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/*
*
* Copyright (c) 2021 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file
* This file implements reporting engine for CHIP
* Data Model profile.
*
*/
#include <app/AppConfig.h>
#include <app/InteractionModelEngine.h>
#include <app/RequiredPrivilege.h>
#include <app/reporting/Engine.h>
#include <app/util/MatterCallbacks.h>
using namespace chip::Access;
namespace chip {
namespace app {
namespace reporting {
CHIP_ERROR Engine::Init()
{
mNumReportsInFlight = 0;
mCurReadHandlerIdx = 0;
return CHIP_NO_ERROR;
}
void Engine::Shutdown()
{
// Flush out the event buffer synchronously
ScheduleUrgentEventDeliverySync();
mNumReportsInFlight = 0;
mCurReadHandlerIdx = 0;
mGlobalDirtySet.ReleaseAll();
}
bool Engine::IsClusterDataVersionMatch(const ObjectList<DataVersionFilter> * aDataVersionFilterList,
const ConcreteReadAttributePath & aPath)
{
bool existPathMatch = false;
bool existVersionMismatch = false;
for (auto filter = aDataVersionFilterList; filter != nullptr; filter = filter->mpNext)
{
if (aPath.mEndpointId == filter->mValue.mEndpointId && aPath.mClusterId == filter->mValue.mClusterId)
{
existPathMatch = true;
if (!IsClusterDataVersionEqual(ConcreteClusterPath(filter->mValue.mEndpointId, filter->mValue.mClusterId),
filter->mValue.mDataVersion.Value()))
{
existVersionMismatch = true;
}
}
}
return existPathMatch && !existVersionMismatch;
}
CHIP_ERROR
Engine::RetrieveClusterData(const SubjectDescriptor & aSubjectDescriptor, bool aIsFabricFiltered,
AttributeReportIBs::Builder & aAttributeReportIBs, const ConcreteReadAttributePath & aPath,
AttributeValueEncoder::AttributeEncodeState * aEncoderState)
{
ChipLogDetail(DataManagement, "<RE:Run> Cluster %" PRIx32 ", Attribute %" PRIx32 " is dirty", aPath.mClusterId,
aPath.mAttributeId);
MatterPreAttributeReadCallback(aPath);
ReturnErrorOnFailure(ReadSingleClusterData(aSubjectDescriptor, aIsFabricFiltered, aPath, aAttributeReportIBs, aEncoderState));
MatterPostAttributeReadCallback(aPath);
return CHIP_NO_ERROR;
}
static bool IsOutOfWriterSpaceError(CHIP_ERROR err)
{
return err == CHIP_ERROR_NO_MEMORY || err == CHIP_ERROR_BUFFER_TOO_SMALL;
}
CHIP_ERROR Engine::BuildSingleReportDataAttributeReportIBs(ReportDataMessage::Builder & aReportDataBuilder,
ReadHandler * apReadHandler, bool * apHasMoreChunks,
bool * apHasEncodedData)
{
CHIP_ERROR err = CHIP_NO_ERROR;
bool attributeDataWritten = false;
bool hasMoreChunks = true;
TLV::TLVWriter backup;
const uint32_t kReservedSizeEndOfReportIBs = 1;
bool reservedEndOfReportIBs = false;
aReportDataBuilder.Checkpoint(backup);
AttributeReportIBs::Builder & attributeReportIBs = aReportDataBuilder.CreateAttributeReportIBs();
size_t emptyReportDataLength = 0;
SuccessOrExit(err = aReportDataBuilder.GetError());
emptyReportDataLength = attributeReportIBs.GetWriter()->GetLengthWritten();
//
// Reserve enough space for closing out the Report IB list
//
SuccessOrExit(err = attributeReportIBs.GetWriter()->ReserveBuffer(kReservedSizeEndOfReportIBs));
reservedEndOfReportIBs = true;
{
// TODO: Figure out how AttributePathExpandIterator should handle read
// vs write paths.
ConcreteAttributePath readPath;
ChipLogDetail(DataManagement,
"Building Reports for ReadHandler with LastReportGeneration = %" PRIu64 " DirtyGeneration = %" PRIu64,
apReadHandler->mPreviousReportsBeginGeneration, apReadHandler->mDirtyGeneration);
// This ReadHandler is not generating reports, so we reset the iterator for a clean start.
if (!apReadHandler->IsReporting())
{
apReadHandler->ResetPathIterator();
}
#if CONFIG_BUILD_FOR_HOST_UNIT_TEST
uint32_t attributesRead = 0;
#endif
// For each path included in the interested path of the read handler...
