| /* |
| * |
| * Copyright (c) 2020-2021 Project CHIP Authors |
| * Copyright (c) 2016-2017 Nest Labs, Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /** |
| * @file |
| * This file defines the chip::System::PacketBuffer class, |
| * which provides the mechanisms for manipulating packets of * |
| * octet-serialized data. |
| */ |
| |
| #pragma once |
| |
| // Include configuration header |
| #include <system/SystemPacketBufferInternal.h> |
| |
| // Include dependent headers |
| #include <lib/support/BufferWriter.h> |
| #include <lib/support/CodeUtils.h> |
| #include <lib/support/DLLUtil.h> |
| #include <system/SystemAlignSize.h> |
| #include <system/SystemError.h> |
| |
| #include <stddef.h> |
| #include <utility> |
| |
| #if CHIP_SYSTEM_CONFIG_USE_LWIP |
| #include <lwip/mem.h> |
| #include <lwip/memp.h> |
| #include <lwip/pbuf.h> |
| #endif // CHIP_SYSTEM_CONFIG_USE_LWIP |
| |
| namespace chip { |
| namespace System { |
| |
| class PacketBufferHandle; |
| |
| #if !CHIP_SYSTEM_CONFIG_USE_LWIP |
| struct pbuf |
| { |
| struct pbuf * next; |
| void * payload; |
| size_t tot_len; |
| size_t len; |
| uint16_t ref; |
| #if CHIP_SYSTEM_PACKETBUFFER_FROM_CHIP_HEAP |
| size_t alloc_size; |
| #endif |
| }; |
| #endif // !CHIP_SYSTEM_CONFIG_USE_LWIP |
| |
| /** @class PacketBuffer |
| * |
| * @brief |
| * The packet buffer class is the core structure used for manipulating packets of octet-serialized data, usually in the |
| * context of a data communications network, like Bluetooth or the Internet protocol. |
| * |
| * In LwIP-based environments, this class is built on top of the pbuf structure defined in that library. In the absence of |
| * LwIP, chip provides either a malloc-based implementation, or a pool-based implementation that closely approximates the |
| * memory challenges of deeply embedded devices. |
| * |
| * The PacketBuffer class, like many similar structures used in layered network stacks, provide a mechanism to reserve space |
| * for protocol headers at each layer of a configurable communication stack. For details, see `PacketBufferHandle::New()` |
| * as well as LwIP documentation. |
| * |
| * PacketBuffer objects are reference-counted, and normally held and used through a PacketBufferHandle that owns one of the |
| * counted references. When a PacketBufferHandle goes out of scope, its reference is released. To take ownership, a function |
| * takes a PacketBufferHandle by value. To borrow ownership, a function takes a `const PacketBufferHandle &`. |
| * |
| * New objects of PacketBuffer class are initialized at the beginning of an allocation of memory obtained from the underlying |
| * environment, e.g. from LwIP pbuf target pools, from the standard C library heap, from an internal buffer pool. In the |
| * simple pool case, the size of the data buffer is PacketBuffer::kBlockSize. |
| * |
| * PacketBuffer objects may be chained to accommodate larger payloads. Chaining, however, is not transparent, and users of the |
| * class must explicitly decide to support chaining. Examples of classes written with chaining support are as follows: |
| * |
| * @ref chip::TLVReader |
| * @ref chip::TLVWriter |
| * |
| * ### PacketBuffer format |
| * |
| * <pre> |
| * ┌────────────────────────────────────┐ |
| * │ ┌────────────────────┐ │ |
| * │ │ │◁──────┴───────▷│ |
| * ┏━━━━━━━━┿━━━━━━━┿━┳━━━━━━━━━━━━━━━━━━┳━━━━━━━━━━━━━━━━┳━━━━━━━━━━━━━━━━━━━━━━━━━┓ |
| * ┃ pbuf len payload ┃ reserve ┃ data ┃ unused ┃ |
| * ┗━━━━━━━━━━━━━━━━━━┻━━━━━━━━━━━━━━━━━━┻━━━━━━━━━━━━━━━━┻━━━━━━━━━━━━━━━━━━━━━━━━━┛ |
| * │ │← ReservedSize() →│← DataLength() →│← AvailableDataLength() →│ |
| * │ │ │← MaxDataLength() → · · · · · · · · · · ·→│ |
| * │ │ Start() │ |
| * │← kStructureSize →│← AllocSize() → · · · · · · · · · · · · · · · · · · · · · · →│ |
| * </pre> |
| * |
| */ |
| class DLL_EXPORT PacketBuffer : private pbuf |
| { |
| private: |
| // The effective size of the packet buffer structure. |
| #if CHIP_SYSTEM_CONFIG_USE_LWIP |
| static constexpr size_t kStructureSize = LWIP_MEM_ALIGN_SIZE(sizeof(struct ::pbuf)); |
