| /* |
| * |
| * Copyright (c) 2020 Project CHIP Authors |
| * All rights reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /** |
| * @file |
| * This file defines object for a CHIP IM Invoke Command Handler |
| * |
| */ |
| |
| #include "CommandHandler.h" |
| #include "InteractionModelEngine.h" |
| #include "RequiredPrivilege.h" |
| #include "messaging/ExchangeContext.h" |
| |
| #include <access/AccessControl.h> |
| #include <app-common/zap-generated/cluster-objects.h> |
| #include <app/RequiredPrivilege.h> |
| #include <app/util/MatterCallbacks.h> |
| #include <credentials/GroupDataProvider.h> |
| #include <lib/core/TLVData.h> |
| #include <lib/core/TLVUtilities.h> |
| #include <lib/support/TypeTraits.h> |
| #include <platform/LockTracker.h> |
| #include <protocols/secure_channel/Constants.h> |
| |
| namespace chip { |
| namespace app { |
| using Status = Protocols::InteractionModel::Status; |
| |
| CommandHandler::CommandHandler(Callback * apCallback) : mExchangeCtx(*this), mpCallback(apCallback), mSuppressResponse(false) {} |
| |
| CHIP_ERROR CommandHandler::AllocateBuffer() |
| { |
| if (!mBufferAllocated) |
| { |
| mCommandMessageWriter.Reset(); |
| |
| System::PacketBufferHandle commandPacket = System::PacketBufferHandle::New(chip::app::kMaxSecureSduLengthBytes); |
| VerifyOrReturnError(!commandPacket.IsNull(), CHIP_ERROR_NO_MEMORY); |
| |
| mCommandMessageWriter.Init(std::move(commandPacket)); |
| ReturnErrorOnFailure(mInvokeResponseBuilder.Init(&mCommandMessageWriter)); |
| |
| mInvokeResponseBuilder.SuppressResponse(mSuppressResponse); |
| ReturnErrorOnFailure(mInvokeResponseBuilder.GetError()); |
| |
| mInvokeResponseBuilder.CreateInvokeResponses(); |
| ReturnErrorOnFailure(mInvokeResponseBuilder.GetError()); |
| mBufferAllocated = true; |
| } |
| |
| return CHIP_NO_ERROR; |
| } |
| |
| void CommandHandler::OnInvokeCommandRequest(Messaging::ExchangeContext * ec, const PayloadHeader & payloadHeader, |
| System::PacketBufferHandle && payload, bool isTimedInvoke) |
| { |
| System::PacketBufferHandle response; |
| Status status = Status::Failure; |
| VerifyOrDieWithMsg(ec != nullptr, DataManagement, "Incoming exchange context should not be null"); |
| VerifyOrDieWithMsg(mState == State::Idle, DataManagement, "state should be Idle"); |
| |
| // NOTE: we already know this is an InvokeCommand Request message because we explicitly registered with the |
| // Exchange Manager for unsolicited InvokeCommand Requests. |
| mExchangeCtx.Grab(ec); |
| |
| // Use the RAII feature, if this is the only Handle when this function returns, DecrementHoldOff will trigger sending response. |
| // TODO: This is broken! If something under here returns error, we will try |
| // to SendCommandResponse(), and then our caller will try to send a status |
| // response too. Figure out at what point it's our responsibility to |
| // handler errors vs our caller's. |
| Handle workHandle(this); |
| |
| mExchangeCtx->WillSendMessage(); |
| status = ProcessInvokeRequest(std::move(payload), isTimedInvoke); |
| if (status != Status::Success) |
| { |
| StatusResponse::Send(status, mExchangeCtx.Get(), false /*aExpectResponse*/); |
| mSentStatusResponse = true; |
| } |
| |
| mGoneAsync = true; |
| } |
| |
| Status CommandHandler::ProcessInvokeRequest(System::PacketBufferHandle && payload, bool isTimedInvoke) |
| { |
| CHIP_ERROR err = CHIP_NO_ERROR; |
