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/**
*
* Copyright (c) 2021 Project CHIP Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/****************************************************************************
* @file
* @brief Routines for the Application Launcher plugin, the
*server implementation of the Application Launcher cluster.
*******************************************************************************
******************************************************************************/
#include <app/clusters/application-basic-server/application-basic-delegate.h>
#include <app/clusters/application-basic-server/application-basic-server.h>
#include <app/clusters/application-launcher-server/application-launcher-delegate.h>
#include <app/clusters/application-launcher-server/application-launcher-server.h>
#include <app-common/zap-generated/attributes/Accessors.h>
#include <app/AttributeAccessInterface.h>
#include <app/AttributeAccessInterfaceRegistry.h>
#include <app/CommandHandler.h>
#include <app/ConcreteCommandPath.h>
#include <app/data-model/Encode.h>
#include <app/util/attribute-storage.h>
#include <app/util/config.h>
#include <platform/CHIPDeviceConfig.h>
#include <string>
#if CHIP_DEVICE_CONFIG_APP_PLATFORM_ENABLED
#include <app/app-platform/ContentAppPlatform.h>
#endif // CHIP_DEVICE_CONFIG_APP_PLATFORM_ENABLED
using namespace chip;
using namespace chip::app::Clusters;
using namespace chip::app::Clusters::ApplicationLauncher;
#if CHIP_DEVICE_CONFIG_APP_PLATFORM_ENABLED
using namespace chip::AppPlatform;
#endif // CHIP_DEVICE_CONFIG_APP_PLATFORM_ENABLED
using namespace chip::Uint8;
static constexpr size_t kApplicationLauncherDelegateTableSize =
MATTER_DM_APPLICATION_LAUNCHER_CLUSTER_SERVER_ENDPOINT_COUNT + CHIP_DEVICE_CONFIG_DYNAMIC_ENDPOINT_COUNT;
static_assert(kApplicationLauncherDelegateTableSize <= kEmberInvalidEndpointIndex, "ApplicationLauncher Delegate table size error");
// -----------------------------------------------------------------------------
// Delegate Implementation
using chip::app::Clusters::ApplicationBasic::CatalogVendorApp;
using chip::app::Clusters::ApplicationLauncher::Delegate;
using ApplicationStatusEnum = app::Clusters::ApplicationBasic::ApplicationStatusEnum;
using chip::Protocols::InteractionModel::Status;
namespace {
Delegate * gDelegateTable[kApplicationLauncherDelegateTableSize] = { nullptr };
Delegate * GetDelegate(EndpointId endpoint)
{
#if CHIP_DEVICE_CONFIG_APP_PLATFORM_ENABLED
ContentApp * app = ContentAppPlatform::GetInstance().GetContentApp(endpoint);
if (app != nullptr)
{
ChipLogProgress(Zcl, "ApplicationLauncher returning ContentApp delegate for endpoint:%u", endpoint);
return app->GetApplicationLauncherDelegate();
}
#endif // CHIP_DEVICE_CONFIG_APP_PLATFORM_ENABLED
ChipLogProgress(Zcl, "ApplicationLauncher NOT returning ContentApp delegate for endpoint:%u", endpoint);
uint16_t ep = emberAfGetClusterServerEndpointIndex(endpoint, ApplicationLauncher::Id,
MATTER_DM_APPLICATION_LAUNCHER_CLUSTER_SERVER_ENDPOINT_COUNT);
return (ep >= kApplicationLauncherDelegateTableSize ? nullptr : gDelegateTable[ep]);
}
bool isDelegateNull(Delegate * delegate, EndpointId endpoint)
{
if (delegate == nullptr)
{
ChipLogProgress(Zcl, "Application Launcher has no delegate set for endpoint:%u", endpoint);
return true;
}
return false;
}
} // namespace
namespace chip {
namespace app {
namespace Clusters {
namespace ApplicationLauncher {
void SetDefaultDelegate(EndpointId endpoint, Delegate * delegate)
