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/*
*
* Copyright (c) 2024 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <app-common/zap-generated/cluster-objects.h>
#include <app/AttributeAccessInterface.h>
#include <app/CommandHandlerInterface.h>
#include <app/ConcreteAttributePath.h>
#include <app/reporting/reporting.h>
#include <lib/core/CHIPError.h>
#include <protocols/interaction_model/StatusCode.h>
namespace chip {
namespace app {
namespace Clusters {
class ChimeDelegate;
class ChimeServer : private AttributeAccessInterface, private CommandHandlerInterface
{
public:
/**
* Creates a chime server instance. The Init() function needs to be called for this instance to be registered and
* called by the interaction model at the appropriate times.
* @param aEndpointId The endpoint on which this cluster exists. This must match the zap configuration.
* @param aDelegate A reference to the delegate to be used by this server.
* Note: the caller must ensure that the delegate lives throughout the instance's lifetime.
*/
ChimeServer(EndpointId endpointId, ChimeDelegate & delegate);
~ChimeServer();
/**
* Initialise the chime server instance.
* @return Returns an error if the CommandHandler or AttributeHandler registration fails.
*/
CHIP_ERROR Init();
// Attribute Setters
/**
* Sets the ActiveChimeID attribute. Note, this also handles writing the new value into non-volatile storage.
* @param chimeSoundID The value to which the ActiveChimeID is to be set.
* @return Returns a ConstraintError if the chimeSoundID value is not valid. Returns Success otherwise.
*/
Protocols::InteractionModel::Status SetActiveChimeID(uint8_t chimeSoundID);
/**
* Sets the Enabled attribute. Note, this also handles writing the new value into non-volatile storage.
* @param Enabled The value to which the Enabled is to be set.
*/
Protocols::InteractionModel::Status SetEnabled(bool Enabled);
// Attribute Getters
/**
* @return The Current ActiveChimeID.
*/
uint8_t GetActiveChimeID() const;
/**
* @return The Enabled attribute..
*/
bool GetEnabled() const;
/**
* @return The endpoint ID.
*/
EndpointId GetEndpointId() { return AttributeAccessInterface::GetEndpointId().Value(); }
// Cluster constants from the spec
static constexpr uint8_t kMaxChimeSoundNameSize = 48;
// List Change Reporting
/**
* Reports that the contents of the InstalledChimeSounds attribute have changed.
* The device SHALL call this method whenever it changes the list of installed chime sounds.
*/
void ReportInstalledChimeSoundsChange();
private:
ChimeDelegate & mDelegate;
// Attribute local storage
uint8_t mActiveChimeID;
bool mEnabled;
// AttributeAccessInterface
CHIP_ERROR Read(const ConcreteReadAttributePath & aPath, AttributeValueEncoder & aEncoder) override;
CHIP_ERROR Write(const ConcreteDataAttributePath & aPath, AttributeValueDecoder & aDecoder) override;
// CommandHandlerInterface
void InvokeCommand(HandlerContext & ctx) override;
void HandlePlayChimeSound(HandlerContext & ctx, const Chime::Commands::PlayChimeSound::DecodableType & req);
// Helpers
// Loads all the persistent attributes from the KVS.
void LoadPersistentAttributes();
// Checks if the chimeID is supported by the delegate
bool IsSupportedChimeID(uint8_t chimeID);
// Encodes all Installed Chime Sounds
CHIP_ERROR EncodeSupportedChimeSounds(const AttributeValueEncoder::ListEncodeHelper & encoder);
};
/** @brief
* Defines methods for implementing application-specific logic for the Chime Cluster.
*/
class ChimeDelegate
{
public:
ChimeDelegate() = default;
virtual ~ChimeDelegate() = default;
/**
* Get the installed chime sounds.
* @param index The index of the chime sound to be returned. It is assumed that chime sounds are indexable from 0 and with no
* gaps.
* @param chimeID a reference to the uint8_t variable that is to contain the ChimeID value.
* @param name A reference to the mutable char span which will be mutated to receive the chime sound name on success. Use
* CopyCharSpanToMutableCharSpan to copy into the MutableCharSpan.
* @return Returns a CHIP_NO_ERROR if there was no error and the chime sound details were returned successfully,
* CHIP_ERROR_NOT_FOUND if the index in beyond the list of available chime sounds.
*
* Note: This is used by the SDK to populate the InstalledChimeSounds attribute. If the contents of this list change,
* the device SHALL call the Instance's ReportInstalledChimeSoundsChange method to report that this attribute has changed.
*/
virtual CHIP_ERROR GetChimeSoundByIndex(uint8_t chimeIndex, uint8_t & chimeID, MutableCharSpan & name) = 0;
/**
* Get the installed chime sound IDs
* @param index The index of the chime ID to be returned. It is assumed that chime sounds are indexable from 0 and with no
* gaps.
* @param chimeID a reference to the uint8_t variable that is to contain the ChimeID value.
* @return Returns a CHIP_NO_ERROR if there was no error and the ChimeID was returned successfully,
* CHIP_ERROR_NOT_FOUND if the index in beyond the list of available chime sounds.
*
* Note: This is used by the SDK to help populate the InstalledChimeSounds attribute. If the contents of this list change,
* the device SHALL call the Instance's ReportInstalledChimeSoundsChange method to report that this attribute has changed.
*/
virtual CHIP_ERROR GetChimeIDByIndex(uint8_t chimeIndex, uint8_t & chimeID) = 0;
// Commands
/**
* @brief Delegate should implement a handler to play the currently active chime sound.
* It should report Status::Success if successful and may
* return other Status codes if it fails
*/
virtual Protocols::InteractionModel::Status PlayChimeSound() = 0;
protected:
friend class ChimeServer;
ChimeServer * mChimeServer = nullptr;
// sets the Chime Server pointer
void SetChimeServer(ChimeServer * chimeServer) { mChimeServer = chimeServer; }
ChimeServer * GetChimeServer() const { return mChimeServer; }
};
} // namespace Clusters
} // namespace app
} // namespace chip