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======================
Nanopb: Basic concepts
======================
.. include :: menu.rst
The things outlined here are the underlying concepts of the nanopb design.
.. contents::
Proto files
===========
All Protocol Buffers implementations use .proto files to describe the message
format. The point of these files is to be a portable interface description
language.
Compiling .proto files for nanopb
---------------------------------
Nanopb comes with a Python script to generate `.pb.c` and `.pb.h` files from
the `.proto` definition::
user@host:~$ python nanopb/generator/nanopb_generator.py message.proto
Writing to message.pb.h and message.pb.c
Internally this script uses Google `protoc` to parse the input file. If you
do not have it available, you may receive an error message. You can install
either `grpcio-tools` Python package using `pip`, or the `protoc` compiler
itself from `protobuf-compiler` distribution package. Generally the Python
package is recommended, because nanopb requires protoc version 3.6 or newer,
and some distributions come with an older version.
Modifying generator behaviour
-----------------------------
Using generator options, you can set maximum sizes for fields in order to
allocate them statically. The preferred way to do this is to create an .options
file with the same name as your .proto file::
# Foo.proto
message Foo {
required string name = 1;
}
::
# Foo.options
Foo.name max_size:16
For more information on this, see the `Proto file options`_ section in the
reference manual.
.. _`Proto file options`: reference.html#proto-file-options
Streams
=======
Nanopb uses streams for accessing the data in encoded format.
The stream abstraction is very lightweight, and consists of a structure (*pb_ostream_t* or *pb_istream_t*) which contains a pointer to a callback function.
There are a few generic rules for callback functions:
#) Return false on IO errors. The encoding or decoding process will abort immediately.
#) Use state to store your own data, such as a file descriptor.
#) *bytes_written* and *bytes_left* are updated by pb_write and pb_read.
#) Your callback may be used with substreams. In this case *bytes_left*, *bytes_written* and *max_size* have smaller values than the original stream. Don't use these values to calculate pointers.
#) Always read or write the full requested length of data. For example, POSIX *recv()* needs the *MSG_WAITALL* parameter to accomplish this.
Output streams
--------------
::
struct _pb_ostream_t
{
bool (*callback)(pb_ostream_t *stream, const uint8_t *buf, size_t count);
void *state;
size_t max_size;
size_t bytes_written;
};
The *callback* for output stream may be NULL, in which case the stream simply counts the number of bytes written. In this case, *max_size* is ignored.
Otherwise, if *bytes_written* + bytes_to_be_written is larger than *max_size*, pb_write returns false before doing anything else. If you don't want to limit the size of the stream, pass SIZE_MAX.
**Example 1:**
This is the way to get the size of the message without storing it anywhere::
Person myperson = ...;
pb_ostream_t sizestream = {0};
pb_encode(&sizestream, Person_fields, &myperson);
printf("Encoded size is %d\n", sizestream.bytes_written);
**Example 2:**
Writing to stdout::
bool callback(pb_ostream_t *stream, const uint8_t *buf, size_t count)
{
FILE *file = (FILE*) stream->state;
return fwrite(buf, 1, count, file) == count;
}
pb_ostream_t stdoutstream = {&callback, stdout, SIZE_MAX, 0};
Input streams
-------------
For input streams, there is one extra rule:
#) You don't need to know the length of the message in advance. After getting EOF error when reading, set bytes_left to 0 and return false. Pb_decode will detect this and if the EOF was in a proper position, it will return true.
Here is the structure::
struct _pb_istream_t
{
bool (*callback)(pb_istream_t *stream, uint8_t *buf, size_t count);
void *state;
size_t bytes_left;
};
The *callback* must always be a function pointer. *Bytes_left* is an upper limit on the number of bytes that will be read. You can use SIZE_MAX if your callback handles EOF as described above.
**Example:**
This function binds an input stream to stdin:
::
bool callback(pb_istream_t *stream, uint8_t *buf, size_t count)
{
FILE *file = (FILE*)stream->state;
bool status;
if (buf == NULL)
{
while (count-- && fgetc(file) != EOF);
return count == 0;
}
status = (fread(buf, 1, count, file) == count);
if (feof(file))
stream->bytes_left = 0;
return status;
}
pb_istream_t stdinstream = {&callback, stdin, SIZE_MAX};
Data types
==========
Most Protocol Buffers datatypes have directly corresponding C datatypes, such as int32 is int32_t, float is float and bool is bool. However, the variable-length datatypes are more complex:
1) Strings, bytes and repeated fields of any type map to callback functions by default.