{
uint16_t ep = emberAfGetClusterServerEndpointIndex(endpoint, ApplicationLauncher::Id,
MATTER_DM_APPLICATION_LAUNCHER_CLUSTER_SERVER_ENDPOINT_COUNT);
// if endpoint is found
if (ep < kApplicationLauncherDelegateTableSize)
{
gDelegateTable[ep] = delegate;
}
else
{
}
}
bool HasFeature(chip::EndpointId endpoint, Feature feature)
{
bool hasFeature = false;
uint32_t featureMap = 0;
Status status = Attributes::FeatureMap::Get(endpoint, &featureMap);
if (Status::Success == status)
{
hasFeature = (featureMap & chip::to_underlying(feature));
}
return hasFeature;
}
// this attribute should only be enabled for app platform instance (endpoint 1)
CHIP_ERROR Delegate::HandleGetCurrentApp(app::AttributeValueEncoder & aEncoder)
{
#if CHIP_DEVICE_CONFIG_APP_PLATFORM_ENABLED
if (HasFeature(Feature::kApplicationPlatform))
{
auto & platform = ContentAppPlatform::GetInstance();
if (platform.HasCurrentApp())
{
ContentApp * app = platform.GetContentApp(platform.GetCurrentAppEndpointId());
if (app != nullptr)
{
ApplicationEPType currentApp;
CatalogVendorApp * vendorApp = app->GetApplicationBasicDelegate()->GetCatalogVendorApp();
currentApp.application.catalogVendorID = vendorApp->catalogVendorId;
currentApp.application.applicationID = CharSpan(vendorApp->applicationId, strlen(vendorApp->applicationId));
currentApp.endpoint = Optional<EndpointId>(app->GetEndpointId());
return aEncoder.Encode(currentApp);
}
}
}
#endif // CHIP_DEVICE_CONFIG_APP_PLATFORM_ENABLED
return aEncoder.EncodeNull();
}
} // namespace ApplicationLauncher
} // namespace Clusters
} // namespace app
} // namespace chip
// -----------------------------------------------------------------------------
// Attribute Accessor Implementation
namespace {
class ApplicationLauncherAttrAccess : public app::AttributeAccessInterface
{
public:
ApplicationLauncherAttrAccess() : app::AttributeAccessInterface(Optional<EndpointId>::Missing(), ApplicationLauncher::Id) {}
CHIP_ERROR Read(const app::ConcreteReadAttributePath & aPath, app::AttributeValueEncoder & aEncoder) override;
private:
CHIP_ERROR ReadCatalogListAttribute(app::AttributeValueEncoder & aEncoder, Delegate * delegate);
CHIP_ERROR ReadCurrentAppAttribute(app::AttributeValueEncoder & aEncoder, Delegate * delegate);
};
ApplicationLauncherAttrAccess gApplicationLauncherAttrAccess;
CHIP_ERROR ApplicationLauncherAttrAccess::Read(const app::ConcreteReadAttributePath & aPath, app::AttributeValueEncoder & aEncoder)
{
EndpointId endpoint = aPath.mEndpointId;
Delegate * delegate = GetDelegate(endpoint);
switch (aPath.mAttributeId)
{
case app::Clusters::ApplicationLauncher::Attributes::CatalogList::Id: {
if (isDelegateNull(delegate, endpoint))
{
return aEncoder.EncodeEmptyList();
}
return ReadCatalogListAttribute(aEncoder, delegate);
}
case app::Clusters::ApplicationLauncher::Attributes::CurrentApp::Id: {
if (isDelegateNull(delegate, endpoint))
{
return CHIP_NO_ERROR;
}
return ReadCurrentAppAttribute(aEncoder, delegate);
}
default: {
break;
}
}
return CHIP_NO_ERROR;
}
CHIP_ERROR ApplicationLauncherAttrAccess::ReadCatalogListAttribute(app::AttributeValueEncoder & aEncoder, Delegate * delegate)
{
return delegate->HandleGetCatalogList(aEncoder);
}
CHIP_ERROR ApplicationLauncherAttrAccess::ReadCurrentAppAttribute(app::AttributeValueEncoder & aEncoder, Delegate * delegate)
{
return delegate->HandleGetCurrentApp(aEncoder);
}
} // anonymous namespace
// -----------------------------------------------------------------------------