for (; apReadHandler->GetAttributePathExpandIterator()->Get(readPath);
apReadHandler->GetAttributePathExpandIterator()->Next())
{
if (!apReadHandler->IsPriming())
{
bool concretePathDirty = false;
// TODO: Optimize this implementation by making the iterator only emit intersected paths.
mGlobalDirtySet.ForEachActiveObject([&](auto * dirtyPath) {
if (dirtyPath->IsAttributePathSupersetOf(readPath))
{
// We don't need to worry about paths that were already marked dirty before the last time this read handler
// started a report that it completed: those paths already got reported.
if (dirtyPath->mGeneration > apReadHandler->mPreviousReportsBeginGeneration)
{
concretePathDirty = true;
return Loop::Break;
}
}
return Loop::Continue;
});
if (!concretePathDirty)
{
// This attribute is not dirty, we just skip this one.
continue;
}
}
else
{
if (IsClusterDataVersionMatch(apReadHandler->GetDataVersionFilterList(), readPath))
{
continue;
}
}
#if CONFIG_BUILD_FOR_HOST_UNIT_TEST
attributesRead++;
if (attributesRead > mMaxAttributesPerChunk)
{
ExitNow(err = CHIP_ERROR_BUFFER_TOO_SMALL);
}
#endif
// If we are processing a read request, or the initial report of a subscription, just regard all paths as dirty
// paths.
TLV::TLVWriter attributeBackup;
attributeReportIBs.Checkpoint(attributeBackup);
ConcreteReadAttributePath pathForRetrieval(readPath);
// Load the saved state from previous encoding session for chunking of one single attribute (list chunking).
AttributeValueEncoder::AttributeEncodeState encodeState = apReadHandler->GetAttributeEncodeState();
err = RetrieveClusterData(apReadHandler->GetSubjectDescriptor(), apReadHandler->IsFabricFiltered(), attributeReportIBs,
pathForRetrieval, &encodeState);
if (err != CHIP_NO_ERROR)
{
ChipLogError(DataManagement,
"Error retrieving data from clusterId: " ChipLogFormatMEI ", err = %" CHIP_ERROR_FORMAT,
ChipLogValueMEI(pathForRetrieval.mClusterId), err.Format());
// If error is not an "out of writer space" error, rollback and encode status.
// Otherwise, if partial data allowed, save the encode state.
// Otherwise roll back. If we have already encoded some chunks, we are done; otherwise encode status.
if (encodeState.AllowPartialData() && IsOutOfWriterSpaceError(err))
{
// Encoding is aborted but partial data is allowed, then we don't rollback and save the state for next chunk.
// The expectation is that RetrieveClusterData has already reset attributeReportIBs to a good state (rolled
// back any partially-written AttributeReportIB instances, reset its error status). Since AllowPartialData()
// is true, we may not have encoded a complete attribute value, but we did, if we encoded anything, encode a
// set of complete AttributeReportIB instances that represent part of the attribute value.
apReadHandler->SetAttributeEncodeState(encodeState);
}
else
{
// We met a error during writing reports, one common case is we are running out of buffer, rollback the
// attributeReportIB to avoid any partial data.
attributeReportIBs.Rollback(attributeBackup);
apReadHandler->SetAttributeEncodeState(AttributeValueEncoder::AttributeEncodeState());
if (!IsOutOfWriterSpaceError(err))
{
// Try to encode our error as a status response.
err = attributeReportIBs.EncodeAttributeStatus(pathForRetrieval, StatusIB(err));
if (err != CHIP_NO_ERROR)
{
// OK, just roll back again and give up; if we still ran out of space we
// will send this status response in the next chunk.
attributeReportIBs.Rollback(attributeBackup);
}
}
}
}
SuccessOrExit(err);
// Successfully encoded the attribute, clear the internal state.
apReadHandler->SetAttributeEncodeState(AttributeValueEncoder::AttributeEncodeState());
}
// We just visited all paths interested by this read handler and did not abort in the middle of iteration, there are no more
// chunks for this report.
hasMoreChunks = false;
}
exit:
if (attributeReportIBs.GetWriter()->GetLengthWritten() != emptyReportDataLength)
{
// We may encounter BUFFER_TOO_SMALL with nothing actually written for the case of list chunking, so we check if we have
// actually
attributeDataWritten = true;
}
if (apHasEncodedData != nullptr)
{
*apHasEncodedData = attributeDataWritten;
}
//
// Running out of space is an error that we're expected to handle - the incompletely written DataIB has already been rolled back
// earlier to ensure only whole and complete DataIBs are present in the stream.
//
// We can safely clear out the error so that the rest of the machinery to close out the reports, etc. will function correctly.
// These are are guaranteed to not fail since we've already reserved memory for the remaining 'close out' TLV operations in this
// function and its callers.
