[third_party/pigweed] Roll 6 commits

3763a9d5b54c766 bazel: Support asan in Bazel
27f4c88862d06f8 pw_cpu_exception_cortex_m: Add crash analysis API
11777bcd3424150 pw_clock_tree_mcuxpresso: Mcuxpresso module
3eeee6c30e8388e pw_emu/py: Exclude tests module from the Pigweed P
65f7cc874344954 pw_web: Move shoelace split panel import
1eaa4363d3615df pw_build: Introduce PW_MUST_PLACE linker script ma

https://pigweed.googlesource.com/pigweed/pigweed
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1 file changed
tree: 14e913d8fcce9f27a9322a1f556fa9d90eaca552
  1. .github/
  2. src/
  3. targets/
  4. third_party/
  5. tools/
  6. .bazelrc
  7. .bazelversion
  8. .gitignore
  9. .gitmodules
  10. BUILD.bazel
  11. echo.bzl
  12. LICENSE
  13. README.md
  14. requirements.in
  15. requirements_lock.txt
  16. WORKSPACE
README.md

Pigweed: minimal Bazel example

This repository contains a minimal example of a Bazel-based Pigweed project. It's an echo application for the STM32F429 Discovery Board.

Cloning

git clone --recursive https://pigweed.googlesource.com/pigweed/quickstart/bazel

If you already cloned but forgot to include --recursive, run git submodule update --init to pull all submodules.

TODO: b/300695111 - Don't require submodules for this example.

Building

We‘ll assume you already have Bazel on your system. If you don’t, the recommended way to get it is through Bazelisk.

To build the entire project (including building the application for both the host and the STM32 Discovery Board), run

bazel build //...

To run the application locally on your machine, run,

bazel run //src:echo

Flashing

To flash the firmware to a STM32F429 Discovery Board connected to your machine, run,

bazel run //tools:flash

Note that you don't need to build the firmware first: Bazel knows that the firmware images are needed to flash the board, and will build them for you. And if you edit the source of the firmware or any of its dependencies, it will get rebuilt when you flash.

Communicating

Run,

bazel run //tools:miniterm -- /dev/ttyACM0 --filter=debug

to communicate with the board. When you transmit a character, you should get the same character back!