| #else // CHIP_SYSTEM_CONFIG_USE_LWIP |
| static constexpr size_t kStructureSize = CHIP_SYSTEM_ALIGN_SIZE(sizeof(::chip::System::pbuf), 4u); |
| #endif // CHIP_SYSTEM_CONFIG_USE_LWIP |
| |
| public: |
| /** |
| * The maximum size of a regular buffer an application can allocate with no protocol header reserve. |
| */ |
| #if CHIP_SYSTEM_CONFIG_USE_LWIP |
| static constexpr size_t kMaxSizeWithoutReserve = LWIP_MEM_ALIGN_SIZE(PBUF_POOL_BUFSIZE); |
| #else |
| static constexpr size_t kMaxSizeWithoutReserve = CHIP_SYSTEM_CONFIG_PACKETBUFFER_CAPACITY_MAX; |
| #endif |
| |
| /** |
| * The number of bytes to reserve in a network packet buffer to contain all the possible protocol encapsulation headers |
| * before the application data. |
| */ |
| static constexpr uint16_t kDefaultHeaderReserve = CHIP_SYSTEM_CONFIG_HEADER_RESERVE_SIZE; |
| |
| /** |
| * The maximum size of a regular buffer an application can allocate with the default protocol header reserve. |
| */ |
| static constexpr size_t kMaxSize = kMaxSizeWithoutReserve - kDefaultHeaderReserve; |
| |
| /** |
| * The maximum size of a large buffer(> IPv6 MTU) that an application can allocate with no protocol header reserve. |
| */ |
| static constexpr size_t kLargeBufMaxSizeWithoutReserve = CHIP_SYSTEM_CONFIG_MAX_LARGE_BUFFER_SIZE_BYTES; |
| |
| /** |
| * The maximum size of a large buffer(> IPv6 MTU) that an application can allocate with the default protocol header reserve. |
| */ |
| static constexpr size_t kLargeBufMaxSize = kLargeBufMaxSizeWithoutReserve - kDefaultHeaderReserve; |
| |
| /** |
| * Unified constant(both regular and large buffers) for the maximum size that an application can allocate with no |
| * protocol header reserve. |
| */ |
| #if INET_CONFIG_ENABLE_TCP_ENDPOINT |
| static constexpr size_t kMaxAllocSize = kLargeBufMaxSizeWithoutReserve; |
| #else |
| static constexpr size_t kMaxAllocSize = kMaxSizeWithoutReserve; |
| #endif // INET_CONFIG_ENABLE_TCP_ENDPOINT |
| |
| /** |
| * Return the size of the allocation including the reserved and payload data spaces but not including space |
| * allocated for the PacketBuffer structure. |
| * |
| * @note The allocation size is equal to or greater than the \c aAllocSize parameter to the \c Create method). |
| * |
| * @return size of the allocation |
| */ |
| size_t AllocSize() const |
| { |
| #if CHIP_SYSTEM_PACKETBUFFER_FROM_LWIP_STANDARD_POOL || CHIP_SYSTEM_PACKETBUFFER_FROM_CHIP_POOL |
| return kMaxSizeWithoutReserve; |
| #elif CHIP_SYSTEM_PACKETBUFFER_FROM_CHIP_HEAP |
| return this->alloc_size; |
| #elif CHIP_SYSTEM_PACKETBUFFER_FROM_LWIP_CUSTOM_POOL |
| // Temporary workaround for custom pbufs by assuming size to be PBUF_POOL_BUFSIZE |
| if (this->flags & PBUF_FLAG_IS_CUSTOM) |
| return LWIP_MEM_ALIGN_SIZE(PBUF_POOL_BUFSIZE) - kStructureSize; |
| else |
| return LWIP_MEM_ALIGN_SIZE(memp_sizes[this->pool]) - kStructureSize; |
| #else |
| #error "Unimplemented PacketBuffer storage case" |
| #endif |
| } |
| |
| /** |
| * Get a pointer to the start of data in a buffer. |
| * |
| * @return pointer to the start of data. |
| */ |
| uint8_t * Start() const { return static_cast<uint8_t *>(this->payload); } |
| |
| /** |
| * Set the the start of data in a buffer, adjusting length and total length accordingly. |
| * |
| * @note The data within the buffer is not moved, only accounting information is changed. The function is commonly used to |
| * either strip or prepend protocol headers in a zero-copy way. |
| * |
| * @note This call should not be used on any buffer that is not the head of a buffer chain, as it only alters the current |
| * buffer. |
| * |
| * @param[in] aNewStart - A pointer to where the new payload should start. newStart will be adjusted internally to fall within |
| * the boundaries of the first buffer in the PacketBuffer chain. |
| */ |
| void SetStart(uint8_t * aNewStart); |
| |
| /** |
| * Get the length, in bytes, of data in a packet buffer. |
| * |
| * @return length, in bytes (current payload length). |
| */ |
| size_t DataLength() const { return this->len; } |
| |
