blob: 5735943282d21c56f31498e12e782b09c7f628b1 [file] [log] [blame]
/*
*
* Copyright (c) 2020 Project CHIP Authors
* Copyright (c) 2019 Google LLC.
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "AppTask.h"
#include "AppConfig.h"
#include "AppEvent.h"
#ifdef ENABLE_WSTK_LEDS
#include "LEDWidget.h"
#include "sl_simple_led_instances.h"
#endif // ENABLE_WSTK_LEDS
#include <app-common/zap-generated/attribute-id.h>
#include <app-common/zap-generated/attribute-type.h>
#include <app-common/zap-generated/cluster-id.h>
#include <app/clusters/identify-server/identify-server.h>
#include <app/clusters/on-off-server/on-off-server.h>
#include <app/server/OnboardingCodesUtil.h>
#include <app/server/Server.h>
#include <app/util/attribute-storage.h>
#include <assert.h>
#include <setup_payload/QRCodeSetupPayloadGenerator.h>
#include <setup_payload/SetupPayload.h>
#include <lib/support/CodeUtils.h>
#include <platform/CHIPDeviceLayer.h>
#ifdef ENABLE_WSTK_LEDS
#define SYSTEM_STATE_LED &sl_led_led0
#define LIGHT_LED &sl_led_led1
#endif // ENABLE_WSTK_LEDS
#define APP_FUNCTION_BUTTON &sl_button_btn0
#define APP_LIGHT_SWITCH &sl_button_btn1
using namespace chip;
using namespace ::chip::DeviceLayer;
namespace {
#ifdef ENABLE_WSTK_LEDS
LEDWidget sLightLED;
#endif // ENABLE_WSTK_LEDS
EmberAfIdentifyEffectIdentifier sIdentifyEffect = EMBER_ZCL_IDENTIFY_EFFECT_IDENTIFIER_STOP_EFFECT;
/**********************************************************
* Identify Callbacks
*********************************************************/
namespace {
void OnTriggerIdentifyEffectCompleted(chip::System::Layer * systemLayer, void * appState)
{
ChipLogProgress(Zcl, "Trigger Identify Complete");
sIdentifyEffect = EMBER_ZCL_IDENTIFY_EFFECT_IDENTIFIER_STOP_EFFECT;
#if CHIP_DEVICE_CONFIG_ENABLE_SED == 1
AppTask::GetAppTask().StopStatusLEDTimer();
#endif
}
} // namespace
void OnTriggerIdentifyEffect(Identify * identify)
{
sIdentifyEffect = identify->mCurrentEffectIdentifier;
if (identify->mCurrentEffectIdentifier == EMBER_ZCL_IDENTIFY_EFFECT_IDENTIFIER_CHANNEL_CHANGE)
{
ChipLogProgress(Zcl, "IDENTIFY_EFFECT_IDENTIFIER_CHANNEL_CHANGE - Not supported, use effect varriant %d",
identify->mEffectVariant);
sIdentifyEffect = static_cast<EmberAfIdentifyEffectIdentifier>(identify->mEffectVariant);
}
#if CHIP_DEVICE_CONFIG_ENABLE_SED == 1
AppTask::GetAppTask().StartStatusLEDTimer();
#endif
switch (sIdentifyEffect)
{
case EMBER_ZCL_IDENTIFY_EFFECT_IDENTIFIER_BLINK:
case EMBER_ZCL_IDENTIFY_EFFECT_IDENTIFIER_BREATHE:
case EMBER_ZCL_IDENTIFY_EFFECT_IDENTIFIER_OKAY:
(void) chip::DeviceLayer::SystemLayer().StartTimer(chip::System::Clock::Seconds16(5), OnTriggerIdentifyEffectCompleted,
identify);
break;
case EMBER_ZCL_IDENTIFY_EFFECT_IDENTIFIER_FINISH_EFFECT:
(void) chip::DeviceLayer::SystemLayer().CancelTimer(OnTriggerIdentifyEffectCompleted, identify);
(void) chip::DeviceLayer::SystemLayer().StartTimer(chip::System::Clock::Seconds16(1), OnTriggerIdentifyEffectCompleted,
identify);
break;
case EMBER_ZCL_IDENTIFY_EFFECT_IDENTIFIER_STOP_EFFECT:
(void) chip::DeviceLayer::SystemLayer().CancelTimer(OnTriggerIdentifyEffectCompleted, identify);
sIdentifyEffect = EMBER_ZCL_IDENTIFY_EFFECT_IDENTIFIER_STOP_EFFECT;
break;
default:
ChipLogProgress(Zcl, "No identifier effect");
}
}
Identify gIdentify = {
chip::EndpointId{ 1 },
AppTask::GetAppTask().OnIdentifyStart,
AppTask::GetAppTask().OnIdentifyStop,
EMBER_ZCL_IDENTIFY_IDENTIFY_TYPE_VISIBLE_LED,
OnTriggerIdentifyEffect,
};
} // namespace
using namespace chip::TLV;
using namespace ::chip::DeviceLayer;
AppTask AppTask::sAppTask;
CHIP_ERROR AppTask::Init()
{
CHIP_ERROR err = CHIP_NO_ERROR;
#ifdef DISPLAY_ENABLED
GetLCD().Init((uint8_t *) "Lighting-App");
#endif
err = BaseApplication::Init(&gIdentify);
if (err != CHIP_NO_ERROR)
{
EFR32_LOG("BaseApplication::Init() failed");
appError(err);
}
err = LightMgr().Init();
if (err != CHIP_NO_ERROR)
{
EFR32_LOG("LightMgr::Init() failed");
appError(err);
}
LightMgr().SetCallbacks(ActionInitiated, ActionCompleted);
