Merge 3.2.x branch into master (#2648)

* Down-integrate internal changes to github.

* Update conformance test failure list.

* Explicitly import used class in nano test to avoid random test fail.

* Update _GNUC_VER to use the correct implementation of atomic operation
on Mac.

* maps_test.js: check whether Symbol is defined before using it (#2524)

Symbol is not yet available on older versions of Node.js and so this
test fails with them. This change just directly checks whether Symbol is
available before we try to use it.

* Added well_known_types_embed.cc to CLEANFILES so that it gets cleaned up

* Updated Makefile.am to fix out-of-tree builds

* Added Bazel genrule for generating well_known_types_embed.cc

In pull request #2517 I made this change for the CMake and autotools
builds but forgot to do it for the Bazel build.

* Update _GNUC_VER to use the correct implementation of atomic operation on Mac.

* Add new js file in extra dist.

* Bump version number to 3.2.0

* Fixed issue with autoloading - Invalid paths (#2538)

* PHP fix int64 decoding (#2516)

* fix int64 decoding

* fix int64 decoding + tests

* Fix int64 decoding on 32-bit machines.

* Fix warning in compiler/js/embed.cc

embed.cc: In function ‘std::string CEscape(const string&)’:
embed.cc:51:32: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
   for (int i = 0; i < str.size(); ++i) {
                                ^

* Fix include in auto-generated well_known_types_embed.cc

Restore include style fix (e3da722) that has been trampled by
auto-generation of well_known_types_embed.cc

* Fixed cross compilations with the Autotools build

Pull request #2517 caused cross compilations to start failing, because
the js_embed binary was being built to run on the target platform
instead of on the build machine. This change updates the Autotools build
to use the AX_PROG_CXX_FOR_BUILD macro to find a suitable compiler for
the build machine and always use that when building js_embed.

* Minor fix for autocreated object repeated fields and maps.

- If setting/clearing a repeated field/map that was objects, check the class
  before checking the autocreator.
- Just to be paranoid, don’t mutate within copy/mutableCopy for the autocreated
  classes to ensure there is less chance of issues if someone does something
  really crazy threading wise.
- Some more tests for the internal AutocreatedArray/AutocreatedDictionary
  classes to ensure things are working as expected.
- Add Xcode 8.2 to the full_mac_build.sh supported list.

* Fix generation of extending nested messages in JavaScript (#2439)

* Fix generation of extending nested messages in JavaScript

* Added missing test8.proto to build

* Fix generated code when there is no namespace but there is enum definition.

* Decoding unknown field should succeed.

* Add embed.cc in src/Makefile.am to fix dist check.

* Fixed "make distcheck" for the Autotools build

To make the test pass I needed to fix out-of-tree builds and update
EXTRA_DIST and CLEANFILES.

* Remove redundent embed.cc from src/Makefile.am

* Update version number to 3.2.0-rc.1 (#2578)

* Change protoc-artifacts version to 3.2.0-rc.1

* Update version number to 3.2.0rc2

* Update change logs for 3.2.0 release.

* Update php README

* Update upb, fixes some bugs (including a hash table problem). (#2611)

* Update upb, fixes some bugs (including a hash table problem).

* Ruby: added a test for the previous hash table corruption.

Verified that this triggers the bug in the currently released
version.

* Ruby: bugfix for SEGV.

* Ruby: removed old code for dup'ing defs.

* Reverting deployment target to 7.0 (#2618)

The Protobuf library doesn’t require the 7.1 deployment target so
reverting it back to 7.0

* Fix typo that breaks builds on big-endian (#2632)

* Bump version number to 3.2.0
146 files changed
tree: 398b2292d6f08434778e9b2588453bbf99aa4f54
  1. benchmarks/
  2. cmake/
  3. conformance/
  4. csharp/
  5. docs/
  6. editors/
  7. examples/
  8. java/
  9. javanano/
  10. jenkins/
  11. js/
  12. m4/
  13. more_tests/
  14. objectivec/
  15. php/
  16. protoc-artifacts/
  17. python/
  18. ruby/
  19. src/
  20. third_party/
  21. util/
  22. .gitignore
  23. .gitmodules
  24. .travis.yml
  25. appveyor.bat
  26. appveyor.yml
  27. autogen.sh
  28. BUILD
  29. CHANGES.txt
  30. composer.json
  31. configure.ac
  32. CONTRIBUTORS.txt
  33. generate_changelog.py
  34. generate_descriptor_proto.sh
  35. gmock.BUILD
  36. LICENSE
  37. Makefile.am
  38. post_process_dist.sh
  39. protobuf-lite.pc.in
  40. protobuf.bzl
  41. protobuf.pc.in
  42. Protobuf.podspec
  43. README.md
  44. six.BUILD
  45. tests.sh
  46. update_file_lists.sh
  47. WORKSPACE
README.md

Protocol Buffers - Google's data interchange format

Build Status Build status Build Status Build Status Build Status

Copyright 2008 Google Inc.

https://developers.google.com/protocol-buffers/

Overview

Protocol Buffers (a.k.a., protobuf) are Google's language-neutral, platform-neutral, extensible mechanism for serializing structured data. You can find protobuf's documentation on the Google Developers site.

This README file contains protobuf installation instructions. To install protobuf, you need to install the protocol compiler (used to compile .proto files) and the protobuf runtime for your chosen programming language.

Protocol Compiler Installation

The protocol compiler is written in C++. If you are using C++, please follow the C++ Installation Instructions to install protoc along with the C++ runtime.

For non-C++ users, the simplest way to install the protocol compiler is to download a pre-built binary from our release page:

https://github.com/google/protobuf/releases

In the downloads section of each release, you can find pre-built binaries in zip packages: protoc-$VERSION-$PLATFORM.zip. It contains the protoc binary as well as a set of standard .proto files distributed along with protobuf.

If you are looking for an old version that is not available in the release page, check out the maven repo here:

http://repo1.maven.org/maven2/com/google/protobuf/protoc/

These pre-built binaries are only provided for released versions. If you want to use the github master version at HEAD, or you need to modify protobuf code, or you are using C++, it's recommended to build your own protoc binary from source.

If you would like to build protoc binary from source, see the C++ Installation Instructions.

Protobuf Runtime Installation

Protobuf supports several different programming languages. For each programming language, you can find instructions in the corresponding source directory about how to install protobuf runtime for that specific language:

LanguageSource
C++ (include C++ runtime and protoc)src
Javajava
Pythonpython
Objective-Cobjectivec
C#csharp
JavaNanojavanano
JavaScriptjs
Rubyruby
Gogolang/protobuf
PHPphp

Usage

The complete documentation for Protocol Buffers is available via the web at:

https://developers.google.com/protocol-buffers/