| /* |
| * |
| * Copyright (c) 2023 Project CHIP Authors |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #pragma once |
| |
| #include <AppMain.h> |
| #include <imgui_ui/windows/window.h> |
| |
| #include <semaphore.h> |
| |
| #include <list> |
| #include <memory> |
| |
| namespace example { |
| namespace Ui { |
| |
| /** |
| * Supports showing a UI using ImGUI |
| * |
| * The UI supports several windows, such as QR codes or device control. |
| */ |
| class ImguiUi : public AppMainLoopImplementation |
| { |
| public: |
| ImguiUi() { sem_init(&mChipLoopWaitSemaphore, 0 /* shared */, 0); } |
| virtual ~ImguiUi() { sem_destroy(&mChipLoopWaitSemaphore); } |
| |
| void AddWindow(std::unique_ptr<Window> window) { mWindows.push_back(std::move(window)); } |
| |
| void UpdateState(); // runs a state update from ember/app |
| void Render(); // render windows to screen |
| |
| // AppMainLoopImplementation |
| void RunMainLoop() override; |
| void SignalSafeStopMainLoop() override; |
| |
| private: |
| // First initial state load |
| void ChipLoopLoadInitialState(); |
| |
| // Updates the window states. Run in the CHIP main loop (has access |
| // to CHIP API calls) |
| void ChipLoopStateUpdate(); |
| |
| sem_t mChipLoopWaitSemaphore; |
| std::list<std::unique_ptr<Window>> mWindows; |
| |
| static void ChipLoopUpdateCallback(intptr_t self); |
| }; |
| |
| } // namespace Ui |
| } // namespace example |