//
if (IsOutOfWriterSpaceError(err) && reservedEndOfReportIBs)
{
ChipLogDetail(DataManagement, "<RE:Run> We cannot put more chunks into this report. Enable chunking.");
err = CHIP_NO_ERROR;
}
//
// Only close out the report if we haven't hit an error yet so far.
//
if (err == CHIP_NO_ERROR)
{
attributeReportIBs.GetWriter()->UnreserveBuffer(kReservedSizeEndOfReportIBs);
err = attributeReportIBs.EndOfAttributeReportIBs();
//
// We reserved space for this earlier - consequently, the call to end the ReportIBs should
// never fail, so assert if we do since that's a logic bug.
//
VerifyOrDie(err == CHIP_NO_ERROR);
}
//
// Rollback the the entire ReportIB array if we never wrote any attributes
// AND never hit an error.
//
if (!attributeDataWritten && err == CHIP_NO_ERROR)
{
aReportDataBuilder.Rollback(backup);
}
// hasMoreChunks + no data encoded is a flag that we have encountered some trouble when processing the attribute.
// BuildAndSendSingleReportData will abort the read transaction if we encoded no attribute and no events but hasMoreChunks is
// set.
if (apHasMoreChunks != nullptr)
{
*apHasMoreChunks = hasMoreChunks;
}
return err;
}
CHIP_ERROR Engine::CheckAccessDeniedEventPaths(TLV::TLVWriter & aWriter, bool & aHasEncodedData, ReadHandler * apReadHandler)
{
using Protocols::InteractionModel::Status;
CHIP_ERROR err = CHIP_NO_ERROR;
for (auto current = apReadHandler->mpEventPathList; current != nullptr;)
{
if (current->mValue.IsWildcardPath())
{
current = current->mpNext;
continue;
}
ConcreteEventPath path(current->mValue.mEndpointId, current->mValue.mClusterId, current->mValue.mEventId);
Status status = CheckEventSupportStatus(path);
if (status != Status::Success)
{
TLV::TLVWriter checkpoint = aWriter;
err = EventReportIB::ConstructEventStatusIB(aWriter, path, StatusIB(status));
if (err != CHIP_NO_ERROR)
{
aWriter = checkpoint;
break;
}
aHasEncodedData = true;
}
Access::RequestPath requestPath{ .cluster = current->mValue.mClusterId, .endpoint = current->mValue.mEndpointId };
Access::Privilege requestPrivilege = RequiredPrivilege::ForReadEvent(path);
err = Access::GetAccessControl().Check(apReadHandler->GetSubjectDescriptor(), requestPath, requestPrivilege);
if (err != CHIP_ERROR_ACCESS_DENIED)
{
ReturnErrorOnFailure(err);
}
else
{
TLV::TLVWriter checkpoint = aWriter;
err = EventReportIB::ConstructEventStatusIB(aWriter, path, StatusIB(Status::UnsupportedAccess));
if (err != CHIP_NO_ERROR)
{
aWriter = checkpoint;
break;
}
aHasEncodedData = true;
ChipLogDetail(InteractionModel, "Access to event (%u, " ChipLogFormatMEI ", " ChipLogFormatMEI ") denied by ACL",
current->mValue.mEndpointId, ChipLogValueMEI(current->mValue.mClusterId),
ChipLogValueMEI(current->mValue.mEventId));
}
current = current->mpNext;
}
return err;
}
CHIP_ERROR Engine::BuildSingleReportDataEventReports(ReportDataMessage::Builder & aReportDataBuilder, ReadHandler * apReadHandler,
bool aBufferIsUsed, bool * apHasMoreChunks, bool * apHasEncodedData)
{
CHIP_ERROR err = CHIP_NO_ERROR;
size_t eventCount = 0;
bool hasEncodedStatus = false;
TLV::TLVWriter backup;
bool eventClean = true;
auto & eventMin = apReadHandler->GetEventMin();
EventManagement & eventManager = EventManagement::GetInstance();
bool hasMoreChunks = false;
aReportDataBuilder.Checkpoint(backup);
VerifyOrExit(apReadHandler->GetEventPathList() != nullptr, );
// If the eventManager is not valid or has not been initialized,
// skip the rest of processing
VerifyOrExit(eventManager.IsValid(), ChipLogError(DataManagement, "EventManagement has not yet initialized"));
eventClean = apReadHandler->CheckEventClean(eventManager);
// proceed only if there are new events.
if (eventClean)
{
ExitNow(); // Read clean, move along
}
{
// Just like what we do in BuildSingleReportDataAttributeReportIBs(), we need to reserve one byte for end of container tag
// when encoding events to ensure we can close the container successfully.