| /** |
| * Set the length, in bytes, of data in a packet buffer, adjusting total length accordingly. |
| * |
| * The function sets the length, in bytes, of the data in the buffer, adjusting the total length appropriately. When the buffer |
| * is not the head of the buffer chain (common case: the caller adds data to the last buffer in the PacketBuffer chain prior to |
| * calling higher layers), the aChainHead __must__ be passed in to properly adjust the total lengths of each buffer ahead of |
| * the current buffer. |
| * |
| * @param[in] aNewLen - new length, in bytes, of this buffer. |
| * |
| * @param[in,out] aChainHead - the head of the buffer chain the current buffer belongs to. May be \c nullptr if the current |
| * buffer is the head of the buffer chain. |
| */ |
| void SetDataLength(size_t aNewLen, const PacketBufferHandle & aChainHead); |
| void SetDataLength(size_t aNewLen) { SetDataLength(aNewLen, nullptr); } |
| |
| /** |
| * Get the total length of packet data in the buffer chain. |
| * |
| * @return total length, in octets. |
| */ |
| size_t TotalLength() const { return this->tot_len; } |
| |
| /** |
| * Get the maximum amount, in bytes, of data that will fit in the buffer given the current start position and buffer size. |
| * |
| * @return number of bytes that fits in the buffer given the current start position. |
| */ |
| size_t MaxDataLength() const; |
| |
| /** |
| * Get the number of bytes of data that can be added to the current buffer given the current start position and data length. |
| * |
| * @return the length, in bytes, of data that will fit in the current buffer given the current start position and data length. |
| */ |
| size_t AvailableDataLength() const; |
| |
| /** |
| * Get the number of bytes within the current buffer between the start of the buffer and the current data start position. |
| * |
| * @return the amount, in bytes, of space between the start of the buffer and the current data start position. |
| */ |
| uint16_t ReservedSize() const; |
| |
| /** |
| * Determine whether there are any additional buffers chained to the current buffer. |
| * |
| * @return \c true if there is a chained buffer. |
| */ |
| bool HasChainedBuffer() const { return ChainedBuffer() != nullptr; } |
| |
| /** |
| * Add the given packet buffer to the end of the buffer chain, adjusting the total length of each buffer in the chain |
| * accordingly. |
| * |
| * @note The current packet buffer must be the head of the buffer chain for the lengths to be adjusted properly. |
| * |
| * @note Ownership is transferred from the argument to the `next` link at the end of the current chain. |
| * |
| * @param[in] aPacket - the packet buffer to be added to the end of the current chain. |
| */ |
| void AddToEnd(PacketBufferHandle && aPacket); |
| |
| /** |
| * Move data from subsequent buffers in the chain into the current buffer until it is full. |
| * |
| * Only the current buffer is compacted: the data within the current buffer is moved to the front of the buffer, eliminating |
| * any reserved space. The remaining available space is filled with data moved from subsequent buffers in the chain, until the |
| * current buffer is full. If a subsequent buffer in the chain is moved into the current buffer in its entirety, it is removed |
| * from the chain and freed. The method takes no parameters, returns no results and cannot fail. |
| */ |
| void CompactHead(); |
| |
| /** |
| * Adjust the current buffer to indicate the amount of data consumed. |
| * |
| * Advance the data start position in the current buffer by the specified amount, in bytes, up to the length of data in the |
| * buffer. Decrease the length and total length by the amount consumed. |
| * |
| * @param[in] aConsumeLength - number of bytes to consume from the current buffer. |
| */ |
| void ConsumeHead(size_t aConsumeLength); |
| |
| /** |
| * Ensure the buffer has at least the specified amount of reserved space. |
| * |
| * Ensure the buffer has at least the specified amount of reserved space, moving the data in the buffer forward to make room if |
