blob: b99ea571c030e3ca790a3d014b15c5452a4cda0b [file]
// Copyright 2023 The Pigweed Authors
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#include "pw_async2/dispatcher_for_test.h"
#include "pw_async2/value_future.h"
#include "pw_containers/vector.h"
#include "pw_unit_test/framework.h"
namespace pw::async2 {
namespace {
class MockTask : public Task {
public:
bool should_complete = false;
bool unschedule = false;
int polled = 0;
Waker last_waker;
MockTask() : Task(PW_ASYNC_TASK_NAME("MockTask")) {}
private:
Poll<> DoPend(Context& cx) override {
++polled;
if (unschedule) {
return cx.Unschedule();
}
PW_ASYNC_STORE_WAKER(cx, last_waker, "MockTask is waiting for last_waker");
if (should_complete) {
return Ready();
}
return Pending();
}
};
TEST(DispatcherForTest, RunUntilStalledPendsPostedTask) {
MockTask task;
task.should_complete = true;
DispatcherForTest dispatcher;
dispatcher.Post(task);
EXPECT_TRUE(task.IsRegistered());
dispatcher.RunToCompletion();
EXPECT_EQ(task.polled, 1);
EXPECT_FALSE(task.IsRegistered());
EXPECT_EQ(dispatcher.tasks_polled(), 1u);
EXPECT_EQ(dispatcher.tasks_completed(), 1u);
}
TEST(DispatcherForTest, RunUntilStalledReturnsOnNotReady) {
MockTask task;
task.should_complete = false;
DispatcherForTest dispatcher;
dispatcher.Post(task);
EXPECT_TRUE(dispatcher.RunUntilStalled());
EXPECT_EQ(task.polled, 1);
EXPECT_EQ(dispatcher.tasks_polled(), 1u);
EXPECT_EQ(dispatcher.tasks_completed(), 0u);
}
TEST(DispatcherForTest, RunUntilStalledDoesNotPendSleepingTask) {
MockTask task;
task.should_complete = false;
DispatcherForTest dispatcher;
dispatcher.Post(task);
EXPECT_TRUE(dispatcher.RunUntilStalled());
EXPECT_EQ(task.polled, 1);
EXPECT_EQ(dispatcher.tasks_polled(), 1u);
EXPECT_EQ(dispatcher.tasks_completed(), 0u);
task.should_complete = true;
EXPECT_TRUE(dispatcher.RunUntilStalled());
EXPECT_EQ(task.polled, 1);
EXPECT_EQ(dispatcher.tasks_polled(), 1u);
EXPECT_EQ(dispatcher.tasks_completed(), 0u);
task.last_waker.Wake();
dispatcher.RunToCompletion();
EXPECT_EQ(task.polled, 2);
EXPECT_EQ(dispatcher.tasks_polled(), 2u);
EXPECT_EQ(dispatcher.tasks_completed(), 1u);
}
TEST(DispatcherForTest, RunUntilStalledWithNoTasksReturnsReady) {
DispatcherForTest dispatcher;
dispatcher.RunToCompletion();
EXPECT_EQ(dispatcher.tasks_polled(), 0u);
EXPECT_EQ(dispatcher.tasks_completed(), 0u);
}
TEST(DispatcherForTest, RunToCompletionPendsMultipleTasks) {
class CounterTask : public Task {
public:
CounterTask(pw::span<Waker> wakers,
size_t this_waker_i,
int* counter,
int until)
: counter_(counter),
this_waker_i_(this_waker_i),
until_(until),
wakers_(wakers) {}
int* counter_;
size_t this_waker_i_;
int until_;
pw::span<Waker> wakers_;
private:
Poll<> DoPend(Context& cx) override {
++(*counter_);
if (*counter_ >= until_) {
for (auto& waker : wakers_) {
waker.Wake();
}
return Ready();
} else {
PW_ASYNC_STORE_WAKER(cx,
wakers_[this_waker_i_],
"CounterTask is waiting for counter_ >= until_");
return Pending();
}
}
};
int counter = 0;
constexpr const int kNumTasks = 3;
std::array<Waker, kNumTasks> wakers;
CounterTask task_one(wakers, 0, &counter, kNumTasks);
CounterTask task_two(wakers, 1, &counter, kNumTasks);
CounterTask task_three(wakers, 2, &counter, kNumTasks);
DispatcherForTest dispatcher;
dispatcher.Post(task_one);
dispatcher.Post(task_two);
dispatcher.Post(task_three);
dispatcher.RunToCompletion();
// We expect to see 5 total calls to `Pend`:
// - two which increment counter and return pending
// - one which increments the counter, returns complete, and wakes the
// others
// - two which have woken back up and complete
EXPECT_EQ(counter, 5);
EXPECT_EQ(dispatcher.tasks_polled(), 5u);
}
TEST(DispatcherForTest, RunInTaskUntilStalledReturnsOutputOnReady) {
auto future = pw::async2::ValueFuture<int>::Resolved(5);