const uint32_t kReservedSizeEndOfReportIBs = 1;
EventReportIBs::Builder & eventReportIBs = aReportDataBuilder.CreateEventReports();
SuccessOrExit(err = aReportDataBuilder.GetError());
VerifyOrExit(eventReportIBs.GetWriter() != nullptr, err = CHIP_ERROR_INCORRECT_STATE);
SuccessOrExit(err = eventReportIBs.GetWriter()->ReserveBuffer(kReservedSizeEndOfReportIBs));
err = CheckAccessDeniedEventPaths(*(eventReportIBs.GetWriter()), hasEncodedStatus, apReadHandler);
SuccessOrExit(err);
err = eventManager.FetchEventsSince(*(eventReportIBs.GetWriter()), apReadHandler->GetEventPathList(), eventMin, eventCount,
apReadHandler->GetSubjectDescriptor());
if ((err == CHIP_END_OF_TLV) || (err == CHIP_ERROR_TLV_UNDERRUN) || (err == CHIP_NO_ERROR))
{
err = CHIP_NO_ERROR;
hasMoreChunks = false;
}
else if (IsOutOfWriterSpaceError(err))
{
// when first cluster event is too big to fit in the packet, ignore that cluster event.
// However, we may have encoded some attributes before, we don't skip it in that case.
if (eventCount == 0)
{
if (!aBufferIsUsed)
{
eventMin++;
}
ChipLogDetail(DataManagement, "<RE:Run> first cluster event is too big so that it fails to fit in the packet!");
err = CHIP_NO_ERROR;
}
else
{
// `FetchEventsSince` has filled the available space
// within the allowed buffer before it fit all the
// available events. This is an expected condition,
// so we do not propagate the error to higher levels;
// instead, we terminate the event processing for now
err = CHIP_NO_ERROR;
}
hasMoreChunks = true;
}
else
{
// All other errors are propagated to higher level.
// Exiting here and returning an error will lead to
// abandoning subscription.
ExitNow();
}
SuccessOrExit(err = eventReportIBs.GetWriter()->UnreserveBuffer(kReservedSizeEndOfReportIBs));
SuccessOrExit(err = eventReportIBs.EndOfEventReports());
}
ChipLogDetail(DataManagement, "Fetched %u events", static_cast<unsigned int>(eventCount));
exit:
if (apHasEncodedData != nullptr)
{
*apHasEncodedData = hasEncodedStatus || (eventCount != 0);
}
// Maybe encoding the attributes has already used up all space.
if ((err == CHIP_NO_ERROR || IsOutOfWriterSpaceError(err)) && !(hasEncodedStatus || (eventCount != 0)))
{
aReportDataBuilder.Rollback(backup);
err = CHIP_NO_ERROR;
}
// hasMoreChunks + no data encoded is a flag that we have encountered some trouble when processing the attribute.
// BuildAndSendSingleReportData will abort the read transaction if we encoded no attribute and no events but hasMoreChunks is
// set.
if (apHasMoreChunks != nullptr)
{
*apHasMoreChunks = hasMoreChunks;
}
return err;
}
CHIP_ERROR Engine::BuildAndSendSingleReportData(ReadHandler * apReadHandler)
{
CHIP_ERROR err = CHIP_NO_ERROR;
chip::System::PacketBufferTLVWriter reportDataWriter;
ReportDataMessage::Builder reportDataBuilder;
chip::System::PacketBufferHandle bufHandle = System::PacketBufferHandle::New(chip::app::kMaxSecureSduLengthBytes);
uint16_t reservedSize = 0;
bool hasMoreChunks = false;
bool needCloseReadHandler = false;
// Reserved size for the MoreChunks boolean flag, which takes up 1 byte for the control tag and 1 byte for the context tag.
const uint32_t kReservedSizeForMoreChunksFlag = 1 + 1;
// Reserved size for the uint8_t InteractionModelRevision flag, which takes up 1 byte for the control tag and 1 byte for the
// context tag, 1 byte for value
const uint32_t kReservedSizeForIMRevision = 1 + 1 + 1;
// Reserved size for the end of report message, which is an end-of-container (i.e 1 byte for the control tag).
const uint32_t kReservedSizeForEndOfReportMessage = 1;
// Reserved size for an empty EventReportIBs, so we can at least check if there are any events need to be reported.
const uint32_t kReservedSizeForEventReportIBs = 3; // type, tag, end of container
VerifyOrExit(apReadHandler != nullptr, err = CHIP_ERROR_INVALID_ARGUMENT);
VerifyOrExit(apReadHandler->GetSession() != nullptr, err = CHIP_ERROR_INCORRECT_STATE);
VerifyOrExit(!bufHandle.IsNull(), err = CHIP_ERROR_NO_MEMORY);
if (bufHandle->AvailableDataLength() > kMaxSecureSduLengthBytes)
{
reservedSize = static_cast<uint16_t>(bufHandle->AvailableDataLength() - kMaxSecureSduLengthBytes);
}
reportDataWriter.Init(std::move(bufHandle));
#if CONFIG_BUILD_FOR_HOST_UNIT_TEST
reportDataWriter.ReserveBuffer(mReservedSize);
#endif
// Always limit the size of the generated packet to fit within kMaxSecureSduLengthBytes regardless of the available buffer
// capacity.
