commit | ce32d114547172f6aed35a08ff61f7376694030c | [log] [tgz] |
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author | jamesharrow <93921463+jamesharrow@users.noreply.github.com> | Wed Dec 20 02:17:27 2023 +0000 |
committer | GitHub <noreply@github.com> | Wed Dec 20 02:17:27 2023 +0000 |
tree | 9c1a5f5883a93f21dc0161ccecb49db7a36c4786 | |
parent | 13fd61daedf23c8b4bde79adbdc5e137942c3180 [diff] |
EVSE Delegate callbacks to user application (#30999) * Fix #30665 (EVSE) - Changed to use amperage_mA, energy_mWh - removed max on epoch_s - removed access for operate - removed side for events * Fix #30665 updates to try to get further with ZAP and autogen, but still fails with some parts of regen_all * Added ember-compatibility-functions.cpp which was missing. * Made all types all lowercase to resolve regen_all issues. * Fixed lint issue (trailing whitespace). * Fixes #30727 - Added initial EVSE cluster and Example Energy Managament app. * Tidied up old comments. * Restyled by whitespace * Restyled by gn * Restyled by prettier-markdown * Added copy of files to all-clusters-app linux BUILD.gn and did basic test with chip-tool * Fixed lint error (Remove PRId64) * Fix for Documentation Build and publish checker. * Updated all-clusters-app.zap after merge and regen_all * Added Cluster to ESP32 CMakeLists.txt * Fixed ESP32 compile error caused by %d * Added missing source files to each build variant * Restyled by gn * Fixed incorrect uint64_t in EnableCharging/EnableDischarging command * Fixed more issues seen on different platforms * Removed unused mEndpointId * Add source files to shell standalone BUILD.gn, More %d fixes for different platforms * Restyled by gn * Removed unused mMinimumChargingCurrentLimitFromCommand * Removed yet more unused variables * Fixed missing semi-colon. How did the other compilers not pick this up? * Capitalise function names * PR comment - Moved PluginServerInitCallback to sdk. Capitalised more function names in energy-management-app. * Restyled by whitespace * Fixes #30805 Updated energy-evse-cluster.xml * Fixes #30805 zap_regen_all commit. * Made Fault Event allow a nullable SessionID * Updates based on review (use kMaximumChargeCurrent instead of duplicate #define). Add HwSetVehicleID implementation * Added RFID Event support. Removed more unnecessary chip:: * Added Feature flags, optional commands and optional attributes. * Made command handling conditional based on features * Added Feature support to all-clusters-app * Restyled by clang-format * Fix to Darwin compile error - not checking strcmp return * Attempt to fix Darwin errors (return after else) * Updated based on latest upstream master * Removed unnecessary mInstance and used 'this' instead. * Regen_all after merge to master. * Fix review comment. * Ensure Init() returns a failure if there is one. Aligned to mode-base-server.cpp * Backed out Read attr check based on features. * Fixed EnumerateAcceptedCommands to handle Loop::Break condition. * Had missed StartDiagnostic as an optional command in InvokeCommand * Removed extra chip:: in attr types. * Updated HwSetVehicleID to copy the value from callee * Fixed potential buffer overrun in HwSetVehicleID. * Fixed simple to address comments raised by Andrei in PR 30857 * Fixed simple to address comments raised by Andrei in PR 30857 * Check Delegate is initialized before calling functions. * Check Delegate is initialized before calling functions. * Added callbacks into Application code * Restyled by whitespace * Ensured that mVehicleID free's any malloc'd CharSpan in destructor * Sync EnergyEvseDelegateImpl.cpp from Example Energy Management * Ensured that mVehicleID free's any malloc'd CharSpan in destructor * Sync EnergyEvseDelegateImpl.cpp from Example Energy Management * Sync'd changes from example energy management app, and commits from #30857 & #30727 * Added namespace to avoid global namespace error in header file. * Re-write of ApplicationInit to handle potential errors * Re-write of ApplicationInit to handle potential errors * Removed unnecessary void in function decl. * Open and saved in ZAP, then regen_all * Updated Energy-management-app.zap / .matter after change to general-diagnostics.xml change to MS. * Updated Energy-management-app.zap / .matter after change to general-diagnostics.xml change to MS. * Restyled by whitespace * Fixed types to be signed=true * Fixed 31032 - revert removal of side="server". Also turned on Events. * PR comment fix - remove Localization Config and Time Format Localization cluster * Removed EVSE commands from ZAP to avoid emberAf linker errors since these are handled in the IM Commands handler * Regen_all to update energy-management.matter file to remove commands that cause linker errors. * Minor changes to align all-clusters and energy-management common. * Apply suggestions from code review Co-authored-by: Boris Zbarsky <bzbarsky@apple.com> * Addressed comment and replicated into example energy management copies. * Added documentation to EVSE Callbacks as to which struct in the union is used. * Added Energy EVSE and Device Energy Management to config-data.yml under CommandHandlerInterfaceOnlyClusters. Then turned on EVSE commands in ZAP. --------- Co-authored-by: Restyled.io <commits@restyled.io> Co-authored-by: Boris Zbarsky <bzbarsky@apple.com>
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Matter (formerly Project CHIP) creates more connections between more objects, simplifying development for manufacturers and increasing compatibility for consumers, guided by the Connectivity Standards Alliance.