DispatcherForTest dispatcher_for_test;
Poll<int> result = dispatcher_for_test.RunInTaskUntilStalled(future);
EXPECT_EQ(result, Ready(5));
}
TEST(DispatcherForTest, RunInTaskUntilStalledReturnsPending) {
pw::async2::ValueProvider<int> provider;
pw::async2::ValueFuture<int> future = provider.Get();
DispatcherForTest dispatcher_for_test;
Poll<int> result = dispatcher_for_test.RunInTaskUntilStalled(future);
EXPECT_EQ(result, Pending());
}
TEST(DispatcherForTest, PostToDispatcherFromInsidePendSucceeds) {
class TaskPoster : public Task {
public:
TaskPoster(Dispatcher& dispatcher, Task& task_to_post)
: dispatcher_(&dispatcher), task_to_post_(&task_to_post) {}
private:
Poll<> DoPend(Context&) override {
dispatcher_->Post(*task_to_post_);
return Ready();
}
Dispatcher* dispatcher_;
Task* task_to_post_;
};
MockTask posted_task;
posted_task.should_complete = true;
DispatcherForTest dispatcher;
TaskPoster task_poster(dispatcher, posted_task);
dispatcher.Post(task_poster);
dispatcher.RunToCompletion();
EXPECT_EQ(posted_task.polled, 1);
EXPECT_EQ(dispatcher.tasks_polled(), 2u);
}
TEST(DispatcherForTest, RunToCompletionPendsPostedTask) {
MockTask task;
task.should_complete = true;
DispatcherForTest dispatcher;
dispatcher.Post(task);
dispatcher.RunToCompletion();
EXPECT_EQ(task.polled, 1);
EXPECT_EQ(dispatcher.tasks_polled(), 1u);
}
TEST(DispatcherForTest, RunToCompletionIgnoresDeregisteredTask) {
DispatcherForTest dispatcher;
MockTask task;
task.should_complete = false;
dispatcher.Post(task);
EXPECT_TRUE(task.IsRegistered());
task.Deregister();
EXPECT_FALSE(task.IsRegistered());
dispatcher.RunToCompletion();
EXPECT_EQ(task.polled, 0);
EXPECT_EQ(dispatcher.tasks_polled(), 0u);
}
TEST(DispatcherForTest, UnscheduleAllowsRepost) {
DispatcherForTest dispatcher;
MockTask task;
task.should_complete = false;
task.unschedule = true;
dispatcher.Post(task);
EXPECT_TRUE(task.IsRegistered());
// The dispatcher returns Ready() since the task has opted out of being woken,
// so it no longer exists in the dispatcher queues.
dispatcher.RunToCompletion();
EXPECT_EQ(task.polled, 1);
EXPECT_EQ(dispatcher.tasks_polled(), 1u);
dispatcher.RunToCompletion();
EXPECT_EQ(task.polled, 1);
EXPECT_EQ(dispatcher.tasks_polled(), 1u);
// The task must be re-posted to run again.
task.should_complete = true;
dispatcher.Post(task);
dispatcher.RunToCompletion();
EXPECT_EQ(task.polled, 2);
EXPECT_EQ(dispatcher.tasks_polled(), 2u);
}
class WakeCounter final : public pw::async2::Dispatcher {
public:
~WakeCounter() override { Terminate(); }
int wake_count() const { return wake_count_; }
using pw::async2::Dispatcher::PopAndRunAllReadyTasks;
private:
void DoWake() override { wake_count_ += 1; }
int wake_count_ = 0;
};
TEST(Dispatcher, PostOnlyWakesOnce) {
MockTask task1, task2, task3;
WakeCounter dispatcher;
dispatcher.Post(task1);
dispatcher.Post(task2);
dispatcher.Post(task3);
EXPECT_EQ(dispatcher.wake_count(), 1);
}
TEST(Dispatcher, WakingMultipleTasksOnlyWakesOnce) {
MockTask task1, task2, task3;
WakeCounter dispatcher;
dispatcher.Post(task1);
dispatcher.Post(task2);
dispatcher.Post(task3);
dispatcher.PopAndRunAllReadyTasks();
EXPECT_EQ(dispatcher.wake_count(), 1);
task1.last_waker.Wake();
EXPECT_EQ(dispatcher.wake_count(), 2);
task2.last_waker.Wake();
EXPECT_EQ(dispatcher.wake_count(), 2);
task3.last_waker.Wake();
EXPECT_EQ(dispatcher.wake_count(), 2);
}
TEST(Dispatcher, WakingMultipleTasksAndPostingOnlyWakesOnce) {
MockTask task1, task2, task3;
WakeCounter dispatcher;
dispatcher.Post(task1);
dispatcher.Post(task2);
dispatcher.PopAndRunAllReadyTasks();
EXPECT_EQ(dispatcher.wake_count(), 1);
task1.last_waker.Wake();
EXPECT_EQ(dispatcher.wake_count(), 2);
task2.last_waker.Wake();
dispatcher.Post(task3);
EXPECT_EQ(dispatcher.wake_count(), 2);
}
} // namespace
} // namespace pw::async2