffer();
ByteSpan data_buffer = buffer.subspan(reserved_size);
size_t max_bytes_to_send =
std::min(window_end_offset_ - offset_, max_chunk_size_bytes_);
if (max_bytes_to_send < data_buffer.size()) {
data_buffer = data_buffer.first(max_bytes_to_send);
}
Result<ByteSpan> data = reader().Read(data_buffer);
if (data.status().IsOutOfRange()) {
// No more data to read.
chunk.set_remaining_bytes(0);
window_end_offset_ = offset_;
PW_LOG_DEBUG("Transfer %u sending final chunk with remaining_bytes=0",
static_cast<unsigned>(session_id_));
} else if (data.ok()) {
if (offset_ == window_end_offset_) {
if (retransmit_requested) {
PW_LOG_DEBUG(
"Transfer %u: received an empty retransmit request, but there is "
"still data to send; aborting with RESOURCE_EXHAUSTED",
id_for_log());
TerminateTransfer(Status::ResourceExhausted());
} else {
PW_LOG_DEBUG(
"Transfer %u: ignoring continuation packet for transfer window "
"that has already been sent",
id_for_log());
SetTimeout(chunk_timeout_);
}
return; // No data was requested, so there is nothing else to do.
}
PW_LOG_DEBUG("Transfer %u sending chunk offset=%u size=%u",
static_cast<unsigned>(session_id_),
static_cast<unsigned>(offset_),
static_cast<unsigned>(data.value().size()));
chunk.set_payload(data.value());
last_chunk_offset_ = offset_;
offset_ += data.value().size();
} else {
PW_LOG_ERROR("Transfer %u Read() failed with status %u",
static_cast<unsigned>(session_id_),
data.status().code());
TerminateTransfer(Status::DataLoss());
return;
}
Result<ConstByteSpan> encoded_chunk = chunk.Encode(buffer);
if (!encoded_chunk.ok()) {
PW_LOG_ERROR("Transfer %u failed to encode transmit chunk",
static_cast<unsigned>(session_id_));
TerminateTransfer(Status::Internal());
return;
}
if (const Status status = rpc_writer_->Write(*encoded_chunk); !status.ok()) {
PW_LOG_ERROR("Transfer %u failed to send transmit chunk, status %u",
static_cast<unsigned>(session_id_),
status.code());
TerminateTransfer(Status::DataLoss());
return;
}
last_chunk_sent_ = chunk.type();
flags_ |= kFlagsDataSent;
if (offset_ == window_end_offset_) {
// Sent all requested data. Must now wait for next parameters from the
// receiver.
set_transfer_state(TransferState::kWaiting);
SetTimeout(chunk_timeout_);
} else {
// More data is to be sent. Set a timeout to send the next chunk following
// the chunk delay.
SetTimeout(chrono::SystemClock::for_at_least(interchunk_delay_));
}
}
void Context::HandleReceiveChunk(const Chunk& chunk) {
if (transfer_state_ == TransferState::kInitiating) {
PerformInitialHandshake(chunk);
return;
}
if (chunk.protocol_version() != configured_protocol_version_) {
PW_LOG_ERROR(
"Receive transfer %u was configured to use protocol version %d "
"but received a chunk with version %d",
id_for_log(),
static_cast<int>(configured_protocol_version_),
static_cast<int>(chunk.protocol_version()));
TerminateTransfer(Status::Internal());
return;
}
switch (transfer_state_) {
case TransferState::kInactive:
case TransferState::kTransmitting:
case TransferState::kInitiating:
PW_CRASH("HandleReceiveChunk() called in bad transfer state %d",
static_cast<int>(transfer_state_));
case TransferState::kCompleted:
// If the transfer has already completed and another chunk is received,
// re-send the final status chunk.
//
// TODO(frolv): Final status chunks should be ACKed by the other end. When
// that is added, this case should be updated to check if the received
// chunk is an ACK. If so, the transfer state can be reset to INACTIVE.
// Otherwise, the final status should be re-sent.
SendFinalStatusChunk();
return;
case TransferState::kRecovery:
if (chunk.offset() != offset_) {
if (last_chunk_offset_ == chunk.offset()) {
PW_LOG_DEBUG(
"Transfer %u received repeated offset %u; retry detected, "
"resending transfer parameters",
static_cast<unsigned>(session_id_),
static_cast<unsigned>(chunk.offset()));
UpdateAndSendTransferParameters(TransmitAction::kRetransmit);
if (DataTransferComplete()) {
return;
}
PW_LOG_DEBUG("Transfer %u waiting for offset %u, ignoring %u",
static_cast<unsigned>(session_id_),
static_cast<unsigned>(offset_),
static_cast<unsigned>(chunk.offset()));
}
last_chunk_offset_ = chunk.offset();
SetTimeout(chunk_timeout_);
return;
}
PW_LOG_DEBUG("Transfer %u received expected offset %u, resuming transfer",
static_cast<unsigned>(session_id_),
static_cast<unsigned>(offset_));
set_transfer_state(TransferState::kWaiting);
// The correct chunk was received; process it normally.