| * necessary. |
| * |
| * @param[in] aReservedSize - number of bytes desired for the headers. |
| * |
| * @return \c true if the requested reserved size is available, \c false if there's not enough room in the buffer. |
| */ |
| CHECK_RETURN_VALUE bool EnsureReservedSize(uint16_t aReservedSize); |
| |
| /** |
| * Align the buffer payload on the specified bytes boundary. |
| * |
| * Moving the payload in the buffer forward if necessary. |
| * |
| * @param[in] aAlignBytes - specifies number of bytes alignment for the payload start pointer. |
| * |
| * @return \c true if alignment is successful, \c false if there's not enough room in the buffer. |
| */ |
| bool AlignPayload(uint16_t aAlignBytes); |
| |
| /** |
| * Return the next buffer in a buffer chain. |
| * |
| * If there is no next buffer, the handle will have \c IsNull() \c true. |
| * |
| * @return a handle to the next buffer in the buffer chain. |
| */ |
| CHECK_RETURN_VALUE PacketBufferHandle Next(); |
| |
| /** |
| * Return the last buffer in a buffer chain. |
| * |
| * @return a handle to the last buffer in the buffer chain. |
| */ |
| CHECK_RETURN_VALUE PacketBufferHandle Last(); |
| |
| /** |
| * Copies data from the payloads of a chain of packet buffers until a given amount of data has been copied. |
| * |
| * @param[in] buf Destination buffer; must be at least @a length bytes. |
| * @param[in] length Destination buffer length. |
| * |
| * @retval #CHIP_ERROR_BUFFER_TOO_SMALL If the total length of the payloads in the chain is less than the requested @a length. |
| * @retval #CHIP_ERROR_INTERNAL In case of an inconsistency in the buffer chain. |
| * @retval #CHIP_NO_ERROR If the requested payload has been copied. |
| */ |
| CHIP_ERROR Read(uint8_t * buf, size_t length) const; |
| template <size_t N> |
| inline CHIP_ERROR Read(uint8_t (&buf)[N]) const |
| { |
| return Read(buf, N); |
| } |
| |
| /** |
| * Perform an implementation-defined check on the validity of a PacketBuffer pointer. |
| * |
| * Unless enabled by #CHIP_CONFIG_MEMORY_DEBUG_CHECKS == 1, this function does nothing. |
| * |
| * When enabled, it performs an implementation- and configuration-defined check on |
| * the validity of the packet buffer. It MAY log an error and/or abort the program |
| * if the packet buffer or the implementation-defined memory management system is in |
| * a faulty state. (Some configurations may not actually perform any check.) |
| * |
| * @note A null pointer is not considered faulty. |
| * |
| * @param[in] buffer - the packet buffer to check. |
| */ |
| static void Check(const PacketBuffer * buffer) |
| { |
| #if CHIP_SYSTEM_PACKETBUFFER_HAS_CHECK |
| InternalCheck(buffer); |
| #endif |
| } |
| |
| private: |
| // Memory required for a maximum-size PacketBuffer. |
| static constexpr uint16_t kBlockSize = PacketBuffer::kStructureSize + PacketBuffer::kMaxSizeWithoutReserve; |
| |
| // Note: this condition includes DOXYGEN to work around a Doxygen error. DOXYGEN is never defined in any actual build. |
| #if CHIP_SYSTEM_PACKETBUFFER_FROM_CHIP_POOL || defined(DOXYGEN) |
| typedef union |
| { |
| pbuf Header; |
| uint8_t Block[PacketBuffer::kBlockSize]; |
| } BufferPoolElement; |
| static BufferPoolElement sBufferPool[CHIP_SYSTEM_CONFIG_PACKETBUFFER_POOL_SIZE]; |
| static PacketBuffer * sFreeList; |
| static PacketBuffer * BuildFreeList(); |
| #endif // CHIP_SYSTEM_PACKETBUFFER_FROM_CHIP_POOL || defined(DOXYGEN) |
| |
| #if CHIP_SYSTEM_PACKETBUFFER_HAS_CHECK |
| static void InternalCheck(const PacketBuffer * buffer); |
| #endif |
| |
| void AddRef(); |
| bool HasSoleOwnership() const { return (this->ref == 1); } |
| static void Free(PacketBuffer * aPacket); |
| static PacketBuffer * FreeHead(PacketBuffer * aPacket); |
| |
| PacketBuffer * ChainedBuffer() const { return static_cast<PacketBuffer *>(this->next); } |
| PacketBuffer * Consume(size_t aConsumeLength); |
| void Clear(); |
| void SetDataLength(size_t aNewLen, PacketBuffer * aChainHead); |
| |
| /** |
| * Get a pointer to the start of the reserved space (which comes before the |
