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github
/
32blit
/
32blit-sdk
/
HEAD
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.
/
32blit-stm32
/
Inc
/
multiplayer.hpp
blob: e23721f28b0e7189a2dd19e5bff1fe384e8a9ea6 [
file
]
#pragma
once
namespace
multiplayer
{
void
init
();
extern
bool
enabled
;
bool
is_connected
();
void
set_enabled
(
bool
enabled
);
void
send_message
(
const
uint8_t
*
data
,
uint16_t
length
);
void
update
();
}