blob: 5413624c4d9016312a63ecc32c31d0534a943008 [file] [log] [blame]
/*
*
* Copyright (c) 2021 Project CHIP Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <app/OperationalDeviceProxy.h>
#include <lib/support/Pool.h>
#include <transport/SessionHandle.h>
namespace chip {
class OperationalDeviceProxyPoolDelegate
{
public:
virtual OperationalDeviceProxy * Allocate(DeviceProxyInitParams & params, ScopedNodeId peerId) = 0;
virtual void Release(OperationalDeviceProxy * device) = 0;
virtual OperationalDeviceProxy * FindDevice(ScopedNodeId peerId) = 0;
virtual void ReleaseDevicesForFabric(FabricIndex fabricIndex) = 0;
virtual void ReleaseAllDevices() = 0;
virtual ~OperationalDeviceProxyPoolDelegate() {}
};
template <size_t N>
class OperationalDeviceProxyPool : public OperationalDeviceProxyPoolDelegate
{
public:
~OperationalDeviceProxyPool() override { mDevicePool.ReleaseAll(); }
OperationalDeviceProxy * Allocate(DeviceProxyInitParams & params, ScopedNodeId peerId) override
{
return mDevicePool.CreateObject(params, peerId);
}
void Release(OperationalDeviceProxy * device) override { mDevicePool.ReleaseObject(device); }
OperationalDeviceProxy * FindDevice(ScopedNodeId peerId) override
{
OperationalDeviceProxy * foundDevice = nullptr;
mDevicePool.ForEachActiveObject([&](auto * activeDevice) {
if (activeDevice->GetPeerId() == peerId)
{
foundDevice = activeDevice;
return Loop::Break;
}
return Loop::Continue;
});
return foundDevice;
}
void ReleaseDevicesForFabric(FabricIndex fabricIndex) override
{
mDevicePool.ForEachActiveObject([&](auto * activeDevice) {
if (activeDevice->GetFabricIndex() == fabricIndex)
{
Release(activeDevice);
}
return Loop::Continue;
});
}
void ReleaseAllDevices() override
{
mDevicePool.ForEachActiveObject([&](auto * activeDevice) {
Release(activeDevice);
return Loop::Continue;
});
}
private:
ObjectPool<OperationalDeviceProxy, N> mDevicePool;
};
}; // namespace chip