| # gMock Cookbook |
| |
| You can find recipes for using gMock here. If you haven't yet, please read |
| [the dummy guide](gmock_for_dummies.md) first to make sure you understand the |
| basics. |
| |
| {: .callout .note} |
| **Note:** gMock lives in the `testing` name space. For readability, it is |
| recommended to write `using ::testing::Foo;` once in your file before using the |
| name `Foo` defined by gMock. We omit such `using` statements in this section for |
| brevity, but you should do it in your own code. |
| |
| ## Creating Mock Classes |
| |
| Mock classes are defined as normal classes, using the `MOCK_METHOD` macro to |
| generate mocked methods. The macro gets 3 or 4 parameters: |
| |
| ```cpp |
| class MyMock { |
| public: |
| MOCK_METHOD(ReturnType, MethodName, (Args...)); |
| MOCK_METHOD(ReturnType, MethodName, (Args...), (Specs...)); |
| }; |
| ``` |
| |
| The first 3 parameters are simply the method declaration, split into 3 parts. |
| The 4th parameter accepts a closed list of qualifiers, which affect the |
| generated method: |
| |
| * **`const`** - Makes the mocked method a `const` method. Required if |
| overriding a `const` method. |
| * **`override`** - Marks the method with `override`. Recommended if overriding |
| a `virtual` method. |
| * **`noexcept`** - Marks the method with `noexcept`. Required if overriding a |
| `noexcept` method. |
| * **`Calltype(...)`** - Sets the call type for the method (e.g. to |
| `STDMETHODCALLTYPE`), useful in Windows. |
| * **`ref(...)`** - Marks the method with the reference qualification |
| specified. Required if overriding a method that has reference |
| qualifications. Eg `ref(&)` or `ref(&&)`. |
| |
| ### Dealing with unprotected commas |
| |
| Unprotected commas, i.e. commas which are not surrounded by parentheses, prevent |
| `MOCK_METHOD` from parsing its arguments correctly: |
| |
| {: .bad} |
| ```cpp |
| class MockFoo { |
| public: |
| MOCK_METHOD(std::pair<bool, int>, GetPair, ()); // Won't compile! |
| MOCK_METHOD(bool, CheckMap, (std::map<int, double>, bool)); // Won't compile! |
| }; |
| ``` |
| |
| Solution 1 - wrap with parentheses: |
| |
| {: .good} |
| ```cpp |
| class MockFoo { |
| public: |
| MOCK_METHOD((std::pair<bool, int>), GetPair, ()); |
| MOCK_METHOD(bool, CheckMap, ((std::map<int, double>), bool)); |
| }; |
| ``` |
| |
| Note that wrapping a return or argument type with parentheses is, in general, |
| invalid C++. `MOCK_METHOD` removes the parentheses. |
| |
| Solution 2 - define an alias: |
| |
| {: .good} |
| ```cpp |
| class MockFoo { |
| public: |
| using BoolAndInt = std::pair<bool, int>; |
| MOCK_METHOD(BoolAndInt, GetPair, ()); |
| using MapIntDouble = std::map<int, double>; |
| MOCK_METHOD(bool, CheckMap, (MapIntDouble, bool)); |
| }; |
| ``` |
| |
| ### Mocking Private or Protected Methods |
| |
| You must always put a mock method definition (`MOCK_METHOD`) in a `public:` |
| section of the mock class, regardless of the method being mocked being `public`, |
| `protected`, or `private` in the base class. This allows `ON_CALL` and |
| `EXPECT_CALL` to reference the mock function from outside of the mock class. |
| (Yes, C++ allows a subclass to change the access level of a virtual function in |
| the base class.) Example: |
| |
| ```cpp |
| class Foo { |
| public: |
| ... |
| virtual bool Transform(Gadget* g) = 0; |
| |
| protected: |
| virtual void Resume(); |
| |
| private: |
| virtual int GetTimeOut(); |
| }; |
| |
| class MockFoo : public Foo { |
| public: |
| ... |
| MOCK_METHOD(bool, Transform, (Gadget* g), (override)); |
| |
| // The following must be in the public section, even though the |
| // methods are protected or private in the base class. |
| MOCK_METHOD(void, Resume, (), (override)); |
| MOCK_METHOD(int, GetTimeOut, (), (override)); |
| }; |
| ``` |
| |
| ### Mocking Overloaded Methods |
| |
| You can mock overloaded functions as usual. No special attention is required: |
| |
| ```cpp |
| class Foo { |
| ... |
| |
| // Must be virtual as we'll inherit from Foo. |
| virtual ~Foo(); |
| |
| // Overloaded on the types and/or numbers of arguments. |
| virtual int Add(Element x); |
| virtual int Add(int times, Element x); |
| |
| // Overloaded on the const-ness of this object. |
| virtual Bar& GetBar(); |
| virtual const Bar& GetBar() const; |
| }; |
| |
| class MockFoo : public Foo { |
| ... |
| MOCK_METHOD(int, Add, (Element x), (override)); |
| MOCK_METHOD(int, Add, (int times, Element x), (override)); |
| |
| MOCK_METHOD(Bar&, GetBar, (), (override)); |
| MOCK_METHOD(const Bar&, GetBar, (), (const, override)); |
| }; |
| ``` |
| |
| {: .callout .note} |
| **Note:** if you don't mock all versions of the overloaded method, the compiler |
| will give you a warning about some methods in the base class being hidden. To |
| fix that, use `using` to bring them in scope: |
| |
| ```cpp |
| class MockFoo : public Foo { |
| ... |
| using Foo::Add; |
| MOCK_METHOD(int, Add, (Element x), (override)); |
| // We don't want to mock int Add(int times, Element x); |
| ... |
| }; |
| ``` |
| |
| ### Mocking Class Templates |
| |
| You can mock class templates just like any class. |
| |
| ```cpp |
| template <typename Elem> |
| class StackInterface { |
| ... |
| // Must be virtual as we'll inherit from StackInterface. |
| virtual ~StackInterface(); |
| |
| virtual int GetSize() const = 0; |
| virtual void Push(const Elem& x) = 0; |
| }; |
| |
| template <typename Elem> |
| class MockStack : public StackInterface<Elem> { |
| ... |
| MOCK_METHOD(int, GetSize, (), (override)); |
| MOCK_METHOD(void, Push, (const Elem& x), (override)); |
| }; |
| ``` |
| |
| ### Mocking Non-virtual Methods {#MockingNonVirtualMethods} |
| |
| gMock can mock non-virtual functions to be used in Hi-perf dependency injection. |
| |
| In this case, instead of sharing a common base class with the real class, your |
| mock class will be *unrelated* to the real class, but contain methods with the |
| same signatures. The syntax for mocking non-virtual methods is the *same* as |
| mocking virtual methods (just don't add `override`): |
| |
| ```cpp |
| // A simple packet stream class. None of its members is virtual. |
| class ConcretePacketStream { |
| public: |
| void AppendPacket(Packet* new_packet); |
| const Packet* GetPacket(size_t packet_number) const; |
| size_t NumberOfPackets() const; |
| ... |
| }; |
| |
| // A mock packet stream class. It inherits from no other, but defines |
| // GetPacket() and NumberOfPackets(). |
| class MockPacketStream { |
| public: |
| MOCK_METHOD(const Packet*, GetPacket, (size_t packet_number), (const)); |
| MOCK_METHOD(size_t, NumberOfPackets, (), (const)); |
| ... |
| }; |
| ``` |
| |
| Note that the mock class doesn't define `AppendPacket()`, unlike the real class. |
| That's fine as long as the test doesn't need to call it. |
| |
| Next, you need a way to say that you want to use `ConcretePacketStream` in |
| production code, and use `MockPacketStream` in tests. Since the functions are |
| not virtual and the two classes are unrelated, you must specify your choice at |
| *compile time* (as opposed to run time). |
| |
| One way to do it is to templatize your code that needs to use a packet stream. |
| More specifically, you will give your code a template type argument for the type |
| of the packet stream. In production, you will instantiate your template with |
| `ConcretePacketStream` as the type argument. In tests, you will instantiate the |
| same template with `MockPacketStream`. For example, you may write: |
| |
| ```cpp |
| template <class PacketStream> |
| void CreateConnection(PacketStream* stream) { ... } |
| |
| template <class PacketStream> |
| class PacketReader { |
| public: |
| void ReadPackets(PacketStream* stream, size_t packet_num); |
| }; |
| ``` |
| |
| Then you can use `CreateConnection<ConcretePacketStream>()` and |
| `PacketReader<ConcretePacketStream>` in production code, and use |
| `CreateConnection<MockPacketStream>()` and `PacketReader<MockPacketStream>` in |
| tests. |
| |
| ```cpp |
| MockPacketStream mock_stream; |
| EXPECT_CALL(mock_stream, ...)...; |
| .. set more expectations on mock_stream ... |
| PacketReader<MockPacketStream> reader(&mock_stream); |
| ... exercise reader ... |
| ``` |
| |
| ### Mocking Free Functions |
| |
| It is not possible to directly mock a free function (i.e. a C-style function or |
| a static method). If you need to, you can rewrite your code to use an interface |
| (abstract class). |
| |
| Instead of calling a free function (say, `OpenFile`) directly, introduce an |
| interface for it and have a concrete subclass that calls the free function: |
| |
| ```cpp |
| class FileInterface { |
| public: |
| ... |
| virtual bool Open(const char* path, const char* mode) = 0; |
| }; |
| |
| class File : public FileInterface { |
| public: |
| ... |
| bool Open(const char* path, const char* mode) override { |
| return OpenFile(path, mode); |
| } |
| }; |
| ``` |
| |
| Your code should talk to `FileInterface` to open a file. Now it's easy to mock |
| out the function. |
| |
| This may seem like a lot of hassle, but in practice you often have multiple |
| related functions that you can put in the same interface, so the per-function |
| syntactic overhead will be much lower. |
| |
| If you are concerned about the performance overhead incurred by virtual |
| functions, and profiling confirms your concern, you can combine this with the |
| recipe for [mocking non-virtual methods](#MockingNonVirtualMethods). |
| |
| Alternatively, instead of introducing a new interface, you can rewrite your code |
| to accept a std::function instead of the free function, and then use |
| [MockFunction](#MockFunction) to mock the std::function. |
| |
| ### Old-Style `MOCK_METHODn` Macros |
| |
| Before the generic `MOCK_METHOD` macro |
| [was introduced in 2018](https://github.com/google/googletest/commit/c5f08bf91944ce1b19bcf414fa1760e69d20afc2), |
| mocks where created using a family of macros collectively called `MOCK_METHODn`. |
| These macros are still supported, though migration to the new `MOCK_METHOD` is |
| recommended. |
| |
| The macros in the `MOCK_METHODn` family differ from `MOCK_METHOD`: |
| |
| * The general structure is `MOCK_METHODn(MethodName, ReturnType(Args))`, |
| instead of `MOCK_METHOD(ReturnType, MethodName, (Args))`. |
| * The number `n` must equal the number of arguments. |
| * When mocking a const method, one must use `MOCK_CONST_METHODn`. |
| * When mocking a class template, the macro name must be suffixed with `_T`. |
| * In order to specify the call type, the macro name must be suffixed with |
| `_WITH_CALLTYPE`, and the call type is the first macro argument. |
| |
| Old macros and their new equivalents: |
| |
| <table> |
| <tr><th colspan=2>Simple</th></tr> |
| <tr> |
| <td>Old</td> |
| <td><code>MOCK_METHOD1(Foo, bool(int))</code></td> |
| </tr> |
| <tr> |
| <td>New</td> |
| <td><code>MOCK_METHOD(bool, Foo, (int))</code></td> |
| </tr> |
| |
| <tr><th colspan=2>Const Method</th></tr> |
| <tr> |
| <td>Old</td> |
| <td><code>MOCK_CONST_METHOD1(Foo, bool(int))</code></td> |
| </tr> |
| <tr> |
| <td>New</td> |
| <td><code>MOCK_METHOD(bool, Foo, (int), (const))</code></td> |
| </tr> |
| |
| <tr><th colspan=2>Method in a Class Template</th></tr> |
| <tr> |
| <td>Old</td> |
| <td><code>MOCK_METHOD1_T(Foo, bool(int))</code></td> |
| </tr> |
| <tr> |
| <td>New</td> |
| <td><code>MOCK_METHOD(bool, Foo, (int))</code></td> |
| </tr> |
| |
| <tr><th colspan=2>Const Method in a Class Template</th></tr> |
| <tr> |
| <td>Old</td> |
| <td><code>MOCK_CONST_METHOD1_T(Foo, bool(int))</code></td> |
| </tr> |
| <tr> |
| <td>New</td> |
| <td><code>MOCK_METHOD(bool, Foo, (int), (const))</code></td> |
| </tr> |
| |
| <tr><th colspan=2>Method with Call Type</th></tr> |
| <tr> |
| <td>Old</td> |
| <td><code>MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, Foo, bool(int))</code></td> |
| </tr> |
| <tr> |
| <td>New</td> |
| <td><code>MOCK_METHOD(bool, Foo, (int), (Calltype(STDMETHODCALLTYPE)))</code></td> |
| </tr> |
| |
| <tr><th colspan=2>Const Method with Call Type</th></tr> |
| <tr> |
| <td>Old</td> |
| <td><code>MOCK_CONST_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, Foo, bool(int))</code></td> |
| </tr> |
| <tr> |
| <td>New</td> |
| <td><code>MOCK_METHOD(bool, Foo, (int), (const, Calltype(STDMETHODCALLTYPE)))</code></td> |
| </tr> |
| |
| <tr><th colspan=2>Method with Call Type in a Class Template</th></tr> |
| <tr> |
| <td>Old</td> |
| <td><code>MOCK_METHOD1_T_WITH_CALLTYPE(STDMETHODCALLTYPE, Foo, bool(int))</code></td> |
| </tr> |
| <tr> |
| <td>New</td> |
| <td><code>MOCK_METHOD(bool, Foo, (int), (Calltype(STDMETHODCALLTYPE)))</code></td> |
| </tr> |
| |
| <tr><th colspan=2>Const Method with Call Type in a Class Template</th></tr> |
| <tr> |
| <td>Old</td> |
| <td><code>MOCK_CONST_METHOD1_T_WITH_CALLTYPE(STDMETHODCALLTYPE, Foo, bool(int))</code></td> |
| </tr> |
| <tr> |
| <td>New</td> |
| <td><code>MOCK_METHOD(bool, Foo, (int), (const, Calltype(STDMETHODCALLTYPE)))</code></td> |
| </tr> |
| </table> |
| |
| ### The Nice, the Strict, and the Naggy {#NiceStrictNaggy} |
| |
| If a mock method has no `EXPECT_CALL` spec but is called, we say that it's an |
| "uninteresting call", and the default action (which can be specified using |
| `ON_CALL()`) of the method will be taken. Currently, an uninteresting call will |
| also by default cause gMock to print a warning. |
| |
| However, sometimes you may want to ignore these uninteresting calls, and |
| sometimes you may want to treat them as errors. gMock lets you make the decision |
| on a per-mock-object basis. |
| |
| Suppose your test uses a mock class `MockFoo`: |
| |
| ```cpp |
| TEST(...) { |
| MockFoo mock_foo; |
| EXPECT_CALL(mock_foo, DoThis()); |
| ... code that uses mock_foo ... |
| } |
| ``` |
| |
| If a method of `mock_foo` other than `DoThis()` is called, you will get a |
| warning. However, if you rewrite your test to use `NiceMock<MockFoo>` instead, |
| you can suppress the warning: |
| |
| ```cpp |
| using ::testing::NiceMock; |
| |
| TEST(...) { |
| NiceMock<MockFoo> mock_foo; |
| EXPECT_CALL(mock_foo, DoThis()); |
| ... code that uses mock_foo ... |
| } |
| ``` |
| |
| `NiceMock<MockFoo>` is a subclass of `MockFoo`, so it can be used wherever |
| `MockFoo` is accepted. |
| |
| It also works if `MockFoo`'s constructor takes some arguments, as |
| `NiceMock<MockFoo>` "inherits" `MockFoo`'s constructors: |
| |
| ```cpp |
| using ::testing::NiceMock; |
| |
| TEST(...) { |
| NiceMock<MockFoo> mock_foo(5, "hi"); // Calls MockFoo(5, "hi"). |
| EXPECT_CALL(mock_foo, DoThis()); |
| ... code that uses mock_foo ... |
| } |
| ``` |
| |
| The usage of `StrictMock` is similar, except that it makes all uninteresting |
| calls failures: |
| |
| ```cpp |
| using ::testing::StrictMock; |
| |
| TEST(...) { |
| StrictMock<MockFoo> mock_foo; |
| EXPECT_CALL(mock_foo, DoThis()); |
| ... code that uses mock_foo ... |
| |
| // The test will fail if a method of mock_foo other than DoThis() |
| // is called. |
| } |
| ``` |
| |
| {: .callout .note} |
| NOTE: `NiceMock` and `StrictMock` only affects *uninteresting* calls (calls of |
| *methods* with no expectations); they do not affect *unexpected* calls (calls of |
| methods with expectations, but they don't match). See |
| [Understanding Uninteresting vs Unexpected Calls](#uninteresting-vs-unexpected). |
| |
| There are some caveats though (sadly they are side effects of C++'s |
| limitations): |
| |
| 1. `NiceMock<MockFoo>` and `StrictMock<MockFoo>` only work for mock methods |
| defined using the `MOCK_METHOD` macro **directly** in the `MockFoo` class. |
| If a mock method is defined in a **base class** of `MockFoo`, the "nice" or |
| "strict" modifier may not affect it, depending on the compiler. In |
| particular, nesting `NiceMock` and `StrictMock` (e.g. |
| `NiceMock<StrictMock<MockFoo> >`) is **not** supported. |
| 2. `NiceMock<MockFoo>` and `StrictMock<MockFoo>` may not work correctly if the |
| destructor of `MockFoo` is not virtual. We would like to fix this, but it |
| requires cleaning up existing tests. |
| |
| Finally, you should be **very cautious** about when to use naggy or strict |
| mocks, as they tend to make tests more brittle and harder to maintain. When you |
| refactor your code without changing its externally visible behavior, ideally you |
| shouldn't need to update any tests. If your code interacts with a naggy mock, |
| however, you may start to get spammed with warnings as the result of your |
| change. Worse, if your code interacts with a strict mock, your tests may start |
| to fail and you'll be forced to fix them. Our general recommendation is to use |
| nice mocks (not yet the default) most of the time, use naggy mocks (the current |
| default) when developing or debugging tests, and use strict mocks only as the |
| last resort. |
| |
| ### Simplifying the Interface without Breaking Existing Code {#SimplerInterfaces} |
| |
| Sometimes a method has a long list of arguments that is mostly uninteresting. |
| For example: |
| |
| ```cpp |
| class LogSink { |
| public: |
| ... |
| virtual void send(LogSeverity severity, const char* full_filename, |
| const char* base_filename, int line, |
| const struct tm* tm_time, |
| const char* message, size_t message_len) = 0; |
| }; |
| ``` |
| |
| This method's argument list is lengthy and hard to work with (the `message` |
| argument is not even 0-terminated). If we mock it as is, using the mock will be |
| awkward. If, however, we try to simplify this interface, we'll need to fix all |
| clients depending on it, which is often infeasible. |
| |
| The trick is to redispatch the method in the mock class: |
| |
| ```cpp |
| class ScopedMockLog : public LogSink { |
| public: |
| ... |
| void send(LogSeverity severity, const char* full_filename, |
| const char* base_filename, int line, const tm* tm_time, |
| const char* message, size_t message_len) override { |
| // We are only interested in the log severity, full file name, and |
| // log message. |
| Log(severity, full_filename, std::string(message, message_len)); |
| } |
| |
| // Implements the mock method: |
| // |
| // void Log(LogSeverity severity, |
| // const string& file_path, |
| // const string& message); |
| MOCK_METHOD(void, Log, |
| (LogSeverity severity, const string& file_path, |
| const string& message)); |
| }; |
| ``` |
| |
| By defining a new mock method with a trimmed argument list, we make the mock |
| class more user-friendly. |
| |
| This technique may also be applied to make overloaded methods more amenable to |
| mocking. For example, when overloads have been used to implement default |
| arguments: |
| |
| ```cpp |
| class MockTurtleFactory : public TurtleFactory { |
| public: |
| Turtle* MakeTurtle(int length, int weight) override { ... } |
| Turtle* MakeTurtle(int length, int weight, int speed) override { ... } |
| |
| // the above methods delegate to this one: |
| MOCK_METHOD(Turtle*, DoMakeTurtle, ()); |
| }; |
| ``` |
| |
| This allows tests that don't care which overload was invoked to avoid specifying |
| argument matchers: |
| |
| ```cpp |
| ON_CALL(factory, DoMakeTurtle) |
| .WillByDefault(Return(MakeMockTurtle())); |
| ``` |
| |
| ### Alternative to Mocking Concrete Classes |
| |
| Often you may find yourself using classes that don't implement interfaces. In |
| order to test your code that uses such a class (let's call it `Concrete`), you |
| may be tempted to make the methods of `Concrete` virtual and then mock it. |
| |
| Try not to do that. |
| |
| Making a non-virtual function virtual is a big decision. It creates an extension |
| point where subclasses can tweak your class' behavior. This weakens your control |
| on the class because now it's harder to maintain the class invariants. You |
| should make a function virtual only when there is a valid reason for a subclass |
| to override it. |
| |
| Mocking concrete classes directly is problematic as it creates a tight coupling |