2) If there is a special option *(nanopb).max_size* specified in the .proto file, string maps to null-terminated char array and bytes map to a structure containing a char array and a size field.
3) If *(nanopb).fixed_length* is set to *true* and *(nanopb).max_size* is also set, then bytes map to an inline byte array of fixed size.
4) If there is a special option *(nanopb).max_count* specified on a repeated field, it maps to an array of whatever type is being repeated. Another field will be created for the actual number of entries stored.
5) If *(nanopb).fixed_count* is set to *true* and *(nanopb).max_count* is also set, the field for the actual number of entries will not by created as the count is always assumed to be max count.
=============================================================================== =======================
field in .proto autogenerated in .h
=============================================================================== =======================
required string name = 1; pb_callback_t name;
required string name = 1 [(nanopb).max_size = 40]; char name[40];
repeated string name = 1 [(nanopb).max_size = 40]; pb_callback_t name;
repeated string name = 1 [(nanopb).max_size = 40, (nanopb).max_count = 5]; | size_t name_count;
| char name[5][40];
required bytes data = 1 [(nanopb).max_size = 40]; | typedef struct {
| size_t size;
| pb_byte_t bytes[40];
| } Person_data_t;
| Person_data_t data;
required bytes data = 1 [(nanopb).max_size = 40, (nanopb).fixed_length = true]; | pb_byte_t data[40];
repeated int32 data = 1 [(nanopb).max_count = 5, (nanopb).fixed_count true]; | int32_t data[5];
=============================================================================== =======================
The maximum lengths are checked in runtime. If string/bytes/array exceeds the allocated length, *pb_decode* will return false.
Note: For the *bytes* datatype, the field length checking may not be exact.
The compiler may add some padding to the *pb_bytes_t* structure, and the nanopb runtime doesn't know how much of the structure size is padding. Therefore it uses the whole length of the structure for storing data, which is not very smart but shouldn't cause problems. In practise, this means that if you specify *(nanopb).max_size=5* on a *bytes* field, you may be able to store 6 bytes there. For the *string* field type, the length limit is exact.
Note: When using the *fixed_count* option, the decoder assumes the repeated elements are
received sequentially or that repeated elements for a non-packed field will not be interleaved with
another *fixed_count* non-packed field.
Field callbacks
===============
When a field has dynamic length, nanopb cannot statically allocate storage for it. Instead, it allows you to handle the field in whatever way you want, using a callback function.
The `pb_callback_t`_ structure contains a function pointer and a *void* pointer called *arg* you can use for passing data to the callback. If the function pointer is NULL, the field will be skipped. A pointer to the *arg* is passed to the function, so that it can modify it and retrieve the value.
The actual behavior of the callback function is different in encoding and decoding modes. In encoding mode, the callback is called once and should write out everything, including field tags. In decoding mode, the callback is called repeatedly for every data item.
.. _`pb_callback_t`: reference.html#pb-callback-t
Encoding callbacks
------------------
::
bool (*encode)(pb_ostream_t *stream, const pb_field_iter_t *field, void * const *arg);
When encoding, the callback should write out complete fields, including the wire type and field number tag. It can write as many or as few fields as it likes. For example, if you want to write out an array as *repeated* field, you should do it all in a single call.
Usually you can use `pb_encode_tag_for_field`_ to encode the wire type and tag number of the field. However, if you want to encode a repeated field as a packed array, you must call `pb_encode_tag`_ instead to specify a wire type of *PB_WT_STRING*.
If the callback is used in a submessage, it will be called multiple times during a single call to `pb_encode`_. In this case, it must produce the same amount of data every time. If the callback is directly in the main message, it is called only once.
.. _`pb_encode`: reference.html#pb-encode
.. _`pb_encode_tag_for_field`: reference.html#pb-encode-tag-for-field
.. _`pb_encode_tag`: reference.html#pb-encode-tag
This callback writes out a dynamically sized string::
bool write_string(pb_ostream_t *stream, const pb_field_iter_t *field, void * const *arg)
{
char *str = get_string_from_somewhere();
if (!pb_encode_tag_for_field(stream, field))
return false;
return pb_encode_string(stream, (uint8_t*)str, strlen(str));
}
Decoding callbacks
------------------
::
bool (*decode)(pb_istream_t *stream, const pb_field_iter_t *field, void **arg);
When decoding, the callback receives a length-limited substring that reads the contents of a single field. The field tag has already been read. For *string* and *bytes*, the length value has already been parsed, and is available at *stream->bytes_left*.
