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/*
*
* Copyright (c) 2020 Project CHIP Authors
* Copyright (c) 2019 Google LLC.
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**********************************************************
* Includes
*********************************************************/
#include "AppTask.h"
#include "AppConfig.h"
#include "AppEvent.h"
#include "binding-handler.h"
#ifdef ENABLE_WSTK_LEDS
#include "LEDWidget.h"
#include "sl_simple_led_instances.h"
#endif // ENABLE_WSTK_LEDS
#ifdef DISPLAY_ENABLED
#include "lcd.h"
#ifdef QR_CODE_ENABLED
#include "qrcodegen.h"
#endif // QR_CODE_ENABLED
#endif // DISPLAY_ENABLED
#include <app-common/zap-generated/attribute-id.h>
#include <app-common/zap-generated/attribute-type.h>
#include <app-common/zap-generated/cluster-id.h>
#include <app/server/OnboardingCodesUtil.h>
#include <app/server/Server.h>
#include <app/util/attribute-storage.h>
#include <assert.h>
#include <lib/support/CodeUtils.h>
#include <platform/CHIPDeviceLayer.h>
#include <setup_payload/QRCodeSetupPayloadGenerator.h>
#include <setup_payload/SetupPayload.h>
#include <app/clusters/identify-server/identify-server.h>
/**********************************************************
* Defines and Constants
*********************************************************/
#define SYSTEM_STATE_LED &sl_led_led0
#define APP_FUNCTION_BUTTON &sl_button_btn0
#define APP_LIGHT_SWITCH &sl_button_btn1
using namespace chip;
using namespace ::chip::DeviceLayer;
namespace {
/**********************************************************
* Variable declarations
*********************************************************/
EmberAfIdentifyEffectIdentifier sIdentifyEffect = EMBER_ZCL_IDENTIFY_EFFECT_IDENTIFIER_STOP_EFFECT;
bool mCurrentButtonState = false;
/**********************************************************
* Identify Callbacks
*********************************************************/
namespace {
void OnTriggerIdentifyEffectCompleted(chip::System::Layer * systemLayer, void * appState)
{
ChipLogProgress(Zcl, "Trigger Identify Complete");
sIdentifyEffect = EMBER_ZCL_IDENTIFY_EFFECT_IDENTIFIER_STOP_EFFECT;
#if CHIP_DEVICE_CONFIG_ENABLE_SED == 1
AppTask::GetAppTask().StopStatusLEDTimer();
#endif
}
} // namespace
void OnTriggerIdentifyEffect(Identify * identify)
{
ChipLogProgress(Zcl, "Trigger Identify Effect");
sIdentifyEffect = identify->mCurrentEffectIdentifier;
if (identify->mCurrentEffectIdentifier == EMBER_ZCL_IDENTIFY_EFFECT_IDENTIFIER_CHANNEL_CHANGE)
{
ChipLogProgress(Zcl, "IDENTIFY_EFFECT_IDENTIFIER_CHANNEL_CHANGE - Not supported, use effect varriant %d",
identify->mEffectVariant);
sIdentifyEffect = static_cast<EmberAfIdentifyEffectIdentifier>(identify->mEffectVariant);
}
#if CHIP_DEVICE_CONFIG_ENABLE_SED == 1
AppTask::GetAppTask().StartStatusLEDTimer();
#endif
switch (sIdentifyEffect)
{
case EMBER_ZCL_IDENTIFY_EFFECT_IDENTIFIER_BLINK:
case EMBER_ZCL_IDENTIFY_EFFECT_IDENTIFIER_BREATHE:
case EMBER_ZCL_IDENTIFY_EFFECT_IDENTIFIER_OKAY:
(void) chip::DeviceLayer::SystemLayer().StartTimer(chip::System::Clock::Seconds16(5), OnTriggerIdentifyEffectCompleted,
identify);
break;
case EMBER_ZCL_IDENTIFY_EFFECT_IDENTIFIER_FINISH_EFFECT:
(void) chip::DeviceLayer::SystemLayer().CancelTimer(OnTriggerIdentifyEffectCompleted, identify);
(void) chip::DeviceLayer::SystemLayer().StartTimer(chip::System::Clock::Seconds16(1), OnTriggerIdentifyEffectCompleted,
identify);
break;