// Also, we need to reserve some extra space for the MIC field.
reportDataWriter.ReserveBuffer(static_cast<uint32_t>(reservedSize + chip::Crypto::CHIP_CRYPTO_AEAD_MIC_LENGTH_BYTES));
// Create a report data.
err = reportDataBuilder.Init(&reportDataWriter);
SuccessOrExit(err);
if (apReadHandler->IsType(ReadHandler::InteractionType::Subscribe))
{
SubscriptionId subscriptionId = 0;
apReadHandler->GetSubscriptionId(subscriptionId);
reportDataBuilder.SubscriptionId(subscriptionId);
}
SuccessOrExit(err = reportDataWriter.ReserveBuffer(kReservedSizeForMoreChunksFlag + kReservedSizeForIMRevision +
kReservedSizeForEndOfReportMessage + kReservedSizeForEventReportIBs));
{
bool hasMoreChunksForAttributes = false;
bool hasMoreChunksForEvents = false;
bool hasEncodedAttributes = false;
bool hasEncodedEvents = false;
err = BuildSingleReportDataAttributeReportIBs(reportDataBuilder, apReadHandler, &hasMoreChunksForAttributes,
&hasEncodedAttributes);
SuccessOrExit(err);
SuccessOrExit(err = reportDataWriter.UnreserveBuffer(kReservedSizeForEventReportIBs));
err = BuildSingleReportDataEventReports(reportDataBuilder, apReadHandler, hasEncodedAttributes, &hasMoreChunksForEvents,
&hasEncodedEvents);
SuccessOrExit(err);
hasMoreChunks = hasMoreChunksForAttributes || hasMoreChunksForEvents;
if (!hasEncodedAttributes && !hasEncodedEvents && hasMoreChunks)
{
ChipLogError(DataManagement,
"No data actually encoded but hasMoreChunks flag is set, close read handler! (attribute too big?)");
err = apReadHandler->SendStatusReport(Protocols::InteractionModel::Status::ResourceExhausted);
if (err == CHIP_NO_ERROR)
{
needCloseReadHandler = true;
}
ExitNow();
}
}
SuccessOrExit(err = reportDataBuilder.GetError());
SuccessOrExit(err = reportDataWriter.UnreserveBuffer(kReservedSizeForMoreChunksFlag + kReservedSizeForIMRevision +
kReservedSizeForEndOfReportMessage));
if (hasMoreChunks)
{
reportDataBuilder.MoreChunkedMessages(true);
}
else if (apReadHandler->IsType(ReadHandler::InteractionType::Read))
{
reportDataBuilder.SuppressResponse(true);
}
reportDataBuilder.EndOfReportDataMessage();
//
// Since we've already reserved space for both the MoreChunked/SuppressResponse flags, as well as
// the end-of-container flag for the end of the report, we should never hit an error closing out the message.
//
VerifyOrDie(reportDataBuilder.GetError() == CHIP_NO_ERROR);
err = reportDataWriter.Finalize(&bufHandle);
SuccessOrExit(err);
ChipLogDetail(DataManagement, "<RE> Sending report (payload has %" PRIu32 " bytes)...", reportDataWriter.GetLengthWritten());
err = SendReport(apReadHandler, std::move(bufHandle), hasMoreChunks);
VerifyOrExit(err == CHIP_NO_ERROR,
ChipLogError(DataManagement, "<RE> Error sending out report data with %" CHIP_ERROR_FORMAT "!", err.Format()));
ChipLogDetail(DataManagement, "<RE> ReportsInFlight = %" PRIu32 " with readHandler %" PRIu32 ", RE has %s", mNumReportsInFlight,
mCurReadHandlerIdx, hasMoreChunks ? "more messages" : "no more messages");
exit:
if (err != CHIP_NO_ERROR || (apReadHandler->IsType(ReadHandler::InteractionType::Read) && !hasMoreChunks) ||
needCloseReadHandler)
{
//
// In the case of successful report generation and we're on the last chunk of a read, we don't expect
// any further activity on this exchange. The EC layer will automatically close our EC, so shutdown the ReadHandler
// gracefully.