The callback will be called multiple times for repeated fields. For packed fields, you can either read multiple values until the stream ends, or leave it to `pb_decode`_ to call your function over and over until all values have been read.
.. _`pb_decode`: reference.html#pb-decode
This callback reads multiple integers and prints them::
bool read_ints(pb_istream_t *stream, const pb_field_iter_t *field, void **arg)
{
while (stream->bytes_left)
{
uint64_t value;
if (!pb_decode_varint(stream, &value))
return false;
printf("%lld\n", value);
}
return true;
}
Function name bound callbacks
-----------------------------
::
bool MyMessage_callback(pb_istream_t *istream, pb_ostream_t *ostream, const pb_field_iter_t *field);
:istream: Input stream to read from, or NULL if called in encoding context.
:ostream: Output stream to write to, or NULL if called in decoding context.
:field: Iterator for the field currently being encoded or decoded.
Storing function pointer in `pb_callback_t` fields inside the message requires extra storage space and is often cumbersome.
As an alternative, the generator options `callback_function` and `callback_datatype` can be used to bind a callback function based on its name.
Typically this feature is used by setting `callback_datatype` to e.g. `void*` or other data type used for callback state.
Then the generator will automatically set `callback_function` to `MessageName_callback` and produce a prototype for it in generated `.pb.h`.
By implementing this function in your own code, you will receive callbacks for fields without having to separately set function pointers.
If you want to use function name bound callbacks for some fields and `pb_callback_t` for other fields,
you can call `pb_default_field_callback` from the message-level callback.
It will then read a function pointer from `pb_callback_t` and call it.
Message descriptor
==================
For using the *pb_encode* and *pb_decode* functions, you need a description of
all the fields contained in a message. This description is usually autogenerated from .proto file.
For example this submessage in the Person.proto file::
message Person {
message PhoneNumber {
required string number = 1 [(nanopb).max_size = 40];
optional PhoneType type = 2 [default = HOME];
}
}
This in turn generates a macro list in the `.pb.h` file::
#define Person_PhoneNumber_FIELDLIST(X, a) \
X(a, STATIC, REQUIRED, STRING, number, 1) \
X(a, STATIC, OPTIONAL, UENUM, type, 2)
Inside the `.pb.c` file there is a macro call to `PB_BIND`::
PB_BIND(Person_PhoneNumber, Person_PhoneNumber, AUTO)
These macros will in combination generate `pb_msgdesc_t` structure and associated lists::
const uint32_t Person_PhoneNumber_field_info[] = { ... };
const pb_msgdesc_t * const Person_PhoneNumber_submsg_info[] = { ... };
const pb_msgdesc_t Person_PhoneNumber_msg = {
2,
Person_PhoneNumber_field_info,
Person_PhoneNumber_submsg_info,
Person_PhoneNumber_DEFAULT,
NULL,
};
The encoding and decoding functions take a pointer to this structure and use it
to process each field in the message.
Oneof
=====
Protocol Buffers supports `oneof`_ sections. Here is an example of ``oneof`` usage::
message MsgType1 {
required int32 value = 1;
}
message MsgType2 {
required bool value = 1;
}
message MsgType3 {
required int32 value1 = 1;
required int32 value2 = 2;
}
message MyMessage {
required uint32 uid = 1;
required uint32 pid = 2;
required uint32 utime = 3;
oneof payload {
MsgType1 msg1 = 4;
MsgType2 msg2 = 5;
MsgType3 msg3 = 6;
}
}
Nanopb will generate ``payload`` as a C union and add an additional field ``which_payload``::
typedef struct _MyMessage {
uint32_t uid;
uint32_t pid;
uint32_t utime;
pb_size_t which_payload;
union {
MsgType1 msg1;
MsgType2 msg2;
MsgType3 msg3;
} payload;
/* @@protoc_insertion_point(struct:MyMessage) */
} MyMessage;
``which_payload`` indicates which of the ``oneof`` fields is actually set.
