blob: cf7cc993ba3f92ec24877eefb544a48dcd659261 [file] [log] [blame]
// Copyright 2023 The Pigweed Authors
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#include <cstdint>
#include "pw_banner46x10.h"
#define PW_LOG_MODULE_NAME "Badge"
#define PW_LOG_LEVEL PW_LOG_LEVEL_DEBUG
#include "app_common/common.h"
#include "graphics/surface.hpp"
#include "heart_8x8.h"
#include "hello_my_name_is65x42.h"
#include "kudzu_buttons/buttons.h"
#include "kudzu_isometric_text_sprite.h"
#include "libkudzu/framecounter.h"
#include "libkudzu/random.h"
#include "name_tag.h"
#include "pw_assert/assert.h"
#include "pw_assert/check.h"
#include "pw_banner46x10.h"
#include "pw_color/color.h"
#include "pw_color/colors_endesga32.h"
#include "pw_color/colors_pico8.h"
#include "pw_display/display.h"
#include "pw_draw/draw.h"
#include "pw_framebuffer/framebuffer.h"
#include "pw_log/log.h"
#include "pw_logo5x7.h"
#include "pw_math/vector2.h"
#include "pw_string/string_builder.h"
#include "pw_sys_io/sys_io.h"
#include "pw_system/target_hooks.h"
#include "pw_thread/detached_thread.h"
#include "pw_touchscreen/touchscreen.h"
using kudzu::Buttons;
using pw::color::color_rgb565_t;
using pw::color::colors_pico8_rgb565;
using pw::display::Display;
using pw::framebuffer::Framebuffer;
using pw::math::Size;
using pw::math::Vector2;
using pw::touchscreen::Touchscreen;
namespace {
constexpr float pi = 3.14159265358979323846f;
constexpr float twopi = 2 * pi;
constexpr float angle_step = twopi / 120;
float angle = 0;
bool show_nametag = false;
bool show_background = false;
// Draw the a waving text banner.
// Returns the bottom Y coordinate of the bottommost pixel set.
void DrawTextBanner(Framebuffer& framebuffer) {
constexpr std::array<std::wstring_view, 2> banner = {
L"Hello World from KUDZU!",
};
Vector2<int> tl = {12, 32};
int color_index = 0;
const float y_scale = 4.0;
const float x_scale = 1.0;
const float max_x_offset = 4.0;
const float max_y_offset = pw::draw::font6x8.height * 2.0;
for (auto text_row : banner) {
int column = 0;
for (auto text_char : text_row) {
Vector2<int> position = {tl.x, tl.y};
float final_angle = angle + (y_scale * column * angle_step);
if (final_angle > twopi)
final_angle -= twopi;
if (final_angle < 0)
final_angle += twopi;
float offset_y = std::sin(final_angle);
float offset_x = std::cos(angle + (x_scale * column * angle_step));
position.x += round(max_x_offset * offset_x);
position.y += round(max_y_offset * offset_y);
pw::draw::DrawCharacter(text_char,
position,
colors_pico8_rgb565[color_index + 8],
0,
pw::draw::font6x8,
framebuffer);
if (text_char != ' ') {
// Loop through these pico8 colors:
// 0xf809, // #ff004d 8 RED
// 0xfd00, // #ffa300 9 ORANGE
// 0xff64, // #ffec27 10 YELLOW
// 0x0726, // #00e436 11 GREEN
// 0x2d7f, // #29adff 12 BLUE
// 0x83b3, // #83769c 13 INDIGO
// 0xfbb5, // #ff77a8 14 PINK
// 0xfe75, // #ffccaa 15 PEACH
color_index = (color_index + 1) % 7;
}
tl.x += pw::draw::font6x8.width;
column += 1;
}
tl.x = 0;
tl.y += pw::draw::font6x8.height;
}
}
void DrawKudzu(Framebuffer& framebuffer,
float y_scale_offset = 0.0,
float x_scale_offset = 0.0) {
Vector2<int> tl = {0, 16};
const float y_scale = 12.0;
const float x_scale = 1.0;
const float max_x_offset = 4.0 + x_scale_offset;
const float max_y_offset = 16.0 + y_scale_offset;
// X offsets between each letter
std::array<int, 5> x_offsets = {32, 22, 26, 30, 0};
// Original y offsets:
// std::array<int, 5> y_offsets = {14, 13, 13, 13, 0};
