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/* ----------------------------------------------------------------------
* Copyright (C) 2010-2014 ARM Limited. All rights reserved.
*
* $Date: 19. March 2015
* $Revision: V.1.4.5
*
* Project: CMSIS DSP Library
* Title: arm_fir_sparse_q15.c
*
* Description: Q15 sparse FIR filter processing function.
*
* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* - Neither the name of ARM LIMITED nor the names of its contributors
* may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
* ------------------------------------------------------------------- */
#include "arm_math.h"
/**
* @addtogroup FIR_Sparse
* @{
*/
/**
* @brief Processing function for the Q15 sparse FIR filter.
* @param[in] *S points to an instance of the Q15 sparse FIR structure.
* @param[in] *pSrc points to the block of input data.
* @param[out] *pDst points to the block of output data
* @param[in] *pScratchIn points to a temporary buffer of size blockSize.
* @param[in] *pScratchOut points to a temporary buffer of size blockSize.
* @param[in] blockSize number of input samples to process per call.
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function is implemented using an internal 32-bit accumulator.
* The 1.15 x 1.15 multiplications yield a 2.30 result and these are added to a 2.30 accumulator.
* Thus the full precision of the multiplications is maintained but there is only a single guard bit in the accumulator.
* If the accumulator result overflows it will wrap around rather than saturate.
* After all multiply-accumulates are performed, the 2.30 accumulator is truncated to 2.15 format and then saturated to 1.15 format.
* In order to avoid overflows the input signal or coefficients must be scaled down by log2(numTaps) bits.
*/
void arm_fir_sparse_q15(
arm_fir_sparse_instance_q15 * S,
q15_t * pSrc,
q15_t * pDst,
q15_t * pScratchIn,
q31_t * pScratchOut,
uint32_t blockSize)
{
q15_t *pState = S->pState; /* State pointer */
q15_t *pIn = pSrc; /* Working pointer for input */
q15_t *pOut = pDst; /* Working pointer for output */
q15_t *pCoeffs = S->pCoeffs; /* Coefficient pointer */
q15_t *px; /* Temporary pointers for scratch buffer */
q15_t *pb = pScratchIn; /* Temporary pointers for scratch buffer */
q15_t *py = pState; /* Temporary pointers for state buffer */
int32_t *pTapDelay = S->pTapDelay; /* Pointer to the array containing offset of the non-zero tap values. */
uint32_t delaySize = S->maxDelay + blockSize; /* state length */
uint16_t numTaps = S->numTaps; /* Filter order */
int32_t readIndex; /* Read index of the state buffer */
uint32_t tapCnt, blkCnt; /* loop counters */
q15_t coeff = *pCoeffs++; /* Read the first coefficient value */
q31_t *pScr2 = pScratchOut; /* Working pointer for pScratchOut */
#ifndef ARM_MATH_CM0_FAMILY
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t in1, in2; /* Temporary variables */
/* BlockSize of Input samples are copied into the state buffer */
/* StateIndex points to the starting position to write in the state buffer */
arm_circularWrite_q15(py, delaySize, &S->stateIndex, 1, pIn, 1, blockSize);
/* Loop over the number of taps. */
tapCnt = numTaps;
/* Read Index, from where the state buffer should be read, is calculated. */
readIndex = (S->stateIndex - blockSize) - *pTapDelay++;
/* Wraparound of readIndex */
if(readIndex < 0)
{
readIndex += (int32_t) delaySize;
}
/* Working pointer for state buffer is updated */
py = pState;
/* blockSize samples are read from the state buffer */
arm_circularRead_q15(py, delaySize, &readIndex, 1,
pb, pb, blockSize, 1, blockSize);
/* Working pointer for the scratch buffer of state values */
px = pb;
/* Working pointer for scratch buffer of output values */
pScratchOut = pScr2;
/* Loop over the blockSize. Unroll by a factor of 4.