| between the class and the tests - any small change in the class may invalidate |
| your tests and make test maintenance a pain. |
| |
| To avoid such problems, many programmers have been practicing "coding to |
| interfaces": instead of talking to the `Concrete` class, your code would define |
| an interface and talk to it. Then you implement that interface as an adaptor on |
| top of `Concrete`. In tests, you can easily mock that interface to observe how |
| your code is doing. |
| |
| This technique incurs some overhead: |
| |
| * You pay the cost of virtual function calls (usually not a problem). |
| * There is more abstraction for the programmers to learn. |
| |
| However, it can also bring significant benefits in addition to better |
| testability: |
| |
| * `Concrete`'s API may not fit your problem domain very well, as you may not |
| be the only client it tries to serve. By designing your own interface, you |
| have a chance to tailor it to your need - you may add higher-level |
| functionalities, rename stuff, etc instead of just trimming the class. This |
| allows you to write your code (user of the interface) in a more natural way, |
| which means it will be more readable, more maintainable, and you'll be more |
| productive. |
| * If `Concrete`'s implementation ever has to change, you don't have to rewrite |
| everywhere it is used. Instead, you can absorb the change in your |
| implementation of the interface, and your other code and tests will be |
| insulated from this change. |
| |
| Some people worry that if everyone is practicing this technique, they will end |
| up writing lots of redundant code. This concern is totally understandable. |
| However, there are two reasons why it may not be the case: |
| |
| * Different projects may need to use `Concrete` in different ways, so the best |
| interfaces for them will be different. Therefore, each of them will have its |
| own domain-specific interface on top of `Concrete`, and they will not be the |
| same code. |
| * If enough projects want to use the same interface, they can always share it, |
| just like they have been sharing `Concrete`. You can check in the interface |
| and the adaptor somewhere near `Concrete` (perhaps in a `contrib` |
| sub-directory) and let many projects use it. |
| |
| You need to weigh the pros and cons carefully for your particular problem, but |
| I'd like to assure you that the Java community has been practicing this for a |
| long time and it's a proven effective technique applicable in a wide variety of |
| situations. :-) |
| |
| ### Delegating Calls to a Fake {#DelegatingToFake} |
| |
| Some times you have a non-trivial fake implementation of an interface. For |
| example: |
| |
| ```cpp |
| class Foo { |
| public: |
| virtual ~Foo() {} |
| virtual char DoThis(int n) = 0; |
| virtual void DoThat(const char* s, int* p) = 0; |
| }; |
| |
| class FakeFoo : public Foo { |
| public: |
| char DoThis(int n) override { |
| return (n > 0) ? '+' : |
| (n < 0) ? '-' : '0'; |
| } |
| |
| void DoThat(const char* s, int* p) override { |
| *p = strlen(s); |
| } |
| }; |
| ``` |
| |
| Now you want to mock this interface such that you can set expectations on it. |
| However, you also want to use `FakeFoo` for the default behavior, as duplicating |
| it in the mock object is, well, a lot of work. |
| |
| When you define the mock class using gMock, you can have it delegate its default |
| action to a fake class you already have, using this pattern: |
| |
| ```cpp |
| class MockFoo : public Foo { |
| public: |
| // Normal mock method definitions using gMock. |
| MOCK_METHOD(char, DoThis, (int n), (override)); |
| MOCK_METHOD(void, DoThat, (const char* s, int* p), (override)); |
| |
| // Delegates the default actions of the methods to a FakeFoo object. |
| // This must be called *before* the custom ON_CALL() statements. |
| void DelegateToFake() { |
| ON_CALL(*this, DoThis).WillByDefault([this](int n) { |
| return fake_.DoThis(n); |
| }); |
| ON_CALL(*this, DoThat).WillByDefault([this](const char* s, int* p) { |
| fake_.DoThat(s, p); |
| }); |
| } |
| |
| private: |
| FakeFoo fake_; // Keeps an instance of the fake in the mock. |
| }; |
| ``` |
| |
| With that, you can use `MockFoo` in your tests as usual. Just remember that if |
| you don't explicitly set an action in an `ON_CALL()` or `EXPECT_CALL()`, the |
| fake will be called upon to do it.: |
| |
| ```cpp |
| using ::testing::_; |
| |
| TEST(AbcTest, Xyz) { |
| MockFoo foo; |
| |
| foo.DelegateToFake(); // Enables the fake for delegation. |
| |
| // Put your ON_CALL(foo, ...)s here, if any. |
| |
| // No action specified, meaning to use the default action. |
| EXPECT_CALL(foo, DoThis(5)); |
| EXPECT_CALL(foo, DoThat(_, _)); |
| |
| int n = 0; |
| EXPECT_EQ(foo.DoThis(5), '+'); // FakeFoo::DoThis() is invoked. |
| foo.DoThat("Hi", &n); // FakeFoo::DoThat() is invoked. |
| EXPECT_EQ(n, 2); |
| } |
| ``` |
| |
| **Some tips:** |
| |
| * If you want, you can still override the default action by providing your own |
| `ON_CALL()` or using `.WillOnce()` / `.WillRepeatedly()` in `EXPECT_CALL()`. |
| * In `DelegateToFake()`, you only need to delegate the methods whose fake |
| implementation you intend to use. |
| |
| * The general technique discussed here works for overloaded methods, but |
| you'll need to tell the compiler which version you mean. To disambiguate a |
| mock function (the one you specify inside the parentheses of `ON_CALL()`), |
| use [this technique](#SelectOverload); to disambiguate a fake function (the |
| one you place inside `Invoke()`), use a `static_cast` to specify the |
| function's type. For instance, if class `Foo` has methods `char DoThis(int |
| n)` and `bool DoThis(double x) const`, and you want to invoke the latter, |
| you need to write `Invoke(&fake_, static_cast<bool (FakeFoo::*)(double) |
| const>(&FakeFoo::DoThis))` instead of `Invoke(&fake_, &FakeFoo::DoThis)` |
| (The strange-looking thing inside the angled brackets of `static_cast` is |
| the type of a function pointer to the second `DoThis()` method.). |
| |
| * Having to mix a mock and a fake is often a sign of something gone wrong. |
| Perhaps you haven't got used to the interaction-based way of testing yet. Or |
| perhaps your interface is taking on too many roles and should be split up. |
| Therefore, **don't abuse this**. We would only recommend to do it as an |
| intermediate step when you are refactoring your code. |
| |
| Regarding the tip on mixing a mock and a fake, here's an example on why it may |
| be a bad sign: Suppose you have a class `System` for low-level system |
| operations. In particular, it does file and I/O operations. And suppose you want |
| to test how your code uses `System` to do I/O, and you just want the file |
| operations to work normally. If you mock out the entire `System` class, you'll |
| have to provide a fake implementation for the file operation part, which |
| suggests that `System` is taking on too many roles. |
| |
| Instead, you can define a `FileOps` interface and an `IOOps` interface and split |
| `System`'s functionalities into the two. Then you can mock `IOOps` without |
| mocking `FileOps`. |
| |
| ### Delegating Calls to a Real Object |
| |
| When using testing doubles (mocks, fakes, stubs, and etc), sometimes their |
| behaviors will differ from those of the real objects. This difference could be |
| either intentional (as in simulating an error such that you can test the error |
| handling code) or unintentional. If your mocks have different behaviors than the |
| real objects by mistake, you could end up with code that passes the tests but |
| fails in production. |
| |
| You can use the *delegating-to-real* technique to ensure that your mock has the |
| same behavior as the real object while retaining the ability to validate calls. |
| This technique is very similar to the [delegating-to-fake](#DelegatingToFake) |
| technique, the difference being that we use a real object instead of a fake. |
| Here's an example: |
| |
| ```cpp |
| using ::testing::AtLeast; |
| |
| class MockFoo : public Foo { |
| public: |
| MockFoo() { |
| // By default, all calls are delegated to the real object. |
| ON_CALL(*this, DoThis).WillByDefault([this](int n) { |
| return real_.DoThis(n); |
| }); |
| ON_CALL(*this, DoThat).WillByDefault([this](const char* s, int* p) { |
| real_.DoThat(s, p); |
| }); |
| ... |
| } |
| MOCK_METHOD(char, DoThis, ...); |
| MOCK_METHOD(void, DoThat, ...); |
| ... |
| private: |
| Foo real_; |
| }; |
| |
| ... |
| MockFoo mock; |
| EXPECT_CALL(mock, DoThis()) |
| .Times(3); |
| EXPECT_CALL(mock, DoThat("Hi")) |
| .Times(AtLeast(1)); |
| ... use mock in test ... |
| ``` |
| |
| With this, gMock will verify that your code made the right calls (with the right |
| arguments, in the right order, called the right number of times, etc), and a |
| real object will answer the calls (so the behavior will be the same as in |
| production). This gives you the best of both worlds. |
| |
| ### Delegating Calls to a Parent Class |
| |
| Ideally, you should code to interfaces, whose methods are all pure virtual. In |
| reality, sometimes you do need to mock a virtual method that is not pure (i.e, |
| it already has an implementation). For example: |
| |
| ```cpp |
| class Foo { |
| public: |
| virtual ~Foo(); |
| |
| virtual void Pure(int n) = 0; |
| virtual int Concrete(const char* str) { ... } |
| }; |
| |
| class MockFoo : public Foo { |
| public: |
| // Mocking a pure method. |
| MOCK_METHOD(void, Pure, (int n), (override)); |
| // Mocking a concrete method. Foo::Concrete() is shadowed. |
| MOCK_METHOD(int, Concrete, (const char* str), (override)); |
| }; |
| ``` |
| |
| Sometimes you may want to call `Foo::Concrete()` instead of |
| `MockFoo::Concrete()`. Perhaps you want to do it as part of a stub action, or |
| perhaps your test doesn't need to mock `Concrete()` at all (but it would be |
| oh-so painful to have to define a new mock class whenever you don't need to mock |
| one of its methods). |
| |
| You can call `Foo::Concrete()` inside an action by: |
| |
| ```cpp |
| ... |
| EXPECT_CALL(foo, Concrete).WillOnce([&foo](const char* str) { |
| return foo.Foo::Concrete(str); |
| }); |
| ``` |
| |
| or tell the mock object that you don't want to mock `Concrete()`: |
| |
| ```cpp |
| ... |
| ON_CALL(foo, Concrete).WillByDefault([&foo](const char* str) { |
| return foo.Foo::Concrete(str); |
| }); |
| ``` |
| |
| (Why don't we just write `{ return foo.Concrete(str); }`? If you do that, |
| `MockFoo::Concrete()` will be called (and cause an infinite recursion) since |
| `Foo::Concrete()` is virtual. That's just how C++ works.) |
| |
| ## Using Matchers |
| |
| ### Matching Argument Values Exactly |
| |
| You can specify exactly which arguments a mock method is expecting: |
| |
| ```cpp |
| using ::testing::Return; |
| ... |
| EXPECT_CALL(foo, DoThis(5)) |
| .WillOnce(Return('a')); |
| EXPECT_CALL(foo, DoThat("Hello", bar)); |
| ``` |
| |
| ### Using Simple Matchers |
| |
| You can use matchers to match arguments that have a certain property: |
| |
| ```cpp |
| using ::testing::NotNull; |
| using ::testing::Return; |
| ... |
| EXPECT_CALL(foo, DoThis(Ge(5))) // The argument must be >= 5. |
| .WillOnce(Return('a')); |
| EXPECT_CALL(foo, DoThat("Hello", NotNull())); |
| // The second argument must not be NULL. |
| ``` |
| |
| A frequently used matcher is `_`, which matches anything: |
| |
| ```cpp |
| EXPECT_CALL(foo, DoThat(_, NotNull())); |
| ``` |
| |
| ### Combining Matchers {#CombiningMatchers} |
| |
| You can build complex matchers from existing ones using `AllOf()`, |
| `AllOfArray()`, `AnyOf()`, `AnyOfArray()` and `Not()`: |
| |
| ```cpp |
| using ::testing::AllOf; |
| using ::testing::Gt; |
| using ::testing::HasSubstr; |
| using ::testing::Ne; |
| using ::testing::Not; |
| ... |
| // The argument must be > 5 and != 10. |
| EXPECT_CALL(foo, DoThis(AllOf(Gt(5), |
| Ne(10)))); |
| |
| // The first argument must not contain sub-string "blah". |
| EXPECT_CALL(foo, DoThat(Not(HasSubstr("blah")), |
| NULL)); |
| ``` |
| |
| Matchers are function objects, and parametrized matchers can be composed just |
| like any other function. However because their types can be long and rarely |
| provide meaningful information, it can be easier to express them with C++14 |
| generic lambdas to avoid specifying types. For example, |
| |
| ```cpp |
| using ::testing::Contains; |
| using ::testing::Property; |
| |
| inline constexpr auto HasFoo = [](const auto& f) { |
| return Property("foo", &MyClass::foo, Contains(f)); |
| }; |
| ... |
| EXPECT_THAT(x, HasFoo("blah")); |
| ``` |
| |
| ### Casting Matchers {#SafeMatcherCast} |
| |
| gMock matchers are statically typed, meaning that the compiler can catch your |
| mistake if you use a matcher of the wrong type (for example, if you use `Eq(5)` |
| to match a `string` argument). Good for you! |
| |
| Sometimes, however, you know what you're doing and want the compiler to give you |
| some slack. One example is that you have a matcher for `long` and the argument |
| you want to match is `int`. While the two types aren't exactly the same, there |
| is nothing really wrong with using a `Matcher<long>` to match an `int` - after |
| all, we can first convert the `int` argument to a `long` losslessly before |
| giving it to the matcher. |
| |
| To support this need, gMock gives you the `SafeMatcherCast<T>(m)` function. It |
| casts a matcher `m` to type `Matcher<T>`. To ensure safety, gMock checks that |
| (let `U` be the type `m` accepts : |
| |
| 1. Type `T` can be *implicitly* cast to type `U`; |
| 2. When both `T` and `U` are built-in arithmetic types (`bool`, integers, and |
| floating-point numbers), the conversion from `T` to `U` is not lossy (in |
| other words, any value representable by `T` can also be represented by `U`); |
| and |
| 3. When `U` is a reference, `T` must also be a reference (as the underlying |
| matcher may be interested in the address of the `U` value). |
| |
| The code won't compile if any of these conditions isn't met. |
| |
| Here's one example: |
| |
| ```cpp |
| using ::testing::SafeMatcherCast; |
| |
| // A base class and a child class. |
| class Base { ... }; |
| class Derived : public Base { ... }; |
| |
| class MockFoo : public Foo { |
| public: |
| MOCK_METHOD(void, DoThis, (Derived* derived), (override)); |
| }; |
| |
| ... |
| MockFoo foo; |
| // m is a Matcher<Base*> we got from somewhere. |
| EXPECT_CALL(foo, DoThis(SafeMatcherCast<Derived*>(m))); |
| ``` |
| |
| If you find `SafeMatcherCast<T>(m)` too limiting, you can use a similar function |
| `MatcherCast<T>(m)`. The difference is that `MatcherCast` works as long as you |
| can `static_cast` type `T` to type `U`. |
| |
| `MatcherCast` essentially lets you bypass C++'s type system (`static_cast` isn't |
| always safe as it could throw away information, for example), so be careful not |
| to misuse/abuse it. |
| |
| ### Selecting Between Overloaded Functions {#SelectOverload} |
| |
| If you expect an overloaded function to be called, the compiler may need some |
| help on which overloaded version it is. |
| |
| To disambiguate functions overloaded on the const-ness of this object, use the |
| `Const()` argument wrapper. |
| |
| ```cpp |
| using ::testing::ReturnRef; |
| |
| class MockFoo : public Foo { |
| ... |
| MOCK_METHOD(Bar&, GetBar, (), (override)); |
| MOCK_METHOD(const Bar&, GetBar, (), (const, override)); |
| }; |
| |
| ... |
| MockFoo foo; |
| Bar bar1, bar2; |
| EXPECT_CALL(foo, GetBar()) // The non-const GetBar(). |
| .WillOnce(ReturnRef(bar1)); |
| EXPECT_CALL(Const(foo), GetBar()) // The const GetBar(). |
| .WillOnce(ReturnRef(bar2)); |
| ``` |
| |
| (`Const()` is defined by gMock and returns a `const` reference to its argument.) |
| |
| To disambiguate overloaded functions with the same number of arguments but |
| different argument types, you may need to specify the exact type of a matcher, |
| either by wrapping your matcher in `Matcher<type>()`, or using a matcher whose |
| type is fixed (`TypedEq<type>`, `An<type>()`, etc): |
| |
| ```cpp |
| using ::testing::An; |
| using ::testing::Matcher; |
| using ::testing::TypedEq; |
| |
| class MockPrinter : public Printer { |
| public: |
| MOCK_METHOD(void, Print, (int n), (override)); |
| MOCK_METHOD(void, Print, (char c), (override)); |
| }; |
| |
| TEST(PrinterTest, Print) { |
| MockPrinter printer; |
| |
| EXPECT_CALL(printer, Print(An<int>())); // void Print(int); |
| EXPECT_CALL(printer, Print(Matcher<int>(Lt(5)))); // void Print(int); |
| EXPECT_CALL(printer, Print(TypedEq<char>('a'))); // void Print(char); |
| |
| printer.Print(3); |
| printer.Print(6); |
| printer.Print('a'); |
| } |
| ``` |
| |
| ### Performing Different Actions Based on the Arguments |
| |
| When a mock method is called, the *last* matching expectation that's still |
| active will be selected (think "newer overrides older"). So, you can make a |
| method do different things depending on its argument values like this: |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::Lt; |
| using ::testing::Return; |
| ... |
| // The default case. |
| EXPECT_CALL(foo, DoThis(_)) |
| .WillRepeatedly(Return('b')); |
| // The more specific case. |
| EXPECT_CALL(foo, DoThis(Lt(5))) |
| .WillRepeatedly(Return('a')); |
| ``` |
| |
| Now, if `foo.DoThis()` is called with a value less than 5, `'a'` will be |
| returned; otherwise `'b'` will be returned. |
| |
| ### Matching Multiple Arguments as a Whole |
| |
| Sometimes it's not enough to match the arguments individually. For example, we |
| may want to say that the first argument must be less than the second argument. |
| The `With()` clause allows us to match all arguments of a mock function as a |
| whole. For example, |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::Ne; |
| using ::testing::Lt; |
| ... |
| EXPECT_CALL(foo, InRange(Ne(0), _)) |
| .With(Lt()); |
| ``` |
| |
| says that the first argument of `InRange()` must not be 0, and must be less than |
| the second argument. |
| |
| The expression inside `With()` must be a matcher of type `Matcher<std::tuple<A1, |
| ..., An>>`, where `A1`, ..., `An` are the types of the function arguments. |
| |
| You can also write `AllArgs(m)` instead of `m` inside `.With()`. The two forms |
| are equivalent, but `.With(AllArgs(Lt()))` is more readable than `.With(Lt())`. |
| |
| You can use `Args<k1, ..., kn>(m)` to match the `n` selected arguments (as a |
| tuple) against `m`. For example, |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::AllOf; |
| using ::testing::Args; |
| using ::testing::Lt; |
| ... |
| EXPECT_CALL(foo, Blah) |
| .With(AllOf(Args<0, 1>(Lt()), Args<1, 2>(Lt()))); |
| ``` |
| |
| says that `Blah` will be called with arguments `x`, `y`, and `z` where `x < y < |
| z`. Note that in this example, it wasn't necessary to specify the positional |
| matchers. |
| |
| As a convenience and example, gMock provides some matchers for 2-tuples, |
| including the `Lt()` matcher above. See |
| [Multi-argument Matchers](reference/matchers.md#MultiArgMatchers) for the |
| complete list. |
| |
| Note that if you want to pass the arguments to a predicate of your own (e.g. |
| `.With(Args<0, 1>(Truly(&MyPredicate)))`), that predicate MUST be written to |
| take a `std::tuple` as its argument; gMock will pass the `n` selected arguments |
| as *one* single tuple to the predicate. |
| |
| ### Using Matchers as Predicates |
| |
| Have you noticed that a matcher is just a fancy predicate that also knows how to |
| describe itself? Many existing algorithms take predicates as arguments (e.g. |
| those defined in STL's `<algorithm>` header), and it would be a shame if gMock |
| matchers were not allowed to participate. |
| |
| Luckily, you can use a matcher where a unary predicate functor is expected by |
| wrapping it inside the `Matches()` function. For example, |
| |
| ```cpp |
| #include <algorithm> |
| #include <vector> |
| |
| using ::testing::Matches; |
| using ::testing::Ge; |
| |
| vector<int> v; |