// Matter Framework Callbacks Implementation
bool emberAfApplicationLauncherClusterLaunchAppCallback(app::CommandHandler * command, const app::ConcreteCommandPath & commandPath,
const Commands::LaunchApp::DecodableType & commandData)
{
CHIP_ERROR err = CHIP_NO_ERROR;
EndpointId endpoint = commandPath.mEndpointId;
auto & data = commandData.data;
auto & application = commandData.application;
app::CommandResponseHelper<LauncherResponseType> responder(command, commandPath);
// TODO: We should be able to not have an `application` if the AP feature is
// off: https://github.com/project-chip/connectedhomeip/issues/24595
if (!application.HasValue())
{
command->AddStatus(commandPath, Protocols::InteractionModel::Status::InvalidCommand);
return true;
}
std::string appId(application.Value().applicationID.data(), application.Value().applicationID.size());
CatalogVendorApp vendorApp(application.Value().catalogVendorID, appId.c_str());
Delegate * delegate = GetDelegate(endpoint);
VerifyOrExit(isDelegateNull(delegate, endpoint) != true, err = CHIP_ERROR_INCORRECT_STATE);
{
#if CHIP_DEVICE_CONFIG_APP_PLATFORM_ENABLED
// if the feature flag is APP_Plaform, then this is a call to endpoint 1 to launching an app
// 1. Find target Content App and load if not loaded
// 2. Set current app to Content App
// 3. Set Content App status (basic cluster) to ACTIVE_VISIBLE_FOCUS
// 4. Call launch app command on Content App
if (delegate->HasFeature(Feature::kApplicationPlatform))
{
ChipLogProgress(Zcl, "ApplicationLauncher has content platform feature");
ContentApp * app = ContentAppPlatform::GetInstance().LoadContentApp(&vendorApp);
if (app == nullptr)
{
ChipLogError(Zcl, "ApplicationLauncher target app not found");
LauncherResponseType response;
response.status = StatusEnum::kAppNotAvailable;
responder.Success(response);
return true;
}
ContentAppPlatform::GetInstance().SetCurrentApp(app);
ChipLogProgress(Zcl, "ApplicationLauncher handling launch on ContentApp");
app->GetApplicationLauncherDelegate()->HandleLaunchApp(responder, data.HasValue() ? data.Value() : ByteSpan(),
application.Value());
return true;
}
#endif // CHIP_DEVICE_CONFIG_APP_PLATFORM_ENABLED
// otherwise, assume this is for managing status of the Content App on this endpoint
// 1. Set Content App status (basic cluster) to ACTIVE_VISIBLE_FOCUS
// 2. Call launch app command on the given endpoint
ChipLogProgress(Zcl, "ApplicationLauncher no content platform feature");
ApplicationBasic::Delegate * appBasic = ApplicationBasic::GetDefaultDelegate(endpoint);
if (appBasic != nullptr)
{
ChipLogProgress(Zcl, "ApplicationLauncher setting basic cluster status to visible");
appBasic->SetApplicationStatus(ApplicationStatusEnum::kActiveVisibleFocus);
}
#if CHIP_DEVICE_CONFIG_APP_PLATFORM_ENABLED
ContentApp * app = ContentAppPlatform::GetInstance().LoadContentApp(&vendorApp);
if (app != nullptr)
{
ContentAppPlatform::GetInstance().SetCurrentApp(app);
}
else if (delegate->HasFeature(Feature::kApplicationPlatform))
{
ChipLogProgress(Zcl, "ApplicationLauncher target app not found");
LauncherResponseType response;
response.status = StatusEnum::kAppNotAvailable;
responder.Success(response);
return true;
}
#endif // CHIP_DEVICE_CONFIG_APP_PLATFORM_ENABLED
ChipLogProgress(Zcl, "ApplicationLauncher handling launch");
delegate->HandleLaunchApp(responder, data.HasValue() ? data.Value() : ByteSpan(), application.Value());
}
exit:
if (err != CHIP_NO_ERROR)
{