//
apReadHandler->Close();
}
return err;
}
void Engine::Run(System::Layer * aSystemLayer, void * apAppState)
{
Engine * const pEngine = reinterpret_cast<Engine *>(apAppState);
pEngine->mRunScheduled = false;
pEngine->Run();
}
CHIP_ERROR Engine::ScheduleRun()
{
if (IsRunScheduled())
{
return CHIP_NO_ERROR;
}
Messaging::ExchangeManager * exchangeManager = InteractionModelEngine::GetInstance()->GetExchangeManager();
if (exchangeManager == nullptr)
{
return CHIP_ERROR_INCORRECT_STATE;
}
SessionManager * sessionManager = exchangeManager->GetSessionManager();
if (sessionManager == nullptr)
{
return CHIP_ERROR_INCORRECT_STATE;
}
System::Layer * systemLayer = sessionManager->SystemLayer();
if (systemLayer == nullptr)
{
return CHIP_ERROR_INCORRECT_STATE;
}
ReturnErrorOnFailure(systemLayer->ScheduleWork(Run, this));
mRunScheduled = true;
return CHIP_NO_ERROR;
}
void Engine::Run()
{
uint32_t numReadHandled = 0;
InteractionModelEngine * imEngine = InteractionModelEngine::GetInstance();
// We may be deallocating read handlers as we go. Track how many we had
// initially, so we make sure to go through all of them.
size_t initialAllocated = imEngine->mReadHandlers.Allocated();
while ((mNumReportsInFlight < CHIP_IM_MAX_REPORTS_IN_FLIGHT) && (numReadHandled < initialAllocated))
{
ReadHandler * readHandler = imEngine->ActiveHandlerAt(mCurReadHandlerIdx % (uint32_t) imEngine->mReadHandlers.Allocated());
VerifyOrDie(readHandler != nullptr);
if (imEngine->GetReportScheduler()->IsReportableNow(readHandler))
{
mRunningReadHandler = readHandler;
CHIP_ERROR err = BuildAndSendSingleReportData(readHandler);
mRunningReadHandler = nullptr;
if (err != CHIP_NO_ERROR)
{
return;
}
}
numReadHandled++;
// If readHandler removed itself from our list, we also decremented
// mCurReadHandlerIdx to account for that removal, so it's safe to
// increment here.
mCurReadHandlerIdx++;
}
//
// If our tracker has exceeded the bounds of the handler list, reset it back to 0.
// This isn't strictly necessary, but does make it easier to debug issues in this code if they
// do arise.
//
if (mCurReadHandlerIdx >= imEngine->mReadHandlers.Allocated())
{
mCurReadHandlerIdx = 0;
}
bool allReadClean = true;
imEngine->mReadHandlers.ForEachActiveObject([&allReadClean](ReadHandler * handler) {
if (handler->IsDirty())
{
allReadClean = false;
return Loop::Break;
}
return Loop::Continue;
});
if (allReadClean)
{
ChipLogDetail(DataManagement, "All ReadHandler-s are clean, clear GlobalDirtySet");
mGlobalDirtySet.ReleaseAll();
}
}
bool Engine::MergeOverlappedAttributePath(const AttributePathParams & aAttributePath)
{
return Loop::Break == mGlobalDirtySet.ForEachActiveObject([&](auto * path) {
if (path->IsAttributePathSupersetOf(aAttributePath))
{
path->mGeneration = GetDirtySetGeneration();
return Loop::Break;
}
if (aAttributePath.IsAttributePathSupersetOf(*path))
{
// TODO: the wildcard input path may be superset of next paths in globalDirtySet, it is fine at this moment, since
// when building report, it would use the first path of globalDirtySet to compare against interested paths read clients
// want.
// It is better to eliminate the duplicate wildcard paths in follow-up
path->mGeneration = GetDirtySetGeneration();
path->mEndpointId = aAttributePath.mEndpointId;
path->mClusterId = aAttributePath.mClusterId;
path->mListIndex = aAttributePath.mListIndex;
path->mAttributeId = aAttributePath.mAttributeId;
return Loop::Break;
}
return Loop::Continue;
});
}
bool Engine::ClearTombPaths()
{
bool pathReleased = false;
mGlobalDirtySet.ForEachActiveObject([&](auto * path) {
if (path->mGeneration == 0)
{
mGlobalDirtySet.ReleaseObject(path);
pathReleased = true;
}
return Loop::Continue;
});
return pathReleased;
}
bool Engine::MergeDirtyPathsUnderSameCluster()
{
mGlobalDirtySet.ForEachActiveObject([&](auto * outerPath) {
if (outerPath->HasWildcardClusterId() || outerPath->mGeneration == 0)
{
return Loop::Continue;
}
mGlobalDirtySet.ForEachActiveObject([&](auto * innerPath) {
if (innerPath == outerPath)
{
return Loop::Continue;
}
// We don't support paths with a wildcard endpoint + a concrete cluster in global dirty set, so we do a simple == check
// here.
