| # Copyright (c) 2020 Project CHIP Authors |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| import("//build_overrides/build.gni") |
| import("//build_overrides/chip.gni") |
| |
| import("${build_root}/toolchain/flashable_executable.gni") |
| |
| template("efr32_executable") { |
| output_base_name = get_path_info(invoker.output_name, "name") |
| |
| objcopy_image_name = output_base_name + ".s37" |
| objcopy_image_format = "srec" |
| objcopy = "arm-none-eabi-objcopy" |
| |
| # Copy flashing dependencies to the output directory so that the output |
| # is collectively self-contained; this allows flashing to work reliably |
| # even if the build and flashing steps take place on different machines |
| # or in different containers. |
| |
| flashing_runtime_target = target_name + ".flashing_runtime" |
| flashing_script_inputs = [ |
| "${chip_root}/scripts/flashing/efr32_firmware_utils.py", |
| "${chip_root}/scripts/flashing/firmware_utils.py", |
| ] |
| copy(flashing_runtime_target) { |
| sources = flashing_script_inputs |
| outputs = [ "${root_out_dir}/{{source_file_part}}" ] |
| } |
| |
| flashing_script_generator = |
| "${chip_root}/scripts/flashing/gen_flashing_script.py" |
| flashing_script_name = output_base_name + ".flash.py" |
| flashing_options = [ "efr32" ] |
| |
| flash_target_name = target_name + ".flash_executable" |
| flashbundle_name = "${target_name}.flashbundle.txt" |
| flashable_executable(flash_target_name) { |
| forward_variables_from(invoker, "*") |
| data_deps = [ ":${flashing_runtime_target}" ] |
| } |
| |
| # Add a target which generates the hex file in addition to s37. |
| executable_target = "$flash_target_name.executable" |
| hex_image_name = output_base_name + ".hex" |
| hex_target_name = target_name + ".hex" |
| objcopy_convert(hex_target_name) { |
| conversion_input = "${root_out_dir}/${invoker.output_name}" |
| conversion_output = "${root_out_dir}/${hex_image_name}" |
| conversion_target_format = "ihex" |
| deps = [ ":$executable_target" ] |
| } |
| |
| group(target_name) { |
| deps = [ |
| ":$flash_target_name", |
| ":$hex_target_name", |
| ] |
| } |
| } |