)]}'
{
  "commit": "58d766f119e1c7367aa94ab9daab36b22b67cde5",
  "tree": "6d8e4c43c39d3db3358a6262654c383f2ad5fdb9",
  "parents": [
    "0ee1d2eab83dd4e64a608093b4cc1d950d0c6d66"
  ],
  "author": {
    "name": "Phil Howard",
    "email": "phil@gadgetoid.com",
    "time": "Mon Sep 21 17:12:58 2020 +0100"
  },
  "committer": {
    "name": "Phil Howard",
    "email": "phil@gadgetoid.com",
    "time": "Mon Sep 21 17:12:58 2020 +0100"
  },
  "message": "Add sprites to sprite-test\n\nThis changeset brings up the asset pipeline for sprite-test and walks through some of the methods for drawing sprites to the screen.\n",
  "tree_diff": [
    {
      "type": "modify",
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      "new_mode": 33188,
      "new_path": "examples/sprite-test/CMakeLists.txt"
    },
    {
      "type": "add",
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      "old_mode": 0,
      "old_path": "/dev/null",
      "new_id": "f0b7432db6f24f8b1937b233aeea15d4c3da6e18",
      "new_mode": 33188,
      "new_path": "examples/sprite-test/assets.yml"
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      "new_path": "examples/sprite-test/sprite-test.cpp"
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}