case EMBER_ZCL_IDENTIFY_EFFECT_IDENTIFIER_STOP_EFFECT:
(void) chip::DeviceLayer::SystemLayer().CancelTimer(OnTriggerIdentifyEffectCompleted, identify);
sIdentifyEffect = EMBER_ZCL_IDENTIFY_EFFECT_IDENTIFIER_STOP_EFFECT;
break;
default:
ChipLogProgress(Zcl, "No identifier effect");
}
}
Identify gIdentify = {
chip::EndpointId{ 1 },
AppTask::GetAppTask().OnIdentifyStart,
AppTask::GetAppTask().OnIdentifyStop,
EMBER_ZCL_IDENTIFY_IDENTIFY_TYPE_VISIBLE_LED,
OnTriggerIdentifyEffect,
};
} // namespace
using namespace chip::TLV;
using namespace ::chip::DeviceLayer;
/**********************************************************
* AppTask Definitions
*********************************************************/
AppTask AppTask::sAppTask;
CHIP_ERROR AppTask::Init()
{
CHIP_ERROR err = CHIP_NO_ERROR;
#ifdef DISPLAY_ENABLED
GetLCD().Init((uint8_t *) "Light Switch");
#endif
err = BaseApplication::Init(&gIdentify);
if (err != CHIP_NO_ERROR)
{
EFR32_LOG("BaseApplication::Init() failed");
appError(err);
}
// Configure Bindings - TODO ERROR PROCESSING
err = InitBindingHandler();
if (err != CHIP_NO_ERROR)
{
EFR32_LOG("InitBindingHandler() failed");
appError(err);
}
return err;
}
CHIP_ERROR AppTask::StartAppTask()
{
return BaseApplication::StartAppTask(AppTaskMain);
}
void AppTask::AppTaskMain(void * pvParameter)
{
AppEvent event;
QueueHandle_t sAppEventQueue = *(static_cast<QueueHandle_t *>(pvParameter));
CHIP_ERROR err = sAppTask.Init();
if (err != CHIP_NO_ERROR)
{
EFR32_LOG("AppTask.Init() failed");
appError(err);
}
#if !(defined(CHIP_DEVICE_CONFIG_ENABLE_SED) && CHIP_DEVICE_CONFIG_ENABLE_SED)
sAppTask.StartStatusLEDTimer();
#endif
EFR32_LOG("App Task started");
while (true)
{
BaseType_t eventReceived = xQueueReceive(sAppEventQueue, &event, portMAX_DELAY);
while (eventReceived == pdTRUE)
{
sAppTask.DispatchEvent(&event);
eventReceived = xQueueReceive(sAppEventQueue, &event, 0);
}
}
}
void AppTask::OnIdentifyStart(Identify * identify)
{
ChipLogProgress(Zcl, "onIdentifyStart");
#if CHIP_DEVICE_CONFIG_ENABLE_SED == 1
sAppTask.StartStatusLEDTimer();
#endif
}
void AppTask::OnIdentifyStop(Identify * identify)
{
ChipLogProgress(Zcl, "onIdentifyStop");
#if CHIP_DEVICE_CONFIG_ENABLE_SED == 1
sAppTask.StopStatusLEDTimer();
#endif
}
void AppTask::SwitchActionEventHandler(AppEvent * aEvent)
{
if (aEvent->Type == AppEvent::kEventType_Button)
{
BindingCommandData * data = Platform::New<BindingCommandData>();
data->clusterId = chip::app::Clusters::OnOff::Id;
if (mCurrentButtonState)
{
mCurrentButtonState = false;
data->commandId = chip::app::Clusters::OnOff::Commands::Off::Id;
}
else
{
data->commandId = chip::app::Clusters::OnOff::Commands::On::Id;
mCurrentButtonState = true;
}
#ifdef DISPLAY_ENABLED
sAppTask.GetLCD().WriteDemoUI(mCurrentButtonState);
#endif
DeviceLayer::PlatformMgr().ScheduleWork(SwitchWorkerFunction, reinterpret_cast<intptr_t>(data));
}
}
void AppTask::ButtonEventHandler(const sl_button_t * buttonHandle, uint8_t btnAction)
{
if (buttonHandle == NULL)
{
return;
}
AppEvent button_event = {};
button_event.Type = AppEvent::kEventType_Button;
button_event.ButtonEvent.Action = btnAction;
if (buttonHandle == APP_LIGHT_SWITCH && btnAction == SL_SIMPLE_BUTTON_PRESSED)
{
button_event.Handler = SwitchActionEventHandler;
sAppTask.PostEvent(&button_event);
}
else if (buttonHandle == APP_FUNCTION_BUTTON)
{
button_event.Handler = BaseApplication::ButtonHandler;
sAppTask.PostEvent(&button_event);
}
}