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/*
*
* Copyright (c) 2020-2021 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file
* This file contains definitions for DeviceProxy for a device that's undergoing
* commissioning process. The objects of this will be used by Controller applications
* to interact with the device. The class provides mechanism to construct, send and receive
* messages to and from the corresponding CHIP devices.
*/
#pragma once
#include <app/CommandSender.h>
#include <app/DeviceProxy.h>
#include <app/util/CHIPDeviceCallbacksMgr.h>
#include <app/util/attribute-filter.h>
#include <app/util/basic-types.h>
#include <controller-clusters/zap-generated/CHIPClientCallbacks.h>
#include <controller/CHIPDeviceControllerSystemState.h>
#include <controller/OperationalCredentialsDelegate.h>
#include <lib/core/CHIPCallback.h>
#include <lib/core/CHIPCore.h>
#include <lib/support/DLLUtil.h>
#include <messaging/ExchangeContext.h>
#include <messaging/ExchangeMgr.h>
#include <messaging/Flags.h>
#include <protocols/secure_channel/PASESession.h>
#include <protocols/secure_channel/SessionIDAllocator.h>
#include <transport/SessionHolder.h>
#include <transport/SessionManager.h>
#include <transport/TransportMgr.h>
#include <transport/raw/MessageHeader.h>
#include <transport/raw/UDP.h>
#if CONFIG_NETWORK_LAYER_BLE
#include <ble/BleLayer.h>
#include <transport/raw/BLE.h>
#endif
namespace chip {
constexpr size_t kAttestationNonceLength = 32;
using DeviceIPTransportMgr = TransportMgr<Transport::UDP /* IPv6 */
#if INET_CONFIG_ENABLE_IPV4
,
Transport::UDP /* IPv4 */
#endif
>;
struct ControllerDeviceInitParams
{
DeviceTransportMgr * transportMgr = nullptr;
SessionManager * sessionManager = nullptr;
Messaging::ExchangeManager * exchangeMgr = nullptr;
Inet::EndPointManager<Inet::UDPEndPoint> * udpEndPointManager = nullptr;
PersistentStorageDelegate * storageDelegate = nullptr;
SessionIDAllocator * idAllocator = nullptr;
#if CONFIG_NETWORK_LAYER_BLE
Ble::BleLayer * bleLayer = nullptr;
#endif
FabricTable * fabricsTable = nullptr;
Controller::DeviceControllerInteractionModelDelegate * imDelegate = nullptr;
};
class CommissioneeDeviceProxy : public DeviceProxy, public SessionReleaseDelegate
{
public:
~CommissioneeDeviceProxy();
CommissioneeDeviceProxy() : mSecureSession(*this) {}
CommissioneeDeviceProxy(const CommissioneeDeviceProxy &) = delete;
/**
* @brief
* Send the command in internal command sender.
*/
CHIP_ERROR SendCommands(app::CommandSender * commandObj, Optional<System::Clock::Timeout> timeout) override;
/**
* @brief Get the IP address and port assigned to the device.
*
* @param[out] addr IP address of the device.
* @param[out] port Port number of the device.
*
* @return true, if the IP address and port were filled in the out parameters, false otherwise
*/
bool GetAddress(Inet::IPAddress & addr, uint16_t & port) const override;
/**
* @brief
* Initialize the device object with secure session manager and inet layer object
* references. This variant of function is typically used when the device object
* is created from a serialized device information. The other parameters (address, port,
* interface etc) are part of the serialized device, so those are not required to be
* initialized.
*
* Note: The lifetime of session manager and inet layer objects must be longer than
* that of this device object. If these objects are freed, while the device object is
* still using them, it can lead to unknown behavior and crashes.
*
* @param[in] params Wrapper object for transport manager etc.
* @param[in] fabric Local administrator that's initializing this device object
*/
void Init(ControllerDeviceInitParams params, FabricIndex fabric)
{
mSessionManager = params.sessionManager;
mExchangeMgr = params.exchangeMgr;
mUDPEndPointManager = params.udpEndPointManager;
mFabricIndex = fabric;
mIDAllocator = params.idAllocator;
mpIMDelegate = params.imDelegate;
#if CONFIG_NETWORK_LAYER_BLE
mBleLayer = params.bleLayer;
#endif
}
/**
* @brief
* Initialize a new device object with secure session manager, inet layer object,
* and other device specific parameters. This variant of function is typically used when
* a new device is paired, and the corresponding device object needs to updated with
* all device specifc parameters (address, port, interface etc).
*
* This is not done as part of constructor so that the controller can have a list of
* uninitialized/unpaired device objects. The object is initialized only when the device
* is actually paired.
*
* @param[in] params Wrapper object for transport manager etc.
