| /* |
| * |
| * Copyright (c) 2020 Project CHIP Authors |
| * Copyright (c) 2018 Nest Labs, Inc. |
| * All rights reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /** |
| * @file |
| * Provides implementations of the CHIP System Layer platform |
| * timer functions that are suitable for use on all platforms. |
| */ |
| /* this file behaves like a config.h, comes first */ |
| #include <platform/internal/CHIPDeviceLayerInternal.h> |
| |
| #include <platform/PlatformManager.h> |
| |
| namespace chip { |
| namespace System { |
| namespace Platform { |
| namespace Layer { |
| |
| using namespace ::chip::DeviceLayer; |
| |
| System::Error StartTimer(System::Layer & aLayer, void * aContext, uint32_t aMilliseconds) |
| { |
| return PlatformMgr().StartChipTimer(aMilliseconds); |
| } |
| |
| } // namespace Layer |
| } // namespace Platform |
| } // namespace System |
| } // namespace chip |