blob: 492e5cb3b1f971238ae689369a4fadaf34e7d460 [file] [log] [blame]
#
# Copyright (c) 2022-2023 Project CHIP Authors
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
cmake_minimum_required(VERSION 3.21)
get_filename_component(CHIP_ROOT ${CMAKE_CURRENT_SOURCE_DIR}/../../.. REALPATH)
get_filename_component(OPEN_IOT_SDK_CONFIG ${CHIP_ROOT}/config/openiotsdk REALPATH)
get_filename_component(OPEN_IOT_SDK_EXAMPLE_COMMON ${CHIP_ROOT}/examples/platform/openiotsdk REALPATH)
get_filename_component(LOCK_APP_COMMON ${CHIP_ROOT}/examples/lock-app/lock-common REALPATH)
list(APPEND CMAKE_MODULE_PATH ${OPEN_IOT_SDK_CONFIG}/cmake)
list(APPEND CMAKE_MODULE_PATH ${LOCK_APP_COMMON})
set(APP_TARGET chip-openiotsdk-lock-app-example_ns)
set(TFM_SUPPORT YES)
set(TFM_PROJECT_CONFIG_HEADER_FILE "${CMAKE_CURRENT_SOURCE_DIR}/tf-m-config/TfmProjectConfig.h")
set(TFM_NS_APP_VERSION "0.0.1")
# Toolchain files need to exist before first call to project
include(toolchain)
project(${APP_TARGET} LANGUAGES C CXX ASM)
include(sdk)
add_executable(${APP_TARGET})
# Application CHIP build configuration
include(chip)
add_subdirectory(${OPEN_IOT_SDK_EXAMPLE_COMMON}/app ./app_build)
chip_add_data_model(openiotsdk-app PUBLIC lock)
# Add common lock-app sources
include(lock-app)
chip_add_lock_app_common(openiotsdk-app
SCOPE PUBLIC
)
target_include_directories(${APP_TARGET}
PRIVATE
main/include
)
target_sources(${APP_TARGET}
PRIVATE
main/main_ns.cpp
)
target_link_libraries(${APP_TARGET}
openiotsdk-startup
openiotsdk-app
)
include(linker)
set_target_link(${APP_TARGET})
sdk_post_build(${APP_TARGET})