ChipLogError(Zcl, "emberAfApplicationLauncherClusterLaunchAppCallback error: %s", err.AsString());
command->AddStatus(commandPath, Status::Failure);
}
return true;
}
/**
* @brief Application Launcher Cluster StopApp Command callback (from client)
*/
bool emberAfApplicationLauncherClusterStopAppCallback(app::CommandHandler * command, const app::ConcreteCommandPath & commandPath,
const Commands::StopApp::DecodableType & commandData)
{
CHIP_ERROR err = CHIP_NO_ERROR;
EndpointId endpoint = commandPath.mEndpointId;
auto & application = commandData.application;
app::CommandResponseHelper<LauncherResponseType> responder(command, commandPath);
// TODO: We should be able to not have an `application` if the AP feature is
// off: https://github.com/project-chip/connectedhomeip/issues/24595
if (!application.HasValue())
{
command->AddStatus(commandPath, Protocols::InteractionModel::Status::InvalidCommand);
return true;
}
std::string appId(application.Value().applicationID.data(), application.Value().applicationID.size());
CatalogVendorApp vendorApp(application.Value().catalogVendorID, appId.c_str());
Delegate * delegate = GetDelegate(endpoint);
VerifyOrExit(isDelegateNull(delegate, endpoint) != true, err = CHIP_ERROR_INCORRECT_STATE);
{
#if CHIP_DEVICE_CONFIG_APP_PLATFORM_ENABLED
// if the feature flag is APP_Plaform, then this is a call to endpoint 1 to stop an app
// 1. Find target Content App
// 3. If this was the current app then stop it
// 2. Set Content App status (basic cluster) to ACTIVE_STOPPED
// 4. Call stop app command on Content App
if (delegate->HasFeature(Feature::kApplicationPlatform))
{
ChipLogProgress(Zcl, "ApplicationLauncher has content platform feature");
ContentApp * app = ContentAppPlatform::GetInstance().LoadContentApp(&vendorApp);
if (app == nullptr)
{
ChipLogError(Zcl, "ApplicationLauncher target app not loaded");
LauncherResponseType response;
response.status = StatusEnum::kAppNotAvailable;
responder.Success(response);
return true;
}
ContentAppPlatform::GetInstance().UnsetIfCurrentApp(app);
ChipLogProgress(Zcl, "ApplicationLauncher setting app status");
app->GetApplicationBasicDelegate()->SetApplicationStatus(ApplicationStatusEnum::kStopped);
ChipLogProgress(Zcl, "ApplicationLauncher handling stop on ContentApp");
app->GetApplicationLauncherDelegate()->HandleStopApp(responder, application.Value());
return true;
}
#endif // CHIP_DEVICE_CONFIG_APP_PLATFORM_ENABLED
// otherwise, assume this is for managing status of the Content App on this endpoint
// 1. Set Content App status (basic cluster) to ACTIVE_STOPPED
// 2. Call launch app command on the given endpoint
ChipLogProgress(Zcl, "ApplicationLauncher no content platform feature");
#if CHIP_DEVICE_CONFIG_APP_PLATFORM_ENABLED
ContentApp * app = ContentAppPlatform::GetInstance().GetContentApp(&vendorApp);
if (app != nullptr)
{
ContentAppPlatform::GetInstance().UnsetIfCurrentApp(app);
app->GetApplicationBasicDelegate()->SetApplicationStatus(ApplicationStatusEnum::kStopped);
}
#endif // CHIP_DEVICE_CONFIG_APP_PLATFORM_ENABLED
ApplicationBasic::Delegate * appBasic = ApplicationBasic::GetDefaultDelegate(endpoint);
if (appBasic != nullptr)
{
ChipLogProgress(Zcl, "ApplicationLauncher setting basic cluster status to stopped");
appBasic->SetApplicationStatus(ApplicationStatusEnum::kStopped);
}
delegate->HandleStopApp(responder, application.Value());
}
exit:
if (err != CHIP_NO_ERROR)
{
ChipLogError(Zcl, "emberAfApplicationLauncherClusterStopAppCallback error: %s", err.AsString());