if (innerPath->mEndpointId != outerPath->mEndpointId || innerPath->mClusterId != outerPath->mClusterId)
{
return Loop::Continue;
}
if (innerPath->mGeneration > outerPath->mGeneration)
{
outerPath->mGeneration = innerPath->mGeneration;
}
outerPath->SetWildcardAttributeId();
// The object pool does not allow us to release objects in a nested iteration, mark the path as a tomb by setting its
// generation to 0 and then clear it later.
innerPath->mGeneration = 0;
return Loop::Continue;
});
return Loop::Continue;
});
return ClearTombPaths();
}
bool Engine::MergeDirtyPathsUnderSameEndpoint()
{
mGlobalDirtySet.ForEachActiveObject([&](auto * outerPath) {
if (outerPath->HasWildcardEndpointId() || outerPath->mGeneration == 0)
{
return Loop::Continue;
}
mGlobalDirtySet.ForEachActiveObject([&](auto * innerPath) {
if (innerPath == outerPath)
{
return Loop::Continue;
}
if (innerPath->mEndpointId != outerPath->mEndpointId)
{
return Loop::Continue;
}
if (innerPath->mGeneration > outerPath->mGeneration)
{
outerPath->mGeneration = innerPath->mGeneration;
}
outerPath->SetWildcardClusterId();
outerPath->SetWildcardAttributeId();
// The object pool does not allow us to release objects in a nested iteration, mark the path as a tomb by setting its
// generation to 0 and then clear it later.
innerPath->mGeneration = 0;
return Loop::Continue;
});
return Loop::Continue;
});
return ClearTombPaths();
}
CHIP_ERROR Engine::InsertPathIntoDirtySet(const AttributePathParams & aAttributePath)
{
ReturnErrorCodeIf(MergeOverlappedAttributePath(aAttributePath), CHIP_NO_ERROR);
if (mGlobalDirtySet.Exhausted() && !MergeDirtyPathsUnderSameCluster() && !MergeDirtyPathsUnderSameEndpoint())
{
ChipLogDetail(DataManagement, "Global dirty set pool exhausted, merge all paths.");
mGlobalDirtySet.ReleaseAll();
auto object = mGlobalDirtySet.CreateObject();
object->mGeneration = GetDirtySetGeneration();
}
ReturnErrorCodeIf(MergeOverlappedAttributePath(aAttributePath), CHIP_NO_ERROR);
ChipLogDetail(DataManagement, "Cannot merge the new path into any existing path, create one.");
auto object = mGlobalDirtySet.CreateObject();
if (object == nullptr)
{
// This should not happen, this path should be merged into the wildcard endpoint at least.
ChipLogError(DataManagement, "mGlobalDirtySet pool full, cannot handle more entries!");
return CHIP_ERROR_NO_MEMORY;
}
*object = aAttributePath;
object->mGeneration = GetDirtySetGeneration();
return CHIP_NO_ERROR;
}
CHIP_ERROR Engine::SetDirty(AttributePathParams & aAttributePath)
{
BumpDirtySetGeneration();
bool intersectsInterestPath = false;
InteractionModelEngine::GetInstance()->mReadHandlers.ForEachActiveObject(
[&aAttributePath, &intersectsInterestPath](ReadHandler * handler) {
// We call AttributePathIsDirty for both read interactions and subscribe interactions, since we may send inconsistent
// attribute data between two chunks. AttributePathIsDirty will not schedule a new run for read handlers which are
// waiting for a response to the last message chunk for read interactions.
if (handler->IsGeneratingReports() || handler->IsAwaitingReportResponse())
{
for (auto object = handler->GetAttributePathList(); object != nullptr; object = object->mpNext)
{
if (object->mValue.Intersects(aAttributePath))
{
handler->AttributePathIsDirty(aAttributePath);
intersectsInterestPath = true;
break;
}
}
}
return Loop::Continue;
});
if (!intersectsInterestPath)
{
return CHIP_NO_ERROR;
}
ReturnErrorOnFailure(InsertPathIntoDirtySet(aAttributePath));
return CHIP_NO_ERROR;
}
CHIP_ERROR Engine::SendReport(ReadHandler * apReadHandler, System::PacketBufferHandle && aPayload, bool aHasMoreChunks)
{
CHIP_ERROR err = CHIP_NO_ERROR;
// We can only have 1 report in flight for any given read - increment and break out.
mNumReportsInFlight++;
err = apReadHandler->SendReportData(std::move(aPayload), aHasMoreChunks);
if (err != CHIP_NO_ERROR)
{
--mNumReportsInFlight;
}
return err;
}
void Engine::OnReportConfirm()
{
VerifyOrDie(mNumReportsInFlight > 0);
if (mNumReportsInFlight == CHIP_IM_MAX_REPORTS_IN_FLIGHT)
{
// We could have other things waiting to go now that this report is no
// longer in flight.
