| // Default metadata if there is non compiled into the game | |
| // There should be nothing else in this file so that the VS linker drops it when not needed | |
| #ifdef _MSC_VER | |
| #define WEAK | |
| #else | |
| #define WEAK [[gnu::weak]] | |
| #endif | |
| WEAK const char *metadata_title = "32Blit Game"; | |
| WEAK const char *metadata_author = "Unknown"; | |
| WEAK const char *metadata_description = ""; | |
| WEAK const char *metadata_version = "v0.0.0"; | |
| WEAK const char *metadata_url = ""; | |
| WEAK const char *metadata_category = ""; |