| System::PacketBufferTLVReader reader; |
| TLV::TLVReader invokeRequestsReader; |
| InvokeRequestMessage::Parser invokeRequestMessage; |
| InvokeRequests::Parser invokeRequests; |
| reader.Init(std::move(payload)); |
| VerifyOrReturnError(invokeRequestMessage.Init(reader) == CHIP_NO_ERROR, Status::InvalidAction); |
| #if CHIP_CONFIG_IM_PRETTY_PRINT |
| invokeRequestMessage.PrettyPrint(); |
| #endif |
| |
| VerifyOrReturnError(invokeRequestMessage.GetSuppressResponse(&mSuppressResponse) == CHIP_NO_ERROR, Status::InvalidAction); |
| VerifyOrReturnError(invokeRequestMessage.GetTimedRequest(&mTimedRequest) == CHIP_NO_ERROR, Status::InvalidAction); |
| VerifyOrReturnError(invokeRequestMessage.GetInvokeRequests(&invokeRequests) == CHIP_NO_ERROR, Status::InvalidAction); |
| VerifyOrReturnError(mTimedRequest == isTimedInvoke, Status::UnsupportedAccess); |
| invokeRequests.GetReader(&invokeRequestsReader); |
| |
| { |
| // We don't support handling multiple commands but the protocol is ready to support it in the future, reject all of them and |
| // IM Engine will send a status response. |
| size_t commandCount = 0; |
| TLV::Utilities::Count(invokeRequestsReader, commandCount, false /* recurse */); |
| VerifyOrReturnError(commandCount == 1, Status::InvalidAction); |
| } |
| |
| while (CHIP_NO_ERROR == (err = invokeRequestsReader.Next())) |
| { |
| VerifyOrReturnError(TLV::AnonymousTag() == invokeRequestsReader.GetTag(), Status::InvalidAction); |
| CommandDataIB::Parser commandData; |
| VerifyOrReturnError(commandData.Init(invokeRequestsReader) == CHIP_NO_ERROR, Status::InvalidAction); |
| Status status = Status::Success; |
| if (mExchangeCtx->IsGroupExchangeContext()) |
| { |
| status = ProcessGroupCommandDataIB(commandData); |
| } |
| else |
| { |
| status = ProcessCommandDataIB(commandData); |
| } |
| if (status != Status::Success) |
| { |
| return status; |
| } |
| } |
| |
| // if we have exhausted this container |
| if (CHIP_END_OF_TLV == err) |
| { |
| err = CHIP_NO_ERROR; |
| } |
| VerifyOrReturnError(err == CHIP_NO_ERROR, Status::InvalidAction); |
| VerifyOrReturnError(invokeRequestMessage.ExitContainer() == CHIP_NO_ERROR, Status::InvalidAction); |
| return Status::Success; |
| } |
| |
| CHIP_ERROR CommandHandler::OnMessageReceived(Messaging::ExchangeContext * apExchangeContext, const PayloadHeader & aPayloadHeader, |
| System::PacketBufferHandle && aPayload) |
| { |
| ChipLogDetail(DataManagement, "CommandHandler: Unexpected message type %d", aPayloadHeader.GetMessageType()); |
| StatusResponse::Send(Status::InvalidAction, mExchangeCtx.Get(), false /*aExpectResponse*/); |
| return CHIP_ERROR_INVALID_MESSAGE_TYPE; |
| } |
| |
| void CommandHandler::Close() |
| { |
| mSuppressResponse = false; |
| MoveToState(State::AwaitingDestruction); |
| |
| // We must finish all async work before we can shut down a CommandHandler. The actual CommandHandler MUST finish their work |
| // in reasonable time or there is a bug. The only case for releasing CommandHandler without CommandHandler::Handle releasing its |
| // reference is the stack shutting down, in which case Close() is not called. So the below check should always pass. |
| VerifyOrDieWithMsg(mPendingWork == 0, DataManagement, "CommandHandler::Close() called with %u unfinished async work items", |
| static_cast<unsigned int>(mPendingWork)); |
| |
| if (mpCallback) |
| { |
| mpCallback->OnDone(*this); |
| } |
| } |
| |
