| # Legacy gMock FAQ |
| |
| ### When I call a method on my mock object, the method for the real object is invoked instead. What's the problem? |
| |
| In order for a method to be mocked, it must be *virtual*, unless you use the |
| [high-perf dependency injection technique](gmock_cook_book.md#MockingNonVirtualMethods). |
| |
| ### Can I mock a variadic function? |
| |
| You cannot mock a variadic function (i.e. a function taking ellipsis (`...`) |
| arguments) directly in gMock. |
| |
| The problem is that in general, there is *no way* for a mock object to know how |
| many arguments are passed to the variadic method, and what the arguments' types |
| are. Only the *author of the base class* knows the protocol, and we cannot look |
| into his or her head. |
| |
| Therefore, to mock such a function, the *user* must teach the mock object how to |
| figure out the number of arguments and their types. One way to do it is to |
| provide overloaded versions of the function. |
| |
| Ellipsis arguments are inherited from C and not really a C++ feature. They are |
| unsafe to use and don't work with arguments that have constructors or |
| destructors. Therefore we recommend to avoid them in C++ as much as possible. |
| |
| ### MSVC gives me warning C4301 or C4373 when I define a mock method with a const parameter. Why? |
| |
| If you compile this using Microsoft Visual C++ 2005 SP1: |
| |
| ```cpp |
| class Foo { |
| ... |
| virtual void Bar(const int i) = 0; |
| }; |
| |
| class MockFoo : public Foo { |
| ... |
| MOCK_METHOD(void, Bar, (const int i), (override)); |
| }; |
| ``` |
| |
| You may get the following warning: |
| |
| ```shell |
| warning C4301: 'MockFoo::Bar': overriding virtual function only differs from 'Foo::Bar' by const/volatile qualifier |
| ``` |
| |
| This is a MSVC bug. The same code compiles fine with gcc, for example. If you |
| use Visual C++ 2008 SP1, you would get the warning: |
| |
| ```shell |
| warning C4373: 'MockFoo::Bar': virtual function overrides 'Foo::Bar', previous versions of the compiler did not override when parameters only differed by const/volatile qualifiers |
| ``` |
| |
| In C++, if you *declare* a function with a `const` parameter, the `const` |
| modifier is ignored. Therefore, the `Foo` base class above is equivalent to: |
| |
| ```cpp |
| class Foo { |
| ... |
| virtual void Bar(int i) = 0; // int or const int? Makes no difference. |
| }; |
| ``` |
| |
| In fact, you can *declare* `Bar()` with an `int` parameter, and define it with a |
| `const int` parameter. The compiler will still match them up. |
| |
| Since making a parameter `const` is meaningless in the method declaration, we |
| recommend to remove it in both `Foo` and `MockFoo`. That should workaround the |
| VC bug. |
| |
| Note that we are talking about the *top-level* `const` modifier here. If the |
| function parameter is passed by pointer or reference, declaring the pointee or |
| referee as `const` is still meaningful. For example, the following two |
| declarations are *not* equivalent: |
| |
| ```cpp |
| void Bar(int* p); // Neither p nor *p is const. |
| void Bar(const int* p); // p is not const, but *p is. |
| ``` |
| |
| ### I can't figure out why gMock thinks my expectations are not satisfied. What should I do? |
| |
| You might want to run your test with `--gmock_verbose=info`. This flag lets |
| gMock print a trace of every mock function call it receives. By studying the |
| trace, you'll gain insights on why the expectations you set are not met. |
| |
| If you see the message "The mock function has no default action set, and its |
| return type has no default value set.", then try |
| [adding a default action](gmock_cheat_sheet.md#OnCall). Due to a known issue, |
| unexpected calls on mocks without default actions don't print out a detailed |
| comparison between the actual arguments and the expected arguments. |
| |
| ### My program crashed and `ScopedMockLog` spit out tons of messages. Is it a gMock bug? |
| |
| gMock and `ScopedMockLog` are likely doing the right thing here. |
