| /* |
| * |
| * Copyright (c) 2020 Project CHIP Authors |
| * All rights reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /** |
| * @file |
| * This file defines objects for a CHIP IM Invoke Command Sender |
| * |
| */ |
| |
| #pragma once |
| |
| #include <type_traits> |
| |
| #include <app/CommandPathParams.h> |
| #include <app/MessageDef/InvokeRequestMessage.h> |
| #include <app/MessageDef/InvokeResponseMessage.h> |
| #include <app/MessageDef/StatusIB.h> |
| #include <app/data-model/Encode.h> |
| #include <lib/core/CHIPCore.h> |
| #include <lib/core/Optional.h> |
| #include <lib/core/TLVDebug.h> |
| #include <lib/support/BitFlags.h> |
| #include <lib/support/CodeUtils.h> |
| #include <lib/support/DLLUtil.h> |
| #include <lib/support/logging/CHIPLogging.h> |
| #include <messaging/ExchangeHolder.h> |
| #include <messaging/ExchangeMgr.h> |
| #include <messaging/Flags.h> |
| #include <protocols/Protocols.h> |
| #include <system/SystemPacketBuffer.h> |
| #include <system/TLVPacketBufferBackingStore.h> |
| |
| #define COMMON_STATUS_SUCCESS 0 |
| |
| namespace chip { |
| namespace app { |
| |
| class CommandSender final : public Messaging::ExchangeDelegate |
| { |
| public: |
| class Callback |
| { |
| public: |
| virtual ~Callback() = default; |
| |
| /** |
| * OnResponse will be called when a successful response from server has been received and processed. Specifically: |
| * - When a status code is received and it is IM::Success, aData will be nullptr. |
| * - When a data response is received, aData will point to a valid TLVReader initialized to point at the struct container |
| * that contains the data payload (callee will still need to open and process the container). |
| * |
| * The CommandSender object MUST continue to exist after this call is completed. The application shall wait until it |
| * receives an OnDone call to destroy the object. |
| * |
| * @param[in] apCommandSender The command sender object that initiated the command transaction. |
| * @param[in] aPath The command path field in invoke command response. |
| * @param[in] aStatusIB It will always have a success status. If apData is null, it can be any success status, |
| * including possibly a cluster-specific one. If apData is not null it aStatusIB will always |
| * be a generic SUCCESS status with no-cluster specific information. |
| * @param[in] apData The command data, will be nullptr if the server returns a StatusIB. |
| */ |
| virtual void OnResponse(CommandSender * apCommandSender, const ConcreteCommandPath & aPath, const StatusIB & aStatusIB, |
| TLV::TLVReader * apData) |
| {} |
| |
| /** |
| * OnError will be called when an error occur *after* a successful call to SendCommandRequest(). The following |
| * errors will be delivered through this call in the aError field: |
| * |
| * - CHIP_ERROR_TIMEOUT: A response was not received within the expected response timeout. |
| * - CHIP_ERROR_*TLV*: A malformed, non-compliant response was received from the server. |
| * - CHIP_ERROR encapsulating a StatusIB: If we got a non-path-specific |
| * status response from the server. In that case, |
| * StatusIB::InitFromChipError can be used to extract the status. |
| * - CHIP_ERROR*: All other cases. |
| * |
| * The CommandSender object MUST continue to exist after this call is completed. The application shall wait until it |
| * receives an OnDone call to destroy and free the object. |
| * |
| * @param[in] apCommandSender The command sender object that initiated the command transaction. |
| * @param[in] aError A system error code that conveys the overall error code. |
| */ |
| virtual void OnError(const CommandSender * apCommandSender, CHIP_ERROR aError) {} |
| |
| /** |
| * OnDone will be called when CommandSender has finished all work and is safe to destroy and free the |
| * allocated CommandSender object. |
| * |
| * This function will: |
| * - Always be called exactly *once* for a given CommandSender instance. |
| * - Be called even in error circumstances. |
| * - Only be called after a successful call to SendCommandRequest returns, if SendCommandRequest is used. |
| * - Always be called before a successful return from SendGroupCommandRequest, if SendGroupCommandRequest is used. |
| * |
| * This function must be implemented to destroy the CommandSender object. |
| * |
| * @param[in] apCommandSender The command sender object of the terminated invoke command transaction. |