The user is expected to set the field manually using the correct field tag::
MyMessage msg = MyMessage_init_zero;
msg.payload.msg2.value = true;
msg.which_payload = MyMessage_msg2_tag;
Notice that neither ``which_payload`` field nor the unused fields in ``payload``
will consume any space in the resulting encoded message.
When a field inside ``oneof`` contains `pb_callback_t` fields, the callback
values cannot be set before decoding. This is because the different fields
share the same storage space in C `union`. Instead either function name bound
callbacks or a separate message level callback can be used.
See `tests/oneof_callback`_ for an example on this.
.. _`oneof`: https://developers.google.com/protocol-buffers/docs/reference/proto2-spec#oneof_and_oneof_field
.. _`tests/oneof_callback`: https://github.com/nanopb/nanopb/tree/master/tests/oneof_callback
Extension fields
================
Protocol Buffers supports a concept of `extension fields`_, which are
additional fields to a message, but defined outside the actual message.
The definition can even be in a completely separate .proto file.
The base message is declared as extensible by keyword *extensions* in
the .proto file::
message MyMessage {
.. fields ..
extensions 100 to 199;
}
For each extensible message, *nanopb_generator.py* declares an additional
callback field called *extensions*. The field and associated datatype
*pb_extension_t* forms a linked list of handlers. When an unknown field is
encountered, the decoder calls each handler in turn until either one of them
handles the field, or the list is exhausted.
The actual extensions are declared using the *extend* keyword in the .proto,
and are in the global namespace::
extend MyMessage {
optional int32 myextension = 100;
}
For each extension, *nanopb_generator.py* creates a constant of type
*pb_extension_type_t*. To link together the base message and the extension,
you have to:
1. Allocate storage for your field, matching the datatype in the .proto.
For example, for a *int32* field, you need a *int32_t* variable to store
the value.
2. Create a *pb_extension_t* constant, with pointers to your variable and
to the generated *pb_extension_type_t*.
3. Set the *message.extensions* pointer to point to the *pb_extension_t*.
An example of this is available in *tests/test_encode_extensions.c* and
*tests/test_decode_extensions.c*.
.. _`extension fields`: https://developers.google.com/protocol-buffers/docs/proto#extensions
Default values
==============
Protobuf has two syntax variants, proto2 and proto3. Of these proto2 has user
definable default values that can be given in .proto file::
message MyMessage {
optional bytes foo = 1 [default = "ABC\x01\x02\x03"];
optional string bar = 2 [default = "åäö"];
}
Nanopb will generate both static and runtime initialization for the default
values. In `myproto.pb.h` there will be a `#define MyMessage_init_default` that
can be used to initialize whole message into default values::
MyMessage msg = MyMessage_init_default;
In addition to this, `pb_decode()` will initialize message fields to defaults
at runtime. If this is not desired, `pb_decode_ex()` can be used instead.
Message framing
===============
Protocol Buffers does not specify a method of framing the messages for transmission.
This is something that must be provided by the library user, as there is no one-size-fits-all
solution. Typical needs for a framing format are to:
1. Encode the message length.
2. Encode the message type.
3. Perform any synchronization and error checking that may be needed depending on application.
For example UDP packets already fullfill all the requirements, and TCP streams typically only
need a way to identify the message length and type. Lower level interfaces such as serial ports
may need a more robust frame format, such as HDLC (high-level data link control).
Nanopb provides a few helpers to facilitate implementing framing formats:
1. Functions *pb_encode_ex* and *pb_decode_ex* prefix the message data with a varint-encoded length.
2. Union messages and oneofs are supported in order to implement top-level container messages.
3. Message IDs can be specified using the *(nanopb_msgopt).msgid* option and can then be accessed from the header.
Return values and error handling
================================
Most functions in nanopb return bool: *true* means success, *false* means failure. There is also some support for error messages for debugging purposes: the error messages go in *stream->errmsg*.
The error messages help in guessing what is the underlying cause of the error. The most common error conditions are:
1) Running out of memory, i.e. stack overflow.
2) Invalid field descriptors (would usually mean a bug in the generator).
3) IO errors in your own stream callbacks.
4) Errors that happen in your callback functions.
5) Exceeding the max_size or bytes_left of a stream.
6) Exceeding the max_size/max_count of a string or array field
7) Invalid protocol buffers binary message.