| |
| When a test crashes, the failure signal handler will try to log a lot of |
| information (the stack trace, and the address map, for example). The messages |
| are compounded if you have many threads with depth stacks. When `ScopedMockLog` |
| intercepts these messages and finds that they don't match any expectations, it |
| prints an error for each of them. |
| |
| You can learn to ignore the errors, or you can rewrite your expectations to make |
| your test more robust, for example, by adding something like: |
| |
| ```cpp |
| using ::testing::AnyNumber; |
| using ::testing::Not; |
| ... |
| // Ignores any log not done by us. |
| EXPECT_CALL(log, Log(_, Not(EndsWith("/my_file.cc")), _)) |
| .Times(AnyNumber()); |
| ``` |
| |
| ### How can I assert that a function is NEVER called? |
| |
| ```cpp |
| using ::testing::_; |
| ... |
| EXPECT_CALL(foo, Bar(_)) |
| .Times(0); |
| ``` |
| |
| ### I have a failed test where gMock tells me TWICE that a particular expectation is not satisfied. Isn't this redundant? |
| |
| When gMock detects a failure, it prints relevant information (the mock function |
| arguments, the state of relevant expectations, and etc) to help the user debug. |
| If another failure is detected, gMock will do the same, including printing the |
| state of relevant expectations. |
| |
| Sometimes an expectation's state didn't change between two failures, and you'll |
| see the same description of the state twice. They are however *not* redundant, |
| as they refer to *different points in time*. The fact they are the same *is* |
| interesting information. |
| |
| ### I get a heapcheck failure when using a mock object, but using a real object is fine. What can be wrong? |
| |
| Does the class (hopefully a pure interface) you are mocking have a virtual |
| destructor? |
| |
| Whenever you derive from a base class, make sure its destructor is virtual. |
| Otherwise Bad Things will happen. Consider the following code: |
| |
| ```cpp |
| class Base { |
| public: |
| // Not virtual, but should be. |
| ~Base() { ... } |
| ... |
| }; |
| |
| class Derived : public Base { |
| public: |
| ... |
| private: |
| std::string value_; |
| }; |
| |
| ... |
| Base* p = new Derived; |
| ... |
| delete p; // Surprise! ~Base() will be called, but ~Derived() will not |
| // - value_ is leaked. |
| ``` |
| |
| By changing `~Base()` to virtual, `~Derived()` will be correctly called when |
| `delete p` is executed, and the heap checker will be happy. |
| |
| ### The "newer expectations override older ones" rule makes writing expectations awkward. Why does gMock do that? |
| |
| When people complain about this, often they are referring to code like: |
| |
| ```cpp |
| using ::testing::Return; |
| ... |
| // foo.Bar() should be called twice, return 1 the first time, and return |
| // 2 the second time. However, I have to write the expectations in the |
| // reverse order. This sucks big time!!! |
| EXPECT_CALL(foo, Bar()) |
| .WillOnce(Return(2)) |
| .RetiresOnSaturation(); |
| EXPECT_CALL(foo, Bar()) |
| .WillOnce(Return(1)) |
| .RetiresOnSaturation(); |
| ``` |
| |
| The problem, is that they didn't pick the **best** way to express the test's |
| intent. |
| |
| By default, expectations don't have to be matched in *any* particular order. If |
| you want them to match in a certain order, you need to be explicit. This is |
| gMock's (and jMock's) fundamental philosophy: it's easy to accidentally |
| over-specify your tests, and we want to make it harder to do so. |
| |
| There are two better ways to write the test spec. You could either put the |
| expectations in sequence: |
| |
| ```cpp |
| using ::testing::Return; |
| ... |
| // foo.Bar() should be called twice, return 1 the first time, and return |
| // 2 the second time. Using a sequence, we can write the expectations |
| // in their natural order. |
| { |
| InSequence s; |
| EXPECT_CALL(foo, Bar()) |
| .WillOnce(Return(1)) |
| .RetiresOnSaturation(); |
| EXPECT_CALL(foo, Bar()) |
| .WillOnce(Return(2)) |