Matter is a unified, open-source application-layer connectivity standard built to enable developers and device manufacturers to connect and build reliable, and secure ecosystems and increase compatibility among connected home devices. It is built with market-proven technologies using Internet Protocol (IP) and is compatible with Thread and Wi-Fi network transports. Matter was developed by a Working Group within the Connectivity Standards Alliance (Alliance). This Working Group develops and promotes the adoption of the Matter standard, a royalty-free connectivity standard to increase compatibility among smart home products, with security as a fundamental design tenet. The vision that led major industry players to come together to build Matter is that smart connectivity should be simple, reliable, and interoperable.
Matter simplifies development for manufacturers and increases compatibility for consumers.
The standard was built around a shared belief that smart home devices should be secure, reliable, and seamless to use. By building upon Internet Protocol (IP), Matter enables communication across smart home devices, mobile apps, and cloud services and defines a specific set of IP-based networking technologies for device certification.
The Matter specification details everything necessary to implement a Matter application and transport layer stack. It is intended to be used by implementers as a complete specification.
The Alliance officially opened the Matter Working Group on January 17, 2020, and the specification is available for adoption now.
Visit buildwithmatter.com to learn more and read the latest news and updates about the project.
Matter is developed with the following goals and principles in mind:
Unifying: Matter is built with and on top of market-tested, existing technologies.
Interoperable: The specification permits communication between any Matter-certified device, subject to users’ permission.
Secure: The specification leverages modern security practices and protocols.
User Control: The end user controls authorization for interaction with devices.
Federated: No single entity serves as a throttle or a single point of failure for root of trust.
Robust: The set of protocols specifies a complete lifecycle of a device — starting with the seamless out-of-box experience, through operational protocols, to device and system management specifications required for proper function in the presence of change.
Low Overhead: The protocols are practically implementable on low compute-resource devices, such as MCUs.
Pervasive: The protocols are broadly deployable and accessible, by leveraging IP and being implementable on low-capability devices.
Ecosystem-Flexible: The protocol is flexible enough to accommodate deployment in ecosystems with differing policies.
Easy to Use: The protocol provides smooth, cohesive, integrated provisioning and out-of-box experience.
Open: The Project’s design and technical processes are open and transparent to the general public, including non-members wherever possible.
Matter aims to build a universal IPv6-based communication protocol for smart home devices. The protocol defines the application layer that will be deployed on devices and the different link layers to help maintain interoperability. The following diagram illustrates the normal operational mode of the stack:
The architecture is divided into layers to help separate the different responsibilities and introduce a good level of encapsulation among the various pieces of the protocol stack. The vast majority of interactions flow through the stack captured in the following Figure:
Security: An encoded action frame is then sent down to the Security Layer to encrypt and sign the payload to ensure that data is secured and authenticated by both sender and receiver of a packet.
Message Framing & Routing: With an interaction encrypted and signed, the Message Layer constructs the payload format with required and optional header fields; which specify the message's properties and some routing information.
Matter’s design and technical processes are intended to be open and transparent to the general public, including to Working Group non-members wherever possible. The availability of this GitHub repository and its source code under an Apache v2 license is an important and demonstrable step to achieving this commitment. Matter endeavors to bring together the best aspects of market-tested technologies and redeploy them as a unified and cohesive whole-system solution. The overall goal of this approach is to bring the benefits of Matter to consumers and manufacturers as quickly as possible. As a result, what you observe in this repository is an implementation-first approach to the technical specification, vetting integrations in practice. The Matter repository is growing and evolving to implement the overall architecture. The repository currently contains the security foundations, message framing and dispatch, and an implementation of the interaction model and data model. The code examples show simple interactions, and are supported on multiple transports -- Wi-Fi and Thread -- starting with resource-constrained (i.e., memory, processing) silicon platforms to help ensure Matter’s scalability.
We welcome your contributions to Matter. Read our contribution guidelines here.
Instructions about how to build Matter can be found here .
The Matter repository is structured as follows:
File/Folder | Content |
---|---|
build | Build system support content and built output directories |
build_overrides | Build system parameter customization for different platforms |
config | Project configurations |
credentials | Development and test credentials |
docs | Documentation, including guides. Visit the Matter SDK documentation page to read it. |
examples | Example firmware applications that demonstrate use of Matter |
integrations | 3rd Party integrations |
scripts | Scripts needed to work with the Matter repository |
src | Implementation of Matter |
third_party | 3rd party code used by Matter |
zzz_generated | zap generated template code - Revolving around cluster information |
BUILD.gn | Build file for the gn build system |
CODE_OF_CONDUCT.md | Code of conduct for Matter and contribution to it |
CONTRIBUTING.md | Guidelines for contributing to Matter |
LICENSE | Matter license file |
REVIEWERS.md | PR reviewers |
gn_build.sh | Build script for specific projects such as Android, EFR32, etc. |
README.md | This File |
Matter is released under the Apache 2.0 license.