| void CommandHandler::IncrementHoldOff() |
| { |
| mPendingWork++; |
| } |
| |
| void CommandHandler::DecrementHoldOff() |
| { |
| mPendingWork--; |
| ChipLogDetail(DataManagement, "Decreasing reference count for CommandHandler, remaining %u", |
| static_cast<unsigned int>(mPendingWork)); |
| if (mPendingWork != 0) |
| { |
| return; |
| } |
| |
| if (!mSentStatusResponse) |
| { |
| if (!mExchangeCtx) |
| { |
| ChipLogProgress(DataManagement, "Skipping command response: exchange context is null"); |
| } |
| else if (!mExchangeCtx->IsGroupExchangeContext()) |
| { |
| CHIP_ERROR err = SendCommandResponse(); |
| if (err != CHIP_NO_ERROR) |
| { |
| ChipLogError(DataManagement, "Failed to send command response: %" CHIP_ERROR_FORMAT, err.Format()); |
| } |
| } |
| } |
| |
| Close(); |
| } |
| |
| CHIP_ERROR CommandHandler::SendCommandResponse() |
| { |
| System::PacketBufferHandle commandPacket; |
| |
| VerifyOrReturnError(mPendingWork == 0, CHIP_ERROR_INCORRECT_STATE); |
| VerifyOrReturnError(mState == State::AddedCommand, CHIP_ERROR_INCORRECT_STATE); |
| VerifyOrReturnError(mExchangeCtx, CHIP_ERROR_INCORRECT_STATE); |
| |
| ReturnErrorOnFailure(Finalize(commandPacket)); |
| ReturnErrorOnFailure( |
| mExchangeCtx->SendMessage(Protocols::InteractionModel::MsgType::InvokeCommandResponse, std::move(commandPacket))); |
| // The ExchangeContext is automatically freed here, and it makes mpExchangeCtx be temporarily dangling, but in |
| // all cases, we are going to call Close immediately after this function, which nulls out mpExchangeCtx. |
| |
| MoveToState(State::CommandSent); |
| |
| return CHIP_NO_ERROR; |
| } |
| |
| namespace { |
| // We use this when the sender did not actually provide a CommandFields struct, |
| // to avoid downstream consumers having to worry about cases when there is or is |
| // not a struct available. We use an empty struct with anonymous tag, since we |
| // can't use a context tag at top level, and consumers should not care about the |
| // tag here). |
| constexpr uint8_t sNoFields[] = { |
| CHIP_TLV_STRUCTURE(CHIP_TLV_TAG_ANONYMOUS), |
| CHIP_TLV_END_OF_CONTAINER, |
| }; |
| } // anonymous namespace |
| |
| Status CommandHandler::ProcessCommandDataIB(CommandDataIB::Parser & aCommandElement) |
| { |
| CHIP_ERROR err = CHIP_NO_ERROR; |
| CommandPathIB::Parser commandPath; |
| ConcreteCommandPath concretePath(0, 0, 0); |
| TLV::TLVReader commandDataReader; |
| |
| // NOTE: errors may occur before the concrete command path is even fully decoded. |
| |
| err = aCommandElement.GetPath(&commandPath); |
| VerifyOrReturnError(err == CHIP_NO_ERROR, Status::InvalidAction); |
| |
| err = commandPath.GetClusterId(&concretePath.mClusterId); |
| VerifyOrReturnError(err == CHIP_NO_ERROR, Status::InvalidAction); |
| |
| err = commandPath.GetCommandId(&concretePath.mCommandId); |
| VerifyOrReturnError(err == CHIP_NO_ERROR, Status::InvalidAction); |
| |
| err = commandPath.GetEndpointId(&concretePath.mEndpointId); |
| VerifyOrReturnError(err == CHIP_NO_ERROR, Status::InvalidAction); |
| |
| { |
| Status commandExists = mpCallback->CommandExists(concretePath); |
| if (commandExists != Status::Success) |
| { |
| ChipLogDetail(DataManagement, "No command " ChipLogFormatMEI " in Cluster " ChipLogFormatMEI " on Endpoint 0x%x", |
| ChipLogValueMEI(concretePath.mCommandId), ChipLogValueMEI(concretePath.mClusterId), |
| concretePath.mEndpointId); |