| .RetiresOnSaturation(); |
| } |
| ``` |
| |
| or you can put the sequence of actions in the same expectation: |
| |
| ```cpp |
| using ::testing::Return; |
| ... |
| // foo.Bar() should be called twice, return 1 the first time, and return |
| // 2 the second time. |
| EXPECT_CALL(foo, Bar()) |
| .WillOnce(Return(1)) |
| .WillOnce(Return(2)) |
| .RetiresOnSaturation(); |
| ``` |
| |
| Back to the original questions: why does gMock search the expectations (and |
| `ON_CALL`s) from back to front? Because this allows a user to set up a mock's |
| behavior for the common case early (e.g. in the mock's constructor or the test |
| fixture's set-up phase) and customize it with more specific rules later. If |
| gMock searches from front to back, this very useful pattern won't be possible. |
| |
| ### gMock prints a warning when a function without EXPECT_CALL is called, even if I have set its behavior using ON_CALL. Would it be reasonable not to show the warning in this case? |
| |
| When choosing between being neat and being safe, we lean toward the latter. So |
| the answer is that we think it's better to show the warning. |
| |
| Often people write `ON_CALL`s in the mock object's constructor or `SetUp()`, as |
| the default behavior rarely changes from test to test. Then in the test body |
| they set the expectations, which are often different for each test. Having an |
| `ON_CALL` in the set-up part of a test doesn't mean that the calls are expected. |
| If there's no `EXPECT_CALL` and the method is called, it's possibly an error. If |
| we quietly let the call go through without notifying the user, bugs may creep in |
| unnoticed. |
| |
| If, however, you are sure that the calls are OK, you can write |
| |
| ```cpp |
| using ::testing::_; |
| ... |
| EXPECT_CALL(foo, Bar(_)) |
| .WillRepeatedly(...); |
| ``` |
| |
| instead of |
| |
| ```cpp |
| using ::testing::_; |
| ... |
| ON_CALL(foo, Bar(_)) |
| .WillByDefault(...); |
| ``` |
| |
| This tells gMock that you do expect the calls and no warning should be printed. |
| |
| Also, you can control the verbosity by specifying `--gmock_verbose=error`. Other |
| values are `info` and `warning`. If you find the output too noisy when |
| debugging, just choose a less verbose level. |
| |
| ### How can I delete the mock function's argument in an action? |
| |
| If your mock function takes a pointer argument and you want to delete that |
| argument, you can use testing::DeleteArg<N>() to delete the N'th (zero-indexed) |
| argument: |
| |
| ```cpp |
| using ::testing::_; |
| ... |
| MOCK_METHOD(void, Bar, (X* x, const Y& y)); |
| ... |
| EXPECT_CALL(mock_foo_, Bar(_, _)) |
| .WillOnce(testing::DeleteArg<0>())); |
| ``` |
| |
| ### How can I perform an arbitrary action on a mock function's argument? |
| |
| If you find yourself needing to perform some action that's not supported by |
| gMock directly, remember that you can define your own actions using |
| [`MakeAction()`](#NewMonoActions) or |
| [`MakePolymorphicAction()`](#NewPolyActions), or you can write a stub function |
| and invoke it using [`Invoke()`](#FunctionsAsActions). |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::Invoke; |
| ... |
| MOCK_METHOD(void, Bar, (X* p)); |
| ... |
| EXPECT_CALL(mock_foo_, Bar(_)) |
| .WillOnce(Invoke(MyAction(...))); |
| ``` |
| |
| ### My code calls a static/global function. Can I mock it? |
| |
| You can, but you need to make some changes. |
| |
| In general, if you find yourself needing to mock a static function, it's a sign |
| that your modules are too tightly coupled (and less flexible, less reusable, |
| less testable, etc). You are probably better off defining a small interface and |
| call the function through that interface, which then can be easily mocked. It's |
| a bit of work initially, but usually pays for itself quickly. |
| |
| This Google Testing Blog |
| [post](https://testing.googleblog.com/2008/06/defeat-static-cling.html) says it |
| excellently. Check it out. |
| |
| ### My mock object needs to do complex stuff. It's a lot of pain to specify the actions. gMock sucks! |
