This directory contains a set of samples demonstrating how one can work with Kotlin/Native. The samples can be built using Gradle build tool. See README.md in sample directories to learn more about specific samples and the building process.
androidNativeActivity - Android Native Activity rendering 3D graphics using OpenGLEScalculator - iOS Swift application, using Kotlin/Native code compiled into the frameworkcocoapods - A Kotlin/Native application using the AFNetworking library from CocoaPods.csvparser - simple CSV file parser and analyzerechoServer - TCP/IP echo servergitchurn - program interoperating with libgit2 for GIT repository analysisgtk - GTK3 interoperability examplehtml5Canvas - WebAssembly examplelibcurl - using of FTP/HTTP/HTTPS client library libcurlnonBlockingEchoServer - multi-client TCP/IP echo server using co-routinesobjc - AppKit Objective-C interoperability example for macOSopengl - OpenGL/GLUT teapot examplepython_extension - Python extension written in Kotlin/Nativetensorflow - simple client for TensorFlow Machine Intelligence librarytetris - Tetris game implementation (using SDL2 for rendering)uikit - UIKit Objective-C interoperability example for iOSvideoplayer - SDL and FFMPEG-based video and audio playerwin32 - trivial Win32 GUI applicationworkers - example of using workers APINote: If the samples are built from a source tree (not from a distribution archive) the compiler built from the sources is used. So you must build the compiler and the necessary platform libraries by running ./gradlew bundle from the Kotlin/Native root directory before building samples (see README.md for details).
Alternatively you may remove a line kotlin.native.home=<...> from all gradle.properties files. In this case the Gradle plugin downloads and uses a default compiler for this plugin version.
One may also build all the samples with one command. To build them using Gradle run:
./gradlew buildAllSamples