* @param[in] deviceId Node ID of the device
* @param[in] peerAddress The location of the peer. MUST be of type Transport::Type::kUdp
* @param[in] fabric Local administrator that's initializing this device object
*/
void Init(ControllerDeviceInitParams params, NodeId deviceId, const Transport::PeerAddress & peerAddress, FabricIndex fabric)
{
Init(params, fabric);
mPeerId = PeerId().SetNodeId(deviceId);
mState = ConnectionState::Connecting;
mDeviceAddress = peerAddress;
}
/**
* @brief
* Called when the associated session is released
*
* The receiver should release all resources associated with the connection.
*
* @param session A handle to the secure session
*/
void OnSessionReleased() override;
/**
* In case there exists an open session to the device, mark it as expired.
*/
CHIP_ERROR CloseSession();
CHIP_ERROR Disconnect() override { return CloseSession(); }
/**
* @brief
* Update data of the device.
*
* This function will set new IP address, port and MRP retransmission intervals of the device.
* Since the device settings might have been moved from RAM to the persistent storage, the function
* will load the device settings first, before making the changes.
*
* @param[in] addr Address of the device to be set.
* @param[in] config MRP parameters
*
* @return CHIP_NO_ERROR if the data has been updated, an error code otherwise.
*/
CHIP_ERROR UpdateDeviceData(const Transport::PeerAddress & addr, const ReliableMessageProtocolConfig & config);
/**
* @brief
* Return whether the current device object is actively associated with a paired CHIP
* device. An active object can be used to communicate with the corresponding device.
*/
bool IsActive() const override { return mActive; }
void SetActive(bool active) { mActive = active; }
/**
* @brief
* Called to indicate this proxy has been paired successfully.
*
* This causes the secure session parameters to be loaded and stores the session details in the session manager.
*/
CHIP_ERROR SetConnected();
bool IsSecureConnected() const override { return IsActive() && mState == ConnectionState::SecureConnected; }
bool IsSessionSetupInProgress() const { return IsActive() && mState == ConnectionState::Connecting; }
void Reset();
NodeId GetDeviceId() const override { return mPeerId.GetNodeId(); }
PeerId GetPeerId() const { return mPeerId; }
CHIP_ERROR SetPeerId(ByteSpan rcac, ByteSpan noc) override;
bool MatchesSession(const SessionHandle & session) const { return mSecureSession.Contains(session); }
SessionHolder & GetSecureSessionHolder() { return mSecureSession; }
chip::Optional<SessionHandle> GetSecureSession() const override { return mSecureSession.ToOptional(); }
Messaging::ExchangeManager * GetExchangeManager() const override { return mExchangeMgr; }
void SetAddress(const Inet::IPAddress & deviceAddr) { mDeviceAddress.SetIPAddress(deviceAddr); }
PASESession & GetPairing() { return mPairing; }
uint8_t GetNextSequenceNumber() override { return mSequenceNumber++; };
CHIP_ERROR LoadSecureSessionParametersIfNeeded()
{
bool loadedSecureSession = false;
return LoadSecureSessionParametersIfNeeded(loadedSecureSession);
};
Controller::DeviceControllerInteractionModelDelegate * GetInteractionModelDelegate() override { return mpIMDelegate; };
private:
enum class ConnectionState
{
NotConnected,
Connecting,
SecureConnected,
};
enum class ResetTransport
{
kYes,
kNo,
};
/* Compressed fabric ID and node ID assigned to the device. */
PeerId mPeerId;
/** Address used to communicate with the device.
*/
Transport::PeerAddress mDeviceAddress = Transport::PeerAddress::UDP(Inet::IPAddress::Any);
Inet::EndPointManager<Inet::UDPEndPoint> * mUDPEndPointManager = nullptr;
bool mActive = false;
ConnectionState mState = ConnectionState::NotConnected;
#if CONFIG_NETWORK_LAYER_BLE
Ble::BleLayer * mBleLayer = nullptr;
#endif
PASESession mPairing;
SessionManager * mSessionManager = nullptr;
Messaging::ExchangeManager * mExchangeMgr = nullptr;
SessionHolderWithDelegate mSecureSession;
Controller::DeviceControllerInteractionModelDelegate * mpIMDelegate = nullptr;
uint8_t mSequenceNumber = 0;
/**
* @brief
* This function loads the secure session object from the serialized operational
* credentials corresponding to the device. This is typically done when the device
* does not have an active secure channel.
*/
CHIP_ERROR LoadSecureSessionParameters();
/**
* @brief
* This function loads the secure session object from the serialized operational
* credentials corresponding if needed, based on the current state of the device and
* underlying transport object.
*
* @param[out] didLoad Were the secure session params loaded by the call to this function.
*/
CHIP_ERROR LoadSecureSessionParametersIfNeeded(bool & didLoad);
FabricIndex mFabricIndex = kUndefinedFabricIndex;
SessionIDAllocator * mIDAllocator = nullptr;
};
} // namespace chip