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/*
*
* Copyright (c) 2021 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <stdbool.h>
#include <stdint.h>
#include <functional>
#include <lib/core/CHIPError.h>
class LightingManager
{
public:
enum Action_t
{
ON_ACTION = 0,
OFF_ACTION,
LEVEL_ACTION,
COLOR_ACTION_XY,
COLOR_ACTION_HSV,
INVALID_ACTION
} Action;
enum State_t
{
kState_On = 0,
kState_Off,
} State;
CHIP_ERROR Init();
bool IsTurnedOn();
uint8_t GetLevel();
bool InitiateAction(Action_t aAction, int32_t aActor, uint16_t size, uint8_t * value);
using LightingCallback_fn = std::function<void(Action_t)>;
void SetCallbacks(LightingCallback_fn aActionInitiated_CB, LightingCallback_fn aActionCompleted_CB);
private:
friend LightingManager & LightingMgr(void);
State_t mState;
uint8_t mLevel;
LightingCallback_fn mActionInitiated_CB;
LightingCallback_fn mActionCompleted_CB;
void Set(bool aOn);
void SetLevel(uint8_t aLevel);
void UpdateLight();
static LightingManager sLight;
};
inline LightingManager & LightingMgr(void)
{
return LightingManager::sLight;
}