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// Copyright 2024 The Pigweed Authors
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#pragma once
#include "pw_async2/dispatcher.h"
#include "pw_chrono/system_clock.h"
#include "pw_chrono/system_timer.h"
namespace sense {
class TimerFuture;
class AsyncTimer {
public:
// AsyncTimer is not movable due to the timer keeping a reference to the
// waker.
AsyncTimer();
AsyncTimer(const AsyncTimer&) = delete;
AsyncTimer& operator=(const AsyncTimer&) = delete;
AsyncTimer(AsyncTimer&&) = delete;
AsyncTimer& operator=(AsyncTimer&&) = delete;
~AsyncTimer() { timer_.Cancel(); }
TimerFuture WaitUntil(pw::chrono::SystemClock::time_point deadline);
TimerFuture WaitFor(pw::chrono::SystemClock::duration duration);
private:
friend class TimerFuture;
pw::async2::Waker waker_;
pw::chrono::SystemClock::time_point deadline_;
pw::chrono::SystemTimer timer_;
};
class TimerFuture {
public:
pw::async2::Poll<> Pend(pw::async2::Context& cx);
private:
friend class AsyncTimer;
TimerFuture(AsyncTimer& async_timer) : async_timer_(async_timer) {}
AsyncTimer& async_timer_;
};
} // namespace sense