| ... |
| // How many elements in v are >= 10? |
| const int count = count_if(v.begin(), v.end(), Matches(Ge(10))); |
| ``` |
| |
| Since you can build complex matchers from simpler ones easily using gMock, this |
| gives you a way to conveniently construct composite predicates (doing the same |
| using STL's `<functional>` header is just painful). For example, here's a |
| predicate that's satisfied by any number that is >= 0, <= 100, and != 50: |
| |
| ```cpp |
| using ::testing::AllOf; |
| using ::testing::Ge; |
| using ::testing::Le; |
| using ::testing::Matches; |
| using ::testing::Ne; |
| ... |
| Matches(AllOf(Ge(0), Le(100), Ne(50))) |
| ``` |
| |
| ### Using Matchers in googletest Assertions |
| |
| See [`EXPECT_THAT`](reference/assertions.md#EXPECT_THAT) in the Assertions |
| Reference. |
| |
| ### Using Predicates as Matchers |
| |
| gMock provides a set of built-in matchers for matching arguments with expected |
| values—see the [Matchers Reference](reference/matchers.md) for more information. |
| In case you find the built-in set lacking, you can use an arbitrary unary |
| predicate function or functor as a matcher - as long as the predicate accepts a |
| value of the type you want. You do this by wrapping the predicate inside the |
| `Truly()` function, for example: |
| |
| ```cpp |
| using ::testing::Truly; |
| |
| int IsEven(int n) { return (n % 2) == 0 ? 1 : 0; } |
| ... |
| // Bar() must be called with an even number. |
| EXPECT_CALL(foo, Bar(Truly(IsEven))); |
| ``` |
| |
| Note that the predicate function / functor doesn't have to return `bool`. It |
| works as long as the return value can be used as the condition in the statement |
| `if (condition) ...`. |
| |
| ### Matching Arguments that Are Not Copyable |
| |
| When you do an `EXPECT_CALL(mock_obj, Foo(bar))`, gMock saves away a copy of |
| `bar`. When `Foo()` is called later, gMock compares the argument to `Foo()` with |
| the saved copy of `bar`. This way, you don't need to worry about `bar` being |
| modified or destroyed after the `EXPECT_CALL()` is executed. The same is true |
| when you use matchers like `Eq(bar)`, `Le(bar)`, and so on. |
| |
| But what if `bar` cannot be copied (i.e. has no copy constructor)? You could |
| define your own matcher function or callback and use it with `Truly()`, as the |
| previous couple of recipes have shown. Or, you may be able to get away from it |
| if you can guarantee that `bar` won't be changed after the `EXPECT_CALL()` is |
| executed. Just tell gMock that it should save a reference to `bar`, instead of a |
| copy of it. Here's how: |
| |
| ```cpp |
| using ::testing::Eq; |
| using ::testing::Lt; |
| ... |
| // Expects that Foo()'s argument == bar. |
| EXPECT_CALL(mock_obj, Foo(Eq(std::ref(bar)))); |
| |
| // Expects that Foo()'s argument < bar. |
| EXPECT_CALL(mock_obj, Foo(Lt(std::ref(bar)))); |
| ``` |
| |
| Remember: if you do this, don't change `bar` after the `EXPECT_CALL()`, or the |
| result is undefined. |
| |
| ### Validating a Member of an Object |
| |
| Often a mock function takes a reference to object as an argument. When matching |
| the argument, you may not want to compare the entire object against a fixed |
| object, as that may be over-specification. Instead, you may need to validate a |
| certain member variable or the result of a certain getter method of the object. |
| You can do this with `Field()` and `Property()`. More specifically, |
| |
| ```cpp |
| Field(&Foo::bar, m) |
| ``` |
| |
| is a matcher that matches a `Foo` object whose `bar` member variable satisfies |
| matcher `m`. |
| |
| ```cpp |
| Property(&Foo::baz, m) |
| ``` |
| |
| is a matcher that matches a `Foo` object whose `baz()` method returns a value |
| that satisfies matcher `m`. |
| |
| For example: |
| |
| | Expression | Description | |
| | :--------------------------- | :--------------------------------------- | |
| | `Field(&Foo::number, Ge(3))` | Matches `x` where `x.number >= 3`. | |
| | `Property(&Foo::name, StartsWith("John "))` | Matches `x` where `x.name()` starts with `"John "`. | |
| |
| Note that in `Property(&Foo::baz, ...)`, method `baz()` must take no argument |
| and be declared as `const`. Don't use `Property()` against member functions that |
| you do not own, because taking addresses of functions is fragile and generally |
| not part of the contract of the function. |
| |
| `Field()` and `Property()` can also match plain pointers to objects. For |
| instance, |
| |
| ```cpp |
| using ::testing::Field; |
| using ::testing::Ge; |
| ... |
| Field(&Foo::number, Ge(3)) |
| ``` |
| |
| matches a plain pointer `p` where `p->number >= 3`. If `p` is `NULL`, the match |
| will always fail regardless of the inner matcher. |
| |
| What if you want to validate more than one members at the same time? Remember |
| that there are [`AllOf()` and `AllOfArray()`](#CombiningMatchers). |
| |
| Finally `Field()` and `Property()` provide overloads that take the field or |
| property names as the first argument to include it in the error message. This |
| can be useful when creating combined matchers. |
| |
| ```cpp |
| using ::testing::AllOf; |
| using ::testing::Field; |
| using ::testing::Matcher; |
| using ::testing::SafeMatcherCast; |
| |
| Matcher<Foo> IsFoo(const Foo& foo) { |
| return AllOf(Field("some_field", &Foo::some_field, foo.some_field), |
| Field("other_field", &Foo::other_field, foo.other_field), |
| Field("last_field", &Foo::last_field, foo.last_field)); |
| } |
| ``` |
| |
| ### Validating the Value Pointed to by a Pointer Argument |
| |
| C++ functions often take pointers as arguments. You can use matchers like |
| `IsNull()`, `NotNull()`, and other comparison matchers to match a pointer, but |
| what if you want to make sure the value *pointed to* by the pointer, instead of |
| the pointer itself, has a certain property? Well, you can use the `Pointee(m)` |
| matcher. |
| |
| `Pointee(m)` matches a pointer if and only if `m` matches the value the pointer |
| points to. For example: |
| |
| ```cpp |
| using ::testing::Ge; |
| using ::testing::Pointee; |
| ... |
| EXPECT_CALL(foo, Bar(Pointee(Ge(3)))); |
| ``` |
| |
| expects `foo.Bar()` to be called with a pointer that points to a value greater |
| than or equal to 3. |
| |
| One nice thing about `Pointee()` is that it treats a `NULL` pointer as a match |
| failure, so you can write `Pointee(m)` instead of |
| |
| ```cpp |
| using ::testing::AllOf; |
| using ::testing::NotNull; |
| using ::testing::Pointee; |
| ... |
| AllOf(NotNull(), Pointee(m)) |
| ``` |
| |
| without worrying that a `NULL` pointer will crash your test. |
| |
| Also, did we tell you that `Pointee()` works with both raw pointers **and** |
| smart pointers (`std::unique_ptr`, `std::shared_ptr`, etc)? |
| |
| What if you have a pointer to pointer? You guessed it - you can use nested |
| `Pointee()` to probe deeper inside the value. For example, |
| `Pointee(Pointee(Lt(3)))` matches a pointer that points to a pointer that points |
| to a number less than 3 (what a mouthful...). |
| |
| ### Defining a Custom Matcher Class {#CustomMatcherClass} |
| |
| Most matchers can be simply defined using [the MATCHER* macros](#NewMatchers), |
| which are terse and flexible, and produce good error messages. However, these |
| macros are not very explicit about the interfaces they create and are not always |
| suitable, especially for matchers that will be widely reused. |
| |
| For more advanced cases, you may need to define your own matcher class. A custom |
| matcher allows you to test a specific invariant property of that object. Let's |
| take a look at how to do so. |
| |
| Imagine you have a mock function that takes an object of type `Foo`, which has |
| an `int bar()` method and an `int baz()` method. You want to constrain that the |
| argument's `bar()` value plus its `baz()` value is a given number. (This is an |
| invariant.) Here's how we can write and use a matcher class to do so: |
| |
| ```cpp |
| class BarPlusBazEqMatcher { |
| public: |
| using is_gtest_matcher = void; |
| |
| explicit BarPlusBazEqMatcher(int expected_sum) |
| : expected_sum_(expected_sum) {} |
| |
| bool MatchAndExplain(const Foo& foo, |
| std::ostream* /* listener */) const { |
| return (foo.bar() + foo.baz()) == expected_sum_; |
| } |
| |
| void DescribeTo(std::ostream* os) const { |
| *os << "bar() + baz() equals " << expected_sum_; |
| } |
| |
| void DescribeNegationTo(std::ostream* os) const { |
| *os << "bar() + baz() does not equal " << expected_sum_; |
| } |
| private: |
| const int expected_sum_; |
| }; |
| |
| ::testing::Matcher<const Foo&> BarPlusBazEq(int expected_sum) { |
| return BarPlusBazEqMatcher(expected_sum); |
| } |
| |
| ... |
| Foo foo; |
| EXPECT_THAT(foo, BarPlusBazEq(5))...; |
| ``` |
| |
| ### Matching Containers |
| |
| Sometimes an STL container (e.g. list, vector, map, ...) is passed to a mock |
| function and you may want to validate it. Since most STL containers support the |
| `==` operator, you can write `Eq(expected_container)` or simply |
| `expected_container` to match a container exactly. |
| |
| Sometimes, though, you may want to be more flexible (for example, the first |
| element must be an exact match, but the second element can be any positive |
| number, and so on). Also, containers used in tests often have a small number of |
| elements, and having to define the expected container out-of-line is a bit of a |
| hassle. |
| |
| You can use the `ElementsAre()` or `UnorderedElementsAre()` matcher in such |
| cases: |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::ElementsAre; |
| using ::testing::Gt; |
| ... |
| MOCK_METHOD(void, Foo, (const vector<int>& numbers), (override)); |
| ... |
| EXPECT_CALL(mock, Foo(ElementsAre(1, Gt(0), _, 5))); |
| ``` |
| |
| The above matcher says that the container must have 4 elements, which must be 1, |
| greater than 0, anything, and 5 respectively. |
| |
| If you instead write: |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::Gt; |
| using ::testing::UnorderedElementsAre; |
| ... |
| MOCK_METHOD(void, Foo, (const vector<int>& numbers), (override)); |
| ... |
| EXPECT_CALL(mock, Foo(UnorderedElementsAre(1, Gt(0), _, 5))); |
| ``` |
| |
| It means that the container must have 4 elements, which (under some permutation) |
| must be 1, greater than 0, anything, and 5 respectively. |
| |
| As an alternative you can place the arguments in a C-style array and use |
| `ElementsAreArray()` or `UnorderedElementsAreArray()` instead: |
| |
| ```cpp |
| using ::testing::ElementsAreArray; |
| ... |
| // ElementsAreArray accepts an array of element values. |
| const int expected_vector1[] = {1, 5, 2, 4, ...}; |
| EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector1))); |
| |
| // Or, an array of element matchers. |
| Matcher<int> expected_vector2[] = {1, Gt(2), _, 3, ...}; |
| EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector2))); |
| ``` |
| |
| In case the array needs to be dynamically created (and therefore the array size |
| cannot be inferred by the compiler), you can give `ElementsAreArray()` an |
| additional argument to specify the array size: |
| |
| ```cpp |
| using ::testing::ElementsAreArray; |
| ... |
| int* const expected_vector3 = new int[count]; |
| ... fill expected_vector3 with values ... |
| EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector3, count))); |
| ``` |
| |
| Use `Pair` when comparing maps or other associative containers. |
| |
| {% raw %} |
| |
| ```cpp |
| using ::testing::UnorderedElementsAre; |
| using ::testing::Pair; |
| ... |
| absl::flat_hash_map<string, int> m = {{"a", 1}, {"b", 2}, {"c", 3}}; |
| EXPECT_THAT(m, UnorderedElementsAre( |
| Pair("a", 1), Pair("b", 2), Pair("c", 3))); |
| ``` |
| |
| {% endraw %} |
| |
| **Tips:** |
| |
| * `ElementsAre*()` can be used to match *any* container that implements the |
| STL iterator pattern (i.e. it has a `const_iterator` type and supports |
| `begin()/end()`), not just the ones defined in STL. It will even work with |
| container types yet to be written - as long as they follows the above |
| pattern. |
| * You can use nested `ElementsAre*()` to match nested (multi-dimensional) |
| containers. |
| * If the container is passed by pointer instead of by reference, just write |
| `Pointee(ElementsAre*(...))`. |
| * The order of elements *matters* for `ElementsAre*()`. If you are using it |
| with containers whose element order are undefined (such as a |
| `std::unordered_map`) you should use `UnorderedElementsAre`. |
| |
| ### Sharing Matchers |
| |
| Under the hood, a gMock matcher object consists of a pointer to a ref-counted |
| implementation object. Copying matchers is allowed and very efficient, as only |
| the pointer is copied. When the last matcher that references the implementation |
| object dies, the implementation object will be deleted. |
| |
| Therefore, if you have some complex matcher that you want to use again and |
| again, there is no need to build it every time. Just assign it to a matcher |
| variable and use that variable repeatedly! For example, |
| |
| ```cpp |
| using ::testing::AllOf; |
| using ::testing::Gt; |
| using ::testing::Le; |
| using ::testing::Matcher; |
| ... |
| Matcher<int> in_range = AllOf(Gt(5), Le(10)); |
| ... use in_range as a matcher in multiple EXPECT_CALLs ... |
| ``` |
| |
| ### Matchers must have no side-effects {#PureMatchers} |
| |
| {: .callout .warning} |
| WARNING: gMock does not guarantee when or how many times a matcher will be |
| invoked. Therefore, all matchers must be *purely functional*: they cannot have |
| any side effects, and the match result must not depend on anything other than |
| the matcher's parameters and the value being matched. |
| |
| This requirement must be satisfied no matter how a matcher is defined (e.g., if |
| it is one of the standard matchers, or a custom matcher). In particular, a |
| matcher can never call a mock function, as that will affect the state of the |
| mock object and gMock. |
| |
| ## Setting Expectations |
| |
| ### Knowing When to Expect {#UseOnCall} |
| |
| **`ON_CALL`** is likely the *single most under-utilized construct* in gMock. |
| |
| There are basically two constructs for defining the behavior of a mock object: |
| `ON_CALL` and `EXPECT_CALL`. The difference? `ON_CALL` defines what happens when |
| a mock method is called, but <em>doesn't imply any expectation on the method |
| being called</em>. `EXPECT_CALL` not only defines the behavior, but also sets an |
| expectation that <em>the method will be called with the given arguments, for the |
| given number of times</em> (and *in the given order* when you specify the order |
| too). |
| |
| Since `EXPECT_CALL` does more, isn't it better than `ON_CALL`? Not really. Every |
| `EXPECT_CALL` adds a constraint on the behavior of the code under test. Having |
| more constraints than necessary is *baaad* - even worse than not having enough |
| constraints. |
| |
| This may be counter-intuitive. How could tests that verify more be worse than |
| tests that verify less? Isn't verification the whole point of tests? |
| |
| The answer lies in *what* a test should verify. **A good test verifies the |
| contract of the code.** If a test over-specifies, it doesn't leave enough |
| freedom to the implementation. As a result, changing the implementation without |
| breaking the contract (e.g. refactoring and optimization), which should be |
| perfectly fine to do, can break such tests. Then you have to spend time fixing |
| them, only to see them broken again the next time the implementation is changed. |
| |
| Keep in mind that one doesn't have to verify more than one property in one test. |
| In fact, **it's a good style to verify only one thing in one test.** If you do |
| that, a bug will likely break only one or two tests instead of dozens (which |
| case would you rather debug?). If you are also in the habit of giving tests |
| descriptive names that tell what they verify, you can often easily guess what's |
| wrong just from the test log itself. |
| |
| So use `ON_CALL` by default, and only use `EXPECT_CALL` when you actually intend |
| to verify that the call is made. For example, you may have a bunch of `ON_CALL`s |
| in your test fixture to set the common mock behavior shared by all tests in the |
| same group, and write (scarcely) different `EXPECT_CALL`s in different `TEST_F`s |
| to verify different aspects of the code's behavior. Compared with the style |
| where each `TEST` has many `EXPECT_CALL`s, this leads to tests that are more |
| resilient to implementational changes (and thus less likely to require |
| maintenance) and makes the intent of the tests more obvious (so they are easier |
| to maintain when you do need to maintain them). |
| |
| If you are bothered by the "Uninteresting mock function call" message printed |
| when a mock method without an `EXPECT_CALL` is called, you may use a `NiceMock` |
| instead to suppress all such messages for the mock object, or suppress the |
| message for specific methods by adding `EXPECT_CALL(...).Times(AnyNumber())`. DO |
| NOT suppress it by blindly adding an `EXPECT_CALL(...)`, or you'll have a test |
| that's a pain to maintain. |
| |
| ### Ignoring Uninteresting Calls |
| |
| If you are not interested in how a mock method is called, just don't say |
| anything about it. In this case, if the method is ever called, gMock will |
| perform its default action to allow the test program to continue. If you are not |
| happy with the default action taken by gMock, you can override it using |
| `DefaultValue<T>::Set()` (described [here](#DefaultValue)) or `ON_CALL()`. |
| |
| Please note that once you expressed interest in a particular mock method (via |
| `EXPECT_CALL()`), all invocations to it must match some expectation. If this |
| function is called but the arguments don't match any `EXPECT_CALL()` statement, |
| it will be an error. |
| |
| ### Disallowing Unexpected Calls |
| |
| If a mock method shouldn't be called at all, explicitly say so: |
| |
| ```cpp |
| using ::testing::_; |
| ... |
| EXPECT_CALL(foo, Bar(_)) |
| .Times(0); |
| ``` |
| |
| If some calls to the method are allowed, but the rest are not, just list all the |
| expected calls: |
| |
| ```cpp |
| using ::testing::AnyNumber; |
| using ::testing::Gt; |
| ... |
| EXPECT_CALL(foo, Bar(5)); |
| EXPECT_CALL(foo, Bar(Gt(10))) |
| .Times(AnyNumber()); |
| ``` |
| |
| A call to `foo.Bar()` that doesn't match any of the `EXPECT_CALL()` statements |
| will be an error. |
| |
| ### Understanding Uninteresting vs Unexpected Calls {#uninteresting-vs-unexpected} |
| |
| *Uninteresting* calls and *unexpected* calls are different concepts in gMock. |
| *Very* different. |
| |
| A call `x.Y(...)` is **uninteresting** if there's *not even a single* |
| `EXPECT_CALL(x, Y(...))` set. In other words, the test isn't interested in the |
| `x.Y()` method at all, as evident in that the test doesn't care to say anything |
| about it. |
| |
| A call `x.Y(...)` is **unexpected** if there are *some* `EXPECT_CALL(x, |
| Y(...))`s set, but none of them matches the call. Put another way, the test is |
| interested in the `x.Y()` method (therefore it explicitly sets some |
| `EXPECT_CALL` to verify how it's called); however, the verification fails as the |
| test doesn't expect this particular call to happen. |
| |
| **An unexpected call is always an error,** as the code under test doesn't behave |
| the way the test expects it to behave. |
| |
| **By default, an uninteresting call is not an error,** as it violates no |
| constraint specified by the test. (gMock's philosophy is that saying nothing |
| means there is no constraint.) However, it leads to a warning, as it *might* |
| indicate a problem (e.g. the test author might have forgotten to specify a |
| constraint). |
| |
| In gMock, `NiceMock` and `StrictMock` can be used to make a mock class "nice" or |
| "strict". How does this affect uninteresting calls and unexpected calls? |
| |