| |
| I know it's not a question, but you get an answer for free any way. :-) |
| |
| With gMock, you can create mocks in C++ easily. And people might be tempted to |
| use them everywhere. Sometimes they work great, and sometimes you may find them, |
| well, a pain to use. So, what's wrong in the latter case? |
| |
| When you write a test without using mocks, you exercise the code and assert that |
| it returns the correct value or that the system is in an expected state. This is |
| sometimes called "state-based testing". |
| |
| Mocks are great for what some call "interaction-based" testing: instead of |
| checking the system state at the very end, mock objects verify that they are |
| invoked the right way and report an error as soon as it arises, giving you a |
| handle on the precise context in which the error was triggered. This is often |
| more effective and economical to do than state-based testing. |
| |
| If you are doing state-based testing and using a test double just to simulate |
| the real object, you are probably better off using a fake. Using a mock in this |
| case causes pain, as it's not a strong point for mocks to perform complex |
| actions. If you experience this and think that mocks suck, you are just not |
| using the right tool for your problem. Or, you might be trying to solve the |
| wrong problem. :-) |
| |
| ### I got a warning "Uninteresting function call encountered - default action taken.." Should I panic? |
| |
| By all means, NO! It's just an FYI. :-) |
| |
| What it means is that you have a mock function, you haven't set any expectations |
| on it (by gMock's rule this means that you are not interested in calls to this |
| function and therefore it can be called any number of times), and it is called. |
| That's OK - you didn't say it's not OK to call the function! |
| |
| What if you actually meant to disallow this function to be called, but forgot to |
| write `EXPECT_CALL(foo, Bar()).Times(0)`? While one can argue that it's the |
| user's fault, gMock tries to be nice and prints you a note. |
| |
| So, when you see the message and believe that there shouldn't be any |
| uninteresting calls, you should investigate what's going on. To make your life |
| easier, gMock dumps the stack trace when an uninteresting call is encountered. |
| From that you can figure out which mock function it is, and how it is called. |
| |
| ### I want to define a custom action. Should I use Invoke() or implement the ActionInterface interface? |
| |
| Either way is fine - you want to choose the one that's more convenient for your |
| circumstance. |
| |
| Usually, if your action is for a particular function type, defining it using |
| `Invoke()` should be easier; if your action can be used in functions of |
| different types (e.g. if you are defining `Return(*value*)`), |
| `MakePolymorphicAction()` is easiest. Sometimes you want precise control on what |
| types of functions the action can be used in, and implementing `ActionInterface` |
| is the way to go here. See the implementation of `Return()` in `gmock-actions.h` |
| for an example. |
| |
| ### I use SetArgPointee() in WillOnce(), but gcc complains about "conflicting return type specified". What does it mean? |
| |
| You got this error as gMock has no idea what value it should return when the |
| mock method is called. `SetArgPointee()` says what the side effect is, but |
| doesn't say what the return value should be. You need `DoAll()` to chain a |
| `SetArgPointee()` with a `Return()` that provides a value appropriate to the API |
| being mocked. |
| |
| See this [recipe](gmock_cook_book.md#mocking-side-effects) for more details and |
| an example. |
| |
| ### I have a huge mock class, and Microsoft Visual C++ runs out of memory when compiling it. What can I do? |
| |
| We've noticed that when the `/clr` compiler flag is used, Visual C++ uses 5~6 |
| times as much memory when compiling a mock class. We suggest to avoid `/clr` |
| when compiling native C++ mocks. |