| return FallibleAddStatus(concretePath, commandExists) != CHIP_NO_ERROR ? Status::Failure : Status::Success; |
| } |
| } |
| |
| VerifyOrExit(mExchangeCtx && mExchangeCtx->HasSessionHandle(), err = CHIP_ERROR_INCORRECT_STATE); |
| |
| { |
| Access::SubjectDescriptor subjectDescriptor = GetSubjectDescriptor(); |
| Access::RequestPath requestPath{ .cluster = concretePath.mClusterId, .endpoint = concretePath.mEndpointId }; |
| Access::Privilege requestPrivilege = RequiredPrivilege::ForInvokeCommand(concretePath); |
| err = Access::GetAccessControl().Check(subjectDescriptor, requestPath, requestPrivilege); |
| if (err != CHIP_NO_ERROR) |
| { |
| if (err != CHIP_ERROR_ACCESS_DENIED) |
| { |
| return FallibleAddStatus(concretePath, Status::Failure) != CHIP_NO_ERROR ? Status::Failure : Status::Success; |
| } |
| // TODO: when wildcard invokes are supported, handle them to discard rather than fail with status |
| return FallibleAddStatus(concretePath, Status::UnsupportedAccess) != CHIP_NO_ERROR ? Status::Failure : Status::Success; |
| } |
| } |
| |
| if (CommandNeedsTimedInvoke(concretePath.mClusterId, concretePath.mCommandId) && !IsTimedInvoke()) |
| { |
| // TODO: when wildcard invokes are supported, discard a |
| // wildcard-expanded path instead of returning a status. |
| return FallibleAddStatus(concretePath, Status::NeedsTimedInteraction) != CHIP_NO_ERROR ? Status::Failure : Status::Success; |
| } |
| |
| if (CommandIsFabricScoped(concretePath.mClusterId, concretePath.mCommandId)) |
| { |
| // SPEC: Else if the command in the path is fabric-scoped and there is no accessing fabric, |
| // a CommandStatusIB SHALL be generated with the UNSUPPORTED_ACCESS Status Code. |
| |
| // Fabric-scoped commands are not allowed before a specific accessing fabric is available. |
| // This is mostly just during a PASE session before AddNOC. |
| if (GetAccessingFabricIndex() == kUndefinedFabricIndex) |
| { |
| // TODO: when wildcard invokes are supported, discard a |
| // wildcard-expanded path instead of returning a status. |
| return FallibleAddStatus(concretePath, Status::UnsupportedAccess) != CHIP_NO_ERROR ? Status::Failure : Status::Success; |
| } |
| } |
| |
| err = aCommandElement.GetFields(&commandDataReader); |
| if (CHIP_END_OF_TLV == err) |
| { |
| ChipLogDetail(DataManagement, |
| "Received command without data for Endpoint=%u Cluster=" ChipLogFormatMEI " Command=" ChipLogFormatMEI, |
| concretePath.mEndpointId, ChipLogValueMEI(concretePath.mClusterId), ChipLogValueMEI(concretePath.mCommandId)); |
| commandDataReader.Init(sNoFields); |
| err = commandDataReader.Next(); |
| } |
| if (CHIP_NO_ERROR == err) |
| { |
| ChipLogDetail(DataManagement, "Received command for Endpoint=%u Cluster=" ChipLogFormatMEI " Command=" ChipLogFormatMEI, |
| concretePath.mEndpointId, ChipLogValueMEI(concretePath.mClusterId), ChipLogValueMEI(concretePath.mCommandId)); |
| SuccessOrExit(err = MatterPreCommandReceivedCallback(concretePath, GetSubjectDescriptor())); |
| mpCallback->DispatchCommand(*this, concretePath, commandDataReader); |
| MatterPostCommandReceivedCallback(concretePath, GetSubjectDescriptor()); |
| } |
| |
| exit: |
| if (err != CHIP_NO_ERROR) |
| { |
| return FallibleAddStatus(concretePath, Status::InvalidCommand) != CHIP_NO_ERROR ? Status::Failure : Status::Success; |
| } |
| |
| // We have handled the error status above and put the error status in response, now return success status so we can process |