| A **nice mock** suppresses uninteresting call *warnings*. It is less chatty than |
| the default mock, but otherwise is the same. If a test fails with a default |
| mock, it will also fail using a nice mock instead. And vice versa. Don't expect |
| making a mock nice to change the test's result. |
| |
| A **strict mock** turns uninteresting call warnings into errors. So making a |
| mock strict may change the test's result. |
| |
| Let's look at an example: |
| |
| ```cpp |
| TEST(...) { |
| NiceMock<MockDomainRegistry> mock_registry; |
| EXPECT_CALL(mock_registry, GetDomainOwner("google.com")) |
| .WillRepeatedly(Return("Larry Page")); |
| |
| // Use mock_registry in code under test. |
| ... &mock_registry ... |
| } |
| ``` |
| |
| The sole `EXPECT_CALL` here says that all calls to `GetDomainOwner()` must have |
| `"google.com"` as the argument. If `GetDomainOwner("yahoo.com")` is called, it |
| will be an unexpected call, and thus an error. *Having a nice mock doesn't |
| change the severity of an unexpected call.* |
| |
| So how do we tell gMock that `GetDomainOwner()` can be called with some other |
| arguments as well? The standard technique is to add a "catch all" `EXPECT_CALL`: |
| |
| ```cpp |
| EXPECT_CALL(mock_registry, GetDomainOwner(_)) |
| .Times(AnyNumber()); // catches all other calls to this method. |
| EXPECT_CALL(mock_registry, GetDomainOwner("google.com")) |
| .WillRepeatedly(Return("Larry Page")); |
| ``` |
| |
| Remember that `_` is the wildcard matcher that matches anything. With this, if |
| `GetDomainOwner("google.com")` is called, it will do what the second |
| `EXPECT_CALL` says; if it is called with a different argument, it will do what |
| the first `EXPECT_CALL` says. |
| |
| Note that the order of the two `EXPECT_CALL`s is important, as a newer |
| `EXPECT_CALL` takes precedence over an older one. |
| |
| For more on uninteresting calls, nice mocks, and strict mocks, read |
| ["The Nice, the Strict, and the Naggy"](#NiceStrictNaggy). |
| |
| ### Ignoring Uninteresting Arguments {#ParameterlessExpectations} |
| |
| If your test doesn't care about the parameters (it only cares about the number |
| or order of calls), you can often simply omit the parameter list: |
| |
| ```cpp |
| // Expect foo.Bar( ... ) twice with any arguments. |
| EXPECT_CALL(foo, Bar).Times(2); |
| |
| // Delegate to the given method whenever the factory is invoked. |
| ON_CALL(foo_factory, MakeFoo) |
| .WillByDefault(&BuildFooForTest); |
| ``` |
| |
| This functionality is only available when a method is not overloaded; to prevent |
| unexpected behavior it is a compilation error to try to set an expectation on a |
| method where the specific overload is ambiguous. You can work around this by |
| supplying a [simpler mock interface](#SimplerInterfaces) than the mocked class |
| provides. |
| |
| This pattern is also useful when the arguments are interesting, but match logic |
| is substantially complex. You can leave the argument list unspecified and use |
| SaveArg actions to [save the values for later verification](#SaveArgVerify). If |
| you do that, you can easily differentiate calling the method the wrong number of |
| times from calling it with the wrong arguments. |
| |
| ### Expecting Ordered Calls {#OrderedCalls} |
| |
| Although an `EXPECT_CALL()` statement defined later takes precedence when gMock |
| tries to match a function call with an expectation, by default calls don't have |
| to happen in the order `EXPECT_CALL()` statements are written. For example, if |
| the arguments match the matchers in the second `EXPECT_CALL()`, but not those in |
| the first and third, then the second expectation will be used. |
| |
| If you would rather have all calls occur in the order of the expectations, put |
| the `EXPECT_CALL()` statements in a block where you define a variable of type |
| `InSequence`: |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::InSequence; |
| |
| { |
| InSequence s; |
| |
| EXPECT_CALL(foo, DoThis(5)); |
| EXPECT_CALL(bar, DoThat(_)) |
| .Times(2); |
| EXPECT_CALL(foo, DoThis(6)); |
| } |
| ``` |
| |
| In this example, we expect a call to `foo.DoThis(5)`, followed by two calls to |
| `bar.DoThat()` where the argument can be anything, which are in turn followed by |
| a call to `foo.DoThis(6)`. If a call occurred out-of-order, gMock will report an |
| error. |
| |
| ### Expecting Partially Ordered Calls {#PartialOrder} |
| |
| Sometimes requiring everything to occur in a predetermined order can lead to |
| brittle tests. For example, we may care about `A` occurring before both `B` and |
| `C`, but aren't interested in the relative order of `B` and `C`. In this case, |
| the test should reflect our real intent, instead of being overly constraining. |
| |
| gMock allows you to impose an arbitrary DAG (directed acyclic graph) on the |
| calls. One way to express the DAG is to use the |
| [`After` clause](reference/mocking.md#EXPECT_CALL.After) of `EXPECT_CALL`. |
| |
| Another way is via the `InSequence()` clause (not the same as the `InSequence` |
| class), which we borrowed from jMock 2. It's less flexible than `After()`, but |
| more convenient when you have long chains of sequential calls, as it doesn't |
| require you to come up with different names for the expectations in the chains. |
| Here's how it works: |
| |
| If we view `EXPECT_CALL()` statements as nodes in a graph, and add an edge from |
| node A to node B wherever A must occur before B, we can get a DAG. We use the |
| term "sequence" to mean a directed path in this DAG. Now, if we decompose the |
| DAG into sequences, we just need to know which sequences each `EXPECT_CALL()` |
| belongs to in order to be able to reconstruct the original DAG. |
| |
| So, to specify the partial order on the expectations we need to do two things: |
| first to define some `Sequence` objects, and then for each `EXPECT_CALL()` say |
| which `Sequence` objects it is part of. |
| |
| Expectations in the same sequence must occur in the order they are written. For |
| example, |
| |
| ```cpp |
| using ::testing::Sequence; |
| ... |
| Sequence s1, s2; |
| |
| EXPECT_CALL(foo, A()) |
| .InSequence(s1, s2); |
| EXPECT_CALL(bar, B()) |
| .InSequence(s1); |
| EXPECT_CALL(bar, C()) |
| .InSequence(s2); |
| EXPECT_CALL(foo, D()) |
| .InSequence(s2); |
| ``` |
| |
| specifies the following DAG (where `s1` is `A -> B`, and `s2` is `A -> C -> D`): |
| |
| ```text |
| +---> B |
| | |
| A ---| |
| | |
| +---> C ---> D |
| ``` |
| |
| This means that A must occur before B and C, and C must occur before D. There's |
| no restriction about the order other than these. |
| |
| ### Controlling When an Expectation Retires |
| |
| When a mock method is called, gMock only considers expectations that are still |
| active. An expectation is active when created, and becomes inactive (aka |
| *retires*) when a call that has to occur later has occurred. For example, in |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::Sequence; |
| ... |
| Sequence s1, s2; |
| |
| EXPECT_CALL(log, Log(WARNING, _, "File too large.")) // #1 |
| .Times(AnyNumber()) |
| .InSequence(s1, s2); |
| EXPECT_CALL(log, Log(WARNING, _, "Data set is empty.")) // #2 |
| .InSequence(s1); |
| EXPECT_CALL(log, Log(WARNING, _, "User not found.")) // #3 |
| .InSequence(s2); |
| ``` |
| |
| as soon as either #2 or #3 is matched, #1 will retire. If a warning `"File too |
| large."` is logged after this, it will be an error. |
| |
| Note that an expectation doesn't retire automatically when it's saturated. For |
| example, |
| |
| ```cpp |
| using ::testing::_; |
| ... |
| EXPECT_CALL(log, Log(WARNING, _, _)); // #1 |
| EXPECT_CALL(log, Log(WARNING, _, "File too large.")); // #2 |
| ``` |
| |
| says that there will be exactly one warning with the message `"File too |
| large."`. If the second warning contains this message too, #2 will match again |
| and result in an upper-bound-violated error. |
| |
| If this is not what you want, you can ask an expectation to retire as soon as it |
| becomes saturated: |
| |
| ```cpp |
| using ::testing::_; |
| ... |
| EXPECT_CALL(log, Log(WARNING, _, _)); // #1 |
| EXPECT_CALL(log, Log(WARNING, _, "File too large.")) // #2 |
| .RetiresOnSaturation(); |
| ``` |
| |
| Here #2 can be used only once, so if you have two warnings with the message |
| `"File too large."`, the first will match #2 and the second will match #1 - |
| there will be no error. |
| |
| ## Using Actions |
| |
| ### Returning References from Mock Methods |
| |
| If a mock function's return type is a reference, you need to use `ReturnRef()` |
| instead of `Return()` to return a result: |
| |
| ```cpp |
| using ::testing::ReturnRef; |
| |
| class MockFoo : public Foo { |
| public: |
| MOCK_METHOD(Bar&, GetBar, (), (override)); |
| }; |
| ... |
| MockFoo foo; |
| Bar bar; |
| EXPECT_CALL(foo, GetBar()) |
| .WillOnce(ReturnRef(bar)); |
| ... |
| ``` |
| |
| ### Returning Live Values from Mock Methods |
| |
| The `Return(x)` action saves a copy of `x` when the action is created, and |
| always returns the same value whenever it's executed. Sometimes you may want to |
| instead return the *live* value of `x` (i.e. its value at the time when the |
| action is *executed*.). Use either `ReturnRef()` or `ReturnPointee()` for this |
| purpose. |
| |
| If the mock function's return type is a reference, you can do it using |
| `ReturnRef(x)`, as shown in the previous recipe ("Returning References from Mock |
| Methods"). However, gMock doesn't let you use `ReturnRef()` in a mock function |
| whose return type is not a reference, as doing that usually indicates a user |
| error. So, what shall you do? |
| |
| Though you may be tempted, DO NOT use `std::ref()`: |
| |
| ```cpp |
| using ::testing::Return; |
| |
| class MockFoo : public Foo { |
| public: |
| MOCK_METHOD(int, GetValue, (), (override)); |
| }; |
| ... |
| int x = 0; |
| MockFoo foo; |
| EXPECT_CALL(foo, GetValue()) |
| .WillRepeatedly(Return(std::ref(x))); // Wrong! |
| x = 42; |
| EXPECT_EQ(foo.GetValue(), 42); |
| ``` |
| |
| Unfortunately, it doesn't work here. The above code will fail with error: |
| |
| ```text |
| Value of: foo.GetValue() |
| Actual: 0 |
| Expected: 42 |
| ``` |
| |
| The reason is that `Return(*value*)` converts `value` to the actual return type |
| of the mock function at the time when the action is *created*, not when it is |
| *executed*. (This behavior was chosen for the action to be safe when `value` is |
| a proxy object that references some temporary objects.) As a result, |
| `std::ref(x)` is converted to an `int` value (instead of a `const int&`) when |
| the expectation is set, and `Return(std::ref(x))` will always return 0. |
| |
| `ReturnPointee(pointer)` was provided to solve this problem specifically. It |
| returns the value pointed to by `pointer` at the time the action is *executed*: |
| |
| ```cpp |
| using ::testing::ReturnPointee; |
| ... |
| int x = 0; |
| MockFoo foo; |
| EXPECT_CALL(foo, GetValue()) |
| .WillRepeatedly(ReturnPointee(&x)); // Note the & here. |
| x = 42; |
| EXPECT_EQ(foo.GetValue(), 42); // This will succeed now. |
| ``` |
| |
| ### Combining Actions |
| |
| Want to do more than one thing when a function is called? That's fine. `DoAll()` |
| allows you to do a sequence of actions every time. Only the return value of the |
| last action in the sequence will be used. |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::DoAll; |
| |
| class MockFoo : public Foo { |
| public: |
| MOCK_METHOD(bool, Bar, (int n), (override)); |
| }; |
| ... |
| EXPECT_CALL(foo, Bar(_)) |
| .WillOnce(DoAll(action_1, |
| action_2, |
| ... |
| action_n)); |
| ``` |
| |
| The return value of the last action **must** match the return type of the mocked |
| method. In the example above, `action_n` could be `Return(true)`, or a lambda |
| that returns a `bool`, but not `SaveArg`, which returns `void`. Otherwise the |
| signature of `DoAll` would not match the signature expected by `WillOnce`, which |
| is the signature of the mocked method, and it wouldn't compile. |
| |
| ### Verifying Complex Arguments {#SaveArgVerify} |
| |
| If you want to verify that a method is called with a particular argument but the |
| match criteria is complex, it can be difficult to distinguish between |
| cardinality failures (calling the method the wrong number of times) and argument |
| match failures. Similarly, if you are matching multiple parameters, it may not |
| be easy to distinguishing which argument failed to match. For example: |
| |
| ```cpp |
| // Not ideal: this could fail because of a problem with arg1 or arg2, or maybe |
| // just the method wasn't called. |
| EXPECT_CALL(foo, SendValues(_, ElementsAre(1, 4, 4, 7), EqualsProto( ... ))); |
| ``` |
| |
| You can instead save the arguments and test them individually: |
| |
| ```cpp |
| EXPECT_CALL(foo, SendValues) |
| .WillOnce(DoAll(SaveArg<1>(&actual_array), SaveArg<2>(&actual_proto))); |
| ... run the test |
| EXPECT_THAT(actual_array, ElementsAre(1, 4, 4, 7)); |
| EXPECT_THAT(actual_proto, EqualsProto( ... )); |
| ``` |
| |
| ### Mocking Side Effects {#MockingSideEffects} |
| |
| Sometimes a method exhibits its effect not via returning a value but via side |
| effects. For example, it may change some global state or modify an output |
| argument. To mock side effects, in general you can define your own action by |
| implementing `::testing::ActionInterface`. |
| |
| If all you need to do is to change an output argument, the built-in |
| `SetArgPointee()` action is convenient: |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::SetArgPointee; |
| |
| class MockMutator : public Mutator { |
| public: |
| MOCK_METHOD(void, Mutate, (bool mutate, int* value), (override)); |
| ... |
| } |
| ... |
| MockMutator mutator; |
| EXPECT_CALL(mutator, Mutate(true, _)) |
| .WillOnce(SetArgPointee<1>(5)); |
| ``` |
| |
| In this example, when `mutator.Mutate()` is called, we will assign 5 to the |
| `int` variable pointed to by argument #1 (0-based). |
| |
| `SetArgPointee()` conveniently makes an internal copy of the value you pass to |
| it, removing the need to keep the value in scope and alive. The implication |
| however is that the value must have a copy constructor and assignment operator. |
| |
| If the mock method also needs to return a value as well, you can chain |
| `SetArgPointee()` with `Return()` using `DoAll()`, remembering to put the |
| `Return()` statement last: |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::DoAll; |
| using ::testing::Return; |
| using ::testing::SetArgPointee; |
| |
| class MockMutator : public Mutator { |
| public: |
| ... |
| MOCK_METHOD(bool, MutateInt, (int* value), (override)); |
| } |
| ... |
| MockMutator mutator; |
| EXPECT_CALL(mutator, MutateInt(_)) |
| .WillOnce(DoAll(SetArgPointee<0>(5), |
| Return(true))); |
| ``` |
| |
| Note, however, that if you use the `ReturnOKWith()` method, it will override the |
| values provided by `SetArgPointee()` in the response parameters of your function |
| call. |
| |
| If the output argument is an array, use the `SetArrayArgument<N>(first, last)` |
| action instead. It copies the elements in source range `[first, last)` to the |
| array pointed to by the `N`-th (0-based) argument: |
| |
| ```cpp |
| using ::testing::NotNull; |
| using ::testing::SetArrayArgument; |
| |
| class MockArrayMutator : public ArrayMutator { |
| public: |
| MOCK_METHOD(void, Mutate, (int* values, int num_values), (override)); |
| ... |
| } |
| ... |
| MockArrayMutator mutator; |
| int values[5] = {1, 2, 3, 4, 5}; |
| EXPECT_CALL(mutator, Mutate(NotNull(), 5)) |
| .WillOnce(SetArrayArgument<0>(values, values + 5)); |
| ``` |
| |
| This also works when the argument is an output iterator: |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::SetArrayArgument; |
| |
| class MockRolodex : public Rolodex { |
| public: |
| MOCK_METHOD(void, GetNames, (std::back_insert_iterator<vector<string>>), |
| (override)); |
| ... |
| } |
| ... |
| MockRolodex rolodex; |
| vector<string> names = {"George", "John", "Thomas"}; |
| EXPECT_CALL(rolodex, GetNames(_)) |
| .WillOnce(SetArrayArgument<0>(names.begin(), names.end())); |
| ``` |
| |
| ### Changing a Mock Object's Behavior Based on the State |
| |
| If you expect a call to change the behavior of a mock object, you can use |
| `::testing::InSequence` to specify different behaviors before and after the |
| call: |
| |
| ```cpp |
| using ::testing::InSequence; |
| using ::testing::Return; |
| |
| ... |
| { |
| InSequence seq; |
| EXPECT_CALL(my_mock, IsDirty()) |
| .WillRepeatedly(Return(true)); |
| EXPECT_CALL(my_mock, Flush()); |
| EXPECT_CALL(my_mock, IsDirty()) |
| .WillRepeatedly(Return(false)); |
| } |
| my_mock.FlushIfDirty(); |
| ``` |
| |
| This makes `my_mock.IsDirty()` return `true` before `my_mock.Flush()` is called |
| and return `false` afterwards. |
| |
| If the behavior change is more complex, you can store the effects in a variable |
| and make a mock method get its return value from that variable: |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::SaveArg; |
| using ::testing::Return; |
| |
| ACTION_P(ReturnPointee, p) { return *p; } |
| ... |
| int previous_value = 0; |
| EXPECT_CALL(my_mock, GetPrevValue) |
| .WillRepeatedly(ReturnPointee(&previous_value)); |
| EXPECT_CALL(my_mock, UpdateValue) |
| .WillRepeatedly(SaveArg<0>(&previous_value)); |
| my_mock.DoSomethingToUpdateValue(); |
| ``` |
| |
| Here `my_mock.GetPrevValue()` will always return the argument of the last |
| `UpdateValue()` call. |
| |
| ### Setting the Default Value for a Return Type {#DefaultValue} |
| |
| If a mock method's return type is a built-in C++ type or pointer, by default it |
| will return 0 when invoked. Also, in C++ 11 and above, a mock method whose |
| return type has a default constructor will return a default-constructed value by |
| default. You only need to specify an action if this default value doesn't work |
| for you. |
| |
| Sometimes, you may want to change this default value, or you may want to specify |
| a default value for types gMock doesn't know about. You can do this using the |
| `::testing::DefaultValue` class template: |
| |
| ```cpp |
| using ::testing::DefaultValue; |
| |
| class MockFoo : public Foo { |
| public: |
| MOCK_METHOD(Bar, CalculateBar, (), (override)); |
| }; |
| |
| |
| ... |
| Bar default_bar; |
| // Sets the default return value for type Bar. |
| DefaultValue<Bar>::Set(default_bar); |
| |
| MockFoo foo; |
| |
| // We don't need to specify an action here, as the default |
| // return value works for us. |
| EXPECT_CALL(foo, CalculateBar()); |
| |
| foo.CalculateBar(); // This should return default_bar. |
| |
| // Unsets the default return value. |
| DefaultValue<Bar>::Clear(); |
| ``` |
| |
| Please note that changing the default value for a type can make your tests hard |
| to understand. We recommend you to use this feature judiciously. For example, |
| you may want to make sure the `Set()` and `Clear()` calls are right next to the |
| code that uses your mock. |
| |
| ### Setting the Default Actions for a Mock Method |
| |
| You've learned how to change the default value of a given type. However, this |
| may be too coarse for your purpose: perhaps you have two mock methods with the |
| same return type and you want them to have different behaviors. The `ON_CALL()` |
| macro allows you to customize your mock's behavior at the method level: |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::AnyNumber; |
| using ::testing::Gt; |
| using ::testing::Return; |
| ... |
| ON_CALL(foo, Sign(_)) |
| .WillByDefault(Return(-1)); |
| ON_CALL(foo, Sign(0)) |
| .WillByDefault(Return(0)); |
| ON_CALL(foo, Sign(Gt(0))) |
| .WillByDefault(Return(1)); |
| |
| EXPECT_CALL(foo, Sign(_)) |
| .Times(AnyNumber()); |
| |
| foo.Sign(5); // This should return 1. |
| foo.Sign(-9); // This should return -1. |
| foo.Sign(0); // This should return 0. |
| ``` |
| |
| As you may have guessed, when there are more than one `ON_CALL()` statements, |
