commit | 31e696a97a057b0815072b2645a074dcfef40ed8 | [log] [tgz] |
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author | pigweed-roller <pigweed-roller@pigweed.infra.roller.pigweed-service-accounts.iam.gserviceaccount.com> | Sun Sep 29 02:27:00 2024 +0000 |
committer | CQ Bot Account <pigweed-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sun Sep 29 02:27:00 2024 +0000 |
tree | 791408eab4e406246190a5334b57432ef6ef2383 | |
parent | fa29cbdbb3b5c23ec8a82038f2c822622f119fe7 [diff] |
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This repository contains a minimal example of a Bazel-based Pigweed project. It is a LED-blinking service (featuring RPC control!) for the Raspberry Pi Pico. It can also be run on any computer using the included simulator.
git clone https://pigweed.googlesource.com/pigweed/quickstart/bazel pw_bazel_quickstart cd pw_bazel_quickstart
The only dependency that must be installed is Bazelisk.
Bazelisk is a launcher for the Bazel build system that allows for easy management of multiple Bazel versions.
Instructions for installing Bazelisk can be found here.
To run the simulator, type: bazelisk run //apps/blinky:simulator_blinky
Then, in a new console, connect to the simulator using: bazelisk run //apps/blinky:simulator_console
To start, connect a Raspberry Pi Pico, Pico 2, or debug probe via USB.
To run on the Raspberry Pi Pico, type: bazelisk run //apps/blinky:flash_rp2040
Then, in a new console, connect to the device using: bazelisk run //apps/blinky:rp2040_console
Once connected with a console, RPCs can be sent to control the LED. Try running:
device.set_led(True) device.set_led(False) device.toggle_led() device.blink(blink_count=3)
bazelisk test //...
will run the unit tests defined in this project, such as the ones in modules/blinky/blinky_test.cc
.
bazelisk run @pigweed//targets/rp2040/py:unit_test_server
in one console followed by bazelisk test //... --config=rp2040
will also allow running the unit tests on-device.
Try poking around the codebase for inspiration about how Pigweed projects can be organized. Most of the relevant code in this quickstart (including RPC definitions) is inside modules/blinky
, with some client-side Python code in tools/console.py
.