| // other commands in the invoke request. |
| return Status::Success; |
| } |
| |
| Status CommandHandler::ProcessGroupCommandDataIB(CommandDataIB::Parser & aCommandElement) |
| { |
| CHIP_ERROR err = CHIP_NO_ERROR; |
| CommandPathIB::Parser commandPath; |
| TLV::TLVReader commandDataReader; |
| ClusterId clusterId; |
| CommandId commandId; |
| GroupId groupId; |
| FabricIndex fabric; |
| |
| Credentials::GroupDataProvider::GroupEndpoint mapping; |
| Credentials::GroupDataProvider * groupDataProvider = Credentials::GetGroupDataProvider(); |
| Credentials::GroupDataProvider::EndpointIterator * iterator; |
| |
| err = aCommandElement.GetPath(&commandPath); |
| VerifyOrReturnError(err == CHIP_NO_ERROR, Status::InvalidAction); |
| |
| err = commandPath.GetClusterId(&clusterId); |
| VerifyOrReturnError(err == CHIP_NO_ERROR, Status::InvalidAction); |
| |
| err = commandPath.GetCommandId(&commandId); |
| VerifyOrReturnError(err == CHIP_NO_ERROR, Status::InvalidAction); |
| |
| groupId = mExchangeCtx->GetSessionHandle()->AsIncomingGroupSession()->GetGroupId(); |
| fabric = GetAccessingFabricIndex(); |
| |
| ChipLogDetail(DataManagement, "Received group command for Group=%u Cluster=" ChipLogFormatMEI " Command=" ChipLogFormatMEI, |
| groupId, ChipLogValueMEI(clusterId), ChipLogValueMEI(commandId)); |
| |
| err = aCommandElement.GetFields(&commandDataReader); |
| if (CHIP_END_OF_TLV == err) |
| { |
| ChipLogDetail(DataManagement, |
| "Received command without data for Group=%u Cluster=" ChipLogFormatMEI " Command=" ChipLogFormatMEI, groupId, |
| ChipLogValueMEI(clusterId), ChipLogValueMEI(commandId)); |
| commandDataReader.Init(sNoFields); |
| err = commandDataReader.Next(); |
| VerifyOrReturnError(err == CHIP_NO_ERROR, Status::InvalidAction); |
| } |
| VerifyOrReturnError(err == CHIP_NO_ERROR, Status::Failure); |
| |
| // Per spec, we do the "is this a timed command?" check for every path, but |
| // since all paths that fail it just get silently discarded we can do it |
| // once up front and discard all the paths at once. Ordering with respect |
| // to ACL and command presence checks does not matter, because the behavior |
| // is the same for all of them: ignore the path. |
| if (CommandNeedsTimedInvoke(clusterId, commandId)) |
| { |
| // Group commands are never timed. |
| return Status::Success; |
| } |
| |
| // No check for `CommandIsFabricScoped` unlike in `ProcessCommandDataIB()` since group commands |
| // always have an accessing fabric, by definition. |
| |
| // Find which endpoints can process the command, and dispatch to them. |
| iterator = groupDataProvider->IterateEndpoints(fabric); |
| VerifyOrReturnError(iterator != nullptr, Status::Failure); |
| |
| while (iterator->Next(mapping)) |
| { |
| if (groupId != mapping.group_id) |
| { |
| continue; |
| } |
| |
| ChipLogDetail(DataManagement, |
| "Processing group command for Endpoint=%u Cluster=" ChipLogFormatMEI " Command=" ChipLogFormatMEI, |
| mapping.endpoint_id, ChipLogValueMEI(clusterId), ChipLogValueMEI(commandId)); |
| |
| const ConcreteCommandPath concretePath(mapping.endpoint_id, clusterId, commandId); |
| |
| if (mpCallback->CommandExists(concretePath) != Status::Success) |
| { |
| ChipLogDetail(DataManagement, "No command " ChipLogFormatMEI " in Cluster " ChipLogFormatMEI " on Endpoint 0x%x", |