| the newer ones in the order take precedence over the older ones. In other words, |
| the **last** one that matches the function arguments will be used. This matching |
| order allows you to set up the common behavior in a mock object's constructor or |
| the test fixture's set-up phase and specialize the mock's behavior later. |
| |
| Note that both `ON_CALL` and `EXPECT_CALL` have the same "later statements take |
| precedence" rule, but they don't interact. That is, `EXPECT_CALL`s have their |
| own precedence order distinct from the `ON_CALL` precedence order. |
| |
| ### Using Functions/Methods/Functors/Lambdas as Actions {#FunctionsAsActions} |
| |
| If the built-in actions don't suit you, you can use an existing callable |
| (function, `std::function`, method, functor, lambda) as an action. |
| |
| ```cpp |
| using ::testing::_; using ::testing::Invoke; |
| |
| class MockFoo : public Foo { |
| public: |
| MOCK_METHOD(int, Sum, (int x, int y), (override)); |
| MOCK_METHOD(bool, ComplexJob, (int x), (override)); |
| }; |
| |
| int CalculateSum(int x, int y) { return x + y; } |
| int Sum3(int x, int y, int z) { return x + y + z; } |
| |
| class Helper { |
| public: |
| bool ComplexJob(int x); |
| }; |
| |
| ... |
| MockFoo foo; |
| Helper helper; |
| EXPECT_CALL(foo, Sum(_, _)) |
| .WillOnce(&CalculateSum) |
| .WillRepeatedly(Invoke(NewPermanentCallback(Sum3, 1))); |
| EXPECT_CALL(foo, ComplexJob(_)) |
| .WillOnce(Invoke(&helper, &Helper::ComplexJob)) |
| .WillOnce([] { return true; }) |
| .WillRepeatedly([](int x) { return x > 0; }); |
| |
| foo.Sum(5, 6); // Invokes CalculateSum(5, 6). |
| foo.Sum(2, 3); // Invokes Sum3(1, 2, 3). |
| foo.ComplexJob(10); // Invokes helper.ComplexJob(10). |
| foo.ComplexJob(-1); // Invokes the inline lambda. |
| ``` |
| |
| The only requirement is that the type of the function, etc must be *compatible* |
| with the signature of the mock function, meaning that the latter's arguments (if |
| it takes any) can be implicitly converted to the corresponding arguments of the |
| former, and the former's return type can be implicitly converted to that of the |
| latter. So, you can invoke something whose type is *not* exactly the same as the |
| mock function, as long as it's safe to do so - nice, huh? |
| |
| Note that: |
| |
| * The action takes ownership of the callback and will delete it when the |
| action itself is destructed. |
| * If the type of a callback is derived from a base callback type `C`, you need |
| to implicitly cast it to `C` to resolve the overloading, e.g. |
| |
| ```cpp |
| using ::testing::Invoke; |
| ... |
| ResultCallback<bool>* is_ok = ...; |
| ... Invoke(is_ok) ...; // This works. |
| |
| BlockingClosure* done = new BlockingClosure; |
| ... Invoke(implicit_cast<Closure*>(done)) ...; // The cast is necessary. |
| ``` |
| |
| ### Using Functions with Extra Info as Actions |
| |
| The function or functor you call using `Invoke()` must have the same number of |
| arguments as the mock function you use it for. Sometimes you may have a function |
| that takes more arguments, and you are willing to pass in the extra arguments |
| yourself to fill the gap. You can do this in gMock using callbacks with |
| pre-bound arguments. Here's an example: |
| |
| ```cpp |
| using ::testing::Invoke; |
| |
| class MockFoo : public Foo { |
| public: |
| MOCK_METHOD(char, DoThis, (int n), (override)); |
| }; |
| |
| char SignOfSum(int x, int y) { |
| const int sum = x + y; |
| return (sum > 0) ? '+' : (sum < 0) ? '-' : '0'; |
| } |
| |
| TEST_F(FooTest, Test) { |
| MockFoo foo; |
| |
| EXPECT_CALL(foo, DoThis(2)) |
| .WillOnce(Invoke(NewPermanentCallback(SignOfSum, 5))); |
| EXPECT_EQ(foo.DoThis(2), '+'); // Invokes SignOfSum(5, 2). |
| } |
| ``` |
| |
| ### Invoking a Function/Method/Functor/Lambda/Callback Without Arguments |
| |
| `Invoke()` passes the mock function's arguments to the function, etc being |
| invoked such that the callee has the full context of the call to work with. If |
| the invoked function is not interested in some or all of the arguments, it can |
| simply ignore them. |
| |
| Yet, a common pattern is that a test author wants to invoke a function without |
| the arguments of the mock function. She could do that using a wrapper function |
| that throws away the arguments before invoking an underlining nullary function. |
| Needless to say, this can be tedious and obscures the intent of the test. |
| |
| There are two solutions to this problem. First, you can pass any callable of |
| zero args as an action. Alternatively, use `InvokeWithoutArgs()`, which is like |
| `Invoke()` except that it doesn't pass the mock function's arguments to the |
| callee. Here's an example of each: |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::InvokeWithoutArgs; |
| |
| class MockFoo : public Foo { |
| public: |
| MOCK_METHOD(bool, ComplexJob, (int n), (override)); |
| }; |
| |
| bool Job1() { ... } |
| bool Job2(int n, char c) { ... } |
| |
| ... |
| MockFoo foo; |
| EXPECT_CALL(foo, ComplexJob(_)) |
| .WillOnce([] { Job1(); }); |
| .WillOnce(InvokeWithoutArgs(NewPermanentCallback(Job2, 5, 'a'))); |
| |
| foo.ComplexJob(10); // Invokes Job1(). |
| foo.ComplexJob(20); // Invokes Job2(5, 'a'). |
| ``` |
| |
| Note that: |
| |
| * The action takes ownership of the callback and will delete it when the |
| action itself is destructed. |
| * If the type of a callback is derived from a base callback type `C`, you need |
| to implicitly cast it to `C` to resolve the overloading, e.g. |
| |
| ```cpp |
| using ::testing::InvokeWithoutArgs; |
| ... |
| ResultCallback<bool>* is_ok = ...; |
| ... InvokeWithoutArgs(is_ok) ...; // This works. |
| |
| BlockingClosure* done = ...; |
| ... InvokeWithoutArgs(implicit_cast<Closure*>(done)) ...; |
| // The cast is necessary. |
| ``` |
| |
| ### Invoking an Argument of the Mock Function |
| |
| Sometimes a mock function will receive a function pointer, a functor (in other |
| words, a "callable") as an argument, e.g. |
| |
| ```cpp |
| class MockFoo : public Foo { |
| public: |
| MOCK_METHOD(bool, DoThis, (int n, (ResultCallback1<bool, int>* callback)), |
| (override)); |
| }; |
| ``` |
| |
| and you may want to invoke this callable argument: |
| |
| ```cpp |
| using ::testing::_; |
| ... |
| MockFoo foo; |
| EXPECT_CALL(foo, DoThis(_, _)) |
| .WillOnce(...); |
| // Will execute callback->Run(5), where callback is the |
| // second argument DoThis() receives. |
| ``` |
| |
| {: .callout .note} |
| NOTE: The section below is legacy documentation from before C++ had lambdas: |
| |
| Arghh, you need to refer to a mock function argument but C++ has no lambda |
| (yet), so you have to define your own action. :-( Or do you really? |
| |
| Well, gMock has an action to solve *exactly* this problem: |
| |
| ```cpp |
| InvokeArgument<N>(arg_1, arg_2, ..., arg_m) |
| ``` |
| |
| will invoke the `N`-th (0-based) argument the mock function receives, with |
| `arg_1`, `arg_2`, ..., and `arg_m`. No matter if the argument is a function |
| pointer, a functor, or a callback. gMock handles them all. |
| |
| With that, you could write: |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::InvokeArgument; |
| ... |
| EXPECT_CALL(foo, DoThis(_, _)) |
| .WillOnce(InvokeArgument<1>(5)); |
| // Will execute callback->Run(5), where callback is the |
| // second argument DoThis() receives. |
| ``` |
| |
| What if the callable takes an argument by reference? No problem - just wrap it |
| inside `std::ref()`: |
| |
| ```cpp |
| ... |
| MOCK_METHOD(bool, Bar, |
| ((ResultCallback2<bool, int, const Helper&>* callback)), |
| (override)); |
| ... |
| using ::testing::_; |
| using ::testing::InvokeArgument; |
| ... |
| MockFoo foo; |
| Helper helper; |
| ... |
| EXPECT_CALL(foo, Bar(_)) |
| .WillOnce(InvokeArgument<0>(5, std::ref(helper))); |
| // std::ref(helper) guarantees that a reference to helper, not a copy of |
| // it, will be passed to the callback. |
| ``` |
| |
| What if the callable takes an argument by reference and we do **not** wrap the |
| argument in `std::ref()`? Then `InvokeArgument()` will *make a copy* of the |
| argument, and pass a *reference to the copy*, instead of a reference to the |
| original value, to the callable. This is especially handy when the argument is a |
| temporary value: |
| |
| ```cpp |
| ... |
| MOCK_METHOD(bool, DoThat, (bool (*f)(const double& x, const string& s)), |
| (override)); |
| ... |
| using ::testing::_; |
| using ::testing::InvokeArgument; |
| ... |
| MockFoo foo; |
| ... |
| EXPECT_CALL(foo, DoThat(_)) |
| .WillOnce(InvokeArgument<0>(5.0, string("Hi"))); |
| // Will execute (*f)(5.0, string("Hi")), where f is the function pointer |
| // DoThat() receives. Note that the values 5.0 and string("Hi") are |
| // temporary and dead once the EXPECT_CALL() statement finishes. Yet |
| // it's fine to perform this action later, since a copy of the values |
| // are kept inside the InvokeArgument action. |
| ``` |
| |
| ### Ignoring an Action's Result |
| |
| Sometimes you have an action that returns *something*, but you need an action |
| that returns `void` (perhaps you want to use it in a mock function that returns |
| `void`, or perhaps it needs to be used in `DoAll()` and it's not the last in the |
| list). `IgnoreResult()` lets you do that. For example: |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::DoAll; |
| using ::testing::IgnoreResult; |
| using ::testing::Return; |
| |
| int Process(const MyData& data); |
| string DoSomething(); |
| |
| class MockFoo : public Foo { |
| public: |
| MOCK_METHOD(void, Abc, (const MyData& data), (override)); |
| MOCK_METHOD(bool, Xyz, (), (override)); |
| }; |
| |
| ... |
| MockFoo foo; |
| EXPECT_CALL(foo, Abc(_)) |
| // .WillOnce(Invoke(Process)); |
| // The above line won't compile as Process() returns int but Abc() needs |
| // to return void. |
| .WillOnce(IgnoreResult(Process)); |
| EXPECT_CALL(foo, Xyz()) |
| .WillOnce(DoAll(IgnoreResult(DoSomething), |
| // Ignores the string DoSomething() returns. |
| Return(true))); |
| ``` |
| |
| Note that you **cannot** use `IgnoreResult()` on an action that already returns |
| `void`. Doing so will lead to ugly compiler errors. |
| |
| ### Selecting an Action's Arguments {#SelectingArgs} |
| |
| Say you have a mock function `Foo()` that takes seven arguments, and you have a |
| custom action that you want to invoke when `Foo()` is called. Trouble is, the |
| custom action only wants three arguments: |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::Invoke; |
| ... |
| MOCK_METHOD(bool, Foo, |
| (bool visible, const string& name, int x, int y, |
| (const map<pair<int, int>>), double& weight, double min_weight, |
| double max_wight)); |
| ... |
| bool IsVisibleInQuadrant1(bool visible, int x, int y) { |
| return visible && x >= 0 && y >= 0; |
| } |
| ... |
| EXPECT_CALL(mock, Foo) |
| .WillOnce(Invoke(IsVisibleInQuadrant1)); // Uh, won't compile. :-( |
| ``` |
| |
| To please the compiler God, you need to define an "adaptor" that has the same |
| signature as `Foo()` and calls the custom action with the right arguments: |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::Invoke; |
| ... |
| bool MyIsVisibleInQuadrant1(bool visible, const string& name, int x, int y, |
| const map<pair<int, int>, double>& weight, |
| double min_weight, double max_wight) { |
| return IsVisibleInQuadrant1(visible, x, y); |
| } |
| ... |
| EXPECT_CALL(mock, Foo) |
| .WillOnce(Invoke(MyIsVisibleInQuadrant1)); // Now it works. |
| ``` |
| |
| But isn't this awkward? |
| |
| gMock provides a generic *action adaptor*, so you can spend your time minding |
| more important business than writing your own adaptors. Here's the syntax: |
| |
| ```cpp |
| WithArgs<N1, N2, ..., Nk>(action) |
| ``` |
| |
| creates an action that passes the arguments of the mock function at the given |
| indices (0-based) to the inner `action` and performs it. Using `WithArgs`, our |
| original example can be written as: |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::Invoke; |
| using ::testing::WithArgs; |
| ... |
| EXPECT_CALL(mock, Foo) |
| .WillOnce(WithArgs<0, 2, 3>(Invoke(IsVisibleInQuadrant1))); // No need to define your own adaptor. |
| ``` |
| |
| For better readability, gMock also gives you: |
| |
| * `WithoutArgs(action)` when the inner `action` takes *no* argument, and |
| * `WithArg<N>(action)` (no `s` after `Arg`) when the inner `action` takes |
| *one* argument. |
| |
| As you may have realized, `InvokeWithoutArgs(...)` is just syntactic sugar for |
| `WithoutArgs(Invoke(...))`. |
| |
| Here are more tips: |
| |
| * The inner action used in `WithArgs` and friends does not have to be |
| `Invoke()` -- it can be anything. |
| * You can repeat an argument in the argument list if necessary, e.g. |
| `WithArgs<2, 3, 3, 5>(...)`. |
| * You can change the order of the arguments, e.g. `WithArgs<3, 2, 1>(...)`. |
| * The types of the selected arguments do *not* have to match the signature of |
| the inner action exactly. It works as long as they can be implicitly |
| converted to the corresponding arguments of the inner action. For example, |
| if the 4-th argument of the mock function is an `int` and `my_action` takes |
| a `double`, `WithArg<4>(my_action)` will work. |
| |
| ### Ignoring Arguments in Action Functions |
| |
| The [selecting-an-action's-arguments](#SelectingArgs) recipe showed us one way |
| to make a mock function and an action with incompatible argument lists fit |
| together. The downside is that wrapping the action in `WithArgs<...>()` can get |
| tedious for people writing the tests. |
| |
| If you are defining a function (or method, functor, lambda, callback) to be used |
| with `Invoke*()`, and you are not interested in some of its arguments, an |
| alternative to `WithArgs` is to declare the uninteresting arguments as `Unused`. |
| This makes the definition less cluttered and less fragile in case the types of |
| the uninteresting arguments change. It could also increase the chance the action |
| function can be reused. For example, given |
| |
| ```cpp |
| public: |
| MOCK_METHOD(double, Foo, double(const string& label, double x, double y), |
| (override)); |
| MOCK_METHOD(double, Bar, (int index, double x, double y), (override)); |
| ``` |
| |
| instead of |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::Invoke; |
| |
| double DistanceToOriginWithLabel(const string& label, double x, double y) { |
| return sqrt(x*x + y*y); |
| } |
| double DistanceToOriginWithIndex(int index, double x, double y) { |
| return sqrt(x*x + y*y); |
| } |
| ... |
| EXPECT_CALL(mock, Foo("abc", _, _)) |
| .WillOnce(Invoke(DistanceToOriginWithLabel)); |
| EXPECT_CALL(mock, Bar(5, _, _)) |
| .WillOnce(Invoke(DistanceToOriginWithIndex)); |
| ``` |
| |
| you could write |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::Invoke; |
| using ::testing::Unused; |
| |
| double DistanceToOrigin(Unused, double x, double y) { |
| return sqrt(x*x + y*y); |
| } |
| ... |
| EXPECT_CALL(mock, Foo("abc", _, _)) |
| .WillOnce(Invoke(DistanceToOrigin)); |
| EXPECT_CALL(mock, Bar(5, _, _)) |
| .WillOnce(Invoke(DistanceToOrigin)); |
| ``` |
| |
| ### Sharing Actions |
| |
| Just like matchers, a gMock action object consists of a pointer to a ref-counted |
| implementation object. Therefore copying actions is also allowed and very |
| efficient. When the last action that references the implementation object dies, |
| the implementation object will be deleted. |
| |
| If you have some complex action that you want to use again and again, you may |
| not have to build it from scratch every time. If the action doesn't have an |
| internal state (i.e. if it always does the same thing no matter how many times |
| it has been called), you can assign it to an action variable and use that |
| variable repeatedly. For example: |
| |
| ```cpp |
| using ::testing::Action; |
| using ::testing::DoAll; |
| using ::testing::Return; |
| using ::testing::SetArgPointee; |
| ... |
| Action<bool(int*)> set_flag = DoAll(SetArgPointee<0>(5), |
| Return(true)); |
| ... use set_flag in .WillOnce() and .WillRepeatedly() ... |
| ``` |
| |
| However, if the action has its own state, you may be surprised if you share the |
| action object. Suppose you have an action factory `IncrementCounter(init)` which |
| creates an action that increments and returns a counter whose initial value is |
| `init`, using two actions created from the same expression and using a shared |
| action will exhibit different behaviors. Example: |
| |
| ```cpp |
| EXPECT_CALL(foo, DoThis()) |
| .WillRepeatedly(IncrementCounter(0)); |
| EXPECT_CALL(foo, DoThat()) |
| .WillRepeatedly(IncrementCounter(0)); |
| foo.DoThis(); // Returns 1. |
| foo.DoThis(); // Returns 2. |
| foo.DoThat(); // Returns 1 - DoThat() uses a different |
| // counter than DoThis()'s. |
| ``` |
| |
| versus |
| |
| ```cpp |
| using ::testing::Action; |
| ... |
| Action<int()> increment = IncrementCounter(0); |
| EXPECT_CALL(foo, DoThis()) |
| .WillRepeatedly(increment); |
| EXPECT_CALL(foo, DoThat()) |
| .WillRepeatedly(increment); |
| foo.DoThis(); // Returns 1. |
| foo.DoThis(); // Returns 2. |
| foo.DoThat(); // Returns 3 - the counter is shared. |
| ``` |
| |
| ### Testing Asynchronous Behavior |
| |
| One oft-encountered problem with gMock is that it can be hard to test |
| asynchronous behavior. Suppose you had a `EventQueue` class that you wanted to |
| test, and you created a separate `EventDispatcher` interface so that you could |
| easily mock it out. However, the implementation of the class fired all the |
| events on a background thread, which made test timings difficult. You could just |
| insert `sleep()` statements and hope for the best, but that makes your test |
| behavior nondeterministic. A better way is to use gMock actions and |
| `Notification` objects to force your asynchronous test to behave synchronously. |
| |
| ```cpp |
| class MockEventDispatcher : public EventDispatcher { |
| MOCK_METHOD(bool, DispatchEvent, (int32), (override)); |
| }; |
| |
| TEST(EventQueueTest, EnqueueEventTest) { |
| MockEventDispatcher mock_event_dispatcher; |
| EventQueue event_queue(&mock_event_dispatcher); |
| |
| const int32 kEventId = 321; |
| absl::Notification done; |
| EXPECT_CALL(mock_event_dispatcher, DispatchEvent(kEventId)) |
| .WillOnce([&done] { done.Notify(); }); |
| |
| event_queue.EnqueueEvent(kEventId); |
| done.WaitForNotification(); |
| } |
| ``` |
| |
| In the example above, we set our normal gMock expectations, but then add an |
| additional action to notify the `Notification` object. Now we can just call |
| `Notification::WaitForNotification()` in the main thread to wait for the |
| asynchronous call to finish. After that, our test suite is complete and we can |
| safely exit. |
| |
| {: .callout .note} |
| Note: this example has a downside: namely, if the expectation is not satisfied, |
| our test will run forever. It will eventually time-out and fail, but it will |
| take longer and be slightly harder to debug. To alleviate this problem, you can |
| use `WaitForNotificationWithTimeout(ms)` instead of `WaitForNotification()`. |
| |
| ## Misc Recipes on Using gMock |
| |
| ### Mocking Methods That Use Move-Only Types |
| |
| C++11 introduced *move-only types*. A move-only-typed value can be moved from |
| one object to another, but cannot be copied. `std::unique_ptr<T>` is probably |
| the most commonly used move-only type. |
| |
| Mocking a method that takes and/or returns move-only types presents some |
| challenges, but nothing insurmountable. This recipe shows you how you can do it. |
| Note that the support for move-only method arguments was only introduced to |
| gMock in April 2017; in older code, you may find more complex |
| [workarounds](#LegacyMoveOnly) for lack of this feature. |
| |
| Let’s say we are working on a fictional project that lets one post and share |
| snippets called “buzzes”. Your code uses these types: |
| |
| ```cpp |
| enum class AccessLevel { kInternal, kPublic }; |
| |