| * payload). The actual reserved space is the ReservedSize() bytes starting |
| * at this pointer. |
| */ |
| uint8_t * ReserveStart(); |
| const uint8_t * ReserveStart() const; |
| |
| friend class PacketBufferHandle; |
| friend class TestSystemPacketBuffer; |
| }; |
| |
| static_assert(sizeof(pbuf) == sizeof(PacketBuffer), "PacketBuffer must not have additional members"); |
| |
| /** |
| * @class PacketBufferHandle |
| * |
| * @brief |
| * Tracks ownership of a PacketBuffer. |
| * |
| * PacketBuffer objects are reference-counted, and normally held and used through a PacketBufferHandle that owns one of the |
| * counted references. When a PacketBufferHandle goes out of scope, its reference is released. To take ownership, a function |
| * takes a PacketBufferHandle by value. To borrow ownership, a function takes a `const PacketBufferHandle &`. |
| */ |
| class DLL_EXPORT PacketBufferHandle |
| { |
| public: |
| /** |
| * Construct an empty PacketBufferHandle. |
| */ |
| PacketBufferHandle() : mBuffer(nullptr) {} |
| PacketBufferHandle(decltype(nullptr)) : mBuffer(nullptr) {} |
| |
| /** |
| * Construct a PacketBufferHandle that takes ownership of a PacketBuffer from another. |
| */ |
| PacketBufferHandle(PacketBufferHandle && aOther) |
| { |
| mBuffer = aOther.mBuffer; |
| aOther.mBuffer = nullptr; |
| } |
| |
| ~PacketBufferHandle() { *this = nullptr; } |
| |
| /** |
| * Take ownership of a PacketBuffer from another PacketBufferHandle, freeing any existing owned buffer. |
| */ |
| PacketBufferHandle & operator=(PacketBufferHandle && aOther) |
| { |
| if (mBuffer != nullptr) |
| { |
| PacketBuffer::Free(mBuffer); |
| } |
| mBuffer = aOther.mBuffer; |
| aOther.mBuffer = nullptr; |
| return *this; |
| } |
| |
| /** |
| * Free any buffer owned by this handle. |
| */ |
| PacketBufferHandle & operator=(decltype(nullptr)) |
| { |
| if (mBuffer != nullptr) |
| { |
| PacketBuffer::Free(mBuffer); |
| } |
| mBuffer = nullptr; |
| return *this; |
| } |
| |
| /** |
| * Get a new handle to an existing buffer. |
| * |
| * @return a PacketBufferHandle that shares ownership with this. |
| */ |
| PacketBufferHandle Retain() const |
| { |
| mBuffer->AddRef(); |
| return PacketBufferHandle(mBuffer); |
| } |
| |
| /** |
| * Access a PackerBuffer's public methods. |
| */ |
| PacketBuffer * operator->() const { return mBuffer; } |
| |
| /** |
| * Test whether this PacketBufferHandle is empty, or conversely owns a PacketBuffer. |
| * |
| * @return \c true if this PacketBufferHandle is empty; return \c false if it owns a PacketBuffer. |
| */ |
| bool IsNull() const { return mBuffer == nullptr; } |
| |
| /** |
| * Test whether the PacketBuffer owned by this PacketBufferHandle has unique ownership. |
| * |
| * @return \c true if the PacketBuffer owned by this PacketBufferHandle is solely owned; return \c false if |
| * it has more than one ownership. |
| */ |
| bool HasSoleOwnership() const { return mBuffer->HasSoleOwnership(); } |
| |
| /** |
| * Detach and return the head of a buffer chain while updating this handle to point to the remaining buffers. |
| * The current buffer must be the head of the chain. |
| * |
| * This PacketBufferHandle now holds the ownership formerly held by the head of the chain. |
| * The returned PacketBufferHandle holds the ownership formerly held by this. |
| * |
| * @return the detached buffer formerly at the head of the buffer chain. |
| */ |
| CHECK_RETURN_VALUE PacketBufferHandle PopHead(); |
| |
| /** |
| * Free the first buffer in a chain. |
| * |
| * @note When the buffer chain is referenced by multiple handles, `FreeHead()` will detach the head, but will not forcibly |
| * deallocate the head buffer. |
| */ |
| void FreeHead() |
| { |
| // `PacketBuffer::FreeHead()` frees the current head; this takes ownership from the `next` link. |
| mBuffer = PacketBuffer::FreeHead(mBuffer); |
| } |
| |
| /** |
| * Add the given packet buffer to the end of the buffer chain, adjusting the total length of each buffer in the chain |
| * accordingly. |
| * |