* Compute 4 multiplications at a time. */
blkCnt = blockSize >> 2;
while(blkCnt > 0u)
{
/* Perform multiplication and store in the scratch buffer */
*pScratchOut++ = ((q31_t) * px++ * coeff);
*pScratchOut++ = ((q31_t) * px++ * coeff);
*pScratchOut++ = ((q31_t) * px++ * coeff);
*pScratchOut++ = ((q31_t) * px++ * coeff);
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4,
* compute the remaining samples */
blkCnt = blockSize % 0x4u;
while(blkCnt > 0u)
{
/* Perform multiplication and store in the scratch buffer */
*pScratchOut++ = ((q31_t) * px++ * coeff);
/* Decrement the loop counter */
blkCnt--;
}
/* Load the coefficient value and
* increment the coefficient buffer for the next set of state values */
coeff = *pCoeffs++;
/* Read Index, from where the state buffer should be read, is calculated. */
readIndex = (S->stateIndex - blockSize) - *pTapDelay++;
/* Wraparound of readIndex */
if(readIndex < 0)
{
readIndex += (int32_t) delaySize;
}
/* Loop over the number of taps. */
tapCnt = (uint32_t) numTaps - 2u;
while(tapCnt > 0u)
{
/* Working pointer for state buffer is updated */
py = pState;
/* blockSize samples are read from the state buffer */
arm_circularRead_q15(py, delaySize, &readIndex, 1,
pb, pb, blockSize, 1, blockSize);
/* Working pointer for the scratch buffer of state values */
px = pb;
/* Working pointer for scratch buffer of output values */
pScratchOut = pScr2;
/* Loop over the blockSize. Unroll by a factor of 4.
* Compute 4 MACS at a time. */
blkCnt = blockSize >> 2;
while(blkCnt > 0u)
{
/* Perform Multiply-Accumulate */
*pScratchOut++ += (q31_t) * px++ * coeff;
*pScratchOut++ += (q31_t) * px++ * coeff;
*pScratchOut++ += (q31_t) * px++ * coeff;
*pScratchOut++ += (q31_t) * px++ * coeff;
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4,
* compute the remaining samples */
blkCnt = blockSize % 0x4u;
while(blkCnt > 0u)
{
/* Perform Multiply-Accumulate */
*pScratchOut++ += (q31_t) * px++ * coeff;
/* Decrement the loop counter */
blkCnt--;
}
/* Load the coefficient value and
* increment the coefficient buffer for the next set of state values */
coeff = *pCoeffs++;
/* Read Index, from where the state buffer should be read, is calculated. */
readIndex = (S->stateIndex - blockSize) - *pTapDelay++;
/* Wraparound of readIndex */
if(readIndex < 0)
{
readIndex += (int32_t) delaySize;
}
/* Decrement the tap loop counter */
tapCnt--;
}
/* Compute last tap without the final read of pTapDelay */
/* Working pointer for state buffer is updated */
py = pState;
/* blockSize samples are read from the state buffer */
arm_circularRead_q15(py, delaySize, &readIndex, 1,
pb, pb, blockSize, 1, blockSize);
/* Working pointer for the scratch buffer of state values */
px = pb;
/* Working pointer for scratch buffer of output values */
pScratchOut = pScr2;
/* Loop over the blockSize. Unroll by a factor of 4.
* Compute 4 MACS at a time. */
blkCnt = blockSize >> 2;
while(blkCnt > 0u)
{
/* Perform Multiply-Accumulate */
*pScratchOut++ += (q31_t) * px++ * coeff;
*pScratchOut++ += (q31_t) * px++ * coeff;
*pScratchOut++ += (q31_t) * px++ * coeff;
*pScratchOut++ += (q31_t) * px++ * coeff;
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4,
* compute the remaining samples */
blkCnt = blockSize % 0x4u;
while(blkCnt > 0u)
{
/* Perform Multiply-Accumulate */
*pScratchOut++ += (q31_t) * px++ * coeff;
/* Decrement the loop counter */
blkCnt--;
}
/* All the output values are in pScratchOut buffer.
