)]}'
{
  "commit": "953e153d73985a898aa8e37434ca35e9a8eee8b2",
  "tree": "830f217585b360d026e6e91fa6b0e8e7b6f03f98",
  "parents": [
    "9260b496ee718182c58629d79b8f410bc0c55bd9"
  ],
  "author": {
    "name": "Charlie Birks",
    "email": "charlie@daft.games",
    "time": "Sat Nov 09 15:34:29 2024 +0000"
  },
  "committer": {
    "name": "GitHub",
    "email": "noreply@github.com",
    "time": "Sat Nov 09 15:34:29 2024 +0000"
  },
  "message": "sdl: fix exiting while waiting for a render to be presented\n\nThis would sometimes trigger the \"user code frozen\" message at exit, in some cases crashing when the semaphores get destroyed whilst the update thread is waiting on them.",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "dd13bd85d75dbf46c99adc264a6233595c4eba98",
      "old_mode": 33188,
      "old_path": "32blit-sdl/System.cpp",
      "new_id": "cc698c202ed4f1dfe3ac6475ecc89c70d81c0b2a",
      "new_mode": 33188,
      "new_path": "32blit-sdl/System.cpp"
    }
  ]
}