| * @note The current packet buffer handle must either be the head of the buffer chain for the lengths to be adjusted properly, |
| * or be null (in which case it becomes the head). |
| * |
| * @note Ownership is transferred from the argument to the `next` link at the end of the current chain, |
| * or to the handle if it's currently null. |
| * |
| * @param[in] aPacket - the packet buffer to be added to the end of the current chain. |
| */ |
| void AddToEnd(PacketBufferHandle && aPacket) |
| { |
| if (IsNull()) |
| { |
| mBuffer = aPacket.mBuffer; |
| aPacket.mBuffer = nullptr; |
| } |
| else |
| { |
| mBuffer->AddToEnd(std::move(aPacket)); |
| } |
| } |
| |
| /** |
| * Consume data in a chain of buffers. |
| * |
| * Consume data in a chain of buffers starting with the current buffer and proceeding through the remaining buffers in the |
| * chain. Each buffer that is completely consumed is freed and the handle holds the first buffer (if any) containing the |
| * remaining data. The current buffer must be the head of the buffer chain. |
| * |
| * @param[in] aConsumeLength - number of bytes to consume from the current chain. |
| */ |
| void Consume(size_t aConsumeLength) { mBuffer = mBuffer->Consume(aConsumeLength); } |
| |
| /** |
| * Copy the given buffer to a right-sized buffer if applicable. |
| * |
| * Only operates on single buffers (for chains, use \c CompactHead() and RightSize the tail). |
| * Requires that this handle be the only reference to the underlying buffer. |
| */ |
| void RightSize() |
| { |
| #if CHIP_SYSTEM_PACKETBUFFER_HAS_RIGHTSIZE |
| InternalRightSize(); |
| #endif |
| } |
| |
| /** |
| * Get a new handle to a raw PacketBuffer pointer. |
| * |
| * @brief The caller's ownership is transferred to this. |
| * |
| * @note This should only be used in low-level code, e.g. to import buffers from LwIP or a similar stack. |
| */ |
| static PacketBufferHandle Adopt(PacketBuffer * buffer) { return PacketBufferHandle(buffer); } |
| #if CHIP_SYSTEM_CONFIG_USE_LWIP |
| static PacketBufferHandle Adopt(pbuf * buffer) { return Adopt(reinterpret_cast<PacketBuffer *>(buffer)); } |
| #endif // CHIP_SYSTEM_CONFIG_USE_LWIP |
| |
| /** |
| * Advance this PacketBufferHandle to the next buffer in a chain. |
| * |
| * @note This differs from `FreeHead()` in that it does not touch any content in the currently referenced packet buffer; |
| * it only changes which buffer this handle owns. (Note that this could result in the previous buffer being freed, |
| * if there is no other owner.) `Advance()` is designed to be used with an additional handle to traverse a buffer chain, |
| * whereas `FreeHead()` modifies a chain. |
| */ |
| void Advance() { *this = Hold(mBuffer->ChainedBuffer()); } |
| |
| /** |
| * Export a raw PacketBuffer pointer. |
| * |
| * @brief The PacketBufferHandle's ownership is transferred to the caller. |
| * |
| * @note This should only be used in low-level code. The caller owns one counted reference to the \c PacketBuffer |
| * and is responsible for managing it safely. |
| * |
| * @note The ref-qualifier `&&` requires the caller to use `std::move` to emphasize that ownership is |
| * moved out of this handle. |
| */ |
| CHECK_RETURN_VALUE PacketBuffer * UnsafeRelease() && |
| { |
| PacketBuffer::Check(mBuffer); |
| PacketBuffer * buffer = mBuffer; |
| mBuffer = nullptr; |
| return buffer; |
| } |
| |
| /** |
| * Allocates a packet buffer. |
| * |
| * A packet buffer is conceptually divided into two parts: |
| * @li Space reserved for network protocol headers. The size of this space normally defaults to a value determined |
| * by the network layer configuration, but can be given explicity by \c aReservedSize for special cases. |
| * @li Space for application data. The minimum size of this space is given by \c aAvailableSize, and then \c Start() |
| * provides a pointer to the start of this space. |
| * |
| * Fails and returns \c nullptr if no memory is available, or if the size requested is too large. |
| * When the sum of \a aAvailableSize and \a aReservedSize is no greater than \c PacketBuffer::kMaxSizeWithoutReserve, |