[[fallthrough]];
case TransferState::kWaiting:
HandleReceivedData(chunk);
return;
case TransferState::kTerminating:
HandleTerminatingChunk(chunk);
return;
}
}
void Context::HandleReceivedData(const Chunk& chunk) {
if (chunk.offset() != offset_) {
// Bad offset; reset pending_bytes to send another parameters chunk.
PW_LOG_DEBUG(
"Transfer %u expected offset %u, received %u; entering recovery state",
static_cast<unsigned>(session_id_),
static_cast<unsigned>(offset_),
static_cast<unsigned>(chunk.offset()));
set_transfer_state(TransferState::kRecovery);
SetTimeout(chunk_timeout_);
UpdateAndSendTransferParameters(TransmitAction::kRetransmit);
return;
}
if (chunk.offset() + chunk.payload().size() > window_end_offset_) {
// End the transfer, as this indicates a bug with the client implementation
// where it doesn't respect pending_bytes. Trying to recover from here
// could potentially result in an infinite transfer loop.
PW_LOG_ERROR(
"Transfer %u received more data than what was requested (%u received "
"for %u pending); terminating transfer.",
id_for_log(),
static_cast<unsigned>(chunk.payload().size()),
static_cast<unsigned>(window_end_offset_ - offset_));
TerminateTransfer(Status::Internal());
return;
}
// Update the last offset seen so that retries can be detected.
last_chunk_offset_ = chunk.offset();
// Write staged data from the buffer to the stream.
if (chunk.has_payload()) {
if (Status status = writer().Write(chunk.payload()); !status.ok()) {
PW_LOG_ERROR(
"Transfer %u write of %u B chunk failed with status %u; aborting "
"with DATA_LOSS",
static_cast<unsigned>(session_id_),
static_cast<unsigned>(chunk.payload().size()),
status.code());
TerminateTransfer(Status::DataLoss());
return;
}
transfer_rate_.Update(chunk.payload().size());
}
// When the client sets remaining_bytes to 0, it indicates completion of the
// transfer. Acknowledge the completion through a status chunk and clean up.
if (chunk.IsFinalTransmitChunk()) {
TerminateTransfer(OkStatus());
return;
}
// Update the transfer state.
offset_ += chunk.payload().size();
if (chunk.window_end_offset() != 0) {
if (chunk.window_end_offset() < offset_) {
PW_LOG_ERROR(
"Transfer %u got invalid end offset of %u (current offset %u)",
id_for_log(),
static_cast<unsigned>(chunk.window_end_offset()),
static_cast<unsigned>(offset_));
TerminateTransfer(Status::Internal());
return;
}
if (chunk.window_end_offset() > window_end_offset_) {
// A transmitter should never send a larger end offset than what the
// receiver has advertised. If this occurs, there is a bug in the
// transmitter implementation. Terminate the transfer.
PW_LOG_ERROR(
"Transfer %u transmitter sent invalid end offset of %u, "
"greater than receiver offset %u",
id_for_log(),
static_cast<unsigned>(chunk.window_end_offset()),
static_cast<unsigned>(window_end_offset_));
TerminateTransfer(Status::Internal());
return;
}
window_end_offset_ = chunk.window_end_offset();
}
SetTimeout(chunk_timeout_);
if (offset_ == window_end_offset_) {
// Received all pending data. Advance the transfer parameters.
UpdateAndSendTransferParameters(TransmitAction::kRetransmit);
return;
}
// Once the transmitter has sent a sufficient amount of data, try to extend
// the window to allow it to continue sending data without blocking.
uint32_t remaining_window_size = window_end_offset_ - offset_;
bool extend_window = remaining_window_size <=
window_size_ / max_parameters_->extend_window_divisor();
if (extend_window) {
UpdateAndSendTransferParameters(TransmitAction::kExtend);
return;
}
}
void Context::HandleTerminatingChunk(const Chunk& chunk) {
switch (chunk.type()) {
case Chunk::Type::kCompletion:
PW_CRASH("Completion chunks should be processed by HandleChunkEvent()");
case Chunk::Type::kCompletionAck:
PW_LOG_INFO(
"Transfer %u completed with status %u", id_for_log(), status_.code());
set_transfer_state(TransferState::kInactive);
break;
case Chunk::Type::kData:
case Chunk::Type::kStart:
case Chunk::Type::kParametersRetransmit:
case Chunk::Type::kParametersContinue:
case Chunk::Type::kStartAck:
case Chunk::Type::kStartAckConfirmation:
// If a non-completion chunk is received in a TERMINATING state, re-send
// the transfer's completion chunk to the peer.
