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/*
* Copyright (c) 2024 Project CHIP Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
/// test-interaction-model-api was created to consolidate and centralize stub functions that are used by the Interaction Model
/// during unit-testing.
#include <app/CommandHandler.h>
#include <app/ConcreteCommandPath.h>
#include <app/WriteHandler.h>
#include <app/data-model-provider/Provider.h>
#include <app/util/attribute-storage.h>
#include <app/util/mock/Constants.h>
#include <app/util/mock/Functions.h>
/**
* Helper macro we can use to pretend we got a reply from the server in cases
* when the reply was actually dropped due to us not wanting the client's state
* machine to advance.
*
* When this macro is used, the client has sent a message and is waiting for an
* ack+response, and the server has sent a response that got dropped and is
* waiting for an ack (and maybe a response).
*
* What this macro then needs to do is:
*
* 1. Pretend that the client got an ack (and clear out the corresponding ack
* state).
* 2. Pretend that the client got a message from the server, with the id of the
* message that was dropped, which requires an ack, so the client will send
* that ack in its next message.
*
* a macro was chosen so that we get useful line numbers on assertion failures
*
* This macro is used by the code in TestWriteInteraction.cpp, TestReadInteraction.cpp
* and TestCommandInteraction.cpp
*/
#define PretendWeGotReplyFromServer(aContext, aClientExchange) \
{ \
Messaging::ReliableMessageMgr * localRm = (aContext).GetExchangeManager().GetReliableMessageMgr(); \
Messaging::ExchangeContext * localExchange = aClientExchange; \
EXPECT_EQ(localRm->TestGetCountRetransTable(), 2); \
\
localRm->ClearRetransTable(localExchange); \
EXPECT_EQ(localRm->TestGetCountRetransTable(), 1); \
\
localRm->EnumerateRetransTable([localExchange](auto * entry) { \
localExchange->SetPendingPeerAckMessageCounter(entry->retainedBuf.GetMessageCounter()); \
return Loop::Break; \
}); \
}
namespace chip {
namespace Test {
constexpr chip::ClusterId kTestDeniedClusterId1 = 1000;
constexpr chip::ClusterId kTestDeniedClusterId2 = 3;
constexpr chip::ClusterId kTestClusterId = 6;
constexpr uint8_t kTestFieldValue1 = 1;
constexpr chip::EndpointId kTestEndpointId = 1;
constexpr chip::DataVersion kTestDataVersion1 = 3;
constexpr chip::DataVersion kRejectedDataVersion = 1;
extern uint8_t attributeDataTLV[CHIP_CONFIG_DEFAULT_UDP_MTU_SIZE];
extern size_t attributeDataTLVLen;
} // namespace Test
namespace app {
CHIP_ERROR ReadSingleClusterData(const Access::SubjectDescriptor & aSubjectDescriptor, bool aIsFabricFiltered,
const ConcreteReadAttributePath & aPath, AttributeReportIBs::Builder & aAttributeReports,
AttributeEncodeState * apEncoderState);
bool IsClusterDataVersionEqual(const ConcreteClusterPath & aConcreteClusterPath, DataVersion aRequiredVersion);
CHIP_ERROR WriteSingleClusterData(const Access::SubjectDescriptor & aSubjectDescriptor, const ConcreteDataAttributePath & aPath,
TLV::TLVReader & aReader, WriteHandler * aWriteHandler);
const EmberAfAttributeMetadata * GetAttributeMetadata(const ConcreteAttributePath & aConcreteClusterPath);
bool ConcreteAttributePathExists(const ConcreteAttributePath & aPath);
Protocols::InteractionModel::Status CheckEventSupportStatus(const ConcreteEventPath & aPath);
Protocols::InteractionModel::Status ServerClusterCommandExists(const ConcreteCommandPath & aRequestCommandPath);
void DispatchSingleClusterCommand(const ConcreteCommandPath & aRequestCommandPath, chip::TLV::TLVReader & aReader,
CommandHandler * apCommandObj);
bool IsDeviceTypeOnEndpoint(DeviceTypeId deviceType, EndpointId endpoint);
/// A customized class for read/write/invoke that matches functionality
/// with the ember-compatibility-functions functionality here.
///
/// TODO: these functions currently redirect to ember functions, so could
/// be merged with DataModelFixtures.h/cpp as well. This is not done since
/// if we remove the direct ember dependency from IM, we can implement
/// distinct functional classes.
/// TODO items for above:
/// - once IM only supports DataModel
/// - break ember-overrides in this h/cpp file
class TestImCustomDataModel : public DataModel::Provider
{
public:
static TestImCustomDataModel & Instance();
CHIP_ERROR Shutdown() override { return CHIP_NO_ERROR; }
DataModel::ActionReturnStatus ReadAttribute(const DataModel::ReadAttributeRequest & request,
AttributeValueEncoder & encoder) override;
DataModel::ActionReturnStatus WriteAttribute(const DataModel::WriteAttributeRequest & request,
AttributeValueDecoder & decoder) override;
std::optional<DataModel::ActionReturnStatus> Invoke(const DataModel::InvokeRequest & request,
chip::TLV::TLVReader & input_arguments, CommandHandler * handler) override;
EndpointId FirstEndpoint() override;
EndpointId NextEndpoint(EndpointId before) override;
DataModel::ClusterEntry FirstCluster(EndpointId endpoint) override;
DataModel::ClusterEntry NextCluster(const ConcreteClusterPath & before) override;
std::optional<DataModel::ClusterInfo> GetClusterInfo(const ConcreteClusterPath & path) override;
DataModel::AttributeEntry FirstAttribute(const ConcreteClusterPath & cluster) override;
DataModel::AttributeEntry NextAttribute(const ConcreteAttributePath & before) override;
std::optional<DataModel::AttributeInfo> GetAttributeInfo(const ConcreteAttributePath & path) override;
DataModel::CommandEntry FirstAcceptedCommand(const ConcreteClusterPath & cluster) override;
DataModel::CommandEntry NextAcceptedCommand(const ConcreteCommandPath & before) override;
std::optional<DataModel::CommandInfo> GetAcceptedCommandInfo(const ConcreteCommandPath & path) override;
ConcreteCommandPath FirstGeneratedCommand(const ConcreteClusterPath & cluster) override;
ConcreteCommandPath NextGeneratedCommand(const ConcreteCommandPath & before) override;
};
} // namespace app
} // namespace chip