| * that is guaranteed not to be too large. |
| * |
| * On success, it is guaranteed that \c AvailableDataSize() is no less than \a aAvailableSize. |
| * |
| * @param[in] aAvailableSize Minimum number of octets to for application data (at `Start()`). |
| * @param[in] aReservedSize Number of octets to reserve for protocol headers (before `Start()`). |
| * |
| * @return On success, a PacketBufferHandle to the allocated buffer. On fail, \c nullptr. |
| */ |
| static PacketBufferHandle New(size_t aAvailableSize, uint16_t aReservedSize = PacketBuffer::kDefaultHeaderReserve); |
| |
| /** |
| * Allocates a packet buffer with initial contents. |
| * |
| * @param[in] aData Initial buffer contents. |
| * @param[in] aDataSize Size of initial buffer contents. |
| * @param[in] aAdditionalSize Size of additional application data space after the initial contents. |
| * @param[in] aReservedSize Number of octets to reserve for protocol headers. |
| * |
| * @return On success, a PacketBufferHandle to the allocated buffer. On fail, \c nullptr. |
| */ |
| static PacketBufferHandle NewWithData(const void * aData, size_t aDataSize, size_t aAdditionalSize = 0, |
| uint16_t aReservedSize = PacketBuffer::kDefaultHeaderReserve); |
| |
| /** |
| * Creates a copy of a packet buffer (or chain). |
| * |
| * @returns empty handle on allocation failure. Otherwise, the returned buffer has the same sizes and contents as the original. |
| */ |
| PacketBufferHandle CloneData() const; |
| |
| /** |
| * Perform an implementation-defined check on the validity of a PacketBufferHandle. |
| * |
| * Unless enabled by #CHIP_CONFIG_MEMORY_DEBUG_CHECKS == 1, this function does nothing. |
| * |
| * When enabled, it performs an implementation- and configuration-defined check on |
| * the validity of the packet buffer. It MAY log an error and/or abort the program |
| * if the packet buffer or the implementation-defined memory management system is in |
| * a faulty state. (Some configurations may not actually perform any check.) |
| * |
| * @note A null handle is not considered faulty. |
| */ |
| void Check() const |
| { |
| #if CHIP_SYSTEM_PACKETBUFFER_HAS_CHECK |
| PacketBuffer::Check(mBuffer); |
| #endif |
| } |
| |
| bool operator==(const PacketBufferHandle & aOther) const { return mBuffer == aOther.mBuffer; } |
| |
| protected: |
| #if CHIP_SYSTEM_CONFIG_USE_LWIP |
| // For use via LwIPPacketBufferView only. |
| static struct pbuf * GetLwIPpbuf(const PacketBufferHandle & handle) |
| { |
| PacketBuffer::Check(handle.mBuffer); |
| return static_cast<struct pbuf *>(handle.mBuffer); |
| } |
| #endif // CHIP_SYSTEM_CONFIG_USE_LWIP |
| |
| private: |
| PacketBufferHandle(const PacketBufferHandle &) = delete; |
| PacketBufferHandle & operator=(const PacketBufferHandle &) = delete; |
| |
| // The caller's ownership is transferred to this. |
| explicit PacketBufferHandle(PacketBuffer * buffer) : mBuffer(buffer) {} |
| |
| static PacketBufferHandle Hold(PacketBuffer * buffer) |
| { |
| if (buffer != nullptr) |
| { |
| buffer->AddRef(); |
| } |
| return PacketBufferHandle(buffer); |
| } |
| |
| PacketBuffer * Get() const { return mBuffer; } |
| PacketBuffer * GetNext() const { return static_cast<PacketBuffer *>(mBuffer->next); } |
| |
| #if CHIP_SYSTEM_PACKETBUFFER_HAS_RIGHTSIZE |
| void InternalRightSize(); |
| #endif |
| |
| PacketBuffer * mBuffer; |
| |
| friend class PacketBuffer; |
| friend class TestSystemPacketBuffer; |
| }; |
| |
| inline void PacketBuffer::SetDataLength(size_t aNewLen, const PacketBufferHandle & aChainHead) |
| { |
| SetDataLength(aNewLen, aChainHead.mBuffer); |
| } |
| |
| inline PacketBufferHandle PacketBuffer::Next() |
| { |
| return PacketBufferHandle::Hold(ChainedBuffer()); |
| } |
| |
| inline PacketBufferHandle PacketBuffer::Last() |
| { |
| PacketBuffer * p = this; |
| while (p->HasChainedBuffer()) |
| p = p->ChainedBuffer(); |
| return PacketBufferHandle::Hold(p); |
| } |
| |
| } // namespace System |
| |
| namespace Encoding { |
| |
| class PacketBufferWriterUtil |
| { |
| private: |
| template <typename> |