// y offsets / 2
std::array<int, 5> y_offsets = {7, 6, 6, 6, 0};
for (int column = 0; column < 5; column++) {
Vector2<int> position = {tl.x, tl.y};
float final_angle = angle + (y_scale * column * angle_step);
if (final_angle > twopi)
final_angle -= twopi;
if (final_angle < 0)
final_angle += twopi;
float offset_y = std::sin(final_angle);
float offset_x = std::cos(angle + (x_scale * column * angle_step));
position.x += round(max_x_offset * offset_x);
position.y += round(max_y_offset * offset_y);
pw::draw::DrawSprite(framebuffer,
position.x,
position.y,
&kudzu_isometric_text_sprite_sprite_sheet,
/*integer_scale*/ 1);
kudzu_isometric_text_sprite_sprite_sheet.RotateIndexLoop();
tl.x += x_offsets[column];
tl.y += y_offsets[column];
}
}
void DrawGreeting(Framebuffer& framebuffer, blit::Surface& screen) {
std::string text = "Nice to meet you\n Made with * by";
auto text_size = screen.measure_text(text, blit::minimal_font, true);
blit::Rect text_rect(blit::Point((screen.bounds.w / 2) - (text_size.w / 2),
(screen.bounds.h * .8) - (text_size.h / 2)),
text_size);
screen.pen = blit::Pen(0xFF, 0xFF, 0xFF);
screen.text(
text, blit::minimal_font, text_rect, true, blit::TextAlign::top_left);
pw::draw::DrawSprite(framebuffer,
text_rect.x + text_rect.w - 29,
text_rect.y + text_rect.h - 9,
&heart_8x8_sprite_sheet,
1);
pw::draw::DrawSprite(framebuffer,
text_rect.x + 10,
text_rect.y + text_rect.h + 2,
&pw_logo5x7_sprite_sheet,
1);
pw::draw::DrawSprite(framebuffer,
text_rect.x + 10 + 7,
text_rect.y + text_rect.h,
&pw_banner46x10_sprite_sheet,
1);
}
void DrawNametag(Framebuffer& framebuffer, blit::Surface& screen) {
blit::Point tag_position(0, 0);
blit::Rect outer_tag_rect(tag_position, screen.bounds);
screen.pen = blit::Pen(0x4d, 0x00, 0xff);
screen.rectangle(outer_tag_rect);
pw::draw::DrawSprite(
framebuffer, 47, 6, &hello_my_name_is65x42_sprite_sheet, 1);
int name_rect_y_offset = hello_my_name_is65x42_sprite_sheet.height + 6 + 4;
tag_position += blit::Point(4, name_rect_y_offset);
blit::Size name_size(screen.bounds.w - 8,
screen.bounds.h - name_rect_y_offset - 4);
blit::Rect name_rect(tag_position, name_size);
screen.pen = blit::Pen(0xff, 0xff, 0xff);
screen.rectangle(name_rect);
pw::draw::DrawSprite(
framebuffer, tag_position.x, tag_position.y, &name_tag_sprite_sheet, 1);
}
void DrawBackgroundColors(Framebuffer& framebuffer) {
static color_rgb565_t base_color = 0;
static uint16_t magic = 27;
uint16_t* p = static_cast<uint16_t*>(framebuffer.data());
for (int y = 0; y < framebuffer.size().height; y++) {
for (int x = 0; x < framebuffer.size().width; x++) {
*p++ = base_color + magic * (x ^ y);
}
}
base_color += 0x0021;
}
void MainTask(void*) {
kudzu::FrameCounter frame_counter = kudzu::FrameCounter();
PW_CHECK_OK(Common::Init());
Display& display = Common::GetDisplay();
Framebuffer framebuffer = display.GetFramebuffer();
PW_ASSERT(framebuffer.is_valid());
blit::Surface screen = blit::Surface(
(uint8_t*)framebuffer.data(),
blit::PixelFormat::RGB565,
blit::Size(framebuffer.size().width, framebuffer.size().height));
screen.pen = blit::Pen(0, 0, 0, 255);
screen.clear();
display.ReleaseFramebuffer(std::move(framebuffer));
Touchscreen& touchscreen = Common::GetTouchscreen();
pw::touchscreen::TouchEvent last_touch_event;
Buttons& kudzu_buttons = Common::GetButtons();
float x_scale_offset = 0.0;
float y_scale_offset = 0.0;
const float x_scale_increment = 0.7;
const float y_scale_increment = 0.7;
// The display loop.