Convert them into 1.15 format, saturate and store in the destination buffer. */
/* Loop over the blockSize. */
blkCnt = blockSize >> 2;
while(blkCnt > 0u)
{
in1 = *pScr2++;
in2 = *pScr2++;
#ifndef ARM_MATH_BIG_ENDIAN
*__SIMD32(pOut)++ =
__PKHBT((q15_t) __SSAT(in1 >> 15, 16), (q15_t) __SSAT(in2 >> 15, 16),
16);
#else
*__SIMD32(pOut)++ =
__PKHBT((q15_t) __SSAT(in2 >> 15, 16), (q15_t) __SSAT(in1 >> 15, 16),
16);
#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
in1 = *pScr2++;
in2 = *pScr2++;
#ifndef ARM_MATH_BIG_ENDIAN
*__SIMD32(pOut)++ =
__PKHBT((q15_t) __SSAT(in1 >> 15, 16), (q15_t) __SSAT(in2 >> 15, 16),
16);
#else
*__SIMD32(pOut)++ =
__PKHBT((q15_t) __SSAT(in2 >> 15, 16), (q15_t) __SSAT(in1 >> 15, 16),
16);
#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
blkCnt--;
}
/* If the blockSize is not a multiple of 4,
remaining samples are processed in the below loop */
blkCnt = blockSize % 0x4u;
while(blkCnt > 0u)
{
*pOut++ = (q15_t) __SSAT(*pScr2++ >> 15, 16);
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* BlockSize of Input samples are copied into the state buffer */
/* StateIndex points to the starting position to write in the state buffer */
arm_circularWrite_q15(py, delaySize, &S->stateIndex, 1, pIn, 1, blockSize);
/* Loop over the number of taps. */
tapCnt = numTaps;
/* Read Index, from where the state buffer should be read, is calculated. */
readIndex = (S->stateIndex - blockSize) - *pTapDelay++;
/* Wraparound of readIndex */
if(readIndex < 0)
{
readIndex += (int32_t) delaySize;
}
/* Working pointer for state buffer is updated */
py = pState;
/* blockSize samples are read from the state buffer */
arm_circularRead_q15(py, delaySize, &readIndex, 1,
pb, pb, blockSize, 1, blockSize);
/* Working pointer for the scratch buffer of state values */
px = pb;
/* Working pointer for scratch buffer of output values */
pScratchOut = pScr2;
blkCnt = blockSize;
while(blkCnt > 0u)
{
/* Perform multiplication and store in the scratch buffer */
*pScratchOut++ = ((q31_t) * px++ * coeff);
/* Decrement the loop counter */
blkCnt--;
}
/* Load the coefficient value and
* increment the coefficient buffer for the next set of state values */
coeff = *pCoeffs++;
/* Read Index, from where the state buffer should be read, is calculated. */
readIndex = (S->stateIndex - blockSize) - *pTapDelay++;
/* Wraparound of readIndex */
if(readIndex < 0)
{
readIndex += (int32_t) delaySize;
}
/* Loop over the number of taps. */
tapCnt = (uint32_t) numTaps - 2u;
while(tapCnt > 0u)
{
/* Working pointer for state buffer is updated */
py = pState;
/* blockSize samples are read from the state buffer */
arm_circularRead_q15(py, delaySize, &readIndex, 1,
pb, pb, blockSize, 1, blockSize);
/* Working pointer for the scratch buffer of state values */
px = pb;
/* Working pointer for scratch buffer of output values */
pScratchOut = pScr2;
blkCnt = blockSize;
while(blkCnt > 0u)
{
/* Perform Multiply-Accumulate */
*pScratchOut++ += (q31_t) * px++ * coeff;
/* Decrement the loop counter */
blkCnt--;
}
/* Load the coefficient value and
* increment the coefficient buffer for the next set of state values */
coeff = *pCoeffs++;
/* Read Index, from where the state buffer should be read, is calculated. */
readIndex = (S->stateIndex - blockSize) - *pTapDelay++;
/* Wraparound of readIndex */
if(readIndex < 0)
{
readIndex += (int32_t) delaySize;
}
/* Decrement the tap loop counter */
tapCnt--;
}
/* Compute last tap without the final read of pTapDelay */
/* Working pointer for state buffer is updated */
py = pState;
/* blockSize samples are read from the state buffer */
arm_circularRead_q15(py, delaySize, &readIndex, 1,
pb, pb, blockSize, 1, blockSize);
/* Working pointer for the scratch buffer of state values */
px = pb;
/* Working pointer for scratch buffer of output values */
pScratchOut = pScr2;
blkCnt = blockSize;
while(blkCnt > 0u)
{
/* Perform Multiply-Accumulate */
*pScratchOut++ += (q31_t) * px++ * coeff;
/* Decrement the loop counter */
blkCnt--;
}
/* All the output values are in pScratchOut buffer.
Convert them into 1.15 format, saturate and store in the destination buffer. */
/* Loop over the blockSize. */
blkCnt = blockSize;
while(blkCnt > 0u)
{
*pOut++ = (q15_t) __SSAT(*pScr2++ >> 15, 16);
blkCnt--;
}
#endif /* #ifndef ARM_MATH_CM0_FAMILY */
}
/**
* @} end of FIR_Sparse group
*/