EncodeAndSendChunk(
Chunk::Final(configured_protocol_version_, session_id_, status_));
break;
}
}
void Context::TerminateTransfer(Status status) {
if (transfer_state_ == TransferState::kTerminating ||
transfer_state_ == TransferState::kCompleted) {
// Transfer has already been terminated; no need to do it again.
return;
}
Finish(status);
PW_LOG_INFO("Transfer %u terminating with status %u",
static_cast<unsigned>(session_id_),
status.code());
if (ShouldSkipCompletionHandshake()) {
set_transfer_state(TransferState::kCompleted);
} else {
set_transfer_state(TransferState::kTerminating);
SetTimeout(chunk_timeout_);
}
SendFinalStatusChunk();
}
void Context::HandleTermination(Status status) {
Finish(status);
PW_LOG_INFO("Transfer %u completed with status %u",
static_cast<unsigned>(session_id_),
status.code());
if (ShouldSkipCompletionHandshake()) {
set_transfer_state(TransferState::kCompleted);
} else {
EncodeAndSendChunk(
Chunk(configured_protocol_version_, Chunk::Type::kCompletionAck)
.set_session_id(session_id_));
set_transfer_state(TransferState::kInactive);
}
}
void Context::SendFinalStatusChunk() {
PW_DCHECK(transfer_state_ == TransferState::kCompleted ||
transfer_state_ == TransferState::kTerminating);
PW_LOG_DEBUG("Sending final chunk for transfer %u with status %u",
static_cast<unsigned>(session_id_),
status_.code());
EncodeAndSendChunk(
Chunk::Final(configured_protocol_version_, session_id_, status_));
}
void Context::Finish(Status status) {
PW_DCHECK(active());
status.Update(FinalCleanup(status));
status_ = status;
SetTimeout(kFinalChunkAckTimeout);
}
void Context::SetTimeout(chrono::SystemClock::duration timeout) {
next_timeout_ = chrono::SystemClock::TimePointAfterAtLeast(timeout);
}
void Context::HandleTimeout() {
ClearTimeout();
switch (transfer_state_) {
case TransferState::kCompleted:
// A timeout occurring in a completed state indicates that the other side
// never ACKed the final status packet. Reset the context to inactive.
set_transfer_state(TransferState::kInactive);
return;
case TransferState::kTransmitting:
// A timeout occurring in a TRANSMITTING state indicates that the transfer
// has waited for its inter-chunk delay and should transmit its next
// chunk.
TransmitNextChunk(/*retransmit_requested=*/false);
break;
case TransferState::kInitiating:
case TransferState::kWaiting:
case TransferState::kRecovery:
case TransferState::kTerminating:
// A timeout occurring in a transfer or handshake state indicates that no
// chunk has been received from the other side. The transfer should retry
// its previous operation.
SetTimeout(chunk_timeout_); // Retry() clears the timeout if it fails
Retry();
break;
case TransferState::kInactive:
PW_LOG_ERROR("Timeout occurred in INACTIVE state");
return;
}
}
void Context::Retry() {
if (retries_ == max_retries_) {
PW_LOG_ERROR("Transfer %u failed to receive a chunk after %u retries.",
static_cast<unsigned>(session_id_),
static_cast<unsigned>(retries_));
PW_LOG_ERROR("Canceling transfer.");
if (transfer_state_ == TransferState::kTerminating) {
// Timeouts occurring in a TERMINATING state indicate that the completion
// chunk was never ACKed. Simply clean up the transfer context.
set_transfer_state(TransferState::kInactive);
} else {
TerminateTransfer(Status::DeadlineExceeded());
}
return;
}
++retries_;
if (transfer_state_ == TransferState::kInitiating ||
last_chunk_sent_ == Chunk::Type::kStartAckConfirmation) {
RetryHandshake();
return;
}
if (transfer_state_ == TransferState::kTerminating) {
EncodeAndSendChunk(
Chunk::Final(configured_protocol_version_, session_id_, status_));
return;
}
if (type() == TransferType::kReceive) {
// Resend the most recent transfer parameters.
