| // Copyright 2025 The Pigweed Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); you may not |
| // use this file except in compliance with the License. You may obtain a copy of |
| // the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| // License for the specific language governing permissions and limitations under |
| // the License. |
| #pragma once |
| |
| #include <string_view> |
| |
| #include "pw_async2/dispatcher.h" |
| |
| // Interrupt handler function invoked when the user inserts a coin into the |
| // vending machine. |
| void coin_inserted_isr(); |
| |
| // Interrupt handler function invoked when the user presses a key on the |
| // machine's keypad. Receives the value of the pressed key (1-4). |
| void key_press_isr(int key); |
| |
| // Interrupt handler function invoked to simulate the item drop detector |
| // detecting confirmation that an item was successfully dispensed from the |
| // machine. |
| void item_drop_sensor_isr(); |
| |
| namespace codelab { |
| |
| // Number of characters on the vending machine's display. |
| inline constexpr size_t kDisplayCharacters = 10; |
| |
| // Call this to set the text on the vending machine's display. |
| void SetDisplay(std::string_view text); |
| |
| enum MotorState { kOff, kOn }; |
| |
| // Call this to set the simulated dispenser motor state for a item slot (1-4). |
| // The motor state for each item slot is initially off. |
| void SetDispenserMotorState(int item, MotorState state); |
| |
| // Initializes the simulated hardware, allowing for interactive input and |
| // output using a background thread. The given dispatcher is used to dump the |
| // current dispatcher state on demand for diagnostic purposes. |
| void HardwareInit(pw::async2::Dispatcher* dispatcher); |
| |
| } // namespace codelab |