roll: pigweed Revert "pw_system: Don't use implementation_deps"

This reverts commit 65c56255b82a13cc2b521b12cedf165b696261b5.

Reason for revert: Implementation deps now supported internally.

Original change's description:
> pw_system: Don't use implementation_deps
>
> This is just a temporary mitigation for a lack of support for
> implementation_deps internally. I hope to revert this within weeks.
>
> Original-Bug: 304374970
> Original-Bug: 356667663
> Change-Id: I16cc22c36960cb53676591709f5402f2a8032370
> Original-Reviewed-on: https://pigweed-review.googlesource.com/c/pigweed/pigweed/+/226977
> Pigweed-Auto-Submit: Ted Pudlik <tpudlik@google.com>
> Lint: Lint 🤖 <android-build-ayeaye@system.gserviceaccount.com>
> Commit-Queue: Auto-Submit <auto-submit@pigweed-service-accounts.iam.gserviceaccount.com>
> Reviewed-by: Armando Montanez <amontanez@google.com>

# Not skipping CQ checks because original CL landed > 1 day ago.

Original-Bug: 304374970
Original-Bug: 356667663
Original-Reviewed-on: https://pigweed-review.googlesource.com/c/pigweed/pigweed/+/227601
Presubmit-Verified: CQ Bot Account <pigweed-scoped@luci-project-accounts.iam.gserviceaccount.com>
Original-Revision: 29fc404197899dd272320c336f944b91e2140f09

Rolled-Repo: https://pigweed.googlesource.com/pigweed/pigweed
Rolled-Commits: 35c10c46e5761f..29fc404197899d
Roller-URL: https://ci.chromium.org/b/8734712641826069185
GitWatcher: ignore
CQ-Do-Not-Cancel-Tryjobs: true
Change-Id: I24225f7291bf1747615acf97bc8f887c3fd5f898
Reviewed-on: https://pigweed-review.googlesource.com/c/pigweed/quickstart/bazel/+/240636
Commit-Queue: Pigweed Roller <pigweed-roller@pigweed-service-accounts.iam.gserviceaccount.com>
Lint: Lint 🤖 <android-build-ayeaye@system.gserviceaccount.com>
Bot-Commit: Pigweed Roller <pigweed-roller@pigweed-service-accounts.iam.gserviceaccount.com>
1 file changed
tree: bc9df53ab6aef982c79d214aaaa73883711c42a1
  1. .github/
  2. .vscode/
  3. apps/
  4. modules/
  5. system/
  6. targets/
  7. tools/
  8. .bazelignore
  9. .bazelrc
  10. .bazelversion
  11. .buildifier.json
  12. .clang-format
  13. .clangd.shared
  14. .gitignore
  15. .pw_console.yaml
  16. AUTHORS
  17. BUILD.bazel
  18. CONTRIBUTING.md
  19. LICENSE
  20. MODULE.bazel
  21. OWNERS
  22. pigweed.json
  23. README.md
README.md

Pigweed: minimal Bazel example

This repository contains a minimal example of a Bazel-based Pigweed project. It is a LED-blinking service (featuring RPC control!) for the Raspberry Pi Pico. It can also be run on any computer using the included simulator.

Getting the code

git clone https://pigweed.googlesource.com/pigweed/quickstart/bazel pw_bazel_quickstart
cd pw_bazel_quickstart

Dependencies

The only dependency that must be installed is Bazelisk.

Bazelisk is a launcher for the Bazel build system that allows for easy management of multiple Bazel versions.

Instructions for installing Bazelisk can be found here.

Running on the simulator

To run the simulator, type: bazelisk run //apps/blinky:simulator_blinky Then, in a new console, connect to the simulator using: bazelisk run //apps/blinky:simulator_console

Running on hardware

To start, connect a Raspberry Pi Pico, Pico 2, or debug probe via USB.

To run on the Raspberry Pi Pico, type: bazelisk run //apps/blinky:flash_rp2040 Then, in a new console, connect to the device using: bazelisk run //apps/blinky:rp2040_console

Controlling the LED

Once connected with a console, RPCs can be sent to control the LED. Try running:

device.set_led(True)
device.set_led(False)
device.toggle_led()
device.blink(blink_count=3)

Running unit tests on the host device

bazelisk test //... will run the unit tests defined in this project, such as the ones in modules/blinky/blinky_test.cc.

Running unit tests on hardware

bazelisk run @pigweed//targets/rp2040/py:unit_test_server in one console followed by bazelisk test //... --config=rp2040 will also allow running the unit tests on-device.

Next steps

Try poking around the codebase for inspiration about how Pigweed projects can be organized. Most of the relevant code in this quickstart (including RPC definitions) is inside modules/blinky, with some client-side Python code in tools/console.py.