| */ |
| virtual void OnDone(CommandSender * apCommandSender) = 0; |
| }; |
| |
| /* |
| * Constructor. |
| * |
| * The callback passed in has to outlive this CommandSender object. |
| * If used in a groups setting, callbacks do not need to be passed. |
| * If callbacks are passed the only one that will be called in a group sesttings is the onDone |
| */ |
| CommandSender(Callback * apCallback, Messaging::ExchangeManager * apExchangeMgr, bool aIsTimedRequest = false, |
| bool aSuppressResponse = false); |
| ~CommandSender(); |
| CHIP_ERROR PrepareCommand(const CommandPathParams & aCommandPathParams, bool aStartDataStruct = true); |
| CHIP_ERROR FinishCommand(bool aEndDataStruct = true); |
| TLV::TLVWriter * GetCommandDataIBTLVWriter(); |
| /** |
| * API for adding a data request. The template parameter T is generally |
| * expected to be a ClusterName::Commands::CommandName::Type struct, but any |
| * object that can be encoded using the DataModel::Encode machinery and |
| * exposes the right command id will work. |
| * |
| * @param [in] aCommandPath The path of the command being requested. |
| * @param [in] aData The data for the request. |
| */ |
| template <typename CommandDataT, typename std::enable_if_t<!CommandDataT::MustUseTimedInvoke(), int> = 0> |
| CHIP_ERROR AddRequestData(const CommandPathParams & aCommandPath, const CommandDataT & aData) |
| { |
| return AddRequestData(aCommandPath, aData, NullOptional); |
| } |
| |
| /** |
| * API for adding a data request that allows caller to provide a timed |
| * invoke timeout. If provided, this invoke will be a timed invoke, using |
| * the minimum of the provided timeouts. |
| */ |
| template <typename CommandDataT> |
| CHIP_ERROR AddRequestData(const CommandPathParams & aCommandPath, const CommandDataT & aData, |
| const Optional<uint16_t> & aTimedInvokeTimeoutMs) |
| { |
| VerifyOrReturnError(!CommandDataT::MustUseTimedInvoke() || aTimedInvokeTimeoutMs.HasValue(), CHIP_ERROR_INVALID_ARGUMENT); |
| |
| return AddRequestDataInternal(aCommandPath, aData, aTimedInvokeTimeoutMs); |
| } |
| |
| CHIP_ERROR FinishCommand(const Optional<uint16_t> & aTimedInvokeTimeoutMs); |
| |
| #if CONFIG_BUILD_FOR_HOST_UNIT_TEST |
| /** |
| * Version of AddRequestData that allows sending a message that is |
| * guaranteed to fail due to requiring a timed invoke but not providing a |
| * timeout parameter. For use in tests only. |
| */ |
| template <typename CommandDataT> |
| CHIP_ERROR AddRequestDataNoTimedCheck(const CommandPathParams & aCommandPath, const CommandDataT & aData, |
| const Optional<uint16_t> & aTimedInvokeTimeoutMs) |
| { |
| return AddRequestDataInternal(aCommandPath, aData, aTimedInvokeTimeoutMs); |
| } |
| |
| /** |
| * Version of SendCommandRequest that sets the TimedRequest flag but does not send the TimedInvoke |
| * action. For use in tests only. |
| */ |
| CHIP_ERROR TestOnlyCommandSenderTimedRequestFlagWithNoTimedInvoke(const SessionHandle & session, |
| Optional<System::Clock::Timeout> timeout = NullOptional); |
| |
| #endif // CONFIG_BUILD_FOR_HOST_UNIT_TEST |
| |
| private: |
| template <typename CommandDataT> |
| CHIP_ERROR AddRequestDataInternal(const CommandPathParams & aCommandPath, const CommandDataT & aData, |
| const Optional<uint16_t> & aTimedInvokeTimeoutMs) |
| { |
| ReturnErrorOnFailure(PrepareCommand(aCommandPath, /* aStartDataStruct = */ false)); |
| TLV::TLVWriter * writer = GetCommandDataIBTLVWriter(); |
| VerifyOrReturnError(writer != nullptr, CHIP_ERROR_INCORRECT_STATE); |
| ReturnErrorOnFailure(DataModel::Encode(*writer, TLV::ContextTag(CommandDataIB::Tag::kFields), aData)); |
| return FinishCommand(aTimedInvokeTimeoutMs); |
| } |
| |
| public: |
| // Sends a queued up command request to the target encapsulated by the secureSession handle. |
| // |
| // Upon successful return from this call, all subsequent errors that occur during this interaction |
| // will be conveyed through the OnError callback above. In addition, upon completion of work regardless of |
| // whether it was successful or not, the OnDone callback will be invoked to indicate completion of work on this |
| // object and to indicate to the application that it can destroy and free this object. |
| // |
| // Applications can, however, destroy this object at any time after this call, except while handling |
| // an OnResponse or OnError callback, and it will safely clean-up. |