while (1) {
frame_counter.StartFrame();
angle += angle_step;
if (angle >= twopi) {
angle = 0;
}
pw::touchscreen::TouchEvent touch_event = touchscreen.GetTouchPoint();
framebuffer = display.GetFramebuffer();
PW_ASSERT(framebuffer.is_valid());
screen.data = (uint8_t*)framebuffer.data();
// Draw Phase
// Clear the screen
screen.pen = blit::Pen(0, 0, 0);
screen.clear();
// Mode switch button
blit::Size button_size(48, 36);
blit::Point button_position(screen.bounds.w - button_size.w, 0);
blit::Rect mode_button_rect(button_position, button_size);
kudzu_buttons.Update();
if (kudzu_buttons.Pressed(kudzu::button::a)) {
show_nametag = !show_nametag;
}
if (kudzu_buttons.Pressed(kudzu::button::b)) {
show_background = !show_background;
}
if (kudzu_buttons.Pressed(kudzu::button::start)) {
x_scale_offset = 0;
y_scale_offset = 0;
}
if (kudzu_buttons.Held(kudzu::button::left)) {
y_scale_offset += y_scale_increment;
} else if (kudzu_buttons.Held(kudzu::button::right)) {
y_scale_offset -= y_scale_increment;
}
if (kudzu_buttons.Held(kudzu::button::up)) {
x_scale_offset += x_scale_increment;
} else if (kudzu_buttons.Held(kudzu::button::down)) {
x_scale_offset -= x_scale_increment;
}
if (show_nametag) {
DrawNametag(framebuffer, screen);
// Draw button
screen.pen = blit::Pen(255, 255, 255);
screen.text("kudzu!",
blit::minimal_font,
mode_button_rect,
true,
blit::TextAlign::top_right);
} else {
if (show_background) {
DrawBackgroundColors(framebuffer);
}
DrawKudzu(framebuffer, x_scale_offset, y_scale_offset);
DrawGreeting(framebuffer, screen);
// Draw button
screen.pen = blit::Pen(255, 0, 255);
screen.text("hello!",
blit::minimal_font,
mode_button_rect,
true,
blit::TextAlign::top_right);
}
if (touch_event.type == pw::touchscreen::TouchEventType::Start ||
touch_event.type == pw::touchscreen::TouchEventType::Drag) {
pw::draw::DrawCircle(framebuffer,
touch_event.point.x,
touch_event.point.y,
18,
colors_pico8_rgb565[COLOR_BLUE],
false);
}
if (last_touch_event.type == pw::touchscreen::TouchEventType::Drag &&
touch_event.type == pw::touchscreen::TouchEventType::Stop) {
PW_LOG_DEBUG("Touch Stop at: %d, %d",
last_touch_event.point.x,
last_touch_event.point.y);
if (mode_button_rect.contains(blit::Point(last_touch_event.point.x,
last_touch_event.point.y))) {
show_nametag = !show_nametag;
}
}
last_touch_event = touch_event;
// Update timers
frame_counter.EndDraw();
display.ReleaseFramebuffer(std::move(framebuffer));
frame_counter.EndFlush();
// Every second make a log message.
frame_counter.LogTiming();
}
}
} // namespace
namespace pw::system {
void UserAppInit() {
PW_LOG_INFO("UserAppInit");
pw::thread::DetachedThread(Common::DisplayDrawThreadOptions(), MainTask);
}
} // namespace pw::system