PW_LOG_DEBUG(
"Receive transfer %u timed out waiting for chunk; resending parameters",
static_cast<unsigned>(session_id_));
SendTransferParameters(TransmitAction::kRetransmit);
return;
}
// In a transmit, if a data chunk has not yet been sent, the initial transfer
// parameters did not arrive from the receiver. Resend the initial chunk.
if ((flags_ & kFlagsDataSent) != kFlagsDataSent) {
PW_LOG_DEBUG(
"Transmit transfer %u timed out waiting for initial parameters",
static_cast<unsigned>(session_id_));
SendInitialTransmitChunk();
return;
}
// Otherwise, resend the most recent chunk. If the reader doesn't support
// seeking, this isn't possible, so just terminate the transfer immediately.
if (!reader().Seek(last_chunk_offset_).ok()) {
PW_LOG_ERROR("Transmit transfer %u timed out waiting for new parameters.",
id_for_log());
PW_LOG_ERROR("Retrying requires a seekable reader. Alas, ours is not.");
TerminateTransfer(Status::DeadlineExceeded());
return;
}
// Rewind the transfer position and resend the chunk.
offset_ = last_chunk_offset_;
TransmitNextChunk(/*retransmit_requested=*/false);
}
void Context::RetryHandshake() {
Chunk retry_chunk(configured_protocol_version_, last_chunk_sent_);
switch (last_chunk_sent_) {
case Chunk::Type::kStart:
// No protocol version is yet configured at the time of sending the start
// chunk, so we use the client's desired version instead.
retry_chunk.set_protocol_version(desired_protocol_version_)
.set_resource_id(resource_id_);
if (type() == TransferType::kReceive) {
SetTransferParameters(retry_chunk);
}
break;
case Chunk::Type::kStartAck:
retry_chunk.set_session_id(session_id_)
.set_resource_id(static_cast<ServerContext&>(*this).handler()->id());
break;
case Chunk::Type::kStartAckConfirmation:
retry_chunk.set_session_id(session_id_);
if (type() == TransferType::kReceive) {
SetTransferParameters(retry_chunk);
}
break;
case Chunk::Type::kData:
case Chunk::Type::kParametersRetransmit:
case Chunk::Type::kParametersContinue:
case Chunk::Type::kCompletion:
case Chunk::Type::kCompletionAck:
PW_CRASH("Should not RetryHandshake() when not in handshake phase");
}
EncodeAndSendChunk(retry_chunk);
}
uint32_t Context::MaxWriteChunkSize(uint32_t max_chunk_size_bytes,
uint32_t channel_id) const {
// Start with the user-provided maximum chunk size, which should be the usable
// payload length on the RPC ingress path after any transport overhead.
ptrdiff_t max_size = max_chunk_size_bytes;
// Subtract the RPC overhead (pw_rpc/internal/packet.proto).
//
// type: 1 byte key, 1 byte value (CLIENT_STREAM)
// channel_id: 1 byte key, varint value (calculate from stream)
// service_id: 1 byte key, 4 byte value
// method_id: 1 byte key, 4 byte value
// payload: 1 byte key, varint length (remaining space)
// status: 0 bytes (not set in stream packets)
//
// TOTAL: 14 bytes + encoded channel_id size + encoded payload length
//
max_size -= 14;
max_size -= varint::EncodedSize(channel_id);
max_size -= varint::EncodedSize(max_size);
// TODO(frolv): Temporarily add 5 bytes for the new call_id change. The RPC
// overhead calculation will be moved into an RPC helper to avoid having
// pw_transfer depend on RPC internals.
max_size -= 5;
// Subtract the transfer service overhead for a client write chunk
// (pw_transfer/transfer.proto).
//
// session_id: 1 byte key, varint value (calculate)
// offset: 1 byte key, varint value (calculate)
// data: 1 byte key, varint length (remaining space)
//
// TOTAL: 3 + encoded session_id + encoded offset + encoded data length
//
max_size -= 3;
max_size -= varint::EncodedSize(session_id_);
max_size -= varint::EncodedSize(window_end_offset_);
max_size -= varint::EncodedSize(max_size);
// A resulting value of zero (or less) renders write transfers unusable, as
// there is no space to send any payload. This should be considered a
// programmer error in the transfer service setup.
PW_CHECK_INT_GT(
max_size,
0,
"Transfer service maximum chunk size is too small to fit a payload. "
"Increase max_chunk_size_bytes to support write transfers.");
return max_size;
}
void Context::LogTransferConfiguration() {
PW_LOG_DEBUG(
"Local transfer timing configuration: "
"chunk_timeout=%ums, max_retries=%u, interchunk_delay=%uus",
static_cast<unsigned>(
std::chrono::ceil<std::chrono::milliseconds>(chunk_timeout_).count()),
static_cast<unsigned>(max_retries_),
static_cast<unsigned>(
std::chrono::ceil<std::chrono::microseconds>(interchunk_delay_)
.count()));
PW_LOG_DEBUG(
"Local transfer windowing configuration: "
"pending_bytes=%u, extend_window_divisor=%u, max_chunk_size_bytes=%u",
static_cast<unsigned>(max_parameters_->pending_bytes()),
static_cast<unsigned>(max_parameters_->extend_window_divisor()),
static_cast<unsigned>(max_parameters_->max_chunk_size_bytes()));
}
} // namespace pw::transfer::internal