| class Buzz { |
| public: |
| explicit Buzz(AccessLevel access) { ... } |
| ... |
| }; |
| |
| class Buzzer { |
| public: |
| virtual ~Buzzer() {} |
| virtual std::unique_ptr<Buzz> MakeBuzz(StringPiece text) = 0; |
| virtual bool ShareBuzz(std::unique_ptr<Buzz> buzz, int64_t timestamp) = 0; |
| ... |
| }; |
| ``` |
| |
| A `Buzz` object represents a snippet being posted. A class that implements the |
| `Buzzer` interface is capable of creating and sharing `Buzz`es. Methods in |
| `Buzzer` may return a `unique_ptr<Buzz>` or take a `unique_ptr<Buzz>`. Now we |
| need to mock `Buzzer` in our tests. |
| |
| To mock a method that accepts or returns move-only types, you just use the |
| familiar `MOCK_METHOD` syntax as usual: |
| |
| ```cpp |
| class MockBuzzer : public Buzzer { |
| public: |
| MOCK_METHOD(std::unique_ptr<Buzz>, MakeBuzz, (StringPiece text), (override)); |
| MOCK_METHOD(bool, ShareBuzz, (std::unique_ptr<Buzz> buzz, int64_t timestamp), |
| (override)); |
| }; |
| ``` |
| |
| Now that we have the mock class defined, we can use it in tests. In the |
| following code examples, we assume that we have defined a `MockBuzzer` object |
| named `mock_buzzer_`: |
| |
| ```cpp |
| MockBuzzer mock_buzzer_; |
| ``` |
| |
| First let’s see how we can set expectations on the `MakeBuzz()` method, which |
| returns a `unique_ptr<Buzz>`. |
| |
| As usual, if you set an expectation without an action (i.e. the `.WillOnce()` or |
| `.WillRepeatedly()` clause), when that expectation fires, the default action for |
| that method will be taken. Since `unique_ptr<>` has a default constructor that |
| returns a null `unique_ptr`, that’s what you’ll get if you don’t specify an |
| action: |
| |
| ```cpp |
| using ::testing::IsNull; |
| ... |
| // Use the default action. |
| EXPECT_CALL(mock_buzzer_, MakeBuzz("hello")); |
| |
| // Triggers the previous EXPECT_CALL. |
| EXPECT_THAT(mock_buzzer_.MakeBuzz("hello"), IsNull()); |
| ``` |
| |
| If you are not happy with the default action, you can tweak it as usual; see |
| [Setting Default Actions](#OnCall). |
| |
| If you just need to return a move-only value, you can use it in combination with |
| `WillOnce`. For example: |
| |
| ```cpp |
| EXPECT_CALL(mock_buzzer_, MakeBuzz("hello")) |
| .WillOnce(Return(std::make_unique<Buzz>(AccessLevel::kInternal))); |
| EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("hello")); |
| ``` |
| |
| Quiz time! What do you think will happen if a `Return` action is performed more |
| than once (e.g. you write `... .WillRepeatedly(Return(std::move(...)));`)? Come |
| think of it, after the first time the action runs, the source value will be |
| consumed (since it’s a move-only value), so the next time around, there’s no |
| value to move from -- you’ll get a run-time error that `Return(std::move(...))` |
| can only be run once. |
| |
| If you need your mock method to do more than just moving a pre-defined value, |
| remember that you can always use a lambda or a callable object, which can do |
| pretty much anything you want: |
| |
| ```cpp |
| EXPECT_CALL(mock_buzzer_, MakeBuzz("x")) |
| .WillRepeatedly([](StringPiece text) { |
| return std::make_unique<Buzz>(AccessLevel::kInternal); |
| }); |
| |
| EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("x")); |
| EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("x")); |
| ``` |
| |
| Every time this `EXPECT_CALL` fires, a new `unique_ptr<Buzz>` will be created |
| and returned. You cannot do this with `Return(std::make_unique<...>(...))`. |
| |
| That covers returning move-only values; but how do we work with methods |
| accepting move-only arguments? The answer is that they work normally, although |
| some actions will not compile when any of method's arguments are move-only. You |
| can always use `Return`, or a [lambda or functor](#FunctionsAsActions): |
| |
| ```cpp |
| using ::testing::Unused; |
| |
| EXPECT_CALL(mock_buzzer_, ShareBuzz(NotNull(), _)).WillOnce(Return(true)); |
| EXPECT_TRUE(mock_buzzer_.ShareBuzz(std::make_unique<Buzz>(AccessLevel::kInternal)), |
| 0); |
| |
| EXPECT_CALL(mock_buzzer_, ShareBuzz(_, _)).WillOnce( |
| [](std::unique_ptr<Buzz> buzz, Unused) { return buzz != nullptr; }); |
| EXPECT_FALSE(mock_buzzer_.ShareBuzz(nullptr, 0)); |
| ``` |
| |
| Many built-in actions (`WithArgs`, `WithoutArgs`,`DeleteArg`, `SaveArg`, ...) |
| could in principle support move-only arguments, but the support for this is not |
| implemented yet. If this is blocking you, please file a bug. |
| |
| A few actions (e.g. `DoAll`) copy their arguments internally, so they can never |
| work with non-copyable objects; you'll have to use functors instead. |
| |
| #### Legacy workarounds for move-only types {#LegacyMoveOnly} |
| |
| Support for move-only function arguments was only introduced to gMock in April |
| of 2017. In older code, you may encounter the following workaround for the lack |
| of this feature (it is no longer necessary - we're including it just for |
| reference): |
| |
| ```cpp |
| class MockBuzzer : public Buzzer { |
| public: |
| MOCK_METHOD(bool, DoShareBuzz, (Buzz* buzz, Time timestamp)); |
| bool ShareBuzz(std::unique_ptr<Buzz> buzz, Time timestamp) override { |
| return DoShareBuzz(buzz.get(), timestamp); |
| } |
| }; |
| ``` |
| |
| The trick is to delegate the `ShareBuzz()` method to a mock method (let’s call |
| it `DoShareBuzz()`) that does not take move-only parameters. Then, instead of |
| setting expectations on `ShareBuzz()`, you set them on the `DoShareBuzz()` mock |
| method: |
| |
| ```cpp |
| MockBuzzer mock_buzzer_; |
| EXPECT_CALL(mock_buzzer_, DoShareBuzz(NotNull(), _)); |
| |
| // When one calls ShareBuzz() on the MockBuzzer like this, the call is |
| // forwarded to DoShareBuzz(), which is mocked. Therefore this statement |
| // will trigger the above EXPECT_CALL. |
| mock_buzzer_.ShareBuzz(std::make_unique<Buzz>(AccessLevel::kInternal), 0); |
| ``` |
| |
| ### Making the Compilation Faster |
| |
| Believe it or not, the *vast majority* of the time spent on compiling a mock |
| class is in generating its constructor and destructor, as they perform |
| non-trivial tasks (e.g. verification of the expectations). What's more, mock |
| methods with different signatures have different types and thus their |
| constructors/destructors need to be generated by the compiler separately. As a |
| result, if you mock many different types of methods, compiling your mock class |
| can get really slow. |
| |
| If you are experiencing slow compilation, you can move the definition of your |
| mock class' constructor and destructor out of the class body and into a `.cc` |
| file. This way, even if you `#include` your mock class in N files, the compiler |
| only needs to generate its constructor and destructor once, resulting in a much |
| faster compilation. |
| |
| Let's illustrate the idea using an example. Here's the definition of a mock |
| class before applying this recipe: |
| |
| ```cpp |
| // File mock_foo.h. |
| ... |
| class MockFoo : public Foo { |
| public: |
| // Since we don't declare the constructor or the destructor, |
| // the compiler will generate them in every translation unit |
| // where this mock class is used. |
| |
| MOCK_METHOD(int, DoThis, (), (override)); |
| MOCK_METHOD(bool, DoThat, (const char* str), (override)); |
| ... more mock methods ... |
| }; |
| ``` |
| |
| After the change, it would look like: |
| |
| ```cpp |
| // File mock_foo.h. |
| ... |
| class MockFoo : public Foo { |
| public: |
| // The constructor and destructor are declared, but not defined, here. |
| MockFoo(); |
| virtual ~MockFoo(); |
| |
| MOCK_METHOD(int, DoThis, (), (override)); |
| MOCK_METHOD(bool, DoThat, (const char* str), (override)); |
| ... more mock methods ... |
| }; |
| ``` |
| |
| and |
| |
| ```cpp |
| // File mock_foo.cc. |
| #include "path/to/mock_foo.h" |
| |
| // The definitions may appear trivial, but the functions actually do a |
| // lot of things through the constructors/destructors of the member |
| // variables used to implement the mock methods. |
| MockFoo::MockFoo() {} |
| MockFoo::~MockFoo() {} |
| ``` |
| |
| ### Forcing a Verification |
| |
| When it's being destroyed, your friendly mock object will automatically verify |
| that all expectations on it have been satisfied, and will generate googletest |
| failures if not. This is convenient as it leaves you with one less thing to |
| worry about. That is, unless you are not sure if your mock object will be |
| destroyed. |
| |
| How could it be that your mock object won't eventually be destroyed? Well, it |
| might be created on the heap and owned by the code you are testing. Suppose |
| there's a bug in that code and it doesn't delete the mock object properly - you |
| could end up with a passing test when there's actually a bug. |
| |
| Using a heap checker is a good idea and can alleviate the concern, but its |
| implementation is not 100% reliable. So, sometimes you do want to *force* gMock |
| to verify a mock object before it is (hopefully) destructed. You can do this |
| with `Mock::VerifyAndClearExpectations(&mock_object)`: |
| |
| ```cpp |
| TEST(MyServerTest, ProcessesRequest) { |
| using ::testing::Mock; |
| |
| MockFoo* const foo = new MockFoo; |
| EXPECT_CALL(*foo, ...)...; |
| // ... other expectations ... |
| |
| // server now owns foo. |
| MyServer server(foo); |
| server.ProcessRequest(...); |
| |
| // In case that server's destructor will forget to delete foo, |
| // this will verify the expectations anyway. |
| Mock::VerifyAndClearExpectations(foo); |
| } // server is destroyed when it goes out of scope here. |
| ``` |
| |
| {: .callout .tip} |
| **Tip:** The `Mock::VerifyAndClearExpectations()` function returns a `bool` to |
| indicate whether the verification was successful (`true` for yes), so you can |
| wrap that function call inside a `ASSERT_TRUE()` if there is no point going |
| further when the verification has failed. |
| |
| Do not set new expectations after verifying and clearing a mock after its use. |
| Setting expectations after code that exercises the mock has undefined behavior. |
| See [Using Mocks in Tests](gmock_for_dummies.md#using-mocks-in-tests) for more |
| information. |
| |
| ### Using Checkpoints {#UsingCheckPoints} |
| |
| Sometimes you might want to test a mock object's behavior in phases whose sizes |
| are each manageable, or you might want to set more detailed expectations about |
| which API calls invoke which mock functions. |
| |
| A technique you can use is to put the expectations in a sequence and insert |
| calls to a dummy "checkpoint" function at specific places. Then you can verify |
| that the mock function calls do happen at the right time. For example, if you |
| are exercising the code: |
| |
| ```cpp |
| Foo(1); |
| Foo(2); |
| Foo(3); |
| ``` |
| |
| and want to verify that `Foo(1)` and `Foo(3)` both invoke `mock.Bar("a")`, but |
| `Foo(2)` doesn't invoke anything, you can write: |
| |
| ```cpp |
| using ::testing::MockFunction; |
| |
| TEST(FooTest, InvokesBarCorrectly) { |
| MyMock mock; |
| // Class MockFunction<F> has exactly one mock method. It is named |
| // Call() and has type F. |
| MockFunction<void(string check_point_name)> check; |
| { |
| InSequence s; |
| |
| EXPECT_CALL(mock, Bar("a")); |
| EXPECT_CALL(check, Call("1")); |
| EXPECT_CALL(check, Call("2")); |
| EXPECT_CALL(mock, Bar("a")); |
| } |
| Foo(1); |
| check.Call("1"); |
| Foo(2); |
| check.Call("2"); |
| Foo(3); |
| } |
| ``` |
| |
| The expectation spec says that the first `Bar("a")` call must happen before |
| checkpoint "1", the second `Bar("a")` call must happen after checkpoint "2", and |
| nothing should happen between the two checkpoints. The explicit checkpoints make |
| it clear which `Bar("a")` is called by which call to `Foo()`. |
| |
| ### Mocking Destructors |
| |
| Sometimes you want to make sure a mock object is destructed at the right time, |
| e.g. after `bar->A()` is called but before `bar->B()` is called. We already know |
| that you can specify constraints on the [order](#OrderedCalls) of mock function |
| calls, so all we need to do is to mock the destructor of the mock function. |
| |
| This sounds simple, except for one problem: a destructor is a special function |
| with special syntax and special semantics, and the `MOCK_METHOD` macro doesn't |
| work for it: |
| |
| ```cpp |
| MOCK_METHOD(void, ~MockFoo, ()); // Won't compile! |
| ``` |
| |
| The good news is that you can use a simple pattern to achieve the same effect. |
| First, add a mock function `Die()` to your mock class and call it in the |
| destructor, like this: |
| |
| ```cpp |
| class MockFoo : public Foo { |
| ... |
| // Add the following two lines to the mock class. |
| MOCK_METHOD(void, Die, ()); |
| ~MockFoo() override { Die(); } |
| }; |
| ``` |
| |
| (If the name `Die()` clashes with an existing symbol, choose another name.) Now, |
| we have translated the problem of testing when a `MockFoo` object dies to |
| testing when its `Die()` method is called: |
| |
| ```cpp |
| MockFoo* foo = new MockFoo; |
| MockBar* bar = new MockBar; |
| ... |
| { |
| InSequence s; |
| |
| // Expects *foo to die after bar->A() and before bar->B(). |
| EXPECT_CALL(*bar, A()); |
| EXPECT_CALL(*foo, Die()); |
| EXPECT_CALL(*bar, B()); |
| } |
| ``` |
| |
| And that's that. |
| |
| ### Using gMock and Threads {#UsingThreads} |
| |
| In a **unit** test, it's best if you could isolate and test a piece of code in a |
| single-threaded context. That avoids race conditions and dead locks, and makes |
| debugging your test much easier. |
| |
| Yet most programs are multi-threaded, and sometimes to test something we need to |
| pound on it from more than one thread. gMock works for this purpose too. |
| |
| Remember the steps for using a mock: |
| |
| 1. Create a mock object `foo`. |
| 2. Set its default actions and expectations using `ON_CALL()` and |
| `EXPECT_CALL()`. |
| 3. The code under test calls methods of `foo`. |
| 4. Optionally, verify and reset the mock. |
| 5. Destroy the mock yourself, or let the code under test destroy it. The |
| destructor will automatically verify it. |
| |
| If you follow the following simple rules, your mocks and threads can live |
| happily together: |
| |
| * Execute your *test code* (as opposed to the code being tested) in *one* |
| thread. This makes your test easy to follow. |
| * Obviously, you can do step #1 without locking. |
| * When doing step #2 and #5, make sure no other thread is accessing `foo`. |
| Obvious too, huh? |
| * #3 and #4 can be done either in one thread or in multiple threads - anyway |
| you want. gMock takes care of the locking, so you don't have to do any - |
| unless required by your test logic. |
| |
| If you violate the rules (for example, if you set expectations on a mock while |
| another thread is calling its methods), you get undefined behavior. That's not |
| fun, so don't do it. |
| |
| gMock guarantees that the action for a mock function is done in the same thread |
| that called the mock function. For example, in |
| |
| ```cpp |
| EXPECT_CALL(mock, Foo(1)) |
| .WillOnce(action1); |
| EXPECT_CALL(mock, Foo(2)) |
| .WillOnce(action2); |
| ``` |
| |
| if `Foo(1)` is called in thread 1 and `Foo(2)` is called in thread 2, gMock will |
| execute `action1` in thread 1 and `action2` in thread 2. |
| |
| gMock does *not* impose a sequence on actions performed in different threads |
| (doing so may create deadlocks as the actions may need to cooperate). This means |
| that the execution of `action1` and `action2` in the above example *may* |
| interleave. If this is a problem, you should add proper synchronization logic to |
| `action1` and `action2` to make the test thread-safe. |
| |
| Also, remember that `DefaultValue<T>` is a global resource that potentially |
| affects *all* living mock objects in your program. Naturally, you won't want to |
| mess with it from multiple threads or when there still are mocks in action. |
| |
| ### Controlling How Much Information gMock Prints |
| |
| When gMock sees something that has the potential of being an error (e.g. a mock |
| function with no expectation is called, a.k.a. an uninteresting call, which is |
| allowed but perhaps you forgot to explicitly ban the call), it prints some |
| warning messages, including the arguments of the function, the return value, and |
| the stack trace. Hopefully this will remind you to take a look and see if there |
| is indeed a problem. |
| |
| Sometimes you are confident that your tests are correct and may not appreciate |
| such friendly messages. Some other times, you are debugging your tests or |
| learning about the behavior of the code you are testing, and wish you could |
| observe every mock call that happens (including argument values, the return |
| value, and the stack trace). Clearly, one size doesn't fit all. |
| |
| You can control how much gMock tells you using the `--gmock_verbose=LEVEL` |
| command-line flag, where `LEVEL` is a string with three possible values: |
| |
| * `info`: gMock will print all informational messages, warnings, and errors |
| (most verbose). At this setting, gMock will also log any calls to the |
| `ON_CALL/EXPECT_CALL` macros. It will include a stack trace in |
| "uninteresting call" warnings. |
| * `warning`: gMock will print both warnings and errors (less verbose); it will |
| omit the stack traces in "uninteresting call" warnings. This is the default. |
| * `error`: gMock will print errors only (least verbose). |
| |
| Alternatively, you can adjust the value of that flag from within your tests like |
| so: |
| |
| ```cpp |
| ::testing::FLAGS_gmock_verbose = "error"; |
| ``` |
| |
| If you find gMock printing too many stack frames with its informational or |
| warning messages, remember that you can control their amount with the |
| `--gtest_stack_trace_depth=max_depth` flag. |
| |
| Now, judiciously use the right flag to enable gMock serve you better! |
| |
| ### Gaining Super Vision into Mock Calls |
| |
| You have a test using gMock. It fails: gMock tells you some expectations aren't |
| satisfied. However, you aren't sure why: Is there a typo somewhere in the |
| matchers? Did you mess up the order of the `EXPECT_CALL`s? Or is the code under |
| test doing something wrong? How can you find out the cause? |
| |
| Won't it be nice if you have X-ray vision and can actually see the trace of all |
| `EXPECT_CALL`s and mock method calls as they are made? For each call, would you |
| like to see its actual argument values and which `EXPECT_CALL` gMock thinks it |
| matches? If you still need some help to figure out who made these calls, how |
| about being able to see the complete stack trace at each mock call? |
| |
| You can unlock this power by running your test with the `--gmock_verbose=info` |
| flag. For example, given the test program: |
| |
| ```cpp |
| #include <gmock/gmock.h> |
| |
| using ::testing::_; |
| using ::testing::HasSubstr; |
| using ::testing::Return; |
| |
| class MockFoo { |
| public: |
| MOCK_METHOD(void, F, (const string& x, const string& y)); |
| }; |
| |
| TEST(Foo, Bar) { |
| MockFoo mock; |
| EXPECT_CALL(mock, F(_, _)).WillRepeatedly(Return()); |
| EXPECT_CALL(mock, F("a", "b")); |
| EXPECT_CALL(mock, F("c", HasSubstr("d"))); |
| |
| mock.F("a", "good"); |
| mock.F("a", "b"); |
| } |
| ``` |
| |
| if you run it with `--gmock_verbose=info`, you will see this output: |
| |
| ```shell |
| [ RUN ] Foo.Bar |
| |
| foo_test.cc:14: EXPECT_CALL(mock, F(_, _)) invoked |
| Stack trace: ... |
| |
| foo_test.cc:15: EXPECT_CALL(mock, F("a", "b")) invoked |
| Stack trace: ... |
| |
| foo_test.cc:16: EXPECT_CALL(mock, F("c", HasSubstr("d"))) invoked |
| Stack trace: ... |
| |
| foo_test.cc:14: Mock function call matches EXPECT_CALL(mock, F(_, _))... |
| Function call: F(@0x7fff7c8dad40"a",@0x7fff7c8dad10"good") |
| Stack trace: ... |
| |
| foo_test.cc:15: Mock function call matches EXPECT_CALL(mock, F("a", "b"))... |
| Function call: F(@0x7fff7c8dada0"a",@0x7fff7c8dad70"b") |
