| /* |
| * |
| * Copyright (c) 2023 Project CHIP Authors |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #pragma once |
| |
| #include "window.h" |
| |
| #include <stdint.h> |
| |
| #include <app/data-model/Nullable.h> |
| #include <lib/core/DataModelTypes.h> |
| #include <lib/core/Optional.h> |
| |
| #include <app-common/zap-generated/cluster-enums.h> |
| |
| namespace example { |
| namespace Ui { |
| namespace Windows { |
| |
| /** |
| * Assumes light on a given endpoint with FULL support (on/off, level and color) |
| */ |
| class Light : public Window |
| { |
| public: |
| Light(chip::EndpointId endpointId) : mEndpointId(endpointId) {} |
| |
| void UpdateState() override; |
| void Render() override; |
| |
| private: |
| const chip::EndpointId mEndpointId; |
| |
| static constexpr uint8_t kColorModeCurrentHueAndCurrentSaturation = 0; |
| static constexpr uint8_t kColorModeCurrentXAndCurrentY = 1; |
| static constexpr uint8_t kColorModeColorTemperature = 2; |
| static constexpr uint8_t kColorModeEnhancedCurrentHueAndCurrentSaturation = 3; |
| |
| // OnOff |
| bool mLightIsOn = false; |
| chip::Optional<bool> mTargetLightIsOn; // allow UI control of this |
| |
| // Level |
| uint8_t mMinLevel = 0; |
| uint8_t mMaxLevel = 0; |
| chip::app::DataModel::Nullable<uint8_t> mCurrentLevel; |
| chip::Optional<uint8_t> mTargetLevel; // allow UI control of this |
| |
| uint16_t mLevelRemainingTime10sOfSec = 0; |
| |
| // Color control |
| uint8_t mColorMode = kColorModeCurrentHueAndCurrentSaturation; |
| uint8_t mColorHue = 0; |
| uint8_t mColorSaturation = 0; |
| uint16_t mColorX = 0; |
| uint16_t mColorY = 0; |
| uint16_t mColorTemperatureMireds = 0; |
| }; |
| |
| } // namespace Windows |
| } // namespace Ui |
| } // namespace example |