| ChipLogValueMEI(commandId), ChipLogValueMEI(clusterId), mapping.endpoint_id); |
| |
| continue; |
| } |
| |
| { |
| Access::SubjectDescriptor subjectDescriptor = GetSubjectDescriptor(); |
| Access::RequestPath requestPath{ .cluster = concretePath.mClusterId, .endpoint = concretePath.mEndpointId }; |
| Access::Privilege requestPrivilege = RequiredPrivilege::ForInvokeCommand(concretePath); |
| err = Access::GetAccessControl().Check(subjectDescriptor, requestPath, requestPrivilege); |
| if (err != CHIP_NO_ERROR) |
| { |
| // NOTE: an expected error is CHIP_ERROR_ACCESS_DENIED, but there could be other unexpected errors; |
| // therefore, keep processing subsequent commands, and if any errors continue, those subsequent |
| // commands will likewise fail. |
| continue; |
| } |
| } |
| if ((err = MatterPreCommandReceivedCallback(concretePath, GetSubjectDescriptor())) == CHIP_NO_ERROR) |
| { |
| TLV::TLVReader dataReader(commandDataReader); |
| mpCallback->DispatchCommand(*this, concretePath, dataReader); |
| MatterPostCommandReceivedCallback(concretePath, GetSubjectDescriptor()); |
| } |
| else |
| { |
| ChipLogError(DataManagement, |
| "Error when calling MatterPreCommandReceivedCallback for Endpoint=%u Cluster=" ChipLogFormatMEI |
| " Command=" ChipLogFormatMEI " : %" CHIP_ERROR_FORMAT, |
| mapping.endpoint_id, ChipLogValueMEI(clusterId), ChipLogValueMEI(commandId), err.Format()); |
| continue; |
| } |
| } |
| iterator->Release(); |
| return Status::Success; |
| } |
| |
| CHIP_ERROR CommandHandler::AddStatusInternal(const ConcreteCommandPath & aCommandPath, const StatusIB & aStatus) |
| { |
| ReturnErrorOnFailure(PrepareStatus(aCommandPath)); |
| CommandStatusIB::Builder & commandStatus = mInvokeResponseBuilder.GetInvokeResponses().GetInvokeResponse().GetStatus(); |
| StatusIB::Builder & statusIBBuilder = commandStatus.CreateErrorStatus(); |
| ReturnErrorOnFailure(commandStatus.GetError()); |
| statusIBBuilder.EncodeStatusIB(aStatus); |
| ReturnErrorOnFailure(statusIBBuilder.GetError()); |
| return FinishStatus(); |
| } |
| |
| void CommandHandler::AddStatus(const ConcreteCommandPath & aCommandPath, const Protocols::InteractionModel::Status aStatus, |
| const char * context) |
| { |
| |
| VerifyOrDie(FallibleAddStatus(aCommandPath, aStatus, context) == CHIP_NO_ERROR); |
| } |
| |
| CHIP_ERROR CommandHandler::FallibleAddStatus(const ConcreteCommandPath & path, const Protocols::InteractionModel::Status status, |
| const char * context) |
| { |
| |
| if (status != Status::Success) |
| { |
| if (context == nullptr) |
| { |
| context = "no additional context"; |
| } |
| |
| ChipLogError(DataManagement, |
| "Endpoint=%u Cluster=" ChipLogFormatMEI " Command=" ChipLogFormatMEI " status " ChipLogFormatIMStatus " (%s)", |
| path.mEndpointId, ChipLogValueMEI(path.mClusterId), ChipLogValueMEI(path.mCommandId), |
| ChipLogValueIMStatus(status), context); |
| } |
| |
| return AddStatusInternal(path, StatusIB(status)); |
| } |
| |
| CHIP_ERROR CommandHandler::AddClusterSpecificSuccess(const ConcreteCommandPath & aCommandPath, ClusterStatus aClusterStatus) |
| { |
| return AddStatusInternal(aCommandPath, StatusIB(Status::Success, aClusterStatus)); |
| } |
| |
| CHIP_ERROR CommandHandler::AddClusterSpecificFailure(const ConcreteCommandPath & aCommandPath, ClusterStatus aClusterStatus) |
| { |
| return AddStatusInternal(aCommandPath, StatusIB(Status::Failure, aClusterStatus)); |
| } |
| |
