roll: pigweed pw_ide: Add a script to verify compile commands Add a script which verifies the schema and correctness of compile commands databases, then add that script as a test to the pw_ide integration test. The script also provides checks for missing or unnecessary files based on a given bazel target, but those checks are not used in the integration test. Rather, they are useful for manual checking of compile commands during debugging and when compile commands are generated for specific targets. Original-Reviewed-on: https://pigweed-review.googlesource.com/c/pigweed/pigweed/+/388414 Original-Revision: 50af1489cee75c28782f2c6aacd6631525c97fc3 Rolled-Repo: https://pigweed.googlesource.com/pigweed/pigweed Rolled-Commits: b4aba4f113b677..50af1489cee75c Roll-Count: 1 Roller-URL: https://cr-buildbucket.appspot.com/build/8685196242216508865 GitWatcher: ignore CQ-Do-Not-Cancel-Tryjobs: true Change-Id: Id9b7aa8e50634b34d691b6efe3400c928fea1742 Reviewed-on: https://pigweed-review.googlesource.com/c/pigweed/quickstart/bazel/+/395038
This repository contains a minimal example of a Bazel-based Pigweed project. It is a LED-blinking service (featuring RPC control!) for the Raspberry Pi Pico. It can also be run on any computer using the included simulator.
git clone https://pigweed.googlesource.com/pigweed/quickstart/bazel pw_bazel_quickstart cd pw_bazel_quickstart
The only dependency that must be installed is Bazelisk.
Bazelisk is a launcher for the Bazel build system that allows for easy management of multiple Bazel versions.
Instructions for installing Bazelisk can be found here.
To run the simulator, type: bazelisk run //apps/blinky:simulator_blinky Then, in a new console, connect to the simulator using: bazelisk run //apps/blinky:simulator_console
To start, connect a Raspberry Pi Pico, Pico 2, or debug probe via USB.
To run on the Raspberry Pi Pico, type: bazelisk run //apps/blinky:flash_rp2040 Then, in a new console, connect to the device using: bazelisk run //apps/blinky:rp2040_console
Once connected with a console, RPCs can be sent to control the LED. Try running:
device.set_led(True) device.set_led(False) device.toggle_led() device.blink(blink_count=3)
bazelisk test //... will run the unit tests defined in this project, such as the ones in modules/blinky/blinky_test.cc.
bazelisk run @pigweed//targets/rp2040/py:unit_test_server in one console followed by bazelisk test //... --config=rp2040 will also allow running the unit tests on-device.
Try poking around the codebase for inspiration about how Pigweed projects can be organized. Most of the relevant code in this quickstart (including RPC definitions) is inside modules/blinky, with some client-side Python code in tools/console.py.