ScheduleRun();
}
mNumReportsInFlight--;
ChipLogDetail(DataManagement, "<RE> OnReportConfirm: NumReports = %" PRIu32, mNumReportsInFlight);
}
void Engine::GetMinEventLogPosition(uint32_t & aMinLogPosition)
{
InteractionModelEngine::GetInstance()->mReadHandlers.ForEachActiveObject([&aMinLogPosition](ReadHandler * handler) {
if (handler->IsType(ReadHandler::InteractionType::Read))
{
return Loop::Continue;
}
uint32_t initialWrittenEventsBytes = handler->GetLastWrittenEventsBytes();
if (initialWrittenEventsBytes < aMinLogPosition)
{
aMinLogPosition = initialWrittenEventsBytes;
}
return Loop::Continue;
});
}
CHIP_ERROR Engine::ScheduleBufferPressureEventDelivery(uint32_t aBytesWritten)
{
uint32_t minEventLogPosition = aBytesWritten;
GetMinEventLogPosition(minEventLogPosition);
if (aBytesWritten - minEventLogPosition > CHIP_CONFIG_EVENT_LOGGING_BYTE_THRESHOLD)
{
ChipLogDetail(DataManagement, "<RE> Buffer overfilled CHIP_CONFIG_EVENT_LOGGING_BYTE_THRESHOLD %d, schedule engine run",
CHIP_CONFIG_EVENT_LOGGING_BYTE_THRESHOLD);
return ScheduleRun();
}
return CHIP_NO_ERROR;
}
CHIP_ERROR Engine::ScheduleEventDelivery(ConcreteEventPath & aPath, uint32_t aBytesWritten)
{
// If we literally have no read handlers right now that care about any events,
// we don't need to call schedule run for event.
// If schedule run is called, actually we would not delivery events as well.
// Just wanna save one schedule run here
if (InteractionModelEngine::GetInstance()->mEventPathPool.Allocated() == 0)
{
return CHIP_NO_ERROR;
}
bool isUrgentEvent = false;
InteractionModelEngine::GetInstance()->mReadHandlers.ForEachActiveObject([&aPath, &isUrgentEvent](ReadHandler * handler) {
if (handler->IsType(ReadHandler::InteractionType::Read))
{
return Loop::Continue;
}
for (auto * interestedPath = handler->GetEventPathList(); interestedPath != nullptr;
interestedPath = interestedPath->mpNext)
{
if (interestedPath->mValue.IsEventPathSupersetOf(aPath) && interestedPath->mValue.mIsUrgentEvent)
{
isUrgentEvent = true;
handler->ForceDirtyState();
break;
}
}
return Loop::Continue;
});
if (isUrgentEvent)
{
ChipLogDetail(DataManagement, "Urgent event will be sent once reporting is not blocked by the min interval");
return CHIP_NO_ERROR;
}
return ScheduleBufferPressureEventDelivery(aBytesWritten);
}
void Engine::ScheduleUrgentEventDeliverySync(Optional<FabricIndex> fabricIndex)
{
InteractionModelEngine::GetInstance()->mReadHandlers.ForEachActiveObject([fabricIndex](ReadHandler * handler) {
if (handler->IsType(ReadHandler::InteractionType::Read))
{
return Loop::Continue;
}
if (fabricIndex.HasValue() && fabricIndex.Value() != handler->GetAccessingFabricIndex())
{
return Loop::Continue;
}
handler->ForceDirtyState();
return Loop::Continue;
});
Run();
}
}; // namespace reporting
} // namespace app
} // namespace chip
void __attribute__((weak)) MatterPreAttributeReadCallback(const chip::app::ConcreteAttributePath & attributePath) {}
void __attribute__((weak)) MatterPostAttributeReadCallback(const chip::app::ConcreteAttributePath & attributePath) {}
// TODO: MatterReportingAttributeChangeCallback should just live in libCHIP,
// instead of being in ember-compatibility-functions. It does not depend on any
// app-specific generated bits.
void __attribute__((weak))
MatterReportingAttributeChangeCallback(chip::EndpointId endpoint, chip::ClusterId clusterId, chip::AttributeId attributeId)
{}