| // |
| // If this call returns failure, the callback's OnDone will never be called; the client is responsible |
| // for destroying this object on failure. |
| // |
| // Client can specify the maximum time to wait for response (in milliseconds) via timeout parameter. |
| // Default timeout value will be used otherwise. |
| // |
| CHIP_ERROR SendCommandRequest(const SessionHandle & session, Optional<System::Clock::Timeout> timeout = NullOptional); |
| |
| // Sends a queued up group command request to the target encapsulated by the secureSession handle. |
| // |
| // If this function is successful, it will invoke the OnDone callback before returning to indicate |
| // to the application that it can destroy and free this object. |
| // |
| CHIP_ERROR SendGroupCommandRequest(const SessionHandle & session); |
| |
| private: |
| friend class TestCommandInteraction; |
| |
| enum class State |
| { |
| Idle, ///< Default state that the object starts out in, where no work has commenced |
| AddingCommand, ///< In the process of adding a command. |
| AddedCommand, ///< A command has been completely encoded and is awaiting transmission. |
| AwaitingTimedStatus, ///< Sent a Timed Request and waiting for response. |
| CommandSent, ///< The command has been sent successfully. |
| ResponseReceived, ///< Received a response to our invoke and request and processing the response. |
| AwaitingDestruction, ///< The object has completed its work and is awaiting destruction by the application. |
| }; |
| |
| void MoveToState(const State aTargetState); |
| const char * GetStateStr() const; |
| |
| /* |
| * Allocates a packet buffer used for encoding an invoke request payload. |
| * |
| * This can be called multiple times safely, as it will only allocate the buffer once for the lifetime |
| * of this object. |
| */ |
| CHIP_ERROR AllocateBuffer(); |
| |
| // ExchangeDelegate interface implementation. Private so people won't |
| // accidentally call it on us when we're not being treated as an actual |
| // ExchangeDelegate. |
| CHIP_ERROR OnMessageReceived(Messaging::ExchangeContext * apExchangeContext, const PayloadHeader & aPayloadHeader, |
| System::PacketBufferHandle && aPayload) override; |
| void OnResponseTimeout(Messaging::ExchangeContext * apExchangeContext) override; |
| |
| // |
| // Called internally to signal the completion of all work on this object, gracefully close the |
| // exchange (by calling into the base class) and finally, signal to the application that it's |
| // safe to release this object. |
| // |
| void Close(); |
| |
| /* |
| * This forcibly closes the exchange context if a valid one is pointed to. Such a situation does |
| * not arise during normal message processing flows that all normally call Close() above. This can only |
| * arise due to application-initiated destruction of the object when this object is handling receiving/sending |
| * message payloads. |
| */ |
| void Abort(); |
| |
| CHIP_ERROR ProcessInvokeResponse(System::PacketBufferHandle && payload); |
| CHIP_ERROR ProcessInvokeResponseIB(InvokeResponseIB::Parser & aInvokeResponse); |
| |
| // Send our queued-up Invoke Request message. Assumes the exchange is ready |
| // and mPendingInvokeData is populated. |
| CHIP_ERROR SendInvokeRequest(); |
| |
| CHIP_ERROR Finalize(System::PacketBufferHandle & commandPacket); |
| |
| CHIP_ERROR SendCommandRequestInternal(const SessionHandle & session, Optional<System::Clock::Timeout> timeout); |
| |
| Messaging::ExchangeHolder mExchangeCtx; |
| Callback * mpCallback = nullptr; |
| Messaging::ExchangeManager * mpExchangeMgr = nullptr; |
| InvokeRequestMessage::Builder mInvokeRequestBuilder; |
| // TODO Maybe we should change PacketBufferTLVWriter so we can finalize it |
| // but have it hold on to the buffer, and get the buffer from it later. |
| // Then we could avoid this extra pointer-sized member. |
| System::PacketBufferHandle mPendingInvokeData; |
| // If mTimedInvokeTimeoutMs has a value, we are expected to do a timed |
| // invoke. |
| Optional<uint16_t> mTimedInvokeTimeoutMs; |
| TLV::TLVType mDataElementContainerType = TLV::kTLVType_NotSpecified; |
| bool mSuppressResponse = false; |
| bool mTimedRequest = false; |
| |
| State mState = State::Idle; |
| chip::System::PacketBufferTLVWriter mCommandMessageWriter; |
| bool mBufferAllocated = false; |
| }; |
| |
| } // namespace app |
| } // namespace chip |