command->AddStatus(commandPath, Status::Failure);
}
return true;
}
/**
* @brief Application Launcher Cluster HideApp Command callback (from client)
*/
bool emberAfApplicationLauncherClusterHideAppCallback(app::CommandHandler * command, const app::ConcreteCommandPath & commandPath,
const Commands::HideApp::DecodableType & commandData)
{
CHIP_ERROR err = CHIP_NO_ERROR;
EndpointId endpoint = commandPath.mEndpointId;
auto & application = commandData.application;
app::CommandResponseHelper<LauncherResponseType> responder(command, commandPath);
// TODO: We should be able to not have an `application` if the AP feature is
// off: https://github.com/project-chip/connectedhomeip/issues/24595
if (!application.HasValue())
{
command->AddStatus(commandPath, Protocols::InteractionModel::Status::InvalidCommand);
return true;
}
std::string appId(application.Value().applicationID.data(), application.Value().applicationID.size());
CatalogVendorApp vendorApp(application.Value().catalogVendorID, appId.c_str());
Delegate * delegate = GetDelegate(endpoint);
VerifyOrExit(isDelegateNull(delegate, endpoint) != true, err = CHIP_ERROR_INCORRECT_STATE);
{
#if CHIP_DEVICE_CONFIG_APP_PLATFORM_ENABLED
// if the feature flag is APP_Plaform, then this is a call to endpoint 1 to stop an app
// 1. Find target Content App
// 3. If this was the current app then hide it
// 2. Set Content App status (basic cluster) to ACTIVE_VISIBLE_NOT_FOCUS
// 4. Call stop app command on Content App
if (delegate->HasFeature(Feature::kApplicationPlatform))
{
ChipLogProgress(Zcl, "ApplicationLauncher has content platform feature");
ContentApp * app = ContentAppPlatform::GetInstance().GetContentApp(&vendorApp);
if (app == nullptr)
{
ChipLogError(Zcl, "ApplicationLauncher target app not loaded");
LauncherResponseType response;
response.status = StatusEnum::kAppNotAvailable;
responder.Success(response);
return true;
}
ContentAppPlatform::GetInstance().UnsetIfCurrentApp(app);
ChipLogProgress(Zcl, "ApplicationLauncher handling stop on ContentApp");
app->GetApplicationLauncherDelegate()->HandleHideApp(responder, application.Value());
return true;
}
#endif // CHIP_DEVICE_CONFIG_APP_PLATFORM_ENABLED
// otherwise, assume this is for managing status of the Content App on this endpoint
// 1. Set Content App status (basic cluster) to ACTIVE_VISIBLE_NOT_FOCUS
// 2. Call launch app command on the given endpoint
ChipLogProgress(Zcl, "ApplicationLauncher no content platform feature");
#if CHIP_DEVICE_CONFIG_APP_PLATFORM_ENABLED
ContentApp * app = ContentAppPlatform::GetInstance().GetContentApp(&vendorApp);
if (app != nullptr)
{
ContentAppPlatform::GetInstance().UnsetIfCurrentApp(app);
}
#endif // CHIP_DEVICE_CONFIG_APP_PLATFORM_ENABLED
ApplicationBasic::Delegate * appBasic = ApplicationBasic::GetDefaultDelegate(endpoint);
if (appBasic != nullptr)
{
ChipLogProgress(Zcl, "ApplicationLauncher setting basic cluster status to stopped");
appBasic->SetApplicationStatus(ApplicationStatusEnum::kActiveHidden);
}
delegate->HandleHideApp(responder, application.Value());
}
exit:
if (err != CHIP_NO_ERROR)
{
ChipLogError(Zcl, "emberAfApplicationLauncherClusterStopAppCallback error: %s", err.AsString());
command->AddStatus(commandPath, Status::Failure);
}
return true;
}
// -----------------------------------------------------------------------------
// Plugin initialization
void MatterApplicationLauncherPluginServerInitCallback()
{
app::AttributeAccessInterfaceRegistry::Instance().Register(&gApplicationLauncherAttrAccess);
}