tree: bbeb014638b1b92fb4ef76802871ca64f55fd4c3
  1. app-platform/
  2. cluster-building-blocks/
  3. clusters/
  4. common/
  5. data-model/
  6. data-model-provider/
  7. docs/
  8. dynamic_server/
  9. icd/
  10. MessageDef/
  11. persistence/
  12. reporting/
  13. server/
  14. server-cluster/
  15. storage/
  16. tests/
  17. util/
  18. zap-templates/
  19. .gitignore
  20. AppConfig.h
  21. AttributeAccessInterface.h
  22. AttributeAccessInterfaceCache.h
  23. AttributeAccessInterfaceRegistry.cpp
  24. AttributeAccessInterfaceRegistry.h
  25. AttributeEncodeState.h
  26. AttributePathExpandIterator.cpp
  27. AttributePathExpandIterator.h
  28. AttributePathParams.h
  29. AttributeReportBuilder.cpp
  30. AttributeReportBuilder.h
  31. AttributeValueDecoder.h
  32. AttributeValueEncoder.cpp
  33. AttributeValueEncoder.h
  34. BufferedReadCallback.cpp
  35. BufferedReadCallback.h
  36. BUILD.gn
  37. CASEClient.cpp
  38. CASEClient.h
  39. CASEClientPool.h
  40. CASESessionManager.cpp
  41. CASESessionManager.h
  42. chip_data_model.cmake
  43. chip_data_model.gni
  44. ChunkedWriteCallback.cpp
  45. ChunkedWriteCallback.h
  46. ClusterStateCache.cpp
  47. ClusterStateCache.h
  48. CommandHandler.cpp
  49. CommandHandler.h
  50. CommandHandlerExchangeInterface.h
  51. CommandHandlerImpl.cpp
  52. CommandHandlerImpl.h
  53. CommandHandlerInterface.h
  54. CommandHandlerInterfaceRegistry.cpp
  55. CommandHandlerInterfaceRegistry.h
  56. CommandHandlerInterfaceShim.h
  57. CommandPathParams.h
  58. CommandPathRegistry.h
  59. CommandResponseHelper.h
  60. CommandResponseSender.cpp
  61. CommandResponseSender.h
  62. CommandSender.cpp
  63. CommandSender.h
  64. CommandSenderLegacyCallback.h
  65. common_flags.gni
  66. ConcreteAttributePath.h
  67. ConcreteClusterPath.h
  68. ConcreteCommandPath.h
  69. ConcreteEventPath.h
  70. DataVersionFilter.h
  71. DefaultSafeAttributePersistenceProvider.h
  72. DeviceLoadStatusProvider.h
  73. DeviceProxy.cpp
  74. DeviceProxy.h
  75. EventHeader.h
  76. EventLogging.h
  77. EventLoggingDelegate.h
  78. EventLoggingTypes.h
  79. EventManagement.cpp
  80. EventManagement.h
  81. EventPathParams.h
  82. EventReporter.h
  83. FailSafeContext.cpp
  84. FailSafeContext.h
  85. GenericEventManagementTestEventTriggerHandler.cpp
  86. GenericEventManagementTestEventTriggerHandler.h
  87. GlobalAttributes.cpp
  88. GlobalAttributes.h
  89. InteractionModelDelegatePointers.cpp
  90. InteractionModelDelegatePointers.h
  91. InteractionModelEngine.cpp
  92. InteractionModelEngine.h
  93. InteractionModelHelper.h
  94. InteractionModelTimeout.h
  95. OperationalSessionSetup.cpp
  96. OperationalSessionSetup.h
  97. OperationalSessionSetupPool.h
  98. ota_image_tool.py
  99. OTAUserConsentCommon.h
  100. PendingResponseTracker.h
  101. PendingResponseTrackerImpl.cpp
  102. PendingResponseTrackerImpl.h
  103. ReadClient.cpp
  104. ReadClient.h
  105. ReadHandler.cpp
  106. ReadHandler.h
  107. README.md
  108. ReadPrepareParams.h
  109. RequiredPrivilege.h
  110. SafeAttributePersistenceProvider.cpp
  111. SafeAttributePersistenceProvider.h
  112. SimpleSubscriptionResumptionStorage.cpp
  113. SimpleSubscriptionResumptionStorage.h
  114. SpecificationDefinedRevisions.h
  115. StatusResponse.cpp
  116. StatusResponse.h
  117. StorageDelegateWrapper.cpp
  118. StorageDelegateWrapper.h
  119. SubscriptionResumptionSessionEstablisher.cpp
  120. SubscriptionResumptionSessionEstablisher.h
  121. SubscriptionResumptionStorage.h
  122. SubscriptionsInfoProvider.h
  123. SubscriptionStats.h
  124. TestEventTriggerDelegate.h
  125. TimedHandler.cpp
  126. TimedHandler.h
  127. TimedRequest.cpp
  128. TimedRequest.h
  129. WriteClient.cpp
  130. WriteClient.h
  131. WriteHandler.cpp
  132. WriteHandler.h
  133. zap_cluster_list.json
  134. zap_cluster_list.py
src/app/README.md

Application layer for CHIP

What is this?

The purpose of this folder is to contain CHIP clusters and associated utilities. The cluster implementations live under the clusters/ directory. Utility files live in the util/. Server files live in the server/.