| Stack trace: ... |
| |
| foo_test.cc:16: Failure |
| Actual function call count doesn't match EXPECT_CALL(mock, F("c", HasSubstr("d")))... |
| Expected: to be called once |
| Actual: never called - unsatisfied and active |
| [ FAILED ] Foo.Bar |
| ``` |
| |
| Suppose the bug is that the `"c"` in the third `EXPECT_CALL` is a typo and |
| should actually be `"a"`. With the above message, you should see that the actual |
| `F("a", "good")` call is matched by the first `EXPECT_CALL`, not the third as |
| you thought. From that it should be obvious that the third `EXPECT_CALL` is |
| written wrong. Case solved. |
| |
| If you are interested in the mock call trace but not the stack traces, you can |
| combine `--gmock_verbose=info` with `--gtest_stack_trace_depth=0` on the test |
| command line. |
| |
| ### Running Tests in Emacs |
| |
| If you build and run your tests in Emacs using the `M-x google-compile` command |
| (as many googletest users do), the source file locations of gMock and googletest |
| errors will be highlighted. Just press `<Enter>` on one of them and you'll be |
| taken to the offending line. Or, you can just type `C-x`` to jump to the next |
| error. |
| |
| To make it even easier, you can add the following lines to your `~/.emacs` file: |
| |
| ```text |
| (global-set-key "\M-m" 'google-compile) ; m is for make |
| (global-set-key [M-down] 'next-error) |
| (global-set-key [M-up] '(lambda () (interactive) (next-error -1))) |
| ``` |
| |
| Then you can type `M-m` to start a build (if you want to run the test as well, |
| just make sure `foo_test.run` or `runtests` is in the build command you supply |
| after typing `M-m`), or `M-up`/`M-down` to move back and forth between errors. |
| |
| ## Extending gMock |
| |
| ### Writing New Matchers Quickly {#NewMatchers} |
| |
| {: .callout .warning} |
| WARNING: gMock does not guarantee when or how many times a matcher will be |
| invoked. Therefore, all matchers must be functionally pure. See |
| [this section](#PureMatchers) for more details. |
| |
| The `MATCHER*` family of macros can be used to define custom matchers easily. |
| The syntax: |
| |
| ```cpp |
| MATCHER(name, description_string_expression) { statements; } |
| ``` |
| |
| will define a matcher with the given name that executes the statements, which |
| must return a `bool` to indicate if the match succeeds. Inside the statements, |
| you can refer to the value being matched by `arg`, and refer to its type by |
| `arg_type`. |
| |
| The *description string* is a `string`-typed expression that documents what the |
| matcher does, and is used to generate the failure message when the match fails. |
| It can (and should) reference the special `bool` variable `negation`, and should |
| evaluate to the description of the matcher when `negation` is `false`, or that |
| of the matcher's negation when `negation` is `true`. |
| |
| For convenience, we allow the description string to be empty (`""`), in which |
| case gMock will use the sequence of words in the matcher name as the |
| description. |
| |
| #### Basic Example |
| |
| ```cpp |
| MATCHER(IsDivisibleBy7, "") { return (arg % 7) == 0; } |
| ``` |
| |
| allows you to write |
| |
| ```cpp |
| // Expects mock_foo.Bar(n) to be called where n is divisible by 7. |
| EXPECT_CALL(mock_foo, Bar(IsDivisibleBy7())); |
| ``` |
| |
| or, |
| |
| ```cpp |
| using ::testing::Not; |
| ... |
| // Verifies that a value is divisible by 7 and the other is not. |
| EXPECT_THAT(some_expression, IsDivisibleBy7()); |
| EXPECT_THAT(some_other_expression, Not(IsDivisibleBy7())); |
| ``` |
| |
| If the above assertions fail, they will print something like: |
| |
| ```shell |
| Value of: some_expression |
| Expected: is divisible by 7 |
| Actual: 27 |
| ... |
| Value of: some_other_expression |
| Expected: not (is divisible by 7) |
| Actual: 21 |
| ``` |
| |
| where the descriptions `"is divisible by 7"` and `"not (is divisible by 7)"` are |
| automatically calculated from the matcher name `IsDivisibleBy7`. |
| |
| #### Adding Custom Failure Messages |
| |
| As you may have noticed, the auto-generated descriptions (especially those for |
| the negation) may not be so great. You can always override them with a `string` |
| expression of your own: |
| |
| ```cpp |
| MATCHER(IsDivisibleBy7, |
| absl::StrCat(negation ? "isn't" : "is", " divisible by 7")) { |
| return (arg % 7) == 0; |
| } |
| ``` |
| |
| Optionally, you can stream additional information to a hidden argument named |
| `result_listener` to explain the match result. For example, a better definition |
| of `IsDivisibleBy7` is: |
| |
| ```cpp |
| MATCHER(IsDivisibleBy7, "") { |
| if ((arg % 7) == 0) |
| return true; |
| |
| *result_listener << "the remainder is " << (arg % 7); |
| return false; |
| } |
| ``` |
| |
| With this definition, the above assertion will give a better message: |
| |
| ```shell |
| Value of: some_expression |
| Expected: is divisible by 7 |
| Actual: 27 (the remainder is 6) |
| ``` |
| |
| #### Using EXPECT_ Statements in Matchers |
| |
| You can also use `EXPECT_...` statements inside custom matcher definitions. In |
| many cases, this allows you to write your matcher more concisely while still |
| providing an informative error message. For example: |
| |
| ```cpp |
| MATCHER(IsDivisibleBy7, "") { |
| const auto remainder = arg % 7; |
| EXPECT_EQ(remainder, 0); |
| return true; |
| } |
| ``` |
| |
| If you write a test that includes the line `EXPECT_THAT(27, IsDivisibleBy7());`, |
| you will get an error something like the following: |
| |
| ```shell |
| Expected equality of these values: |
| remainder |
| Which is: 6 |
| 0 |
| ``` |
| |
| #### `MatchAndExplain` |
| |
| You should let `MatchAndExplain()` print *any additional information* that can |
| help a user understand the match result. Note that it should explain why the |
| match succeeds in case of a success (unless it's obvious) - this is useful when |
| the matcher is used inside `Not()`. There is no need to print the argument value |
| itself, as gMock already prints it for you. |
| |
| #### Argument Types |
| |
| The type of the value being matched (`arg_type`) is determined by the |
| context in which you use the matcher and is supplied to you by the compiler, so |
| you don't need to worry about declaring it (nor can you). This allows the |
| matcher to be polymorphic. For example, `IsDivisibleBy7()` can be used to match |
| any type where the value of `(arg % 7) == 0` can be implicitly converted to a |
| `bool`. In the `Bar(IsDivisibleBy7())` example above, if method `Bar()` takes an |
| `int`, `arg_type` will be `int`; if it takes an `unsigned long`, `arg_type` will |
| be `unsigned long`; and so on. |
| |
| ### Writing New Parameterized Matchers Quickly |
| |
| Sometimes you'll want to define a matcher that has parameters. For that you can |
| use the macro: |
| |
| ```cpp |
| MATCHER_P(name, param_name, description_string) { statements; } |
| ``` |
| |
| where the description string can be either `""` or a `string` expression that |
| references `negation` and `param_name`. |
| |
| For example: |
| |
| ```cpp |
| MATCHER_P(HasAbsoluteValue, value, "") { return abs(arg) == value; } |
| ``` |
| |
| will allow you to write: |
| |
| ```cpp |
| EXPECT_THAT(Blah("a"), HasAbsoluteValue(n)); |
| ``` |
| |
| which may lead to this message (assuming `n` is 10): |
| |
| ```shell |
| Value of: Blah("a") |
| Expected: has absolute value 10 |
| Actual: -9 |
| ``` |
| |
| Note that both the matcher description and its parameter are printed, making the |
| message human-friendly. |
| |
| In the matcher definition body, you can write `foo_type` to reference the type |
| of a parameter named `foo`. For example, in the body of |
| `MATCHER_P(HasAbsoluteValue, value)` above, you can write `value_type` to refer |
| to the type of `value`. |
| |
| gMock also provides `MATCHER_P2`, `MATCHER_P3`, ..., up to `MATCHER_P10` to |
| support multi-parameter matchers: |
| |
| ```cpp |
| MATCHER_Pk(name, param_1, ..., param_k, description_string) { statements; } |
| ``` |
| |
| Please note that the custom description string is for a particular *instance* of |
| the matcher, where the parameters have been bound to actual values. Therefore |
| usually you'll want the parameter values to be part of the description. gMock |
| lets you do that by referencing the matcher parameters in the description string |
| expression. |
| |
| For example, |
| |
| ```cpp |
| using ::testing::PrintToString; |
| MATCHER_P2(InClosedRange, low, hi, |
| absl::StrFormat("%s in range [%s, %s]", negation ? "isn't" : "is", |
| PrintToString(low), PrintToString(hi))) { |
| return low <= arg && arg <= hi; |
| } |
| ... |
| EXPECT_THAT(3, InClosedRange(4, 6)); |
| ``` |
| |
| would generate a failure that contains the message: |
| |
| ```shell |
| Expected: is in range [4, 6] |
| ``` |
| |
| If you specify `""` as the description, the failure message will contain the |
| sequence of words in the matcher name followed by the parameter values printed |
| as a tuple. For example, |
| |
| ```cpp |
| MATCHER_P2(InClosedRange, low, hi, "") { ... } |
| ... |
| EXPECT_THAT(3, InClosedRange(4, 6)); |
| ``` |
| |
| would generate a failure that contains the text: |
| |
| ```shell |
| Expected: in closed range (4, 6) |
| ``` |
| |
| For the purpose of typing, you can view |
| |
| ```cpp |
| MATCHER_Pk(Foo, p1, ..., pk, description_string) { ... } |
| ``` |
| |
| as shorthand for |
| |
| ```cpp |
| template <typename p1_type, ..., typename pk_type> |
| FooMatcherPk<p1_type, ..., pk_type> |
| Foo(p1_type p1, ..., pk_type pk) { ... } |
| ``` |
| |
| When you write `Foo(v1, ..., vk)`, the compiler infers the types of the |
| parameters `v1`, ..., and `vk` for you. If you are not happy with the result of |
| the type inference, you can specify the types by explicitly instantiating the |
| template, as in `Foo<long, bool>(5, false)`. As said earlier, you don't get to |
| (or need to) specify `arg_type` as that's determined by the context in which the |
| matcher is used. |
| |
| You can assign the result of expression `Foo(p1, ..., pk)` to a variable of type |
| `FooMatcherPk<p1_type, ..., pk_type>`. This can be useful when composing |
| matchers. Matchers that don't have a parameter or have only one parameter have |
| special types: you can assign `Foo()` to a `FooMatcher`-typed variable, and |
| assign `Foo(p)` to a `FooMatcherP<p_type>`-typed variable. |
| |
| While you can instantiate a matcher template with reference types, passing the |
| parameters by pointer usually makes your code more readable. If, however, you |
| still want to pass a parameter by reference, be aware that in the failure |
| message generated by the matcher you will see the value of the referenced object |
| but not its address. |
| |
| You can overload matchers with different numbers of parameters: |
| |
| ```cpp |
| MATCHER_P(Blah, a, description_string_1) { ... } |
| MATCHER_P2(Blah, a, b, description_string_2) { ... } |
| ``` |
| |
| While it's tempting to always use the `MATCHER*` macros when defining a new |
| matcher, you should also consider implementing the matcher interface directly |
| instead (see the recipes that follow), especially if you need to use the matcher |
| a lot. While these approaches require more work, they give you more control on |
| the types of the value being matched and the matcher parameters, which in |
| general leads to better compiler error messages that pay off in the long run. |
| They also allow overloading matchers based on parameter types (as opposed to |
| just based on the number of parameters). |
| |
| ### Writing New Monomorphic Matchers |
| |
| A matcher of argument type `T` implements the matcher interface for `T` and does |
| two things: it tests whether a value of type `T` matches the matcher, and can |
| describe what kind of values it matches. The latter ability is used for |
| generating readable error messages when expectations are violated. |
| |
| A matcher of `T` must declare a typedef like: |
| |
| ```cpp |
| using is_gtest_matcher = void; |
| ``` |
| |
| and supports the following operations: |
| |
| ```cpp |
| // Match a value and optionally explain into an ostream. |
| bool matched = matcher.MatchAndExplain(value, maybe_os); |
| // where `value` is of type `T` and |
| // `maybe_os` is of type `std::ostream*`, where it can be null if the caller |
| // is not interested in there textual explanation. |
| |
| matcher.DescribeTo(os); |
| matcher.DescribeNegationTo(os); |
| // where `os` is of type `std::ostream*`. |
| ``` |
| |
| If you need a custom matcher but `Truly()` is not a good option (for example, |
| you may not be happy with the way `Truly(predicate)` describes itself, or you |
| may want your matcher to be polymorphic as `Eq(value)` is), you can define a |
| matcher to do whatever you want in two steps: first implement the matcher |
| interface, and then define a factory function to create a matcher instance. The |
| second step is not strictly needed but it makes the syntax of using the matcher |
| nicer. |
| |
| For example, you can define a matcher to test whether an `int` is divisible by 7 |
| and then use it like this: |
| |
| ```cpp |
| using ::testing::Matcher; |
| |
| class DivisibleBy7Matcher { |
| public: |
| using is_gtest_matcher = void; |
| |
| bool MatchAndExplain(int n, std::ostream*) const { |
| return (n % 7) == 0; |
| } |
| |
| void DescribeTo(std::ostream* os) const { |
| *os << "is divisible by 7"; |
| } |
| |
| void DescribeNegationTo(std::ostream* os) const { |
| *os << "is not divisible by 7"; |
| } |
| }; |
| |
| Matcher<int> DivisibleBy7() { |
| return DivisibleBy7Matcher(); |
| } |
| |
| ... |
| EXPECT_CALL(foo, Bar(DivisibleBy7())); |
| ``` |
| |
| You may improve the matcher message by streaming additional information to the |
| `os` argument in `MatchAndExplain()`: |
| |
| ```cpp |
| class DivisibleBy7Matcher { |
| public: |
| bool MatchAndExplain(int n, std::ostream* os) const { |
| const int remainder = n % 7; |
| if (remainder != 0 && os != nullptr) { |
| *os << "the remainder is " << remainder; |
| } |
| return remainder == 0; |
| } |
| ... |
| }; |
| ``` |
| |
| Then, `EXPECT_THAT(x, DivisibleBy7());` may generate a message like this: |
| |
| ```shell |
| Value of: x |
| Expected: is divisible by 7 |
| Actual: 23 (the remainder is 2) |
| ``` |
| |
| {: .callout .tip} |
| Tip: for convenience, `MatchAndExplain()` can take a `MatchResultListener*` |
| instead of `std::ostream*`. |
| |
| ### Writing New Polymorphic Matchers |
| |
| Expanding what we learned above to *polymorphic* matchers is now just as simple |
| as adding templates in the right place. |
| |
| ```cpp |
| |
| class NotNullMatcher { |
| public: |
| using is_gtest_matcher = void; |
| |
| // To implement a polymorphic matcher, we just need to make MatchAndExplain a |
| // template on its first argument. |
| |
| // In this example, we want to use NotNull() with any pointer, so |
| // MatchAndExplain() accepts a pointer of any type as its first argument. |
| // In general, you can define MatchAndExplain() as an ordinary method or |
| // a method template, or even overload it. |
| template <typename T> |
| bool MatchAndExplain(T* p, std::ostream*) const { |
| return p != nullptr; |
| } |
| |
| // Describes the property of a value matching this matcher. |
| void DescribeTo(std::ostream* os) const { *os << "is not NULL"; } |
| |
| // Describes the property of a value NOT matching this matcher. |
| void DescribeNegationTo(std::ostream* os) const { *os << "is NULL"; } |
| }; |
| |
| NotNullMatcher NotNull() { |
| return NotNullMatcher(); |
| } |
| |
| ... |
| |
| EXPECT_CALL(foo, Bar(NotNull())); // The argument must be a non-NULL pointer. |
| ``` |
| |
| ### Legacy Matcher Implementation |
| |
| Defining matchers used to be somewhat more complicated, in which it required |
| several supporting classes and virtual functions. To implement a matcher for |
| type `T` using the legacy API you have to derive from `MatcherInterface<T>` and |
| call `MakeMatcher` to construct the object. |
| |
| The interface looks like this: |
| |
| ```cpp |
| class MatchResultListener { |
| public: |
| ... |
| // Streams x to the underlying ostream; does nothing if the ostream |
| // is NULL. |
| template <typename T> |
| MatchResultListener& operator<<(const T& x); |
| |
| // Returns the underlying ostream. |
| std::ostream* stream(); |
| }; |
| |
| template <typename T> |
| class MatcherInterface { |
| public: |
| virtual ~MatcherInterface(); |
| |
| // Returns true if and only if the matcher matches x; also explains the match |
| // result to 'listener'. |
| virtual bool MatchAndExplain(T x, MatchResultListener* listener) const = 0; |
| |
| // Describes this matcher to an ostream. |
| virtual void DescribeTo(std::ostream* os) const = 0; |
| |
| // Describes the negation of this matcher to an ostream. |
| virtual void DescribeNegationTo(std::ostream* os) const; |
| }; |
| ``` |
| |
| Fortunately, most of the time you can define a polymorphic matcher easily with |
| the help of `MakePolymorphicMatcher()`. Here's how you can define `NotNull()` as |
| an example: |
| |
| ```cpp |
| using ::testing::MakePolymorphicMatcher; |
| using ::testing::MatchResultListener; |
| using ::testing::PolymorphicMatcher; |
| |
| class NotNullMatcher { |
| public: |
| // To implement a polymorphic matcher, first define a COPYABLE class |
| // that has three members MatchAndExplain(), DescribeTo(), and |
| // DescribeNegationTo(), like the following. |
| |
| // In this example, we want to use NotNull() with any pointer, so |
| // MatchAndExplain() accepts a pointer of any type as its first argument. |
| // In general, you can define MatchAndExplain() as an ordinary method or |
| // a method template, or even overload it. |
| template <typename T> |
| bool MatchAndExplain(T* p, |
| MatchResultListener* /* listener */) const { |
| return p != NULL; |
| } |
| |
| // Describes the property of a value matching this matcher. |
| void DescribeTo(std::ostream* os) const { *os << "is not NULL"; } |
| |
| // Describes the property of a value NOT matching this matcher. |
| void DescribeNegationTo(std::ostream* os) const { *os << "is NULL"; } |
| }; |
| |
| // To construct a polymorphic matcher, pass an instance of the class |
| // to MakePolymorphicMatcher(). Note the return type. |
| PolymorphicMatcher<NotNullMatcher> NotNull() { |
| return MakePolymorphicMatcher(NotNullMatcher()); |
| } |
| |
| ... |
| |
| EXPECT_CALL(foo, Bar(NotNull())); // The argument must be a non-NULL pointer. |
| ``` |
| |
| {: .callout .note} |
| **Note:** Your polymorphic matcher class does **not** need to inherit from |
| `MatcherInterface` or any other class, and its methods do **not** need to be |
| virtual. |
| |
| Like in a monomorphic matcher, you may explain the match result by streaming |
| additional information to the `listener` argument in `MatchAndExplain()`. |
| |
| ### Writing New Cardinalities |
| |
| A cardinality is used in `Times()` to tell gMock how many times you expect a |
| call to occur. It doesn't have to be exact. For example, you can say |
| `AtLeast(5)` or `Between(2, 4)`. |
| |
| If the [built-in set](gmock_cheat_sheet.md#CardinalityList) of cardinalities |
| doesn't suit you, you are free to define your own by implementing the following |
| interface (in namespace `testing`): |
| |
| ```cpp |
| class CardinalityInterface { |
| public: |
| virtual ~CardinalityInterface(); |
| |
| // Returns true if and only if call_count calls will satisfy this cardinality. |
| virtual bool IsSatisfiedByCallCount(int call_count) const = 0; |
| |
| // Returns true if and only if call_count calls will saturate this |
| // cardinality. |
| virtual bool IsSaturatedByCallCount(int call_count) const = 0; |
| |
| // Describes self to an ostream. |
| virtual void DescribeTo(std::ostream* os) const = 0; |
| }; |
| ``` |
| |
| For example, to specify that a call must occur even number of times, you can |
| write |