#ifdef ENABLE_WSTK_LEDS
sLightLED.Init(LIGHT_LED);
sLightLED.Set(LightMgr().IsLightOn());
#endif // ENABLE_WSTK_LEDS
return err;
}
CHIP_ERROR AppTask::StartAppTask()
{
return BaseApplication::StartAppTask(AppTaskMain);
}
void AppTask::AppTaskMain(void * pvParameter)
{
AppEvent event;
QueueHandle_t sAppEventQueue = *(static_cast<QueueHandle_t *>(pvParameter));
CHIP_ERROR err = sAppTask.Init();
if (err != CHIP_NO_ERROR)
{
EFR32_LOG("AppTask.Init() failed");
appError(err);
}
#if !(defined(CHIP_DEVICE_CONFIG_ENABLE_SED) && CHIP_DEVICE_CONFIG_ENABLE_SED)
sAppTask.StartStatusLEDTimer();
#endif
EFR32_LOG("App Task started");
while (true)
{
BaseType_t eventReceived = xQueueReceive(sAppEventQueue, &event, pdMS_TO_TICKS(10));
while (eventReceived == pdTRUE)
{
sAppTask.DispatchEvent(&event);
eventReceived = xQueueReceive(sAppEventQueue, &event, 0);
}
}
}
void AppTask::OnIdentifyStart(Identify * identify)
{
ChipLogProgress(Zcl, "onIdentifyStart");
#if CHIP_DEVICE_CONFIG_ENABLE_SED == 1
sAppTask.StartStatusLEDTimer();
#endif
}
void AppTask::OnIdentifyStop(Identify * identify)
{
ChipLogProgress(Zcl, "onIdentifyStop");
#if CHIP_DEVICE_CONFIG_ENABLE_SED == 1
sAppTask.StopStatusLEDTimer();
#endif
}
void AppTask::LightActionEventHandler(AppEvent * aEvent)
{
bool initiated = false;
LightingManager::Action_t action;
int32_t actor;
CHIP_ERROR err = CHIP_NO_ERROR;
if (aEvent->Type == AppEvent::kEventType_Light)
{
action = static_cast<LightingManager::Action_t>(aEvent->LightEvent.Action);
actor = aEvent->LightEvent.Actor;
}
else if (aEvent->Type == AppEvent::kEventType_Button)
{
action = (LightMgr().IsLightOn()) ? LightingManager::OFF_ACTION : LightingManager::ON_ACTION;
actor = AppEvent::kEventType_Button;
}
else
{
err = APP_ERROR_UNHANDLED_EVENT;
}
if (err == CHIP_NO_ERROR)
{
initiated = LightMgr().InitiateAction(actor, action);
if (!initiated)
{
EFR32_LOG("Action is already in progress or active.");
}
}
}
void AppTask::ButtonEventHandler(const sl_button_t * buttonHandle, uint8_t btnAction)
{
if (buttonHandle == NULL)
{
return;
}
AppEvent button_event = {};
button_event.Type = AppEvent::kEventType_Button;
button_event.ButtonEvent.Action = btnAction;
if (buttonHandle == APP_LIGHT_SWITCH && btnAction == SL_SIMPLE_BUTTON_PRESSED)
{
button_event.Handler = LightActionEventHandler;
sAppTask.PostEvent(&button_event);
}
else if (buttonHandle == APP_FUNCTION_BUTTON)
{
button_event.Handler = BaseApplication::ButtonHandler;
sAppTask.PostEvent(&button_event);
}
}
void AppTask::ActionInitiated(LightingManager::Action_t aAction, int32_t aActor)
{
// Action initiated, update the light led
bool lightOn = aAction == LightingManager::ON_ACTION;
EFR32_LOG("Turning light %s", (lightOn) ? "On" : "Off")
#ifdef ENABLE_WSTK_LEDS
sLightLED.Set(lightOn);
#endif // ENABLE_WSTK_LEDS
#ifdef DISPLAY_ENABLED
sAppTask.GetLCD().WriteDemoUI(lightOn);
#endif
if (aActor == AppEvent::kEventType_Button)
{
sAppTask.mSyncClusterToButtonAction = true;
}
}
void AppTask::ActionCompleted(LightingManager::Action_t aAction)
{
// action has been completed bon the light
if (aAction == LightingManager::ON_ACTION)
{
EFR32_LOG("Light ON")
}
else if (aAction == LightingManager::OFF_ACTION)
{
EFR32_LOG("Light OFF")
}
if (sAppTask.mSyncClusterToButtonAction)
{
chip::DeviceLayer::PlatformMgr().ScheduleWork(UpdateClusterState, reinterpret_cast<intptr_t>(nullptr));
sAppTask.mSyncClusterToButtonAction = false;
}
}
void AppTask::PostLightActionRequest(int32_t aActor, LightingManager::Action_t aAction)
{
AppEvent event;
event.Type = AppEvent::kEventType_Light;
event.LightEvent.Actor = aActor;
event.LightEvent.Action = aAction;
event.Handler = LightActionEventHandler;
PostEvent(&event);
}
void AppTask::UpdateClusterState(intptr_t context)
{
uint8_t newValue = LightMgr().IsLightOn();
// write the new on/off value
EmberAfStatus status = OnOffServer::Instance().setOnOffValue(1, newValue, false);
if (status != EMBER_ZCL_STATUS_SUCCESS)
{
EFR32_LOG("ERR: updating on/off %x", status);
}
}