| CHIP_ERROR CommandHandler::PrepareCommand(const ConcreteCommandPath & aCommandPath, bool aStartDataStruct) |
| { |
| ReturnErrorOnFailure(AllocateBuffer()); |
| |
| mInvokeResponseBuilder.Checkpoint(mBackupWriter); |
| // |
| // We must not be in the middle of preparing a command, or having prepared or sent one. |
| // |
| VerifyOrReturnError(mState == State::Idle, CHIP_ERROR_INCORRECT_STATE); |
| MoveToState(State::Preparing); |
| InvokeResponseIBs::Builder & invokeResponses = mInvokeResponseBuilder.GetInvokeResponses(); |
| InvokeResponseIB::Builder & invokeResponse = invokeResponses.CreateInvokeResponse(); |
| ReturnErrorOnFailure(invokeResponses.GetError()); |
| |
| CommandDataIB::Builder & commandData = invokeResponse.CreateCommand(); |
| ReturnErrorOnFailure(commandData.GetError()); |
| CommandPathIB::Builder & path = commandData.CreatePath(); |
| ReturnErrorOnFailure(commandData.GetError()); |
| ReturnErrorOnFailure(path.Encode(aCommandPath)); |
| if (aStartDataStruct) |
| { |
| ReturnErrorOnFailure(commandData.GetWriter()->StartContainer(TLV::ContextTag(CommandDataIB::Tag::kFields), |
| TLV::kTLVType_Structure, mDataElementContainerType)); |
| } |
| MoveToState(State::AddingCommand); |
| return CHIP_NO_ERROR; |
| } |
| |
| CHIP_ERROR CommandHandler::FinishCommand(bool aStartDataStruct) |
| { |
| VerifyOrReturnError(mState == State::AddingCommand, CHIP_ERROR_INCORRECT_STATE); |
| CommandDataIB::Builder & commandData = mInvokeResponseBuilder.GetInvokeResponses().GetInvokeResponse().GetCommand(); |
| if (aStartDataStruct) |
| { |
| ReturnErrorOnFailure(commandData.GetWriter()->EndContainer(mDataElementContainerType)); |
| } |
| ReturnErrorOnFailure(commandData.EndOfCommandDataIB()); |
| ReturnErrorOnFailure(mInvokeResponseBuilder.GetInvokeResponses().GetInvokeResponse().EndOfInvokeResponseIB()); |
| ReturnErrorOnFailure(mInvokeResponseBuilder.GetInvokeResponses().EndOfInvokeResponses()); |
| ReturnErrorOnFailure(mInvokeResponseBuilder.EndOfInvokeResponseMessage()); |
| MoveToState(State::AddedCommand); |
| return CHIP_NO_ERROR; |
| } |
| |
| CHIP_ERROR CommandHandler::PrepareStatus(const ConcreteCommandPath & aCommandPath) |
| { |
| ReturnErrorOnFailure(AllocateBuffer()); |
| // |
| // We must not be in the middle of preparing a command, or having prepared or sent one. |
| // |
| VerifyOrReturnError(mState == State::Idle, CHIP_ERROR_INCORRECT_STATE); |
| MoveToState(State::Preparing); |
| InvokeResponseIBs::Builder & invokeResponses = mInvokeResponseBuilder.GetInvokeResponses(); |
| InvokeResponseIB::Builder & invokeResponse = invokeResponses.CreateInvokeResponse(); |
| ReturnErrorOnFailure(invokeResponses.GetError()); |
| CommandStatusIB::Builder & commandStatus = invokeResponse.CreateStatus(); |
| ReturnErrorOnFailure(commandStatus.GetError()); |
| CommandPathIB::Builder & path = commandStatus.CreatePath(); |
| ReturnErrorOnFailure(commandStatus.GetError()); |
| ReturnErrorOnFailure(path.Encode(aCommandPath)); |
| MoveToState(State::AddingCommand); |
| return CHIP_NO_ERROR; |
| } |
| |
| CHIP_ERROR CommandHandler::FinishStatus() |
| { |
| VerifyOrReturnError(mState == State::AddingCommand, CHIP_ERROR_INCORRECT_STATE); |
| ReturnErrorOnFailure(mInvokeResponseBuilder.GetInvokeResponses().GetInvokeResponse().GetStatus().EndOfCommandStatusIB()); |
| ReturnErrorOnFailure(mInvokeResponseBuilder.GetInvokeResponses().GetInvokeResponse().EndOfInvokeResponseIB()); |