| friend class PacketBufferWriterBase; |
| static System::PacketBufferHandle Finalize(BufferWriter & aBufferWriter, System::PacketBufferHandle & aPacket); |
| }; |
| |
| /** |
| * BufferWriter backed by packet buffer. |
| * |
| * Typical use: |
| * @code |
| * PacketBufferWriter buf(maximumLength); |
| * if (buf.IsNull()) { return CHIP_ERROR_NO_MEMORY; } |
| * buf.Put(...); |
| * ... |
| * PacketBufferHandle handle = buf.Finalize(); |
| * if (buf.IsNull()) { return CHIP_ERROR_BUFFER_TOO_SMALL; } |
| * // valid data |
| * @endcode |
| */ |
| template <class Writer> |
| class PacketBufferWriterBase : public Writer |
| { |
| public: |
| /** |
| * Constructs a BufferWriter that writes into a packet buffer, using all available space. |
| * |
| * @param[in] aPacket A handle to PacketBuffer, to be used as backing store for the BufferWriter. |
| */ |
| PacketBufferWriterBase(System::PacketBufferHandle && aPacket) : |
| Writer(aPacket->Start() + aPacket->DataLength(), aPacket->AvailableDataLength()) |
| { |
| mPacket = std::move(aPacket); |
| } |
| |
| /** |
| * Constructs a BufferWriter that writes into a packet buffer, using no more than the requested space. |
| * |
| * @param[in] aPacket A handle to PacketBuffer, to be used as backing store for the BufferWriter. |
| * @param[in] aSize Maximum number of octects to write into the packet buffer. |
| */ |
| PacketBufferWriterBase(System::PacketBufferHandle && aPacket, size_t aSize) : |
| Writer(aPacket->Start() + aPacket->DataLength(), chip::min(aSize, static_cast<size_t>(aPacket->AvailableDataLength()))) |
| { |
| mPacket = std::move(aPacket); |
| } |
| |
| /** |
| * Test whether this PacketBufferWriter is null, or conversely owns a PacketBuffer. |
| * |
| * @retval true The PacketBufferWriter is null; it does not own a PacketBuffer. This implies either that |
| * construction failed, or that \c Finalize() has previously been called to release the buffer. |
| * @retval false The PacketBufferWriter owns a PacketBuffer, which can be written using BufferWriter \c Put() methods, |
| * and (assuming no overflow) obtained by calling \c Finalize(). |
| */ |
| bool IsNull() const { return mPacket.IsNull(); } |
| |
| /** |
| * Obtain the backing packet buffer, if it is valid. |
| * |
| * If construction succeeded, \c Finalize() has not already been called, and \c BufferWriter::Fit() is true, |
| * the caller takes ownership of a buffer containing the desired data. Otherwise, the returned handle tests null, |
| * and any underlying storage has been released. |
| * |
| * @return A packet buffer handle. |
| */ |
| System::PacketBufferHandle Finalize() { return PacketBufferWriterUtil::Finalize(*this, mPacket); } |
| |
| private: |
| System::PacketBufferHandle mPacket; |
| }; |
| |
| using PacketBufferWriter = PacketBufferWriterBase<chip::Encoding::BufferWriter>; |
| |
| namespace LittleEndian { |
| using PacketBufferWriter = PacketBufferWriterBase<chip::Encoding::LittleEndian::BufferWriter>; |
| } // namespace LittleEndian |
| |
| namespace BigEndian { |
| using PacketBufferWriter = PacketBufferWriterBase<chip::Encoding::BigEndian::BufferWriter>; |
| } // namespace BigEndian |
| |
| } // namespace Encoding |
| |
| } // namespace chip |
| |
| #if CHIP_SYSTEM_CONFIG_USE_LWIP |
| |
| namespace chip { |
| |
| namespace Inet { |
| class UDPEndPointImplLwIP; |
| } // namespace Inet |
| |
| namespace System { |
| |
| /** |
| * Provide low-level access to a raw `pbuf *`, limited to specific classes that interface with LwIP. |
| */ |
| class LwIPPacketBufferView : public PacketBufferHandle |
| { |
| private: |
| /** |
| * Borrow a raw LwIP `pbuf *`. |
| * |
| * @brief The caller has access but no ownership. |
| * |
| * @note This should be used ONLY by low-level code interfacing with LwIP. |
| */ |
| static struct pbuf * UnsafeGetLwIPpbuf(const PacketBufferHandle & handle) { return PacketBufferHandle::GetLwIPpbuf(handle); } |
| friend class Inet::UDPEndPointImplLwIP; |
| }; |
| |
| } // namespace System |
| } // namespace chip |
| |
| #endif // CHIP_SYSTEM_CONFIG_USE_LWIP |