| |
| ```cpp |
| using ::testing::Cardinality; |
| using ::testing::CardinalityInterface; |
| using ::testing::MakeCardinality; |
| |
| class EvenNumberCardinality : public CardinalityInterface { |
| public: |
| bool IsSatisfiedByCallCount(int call_count) const override { |
| return (call_count % 2) == 0; |
| } |
| |
| bool IsSaturatedByCallCount(int call_count) const override { |
| return false; |
| } |
| |
| void DescribeTo(std::ostream* os) const { |
| *os << "called even number of times"; |
| } |
| }; |
| |
| Cardinality EvenNumber() { |
| return MakeCardinality(new EvenNumberCardinality); |
| } |
| |
| ... |
| EXPECT_CALL(foo, Bar(3)) |
| .Times(EvenNumber()); |
| ``` |
| |
| ### Writing New Actions {#QuickNewActions} |
| |
| If the built-in actions don't work for you, you can easily define your own one. |
| All you need is a call operator with a signature compatible with the mocked |
| function. So you can use a lambda: |
| |
| ```cpp |
| MockFunction<int(int)> mock; |
| EXPECT_CALL(mock, Call).WillOnce([](const int input) { return input * 7; }); |
| EXPECT_EQ(mock.AsStdFunction()(2), 14); |
| ``` |
| |
| Or a struct with a call operator (even a templated one): |
| |
| ```cpp |
| struct MultiplyBy { |
| template <typename T> |
| T operator()(T arg) { return arg * multiplier; } |
| |
| int multiplier; |
| }; |
| |
| // Then use: |
| // EXPECT_CALL(...).WillOnce(MultiplyBy{7}); |
| ``` |
| |
| It's also fine for the callable to take no arguments, ignoring the arguments |
| supplied to the mock function: |
| |
| ```cpp |
| MockFunction<int(int)> mock; |
| EXPECT_CALL(mock, Call).WillOnce([] { return 17; }); |
| EXPECT_EQ(mock.AsStdFunction()(0), 17); |
| ``` |
| |
| When used with `WillOnce`, the callable can assume it will be called at most |
| once and is allowed to be a move-only type: |
| |
| ```cpp |
| // An action that contains move-only types and has an &&-qualified operator, |
| // demanding in the type system that it be called at most once. This can be |
| // used with WillOnce, but the compiler will reject it if handed to |
| // WillRepeatedly. |
| struct MoveOnlyAction { |
| std::unique_ptr<int> move_only_state; |
| std::unique_ptr<int> operator()() && { return std::move(move_only_state); } |
| }; |
| |
| MockFunction<std::unique_ptr<int>()> mock; |
| EXPECT_CALL(mock, Call).WillOnce(MoveOnlyAction{std::make_unique<int>(17)}); |
| EXPECT_THAT(mock.AsStdFunction()(), Pointee(Eq(17))); |
| ``` |
| |
| More generally, to use with a mock function whose signature is `R(Args...)` the |
| object can be anything convertible to `OnceAction<R(Args...)>` or |
| `Action<R(Args...)`>. The difference between the two is that `OnceAction` has |
| weaker requirements (`Action` requires a copy-constructible input that can be |
| called repeatedly whereas `OnceAction` requires only move-constructible and |
| supports `&&`-qualified call operators), but can be used only with `WillOnce`. |
| `OnceAction` is typically relevant only when supporting move-only types or |
| actions that want a type-system guarantee that they will be called at most once. |
| |
| Typically the `OnceAction` and `Action` templates need not be referenced |
| directly in your actions: a struct or class with a call operator is sufficient, |
| as in the examples above. But fancier polymorphic actions that need to know the |
| specific return type of the mock function can define templated conversion |
| operators to make that possible. See `gmock-actions.h` for examples. |
| |
| #### Legacy macro-based Actions |
| |
| Before C++11, the functor-based actions were not supported; the old way of |
| writing actions was through a set of `ACTION*` macros. We suggest to avoid them |
| in new code; they hide a lot of logic behind the macro, potentially leading to |
| harder-to-understand compiler errors. Nevertheless, we cover them here for |
| completeness. |
| |
| By writing |
| |
| ```cpp |
| ACTION(name) { statements; } |
| ``` |
| |
| in a namespace scope (i.e. not inside a class or function), you will define an |
| action with the given name that executes the statements. The value returned by |
| `statements` will be used as the return value of the action. Inside the |
| statements, you can refer to the K-th (0-based) argument of the mock function as |
| `argK`. For example: |
| |
| ```cpp |
| ACTION(IncrementArg1) { return ++(*arg1); } |
| ``` |
| |
| allows you to write |
| |
| ```cpp |
| ... WillOnce(IncrementArg1()); |
| ``` |
| |
| Note that you don't need to specify the types of the mock function arguments. |
| Rest assured that your code is type-safe though: you'll get a compiler error if |
| `*arg1` doesn't support the `++` operator, or if the type of `++(*arg1)` isn't |
| compatible with the mock function's return type. |
| |
| Another example: |
| |
| ```cpp |
| ACTION(Foo) { |
| (*arg2)(5); |
| Blah(); |
| *arg1 = 0; |
| return arg0; |
| } |
| ``` |
| |
| defines an action `Foo()` that invokes argument #2 (a function pointer) with 5, |
| calls function `Blah()`, sets the value pointed to by argument #1 to 0, and |
| returns argument #0. |
| |
| For more convenience and flexibility, you can also use the following pre-defined |
| symbols in the body of `ACTION`: |
| |
| `argK_type` | The type of the K-th (0-based) argument of the mock function |
| :-------------- | :----------------------------------------------------------- |
| `args` | All arguments of the mock function as a tuple |
| `args_type` | The type of all arguments of the mock function as a tuple |
| `return_type` | The return type of the mock function |
| `function_type` | The type of the mock function |
| |
| For example, when using an `ACTION` as a stub action for mock function: |
| |
| ```cpp |
| int DoSomething(bool flag, int* ptr); |
| ``` |
| |
| we have: |
| |
| Pre-defined Symbol | Is Bound To |
| ------------------ | --------------------------------- |
| `arg0` | the value of `flag` |
| `arg0_type` | the type `bool` |
| `arg1` | the value of `ptr` |
| `arg1_type` | the type `int*` |
| `args` | the tuple `(flag, ptr)` |
| `args_type` | the type `std::tuple<bool, int*>` |
| `return_type` | the type `int` |
| `function_type` | the type `int(bool, int*)` |
| |
| #### Legacy macro-based parameterized Actions |
| |
| Sometimes you'll want to parameterize an action you define. For that we have |
| another macro |
| |
| ```cpp |
| ACTION_P(name, param) { statements; } |
| ``` |
| |
| For example, |
| |
| ```cpp |
| ACTION_P(Add, n) { return arg0 + n; } |
| ``` |
| |
| will allow you to write |
| |
| ```cpp |
| // Returns argument #0 + 5. |
| ... WillOnce(Add(5)); |
| ``` |
| |
| For convenience, we use the term *arguments* for the values used to invoke the |
| mock function, and the term *parameters* for the values used to instantiate an |
| action. |
| |
| Note that you don't need to provide the type of the parameter either. Suppose |
| the parameter is named `param`, you can also use the gMock-defined symbol |
| `param_type` to refer to the type of the parameter as inferred by the compiler. |
| For example, in the body of `ACTION_P(Add, n)` above, you can write `n_type` for |
| the type of `n`. |
| |
| gMock also provides `ACTION_P2`, `ACTION_P3`, and etc to support multi-parameter |
| actions. For example, |
| |
| ```cpp |
| ACTION_P2(ReturnDistanceTo, x, y) { |
| double dx = arg0 - x; |
| double dy = arg1 - y; |
| return sqrt(dx*dx + dy*dy); |
| } |
| ``` |
| |
| lets you write |
| |
| ```cpp |
| ... WillOnce(ReturnDistanceTo(5.0, 26.5)); |
| ``` |
| |
| You can view `ACTION` as a degenerated parameterized action where the number of |
| parameters is 0. |
| |
| You can also easily define actions overloaded on the number of parameters: |
| |
| ```cpp |
| ACTION_P(Plus, a) { ... } |
| ACTION_P2(Plus, a, b) { ... } |
| ``` |
| |
| ### Restricting the Type of an Argument or Parameter in an ACTION |
| |
| For maximum brevity and reusability, the `ACTION*` macros don't ask you to |
| provide the types of the mock function arguments and the action parameters. |
| Instead, we let the compiler infer the types for us. |
| |
| Sometimes, however, we may want to be more explicit about the types. There are |
| several tricks to do that. For example: |
| |
| ```cpp |
| ACTION(Foo) { |
| // Makes sure arg0 can be converted to int. |
| int n = arg0; |
| ... use n instead of arg0 here ... |
| } |
| |
| ACTION_P(Bar, param) { |
| // Makes sure the type of arg1 is const char*. |
| ::testing::StaticAssertTypeEq<const char*, arg1_type>(); |
| |
| // Makes sure param can be converted to bool. |
| bool flag = param; |
| } |
| ``` |
| |
| where `StaticAssertTypeEq` is a compile-time assertion in googletest that |
| verifies two types are the same. |
| |
| ### Writing New Action Templates Quickly |
| |
| Sometimes you want to give an action explicit template parameters that cannot be |
| inferred from its value parameters. `ACTION_TEMPLATE()` supports that and can be |
| viewed as an extension to `ACTION()` and `ACTION_P*()`. |
| |
| The syntax: |
| |
| ```cpp |
| ACTION_TEMPLATE(ActionName, |
| HAS_m_TEMPLATE_PARAMS(kind1, name1, ..., kind_m, name_m), |
| AND_n_VALUE_PARAMS(p1, ..., p_n)) { statements; } |
| ``` |
| |
| defines an action template that takes *m* explicit template parameters and *n* |
| value parameters, where *m* is in [1, 10] and *n* is in [0, 10]. `name_i` is the |
| name of the *i*-th template parameter, and `kind_i` specifies whether it's a |
| `typename`, an integral constant, or a template. `p_i` is the name of the *i*-th |
| value parameter. |
| |
| Example: |
| |
| ```cpp |
| // DuplicateArg<k, T>(output) converts the k-th argument of the mock |
| // function to type T and copies it to *output. |
| ACTION_TEMPLATE(DuplicateArg, |
| // Note the comma between int and k: |
| HAS_2_TEMPLATE_PARAMS(int, k, typename, T), |
| AND_1_VALUE_PARAMS(output)) { |
| *output = T(std::get<k>(args)); |
| } |
| ``` |
| |
| To create an instance of an action template, write: |
| |
| ```cpp |
| ActionName<t1, ..., t_m>(v1, ..., v_n) |
| ``` |
| |
| where the `t`s are the template arguments and the `v`s are the value arguments. |
| The value argument types are inferred by the compiler. For example: |
| |
| ```cpp |
| using ::testing::_; |
| ... |
| int n; |
| EXPECT_CALL(mock, Foo).WillOnce(DuplicateArg<1, unsigned char>(&n)); |
| ``` |
| |
| If you want to explicitly specify the value argument types, you can provide |
| additional template arguments: |
| |
| ```cpp |
| ActionName<t1, ..., t_m, u1, ..., u_k>(v1, ..., v_n) |
| ``` |
| |
| where `u_i` is the desired type of `v_i`. |
| |
| `ACTION_TEMPLATE` and `ACTION`/`ACTION_P*` can be overloaded on the number of |
| value parameters, but not on the number of template parameters. Without the |
| restriction, the meaning of the following is unclear: |
| |
| ```cpp |
| OverloadedAction<int, bool>(x); |
| ``` |
| |
| Are we using a single-template-parameter action where `bool` refers to the type |
| of `x`, or a two-template-parameter action where the compiler is asked to infer |
| the type of `x`? |
| |
| ### Using the ACTION Object's Type |
| |
| If you are writing a function that returns an `ACTION` object, you'll need to |
| know its type. The type depends on the macro used to define the action and the |
| parameter types. The rule is relatively simple: |
| |
| |
| | Given Definition | Expression | Has Type | |
| | ----------------------------- | ------------------- | --------------------- | |
| | `ACTION(Foo)` | `Foo()` | `FooAction` | |
| | `ACTION_TEMPLATE(Foo, HAS_m_TEMPLATE_PARAMS(...), AND_0_VALUE_PARAMS())` | `Foo<t1, ..., t_m>()` | `FooAction<t1, ..., t_m>` | |
| | `ACTION_P(Bar, param)` | `Bar(int_value)` | `BarActionP<int>` | |
| | `ACTION_TEMPLATE(Bar, HAS_m_TEMPLATE_PARAMS(...), AND_1_VALUE_PARAMS(p1))` | `Bar<t1, ..., t_m>(int_value)` | `BarActionP<t1, ..., t_m, int>` | |
| | `ACTION_P2(Baz, p1, p2)` | `Baz(bool_value, int_value)` | `BazActionP2<bool, int>` | |
| | `ACTION_TEMPLATE(Baz, HAS_m_TEMPLATE_PARAMS(...), AND_2_VALUE_PARAMS(p1, p2))` | `Baz<t1, ..., t_m>(bool_value, int_value)` | `BazActionP2<t1, ..., t_m, bool, int>` | |
| | ... | ... | ... | |
| |
| |
| Note that we have to pick different suffixes (`Action`, `ActionP`, `ActionP2`, |
| and etc) for actions with different numbers of value parameters, or the action |
| definitions cannot be overloaded on the number of them. |
| |
| ### Writing New Monomorphic Actions {#NewMonoActions} |
| |
| While the `ACTION*` macros are very convenient, sometimes they are |
| inappropriate. For example, despite the tricks shown in the previous recipes, |
| they don't let you directly specify the types of the mock function arguments and |
| the action parameters, which in general leads to unoptimized compiler error |
| messages that can baffle unfamiliar users. They also don't allow overloading |
| actions based on parameter types without jumping through some hoops. |
| |
| An alternative to the `ACTION*` macros is to implement |
| `::testing::ActionInterface<F>`, where `F` is the type of the mock function in |
| which the action will be used. For example: |
| |
| ```cpp |
| template <typename F> |
| class ActionInterface { |
| public: |
| virtual ~ActionInterface(); |
| |
| // Performs the action. Result is the return type of function type |
| // F, and ArgumentTuple is the tuple of arguments of F. |
| // |
| |
| // For example, if F is int(bool, const string&), then Result would |
| // be int, and ArgumentTuple would be std::tuple<bool, const string&>. |
| virtual Result Perform(const ArgumentTuple& args) = 0; |
| }; |
| ``` |
| |
| ```cpp |
| using ::testing::_; |
| using ::testing::Action; |
| using ::testing::ActionInterface; |
| using ::testing::MakeAction; |
| |
| typedef int IncrementMethod(int*); |
| |
| class IncrementArgumentAction : public ActionInterface<IncrementMethod> { |
| public: |
| int Perform(const std::tuple<int*>& args) override { |
| int* p = std::get<0>(args); // Grabs the first argument. |
| return *p++; |
| } |
| }; |
| |
| Action<IncrementMethod> IncrementArgument() { |
| return MakeAction(new IncrementArgumentAction); |
| } |
| |
| ... |
| EXPECT_CALL(foo, Baz(_)) |
| .WillOnce(IncrementArgument()); |
| |
| int n = 5; |
| foo.Baz(&n); // Should return 5 and change n to 6. |
| ``` |
| |
| ### Writing New Polymorphic Actions {#NewPolyActions} |
| |
| The previous recipe showed you how to define your own action. This is all good, |
| except that you need to know the type of the function in which the action will |
| be used. Sometimes that can be a problem. For example, if you want to use the |
| action in functions with *different* types (e.g. like `Return()` and |
| `SetArgPointee()`). |
| |
| If an action can be used in several types of mock functions, we say it's |
| *polymorphic*. The `MakePolymorphicAction()` function template makes it easy to |
| define such an action: |
| |
| ```cpp |
| namespace testing { |
| template <typename Impl> |
| PolymorphicAction<Impl> MakePolymorphicAction(const Impl& impl); |
| } // namespace testing |
| ``` |
| |
| As an example, let's define an action that returns the second argument in the |
| mock function's argument list. The first step is to define an implementation |
| class: |
| |
| ```cpp |
| class ReturnSecondArgumentAction { |
| public: |
| template <typename Result, typename ArgumentTuple> |
| Result Perform(const ArgumentTuple& args) const { |
| // To get the i-th (0-based) argument, use std::get(args). |
| return std::get<1>(args); |
| } |
| }; |
| ``` |
| |
| This implementation class does *not* need to inherit from any particular class. |
| What matters is that it must have a `Perform()` method template. This method |
| template takes the mock function's arguments as a tuple in a **single** |
| argument, and returns the result of the action. It can be either `const` or not, |
| but must be invocable with exactly one template argument, which is the result |
| type. In other words, you must be able to call `Perform<R>(args)` where `R` is |
| the mock function's return type and `args` is its arguments in a tuple. |
| |
| Next, we use `MakePolymorphicAction()` to turn an instance of the implementation |
| class into the polymorphic action we need. It will be convenient to have a |
| wrapper for this: |
| |
| ```cpp |
| using ::testing::MakePolymorphicAction; |
| using ::testing::PolymorphicAction; |
| |
| PolymorphicAction<ReturnSecondArgumentAction> ReturnSecondArgument() { |
| return MakePolymorphicAction(ReturnSecondArgumentAction()); |
| } |
| ``` |
| |
| Now, you can use this polymorphic action the same way you use the built-in ones: |
| |
| ```cpp |
| using ::testing::_; |
| |
| class MockFoo : public Foo { |
| public: |
| MOCK_METHOD(int, DoThis, (bool flag, int n), (override)); |
| MOCK_METHOD(string, DoThat, (int x, const char* str1, const char* str2), |
| (override)); |
| }; |
| |
| ... |
| MockFoo foo; |
| EXPECT_CALL(foo, DoThis).WillOnce(ReturnSecondArgument()); |
| EXPECT_CALL(foo, DoThat).WillOnce(ReturnSecondArgument()); |
| ... |
| foo.DoThis(true, 5); // Will return 5. |
| foo.DoThat(1, "Hi", "Bye"); // Will return "Hi". |
| ``` |
| |
| ### Teaching gMock How to Print Your Values |
| |
| When an uninteresting or unexpected call occurs, gMock prints the argument |
| values and the stack trace to help you debug. Assertion macros like |
| `EXPECT_THAT` and `EXPECT_EQ` also print the values in question when the |
| assertion fails. gMock and googletest do this using googletest's user-extensible |
| value printer. |
| |
| This printer knows how to print built-in C++ types, native arrays, STL |
| containers, and any type that supports the `<<` operator. For other types, it |
| prints the raw bytes in the value and hopes that you the user can figure it out. |
| [The GoogleTest advanced guide](advanced.md#teaching-googletest-how-to-print-your-values) |
| explains how to extend the printer to do a better job at printing your |
| particular type than to dump the bytes. |
| |
| ## Useful Mocks Created Using gMock |
| |
| <!--#include file="includes/g3_testing_LOGs.md"--> |
| <!--#include file="includes/g3_mock_callbacks.md"--> |
| |
| ### Mock std::function {#MockFunction} |
| |
| `std::function` is a general function type introduced in C++11. It is a |
| preferred way of passing callbacks to new interfaces. Functions are copyable, |
| and are not usually passed around by pointer, which makes them tricky to mock. |
| But fear not - `MockFunction` can help you with that. |
| |
| `MockFunction<R(T1, ..., Tn)>` has a mock method `Call()` with the signature: |
| |
| ```cpp |
| R Call(T1, ..., Tn); |
| ``` |
| |
| It also has a `AsStdFunction()` method, which creates a `std::function` proxy |
| forwarding to Call: |
| |
| ```cpp |
| std::function<R(T1, ..., Tn)> AsStdFunction(); |
| ``` |
| |
| To use `MockFunction`, first create `MockFunction` object and set up |
| expectations on its `Call` method. Then pass proxy obtained from |
| `AsStdFunction()` to the code you are testing. For example: |
| |
| ```cpp |
| TEST(FooTest, RunsCallbackWithBarArgument) { |
| // 1. Create a mock object. |
| MockFunction<int(string)> mock_function; |
| |
| // 2. Set expectations on Call() method. |
| EXPECT_CALL(mock_function, Call("bar")).WillOnce(Return(1)); |
| |
| // 3. Exercise code that uses std::function. |
| Foo(mock_function.AsStdFunction()); |
| // Foo's signature can be either of: |
| // void Foo(const std::function<int(string)>& fun); |
| // void Foo(std::function<int(string)> fun); |
| |
| // 4. All expectations will be verified when mock_function |
| // goes out of scope and is destroyed. |
| } |
| ``` |
| |
| Remember that function objects created with `AsStdFunction()` are just |
| forwarders. If you create multiple of them, they will share the same set of |
| expectations. |
| |
| Although `std::function` supports unlimited number of arguments, `MockFunction` |
| implementation is limited to ten. If you ever hit that limit... well, your |
| callback has bigger problems than being mockable. :-) |