| ReturnErrorOnFailure(mInvokeResponseBuilder.GetInvokeResponses().EndOfInvokeResponses()); |
| ReturnErrorOnFailure(mInvokeResponseBuilder.EndOfInvokeResponseMessage()); |
| MoveToState(State::AddedCommand); |
| return CHIP_NO_ERROR; |
| } |
| |
| CHIP_ERROR CommandHandler::RollbackResponse() |
| { |
| VerifyOrReturnError(mState == State::Preparing || mState == State::AddingCommand, CHIP_ERROR_INCORRECT_STATE); |
| mInvokeResponseBuilder.Rollback(mBackupWriter); |
| // Note: We only support one command per request, so we reset the state to Idle here, need to review the states when adding |
| // supports of having multiple requests in the same transaction. |
| MoveToState(State::Idle); |
| return CHIP_NO_ERROR; |
| } |
| |
| TLV::TLVWriter * CommandHandler::GetCommandDataIBTLVWriter() |
| { |
| if (mState != State::AddingCommand) |
| { |
| return nullptr; |
| } |
| |
| return mInvokeResponseBuilder.GetInvokeResponses().GetInvokeResponse().GetCommand().GetWriter(); |
| } |
| |
| FabricIndex CommandHandler::GetAccessingFabricIndex() const |
| { |
| VerifyOrDie(!mGoneAsync); |
| return mExchangeCtx->GetSessionHandle()->GetFabricIndex(); |
| } |
| |
| CommandHandler * CommandHandler::Handle::Get() |
| { |
| // Not safe to work with CommandHandler in parallel with other Matter work. |
| assertChipStackLockedByCurrentThread(); |
| |
| return (mMagic == InteractionModelEngine::GetInstance()->GetMagicNumber()) ? mpHandler : nullptr; |
| } |
| |
| void CommandHandler::Handle::Release() |
| { |
| if (mpHandler != nullptr) |
| { |
| if (mMagic == InteractionModelEngine::GetInstance()->GetMagicNumber()) |
| { |
| mpHandler->DecrementHoldOff(); |
| } |
| mpHandler = nullptr; |
| mMagic = 0; |
| } |
| } |
| |
| CommandHandler::Handle::Handle(CommandHandler * handle) |
| { |
| if (handle != nullptr) |
| { |
| handle->IncrementHoldOff(); |
| mpHandler = handle; |
| mMagic = InteractionModelEngine::GetInstance()->GetMagicNumber(); |
| } |
| } |
| |
| CHIP_ERROR CommandHandler::Finalize(System::PacketBufferHandle & commandPacket) |
| { |
| VerifyOrReturnError(mState == State::AddedCommand, CHIP_ERROR_INCORRECT_STATE); |
| return mCommandMessageWriter.Finalize(&commandPacket); |
| } |
| |
| const char * CommandHandler::GetStateStr() const |
| { |
| #if CHIP_DETAIL_LOGGING |
| switch (mState) |
| { |
| case State::Idle: |
| return "Idle"; |
| |
| case State::Preparing: |
| return "Preparing"; |
| |
| case State::AddingCommand: |
| return "AddingCommand"; |
| |
| case State::AddedCommand: |
| return "AddedCommand"; |
| |
| case State::CommandSent: |
| return "CommandSent"; |
| |
| case State::AwaitingDestruction: |
| return "AwaitingDestruction"; |
| } |
| #endif // CHIP_DETAIL_LOGGING |
| return "N/A"; |
| } |
| |
| void CommandHandler::MoveToState(const State aTargetState) |
| { |
| mState = aTargetState; |
| ChipLogDetail(DataManagement, "Command handler moving to [%10.10s]", GetStateStr()); |
| } |
| |
| } // namespace app |
| } // namespace chip |
| |
| CHIP_ERROR __attribute__((weak)) MatterPreCommandReceivedCallback(const chip::app::ConcreteCommandPath & commandPath, |
| const chip::Access::SubjectDescriptor & subjectDescriptor) |
| { |
| return CHIP_NO_ERROR; |
| } |
| void __attribute__((weak)) MatterPostCommandReceivedCallback(const chip::app::ConcreteCommandPath & commandPath, |
| const chip::Access::SubjectDescriptor & subjectDescriptor) |
| {} |